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XXfootnoteXX
DUST University Ivy League
238
|
Posted - 2013.05.02 17:23:00 -
[31] - Quote
Kain Spero wrote:XXfootnoteXX wrote:I would love to know more about the plasma launcher. Honestly all the video's make that thing look horrible. Am I off base? It feels a little underwhelming. It reminds me a lot of the RPG in Battlefield 2.
Great.
Is it a viable option against tanks vs swarms? It just seems the swarms and forge both do a good amount more of damage and the plasma canon is short range and also does less damage. |
Takahiro Kashuken
Red Star. EoN.
378
|
Posted - 2013.05.02 17:25:00 -
[32] - Quote
So
Vehicles
How ****** are we in uprising? |
Noc Tempre
Imperfects Negative-Feedback
1339
|
Posted - 2013.05.02 17:30:00 -
[33] - Quote
Kain Spero wrote:Noc Tempre wrote: But that is relying on the CPM members being responsibly actors. What checks and balances are you considering? I think the Single Transferable Vote system as used in electing CSM 8 is one way to mitigate dead weight candidates. I think the CPM will need to watch how CSM 8 develops and see how STV and merit -based travel impact the quality of the council. in the end I feel that the community and players should have their voices heard and any processes put into place ensure that everyone's vote counts and isn't tossed out on a whim.
You are going to put the entire system of checks and balances on a single annual vote? That strikes me as incredibly naive, at best. |
Kain Spero
Imperfects Negative-Feedback
1255
|
Posted - 2013.05.02 17:40:00 -
[34] - Quote
Takahiro Kashuken wrote:So
Vehicles
How ****** are we in uprising?
There is a new feature called vehicle recall that I think will interest all drivers and pilots. I'm really pleased with some of the changes that have been made to dropships as well.
To put it simple I may actually spec into dropships myself. I had a great time flying the assault variant during the Fanfest Tournament. I still think a lot of work needs to be done to give dropship pilots the WP they deserve for filling their roles though. |
Sephirian Fair
Defensores Doctrina
55
|
Posted - 2013.05.02 17:46:00 -
[35] - Quote
Kain Spero wrote:Takahiro Kashuken wrote:So
Vehicles
How ****** are we in uprising? There is a new feature called vehicle recall that I think will interest all drivers and pilots. I'm really pleased with some of the changes that have been made to dropships as well. To put it simple I may actually spec into dropships myself. I had a great time flying the assault variant during the Fanfest Tournament. I still think a lot of work needs to be done to give dropship pilots the WP they deserve for filling their roles though.
Hey Kain. Speaking of Dropships, would you happened to have looked at the control schemes? I haven't heard anyone else mention anything about it, but I'm anxiously waiting to hear if the Southpaw control scheme was re-implemented, or if the Legacy Southpaw scheme was added.
I am completely incapable of flying aircraft on Default controls, so I was grounded at the beginning of the current build when they removed the Southpaw control schemes. Despite the perceived faults of the Assault Dropships, I am still interested in trying them out, but the control scheme is absolutely necessary for me.
Thanks. ^_^ |
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 17:54:00 -
[36] - Quote
Sete Clifton wrote:crazy space 1 wrote:There are going to be 24 different proto suits, not counting any new suits they introduce in the next 5 years.each takes 5.5 million sp. That's 6 months. Correct me if I'm wrong, but you can make about 51K SP a day (without boosters). 5.5M/51K = about 108 days, which equals about 3.5 months. Ah your right. But it still stands that as of now with 4 tanks 4 dropships, 24 suits, 8 lavs, dust is starting with 10 years of skills. That's active training. But those are all x10 and higher skill requirements
In eve online there are only a very tiny handful of ships with this requirement level. Capital ships. What happens once that kind of stuff comes to dust ? Why are the frigates of dust capital ships ? What happens to power creep, when dust needs new skills for bigger stuff.
I'm sry I feel like I'm the only sane person on the forums today. |
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 18:00:00 -
[37] - Quote
Am I'm talking to a solid brick wall !? |
Kain Spero
Imperfects Negative-Feedback
1257
|
Posted - 2013.05.02 18:04:00 -
[38] - Quote
crazy space 1 wrote:Sete Clifton wrote:crazy space 1 wrote:There are going to be 24 different proto suits, not counting any new suits they introduce in the next 5 years.each takes 5.5 million sp. That's 6 months. Correct me if I'm wrong, but you can make about 51K SP a day (without boosters). 5.5M/51K = about 108 days, which equals about 3.5 months. Ah your right. But it still stands that as of now with 4 tanks 4 dropships, 24 suits, 8 lavs, dust is starting with 10 years of skills In just the basic gear , not even ccounting weapons and such. That's active training. But those are all x10 and higher skill requirements In eve online there are only a very tiny handful of ships with this requirement level. Capital ships. What happens once that kind of stuff comes to dust ? Why are the frigates of dust capital ships ? What happens to power creep, when dust needs new skills for bigger stuff. I'm sry I feel like I'm the only sane person on the forums today. One last bit of comparison, to max out every frigate, tech 2 included, would take you 2 years. That's , 48 ships , and I was including the time tp max out all frigate sized tech 2 weapons and support skills. 2 years is a LONG TIME. and I love it. But to max put all 24 dropsuits will take 6 years, this is with zero weapon skills or support.
The SP sink created by all of the suit variations is something that needs to be looked into. I think having the suits broken down by race is good, but that needs to be balanced with SP sink it creates. |
Doyle Reese
OSG Planetary Operations Covert Intervention
0
|
Posted - 2013.05.02 18:05:00 -
[39] - Quote
Has anyone checked if they can switch their characters without having to quitting or disconnecting the client? |
Sentient Archon
Red Star. EoN.
1138
|
Posted - 2013.05.02 18:07:00 -
[40] - Quote
Kane: How are you planning on segregating the noobs from the vets? As you know most matches now are red line or be red lined! |
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Prius Vecht
Red and Silver Hand Amarr Empire
85
|
Posted - 2013.05.02 18:09:00 -
[41] - Quote
Thank you for reaching out to the community. have you seen my thread on some key issues? Cazaderon and Iron Wolf Saber have already responded some.
https://forums.dust514.com/default.aspx?g=posts&t=70968&p=3 |
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 18:17:00 -
[42] - Quote
Kain Spero wrote:crazy space 1 wrote:Sete Clifton wrote:crazy space 1 wrote:There are going to be 24 different proto suits, not counting any new suits they introduce in the next 5 years.each takes 5.5 million sp. That's 6 months. Correct me if I'm wrong, but you can make about 51K SP a day (without boosters). 5.5M/51K = about 108 days, which equals about 3.5 months. Ah your right. But it still stands that as of now with 4 tanks 4 dropships, 24 suits, 8 lavs, dust is starting with 10 years of skills In just the basic gear , not even ccounting weapons and such. That's active training. But those are all x10 and higher skill requirements In eve online there are only a very tiny handful of ships with this requirement level. Capital ships. What happens once that kind of stuff comes to dust ? Why are the frigates of dust capital ships ? What happens to power creep, when dust needs new skills for bigger stuff. I'm sry I feel like I'm the only sane person on the forums today. One last bit of comparison, to max out every frigate, tech 2 included, would take you 2 years. That's , 48 ships , and I was including the time tp max out all frigate sized tech 2 weapons and support skills. 2 years is a LONG TIME. and I love it. But to max put all 24 dropsuits will take 6 years, this is with zero weapon skills or support. The SP sink created by all of the suit variations is something that needs to be looked into. I think having the suits broken down by race is good, but that needs to be balanced with SP sink it creates.
In eve once you max out say , logistics cruisers, a huge 3 month skill, you can then apply that skill to every race of ships. 2 more weeks of training ammar cruisers and you have a new, 2nd maxxed put logistics ship to fly. Maybe that's what dust needs.
Once you max out logi, you only need to train the basic frame size of each race?
|
Ten-Sidhe
Osmon Surveillance Caldari State
473
|
Posted - 2013.05.02 18:44:00 -
[43] - Quote
They removed having multiple prereqs. It would be better in my opinion if it was like eve. Train a racial frame size, and a specialization, if a second races frame is trained you still have the specialization.
example: caladri proto assault would need caldari medium lv 5 and assault level 5, if you then want amarr proto assault you just have to train amarr medium to lv5, if you what logi after that just train logi to get it for both amarr and caldari.
Slightly more confusing on skill tree, but by the time a player has sp for proto they should have figured it out.
I like the new skill tree in general, would just prefer two prereqs be rare rather, then never having two prereqs.
Has anybody confirmed the racial frame skills are x8?, I know the specialty skills are x10(confirmed by screenshots). The multiple being x8 for the earlier skills seems a little high at x8, won't be as bad if it turns out to be lower.
I saw a thread were they assumed the frame size skills would be the same as the current suits, I am just wondering if this spread and is assumed or is somebody has found the actual number already. |
crazy space 1
Krullefor Organization Minmatar Republic
1084
|
Posted - 2013.05.02 18:45:00 -
[44] - Quote
You'd think that would be something to announce at fanfest... |
EnIgMa99
Imperfects Negative-Feedback
263
|
Posted - 2013.05.02 18:48:00 -
[45] - Quote
Kain Spero wrote:Noc Tempre wrote: What are you going to be a bridge between said experts and CCP decision makers? What steps is CPM taking to ensure they don't become a filter with personal agendas? Serving as that bridge starts right here. I've already had a few people reach out to me on Skype as well. Come to me respectfully with your concerns and input and I'll be happy to listen and convey those concerns. If I see things that I will hurt the health of the game in the long run I will do everything in my power to stop it. Non of the meta game or all of the hard work all the us as testers have put into the game matters if Dust fails.
your like a boy scouts boy scout. |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
598
|
Posted - 2013.05.02 19:24:00 -
[46] - Quote
This CPM shouldn't be be effecting gameplay, We were told that CCP picked the CPM to provide the foundation of a player elected CPM. People who WE didn't elect, shouldn't be making gameplay decisions. |
crazy space 1
Krullefor Organization Minmatar Republic
1085
|
Posted - 2013.05.02 19:39:00 -
[47] - Quote
also do you have a spot for me in your corp/ alt corp by any chance?;_; I'm homeless |
Hunter Junko
Bojo's School of the Trades
79
|
Posted - 2013.05.02 19:57:00 -
[48] - Quote
reserved |
Noc Tempre
Imperfects Negative-Feedback
1341
|
Posted - 2013.05.02 20:02:00 -
[49] - Quote
Noc Tempre wrote:Kain Spero wrote:Noc Tempre wrote: But that is relying on the CPM members being responsibly actors. What checks and balances are you considering? I think the Single Transferable Vote system as used in electing CSM 8 is one way to mitigate dead weight candidates. I think the CPM will need to watch how CSM 8 develops and see how STV and merit -based travel impact the quality of the council. in the end I feel that the community and players should have their voices heard and any processes put into place ensure that everyone's vote counts and isn't tossed out on a whim. You are going to put the entire system of checks and balances on a single annual vote? That strikes me as incredibly naive, at best.
Are you addressing this concern? What rules of conduct will we judge the CPM by if the only accountability is a yearly vote? |
Captain-Awesome
Internal Error. Negative-Feedback
402
|
Posted - 2013.05.02 20:23:00 -
[50] - Quote
To be honest noc, I was with you about a yearly vote, but then I asked "what can they get done in 6 months?" how many CSM meetings is that?
from engaging the community to CCP invoking those desired changes, I think it would take months alone to do 1-2 changes.
There's also setting up and getting settled into the CSM, it can be a daunting experience for any new CPM member and we can't assume they will settle in without hiccups.
You can't setup a new government in a day and none of the CPM rules, regulations, procedures etc have been streamlined, it's going to be cumbersome, awkward, time consuming and a pain in the ass trying to make **** happen while keeping the belligerent away.
Even if we think the decision they make is good or bat, only experience will tell us if it works or not, so going up against them before they've actually done anything is wholly counter productive.
My question to Kain is:
You've put your contact details on the forums, why? they will get lost in the sea of posts, never to be seen again. Ask CCP to give the CPM a dedicated page or arrange for somewhere we can easily find your data. Posting threads on the forums is just horn blowing. It's unstructured, hard to process and should only be used for recorded communication, not logging. |
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Takahiro Kashuken
Red Star. EoN.
383
|
Posted - 2013.05.03 08:58:00 -
[51] - Quote
Kain Spero wrote:Takahiro Kashuken wrote:So
Vehicles
How ****** are we in uprising? There is a new feature called vehicle recall that I think will interest all drivers and pilots. I'm really pleased with some of the changes that have been made to dropships as well. To put it simple I may actually spec into dropships myself. I had a great time flying the assault variant during the Fanfest Tournament. I still think a lot of work needs to be done to give dropship pilots the WP they deserve for filling their roles though.
Vehicle recall is the only impressive part of uprising
We are ****** |
Beta Dust Fish
Villore Sec Ops Gallente Federation
24
|
Posted - 2013.05.03 09:56:00 -
[52] - Quote
Just wondering when are you going to Stop Abusing what is known to be broken in the Beta?
Since every build I have played with you on my team or against you that is all you do |
Kain Spero
Imperfects Negative-Feedback
1274
|
Posted - 2013.05.03 13:24:00 -
[53] - Quote
Captain-Awesome wrote: You've put your contact details on the forums, why? they will get lost in the sea of posts, never to be seen again. Ask CCP to give the CPM a dedicated page or arrange for somewhere we can easily find your data. Posting threads on the forums is just horn blowing. It's unstructured, hard to process and should only be used for recorded communication, not logging.
I completely agree. A section of the forums specifically for the CPM and for players to bring concerns to the CPM would be fantastic. Instead of Jita Park the Caldari Prime DMZ or something. |
Kain Spero
Imperfects Negative-Feedback
1274
|
Posted - 2013.05.03 13:32:00 -
[54] - Quote
Takahiro Kashuken wrote: Vehicle recall is the only impressive part of uprising
We are ******
I'll be honest. I don't play the vehicle role in Dust very often and I think that the concerns of pilots and drivers alike should be addressed. I put many many hours into tank driving in BF2 and BF3. While that gives me perspective to point on a fraction of that knowledge translates into Dust.
I would really like to have regular talks with the vehicle community (Mavado, Noc, Ragewardog, and many others). if you guys don't have good reasons for getting in your tanks and dropships then I end up not having targets. That is a lose/lose situation. As an AV player you guys showing up and providing a challenge is one of the major things that gives me a purpose in Dust. |
Sephirian Fair
Defensores Doctrina
55
|
Posted - 2013.05.03 13:35:00 -
[55] - Quote
Sephirian Fair wrote:
Hey Kain. Speaking of Dropships, would you happened to have looked at the control schemes? I haven't heard anyone else mention anything about it, but I'm anxiously waiting to hear if the Southpaw control scheme was re-implemented, or if the Legacy Southpaw scheme was added.
I am completely incapable of flying aircraft on Default controls, so I was grounded at the beginning of the current build when they removed the Southpaw control schemes. Despite the perceived faults of the Assault Dropships, I am still interested in trying them out, but the control scheme is absolutely necessary for me.
Thanks. ^_^
Just restating this because it was probably just missed. Any confirmation about Southpaw schemes would be appreciated. |
Sir Meode
Seraphim Initiative. CRONOS.
462
|
Posted - 2013.05.03 13:36:00 -
[56] - Quote
Kain Spero wrote:Takahiro Kashuken wrote: Vehicle recall is the only impressive part of uprising
We are ****** I'll be honest. I don't play the vehicle role in Dust very often and I think that the concerns of pilots and drivers alike should be addressed. I put many many hours into tank driving in BF2 and BF3. While that gives me perspective to point on a fraction of that knowledge translates into Dust. I would really like to have regular talks with the vehicle community (Mavado, Noc, Ragewardog, and many others). if you guys don't have good reasons for getting in your tanks and dropships then I end up not having targets. That is a lose/lose situation. As an AV player you guys showing up and providing a challenge is one of the major things that gives me a purpose in Dust.
You should make a chat channel and invite some tankers to it to chat about ideas and improvements. it would also be nice to have a few dedicated AV users in there aswell to hear both sides of the story |
Kain Spero
Imperfects Negative-Feedback
1274
|
Posted - 2013.05.03 13:39:00 -
[57] - Quote
Sephirian Fair wrote:Sephirian Fair wrote:
Hey Kain. Speaking of Dropships, would you happened to have looked at the control schemes? I haven't heard anyone else mention anything about it, but I'm anxiously waiting to hear if the Southpaw control scheme was re-implemented, or if the Legacy Southpaw scheme was added.
I am completely incapable of flying aircraft on Default controls, so I was grounded at the beginning of the current build when they removed the Southpaw control schemes. Despite the perceived faults of the Assault Dropships, I am still interested in trying them out, but the control scheme is absolutely necessary for me.
Thanks. ^_^
Just restating this because it was probably just missed. Any confirmation about Southpaw schemes would be appreciated.
I remember seeing various control schemes for infantry, but I honestly can't remember of the top of my head in regards to dropships. I ended up flying the assault dropship using default controls on the DS3. |
Kain Spero
Imperfects Negative-Feedback
1274
|
Posted - 2013.05.03 13:46:00 -
[58] - Quote
Sir Meode wrote: You should make a chat channel and invite some tankers to it to chat about ideas and improvements. it would also be nice to have a few dedicated AV users in there aswell to hear both sides of the story
This is a good idea. I think I have maxed out the number of Eve-side channels I can create. I'll check when I get home today. |
Sephirian Fair
Defensores Doctrina
55
|
Posted - 2013.05.03 14:19:00 -
[59] - Quote
Kain Spero wrote:
I remember seeing various control schemes for infantry, but I honestly can't remember of the top of my head in regards to dropships. I ended up flying the assault dropship using default controls on the DS3.
Alright, thank you. Glad to hear that. I'm certain if they have added additional to infantry, I can't imagine the same wouldn't have been done to infantry. Well, as long as they were able to fix that bug with Module uses and descending.
Thanks again. |
Noc Tempre
Imperfects Negative-Feedback
1349
|
Posted - 2013.05.03 15:04:00 -
[60] - Quote
How do you feel about CCP monetizing SP instead of the "time, convenience, and cosmetic" only promise?
https://forums.dust514.com/default.aspx?g=posts&t=71470&find=unread
And don't you dare use the "player trading" excuse because the game is launching this month and even if it is in the next patch, that's 6 more months away. |
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