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Telcontar Dunedain
Imperfects Negative-Feedback
404
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Posted - 2013.05.17 02:09:00 -
[91] - Quote
Noc Tempre wrote:I do apologize for the wall of text affect. I am considering cleaning it up and making a Mk2 version soon.
Told you. |
Telcontar Dunedain
Imperfects Negative-Feedback
404
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Posted - 2013.05.17 02:10:00 -
[92] - Quote
Noc Tempre wrote:Iron Wolf Saber wrote:NeoWraith Acedia wrote:People hating on a good idea just cause he's an Imp There is similar discussions on things inside the CPM we're just waiting on uprising to deploy before we can game play topic focus on those as the whole 'subscription' and aur thing is next on the queue list after most of uprising is dealt with the government thing still looming in discussion. It shouldn't be inside the CSM, it should be GUIDED by the CSM but involve us all, because it affects us all.
ftfy
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Noc Tempre
Imperfects Negative-Feedback
2341
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Posted - 2013.08.09 18:53:00 -
[93] - Quote
Are people still finding the SP monetization fulfilling? Was "double SP week" thrilling at all? |
Mobius Wyvern
Guardian Solutions
2974
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Posted - 2013.08.09 19:08:00 -
[94] - Quote
Jin Robot wrote:People could just not use boosters, but I guess some ppl just need an edge, so there will always be a market for it. I dont need to use them but probably will occasionally. As he has explained in IRC, not using Boosters is not an option.
If you play without Boosters, you are falling behind. |
Noc Tempre
Imperfects Negative-Feedback
2341
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Posted - 2013.08.09 19:17:00 -
[95] - Quote
Mobius Wyvern wrote:Jin Robot wrote:People could just not use boosters, but I guess some ppl just need an edge, so there will always be a market for it. I dont need to use them but probably will occasionally. As he has explained in IRC, not using Boosters is not an option. If you play without Boosters, you are falling behind.
Oh please enough with the strawmen. |
Mobius Wyvern
Guardian Solutions
2974
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Posted - 2013.08.09 19:26:00 -
[96] - Quote
Noc Tempre wrote:Mobius Wyvern wrote:Jin Robot wrote:People could just not use boosters, but I guess some ppl just need an edge, so there will always be a market for it. I dont need to use them but probably will occasionally. As he has explained in IRC, not using Boosters is not an option. If you play without Boosters, you are falling behind. Oh please enough with the strawmen. What part of my statement was not what you said?
Personally, I'm in favor of the new SP system they've been talking about allowing Boosters to reduce the grind, as you called it.
But please don't start arguing for Boosters to be reduced in price just because some people want to keep buying them constantly. |
Noc Tempre
Imperfects Negative-Feedback
2342
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Posted - 2013.08.09 19:38:00 -
[97] - Quote
Mobius Wyvern wrote:Noc Tempre wrote:Mobius Wyvern wrote:Jin Robot wrote:People could just not use boosters, but I guess some ppl just need an edge, so there will always be a market for it. I dont need to use them but probably will occasionally. As he has explained in IRC, not using Boosters is not an option. If you play without Boosters, you are falling behind. Oh please enough with the strawmen. What part of my statement was not what you said? Personally, I'm in favor of the new SP system they've been talking about allowing Boosters to reduce the grind, as you called it. But please don't start arguing for Boosters to be reduced in price just because some people want to keep buying them constantly.
The price is not the problem, the value is. I explicitly said I don't have the knowledge to set them, I was just eyeballing based on major competitors ($10-$15/month for a "full" sub).
You know, it actually saddens me that we used to get along pretty well back in the day. I think we all channeled our disappointment in DUST 514 development in different ways. If only there was a way to roll it all back... |
Mobius Wyvern
Guardian Solutions
2975
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Posted - 2013.08.09 19:50:00 -
[98] - Quote
Noc Tempre wrote:Mobius Wyvern wrote:Noc Tempre wrote:Mobius Wyvern wrote:Jin Robot wrote:People could just not use boosters, but I guess some ppl just need an edge, so there will always be a market for it. I dont need to use them but probably will occasionally. As he has explained in IRC, not using Boosters is not an option. If you play without Boosters, you are falling behind. Oh please enough with the strawmen. What part of my statement was not what you said? Personally, I'm in favor of the new SP system they've been talking about allowing Boosters to reduce the grind, as you called it. But please don't start arguing for Boosters to be reduced in price just because some people want to keep buying them constantly. The price is not the problem, the value is. I explicitly said I don't have the knowledge to set them, I was just eyeballing based on major competitors ($10-$15/month for a "full" sub). You know, it actually saddens me that we used to get along pretty well back in the day. I think we all channeled our disappointment in DUST 514 development in different ways. If only there was a way to roll it all back... Hey, my only beef with you is you seem to make so QQ threads these days.
You actually make some good points on occasion, and I've said so when I see them.
I think the rolling system they plan to implement to replace the cap will help reduce the grind, but personally I think we need to combine that with an increase to base SP gain.
As I said in an earlier post, and the values aren't that far off considering that the Corporation Management skills are available in both games, I could make more SP in EVE from TQ being down for 4 days than Dust player can make in a week with the current skillpoint cap. That's 50k SP per day of downtime, btw. |
Noc Tempre
Imperfects Negative-Feedback
2344
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Posted - 2013.08.09 22:40:00 -
[99] - Quote
Yes, but both Nothin and the EP are gone, with no replacements yet. Also that was several months ago and not a single thing has changed. So while it was good to know at least certain devs understood the problem, there is little evidence any lasting action has been taken yet. |
Mobius Wyvern
Guardian Solutions
2986
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Posted - 2013.08.09 23:59:00 -
[100] - Quote
Noc Tempre wrote:Yes, but both Nothin and the EP are gone, with no replacements yet. Also that was several months ago and not a single thing has changed. So while it was good to know at least certain devs understood the problem, there is little evidence any lasting action has been taken yet. CCP Nothin was working in Reykjavik. What makes you think he's gone? |
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Scheneighnay McBob
Bojo's School of the Trades
2869
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Posted - 2013.08.10 00:21:00 -
[101] - Quote
They're fine to me- actually, I think Dust has by far the best microtransaction system I've seen in any game.
You're grinding less for the same effect as non-aurum users. |
Noc Tempre
Imperfects Negative-Feedback
2345
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Posted - 2013.08.10 02:24:00 -
[102] - Quote
Mobius Wyvern wrote:Noc Tempre wrote:Yes, but both Nothin and the EP are gone, with no replacements yet. Also that was several months ago and not a single thing has changed. So while it was good to know at least certain devs understood the problem, there is little evidence any lasting action has been taken yet. CCP Nothin was working in Reykjavik. What makes you think he's gone?
Need to pay better attention Mobius. CCP Nothin is no more. |
Noc Tempre
Imperfects Negative-Feedback
2345
|
Posted - 2013.08.10 02:26:00 -
[103] - Quote
Scheneighnay McBob wrote:They're fine to me- actually, I think Dust has by far the best microtransaction system I've seen in any game.
You're grinding less for the same effect as non-aurum users.
What games are you comparing to? |
Noc Tempre
Imperfects Negative-Feedback
2546
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Posted - 2013.09.30 18:51:00 -
[104] - Quote
Omega Boosters are back, main point of this thread still not addressed. |
Master Jaraiya
Ultramarine Corp
992
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Posted - 2013.09.30 20:08:00 -
[105] - Quote
"Show of hands, who buys the SP boosters and then stops at less sp than the boosterless cap?"
If you do this, that is on you! Don't waste your money! That would be like going and buying a large Meat Lover Pizza, then throwing 3/4 of it away. No one is forcing you to buy boosters. If you aren't going to maximize your gain using them, why buy them in the first place?
"Right now AUR boosters just give you an edge over free players, they don't actually reduce the grind."
AUR is only supposed to give you a slight advantage, not make it pay to win. How does it not reduce the grind? A new player using boosters will gain SP much faster than a new player not using boosters. This will allow the boosted player to reach a point of having all core skills maxed faster than the non-boosted player, thus reducing the grind.
If one doesn't want to pay $28 a month for boosters, don't! It's as simple as that. I've been playing since mid March. I have only used one 7 day active and one 30 day passive booster.
Ultimately it is the player's choice whether or not to use boosters.
Your entire model is structured to where one would necessarily be forced to buy boosters in order to ever have hopes of being competitive.
Everyone 1SP per WP total for free players? Seriously? You are aware that most new players only make about 500 WP in a match aren't you? How would this reduce the grind? Oh, that's right "pay to win"
The Froob The Casual Pay to win much?
The Instant So instead of fixing the problem of AFKers, just let them buy their SP? Seriously? ??????
Your plan = the more you pay, the more you excel. This flies in the face of any Free to Play model.
Removing passive SP gain is a terrible idea! This would only widen the rift between the casual players and the die hard no lifers.
If you would like to kill DUST 514 once and for all, this would be the way to do it. |
calisk galern
BurgezzE.T.F Public Disorder.
1040
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Posted - 2013.09.30 20:11:00 -
[106] - Quote
I surpass my cap every week, I don't consider it grinding since I barely pay attention to the sp I get.
I lost to an imperfect 1 on 1, I apparently need more practice. |
Rowdy Railgunner
TRUE TEA BAGGERS EoN.
48
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Posted - 2013.09.30 20:18:00 -
[107] - Quote
Active booster should offer a set amount of bonus SP while the passive are timed boosters. I would use more active boosters if they were implemented that way. |
Crash Monster
Snipers Anonymous
1524
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Posted - 2013.09.30 20:19:00 -
[108] - Quote
Time permitting I'll sometimes keep playing after reaching my cap... but it's onerous when the numbers are so small. It hasn't happened in quite a while though.
So, counter question. Is there really anything wrong with the current system other than that some people are not going to be bothered to pony up the big bucks? |
Noc Tempre
Imperfects Negative-Feedback
2601
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Posted - 2013.10.07 04:38:00 -
[109] - Quote
Master Jaraiya wrote:"Show of hands, who buys the SP boosters and then stops at less sp than the boosterless cap?"
If you do this, that is on you! Don't waste your money! That would be like going and buying a large Meat Lover Pizza, then throwing 3/4 of it away. No one is forcing you to buy boosters. If you aren't going to maximize your gain using them, why buy them in the first place?
"Right now AUR boosters just give you an edge over free players, they don't actually reduce the grind."
AUR is only supposed to give you a slight advantage, not make it pay to win. How does it not reduce the grind? A new player using boosters will gain SP much faster than a new player not using boosters. This will allow the boosted player to reach a point of having all core skills maxed faster than the non-boosted player, thus reducing the grind.
If one doesn't want to pay $28 a month for boosters, don't! It's as simple as that. I've been playing since mid March. I have only used one 7 day active and one 30 day passive booster.
Ultimately it is the player's choice whether or not to use boosters.
Your entire model is structured to where one would necessarily be forced to buy boosters in order to ever have hopes of being competitive.
The Froob So do you would have to play every day for a week to get 100k SP? No
How do you figure up to 300k for 4 SP per WP? You are aware most new players only get about 500 WP in a match? This is way beyond the grind we have now. This would equate to 75 1000 WP matches per week. Thats just over 10 1000 WP matches per day for 7 days to get 300k in a week. how many new players do you seriously think can achieve this? The current method is simple and everyone has nearly the same opportunity for SP gain no matter how many WP they get in a match, much more noob friendly!
AFKing is a separate issue.
The Casual This pushes pay to win in a big way, and goes even further to benefit vets who can earn 2 - 3 thousand WP in a match. You think they should get 30k SP from a booster while a new player might be able to earn 5k SP from the same booster? That is ludicrous!
The Instant So instead of fixing the problem of AFKers, just let them buy their SP? Seriously? ??????
Removing passive SP gain is a terrible idea! This would only widen the rift between the casual players and the die hard no lifers.
There is nothing wrong with the current SP system. If it isn't broken, don't fix it!
If you would like to kill DUST 514 once and for all, this would be the way to do it.
You failed thinking at the first hurdle. In your argument boosters simultaneously are and are not selling SP. There is nothing to say to someone who is ignorant of their own cognitive dissonance. |
gbh08
CAUSE 4 C0NCERN
186
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Posted - 2013.10.07 06:50:00 -
[110] - Quote
Noc Tempre wrote:Master Jaraiya wrote:"Show of hands, who buys the SP boosters and then stops at less sp than the boosterless cap?"
If you do this, that is on you! Don't waste your money! That would be like going and buying a large Meat Lover Pizza, then throwing 3/4 of it away. No one is forcing you to buy boosters. If you aren't going to maximize your gain using them, why buy them in the first place?
"Right now AUR boosters just give you an edge over free players, they don't actually reduce the grind."
AUR is only supposed to give you a slight advantage, not make it pay to win. How does it not reduce the grind? A new player using boosters will gain SP much faster than a new player not using boosters. This will allow the boosted player to reach a point of having all core skills maxed faster than the non-boosted player, thus reducing the grind.
If one doesn't want to pay $28 a month for boosters, don't! It's as simple as that. I've been playing since mid March. I have only used one 7 day active and one 30 day passive booster.
Ultimately it is the player's choice whether or not to use boosters.
Your entire model is structured to where one would necessarily be forced to buy boosters in order to ever have hopes of being competitive.
The Froob So do you would have to play every day for a week to get 100k SP? No
How do you figure up to 300k for 4 SP per WP? You are aware most new players only get about 500 WP in a match? This is way beyond the grind we have now. This would equate to 75 1000 WP matches per week. Thats just over 10 1000 WP matches per day for 7 days to get 300k in a week. how many new players do you seriously think can achieve this? The current method is simple and everyone has nearly the same opportunity for SP gain no matter how many WP they get in a match, much more noob friendly!
AFKing is a separate issue.
The Casual This pushes pay to win in a big way, and goes even further to benefit vets who can earn 2 - 3 thousand WP in a match. You think they should get 30k SP from a booster while a new player might be able to earn 5k SP from the same booster? That is ludicrous!
The Instant So instead of fixing the problem of AFKers, just let them buy their SP? Seriously? ??????
Removing passive SP gain is a terrible idea! This would only widen the rift between the casual players and the die hard no lifers.
There is nothing wrong with the current SP system. If it isn't broken, don't fix it!
If you would like to kill DUST 514 once and for all, this would be the way to do it. You failed thinking at the first hurdle. In your argument boosters simultaneously are and are not selling SP. There is nothing to say to someone who is ignorant of their own cognitive dissonance.
But there not selling as much sp as you would like them to are they...
your idea is pay to win at its finest
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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
1004
|
Posted - 2013.10.07 07:09:00 -
[111] - Quote
Meh, I just bought passive boosters when they were on sale.
When I run out I run out, and then I'll stop putting money into this game because I'm already at 20 million sp.
The only thing I have left are three 7 day actives and three 7 day active omegas. These are for 6 events in the future. For instance, a 2x sp event would then be a 4x sp event for me. If they ever do another triple sp week I'll get 6x sp. The other more basic events I'll use my regular active boosters. |
Rusty Shallows
Black Jackals
421
|
Posted - 2013.10.07 07:29:00 -
[112] - Quote
Noc Tempre wrote:Show of hands, who buys the SP boosters and then stops at less sp than the boosterless cap? Never. I have had boosters expire without getting out all of the potential SP, never by choice.
Noc Tempre wrote:TL:DR - Only have one "learning" augmentation slot. Passive SP should never be free.
I agree with the sentiment. However practically forcing people to use different superscription fees is only marginally better than having a single subscription fee. Had to walk away from Eve Online when it became apparent the game "fun" wasn't anywhere near the real money I was paying out.
If CCP wants me to dole out money then have content and in-depth events (not what we have now) that make it worth it.
They tried focusing on War Points as the primary means and that resulted in passive SP gain being introduced. War Points has been and still is a terrible metric for determining combat contributions. There are already people out there farming War Points instead of playing the match. Increase the rewards and more people will start doing it. |
Master Jaraiya
Ultramarine Corp
1075
|
Posted - 2013.10.07 09:49:00 -
[113] - Quote
This may be true, but my argument is simply pointing out the fail in your suggestion.
Noc Tempre wrote:In your argument boosters simultaneously are For players who don't pay, you are more than doubling the grind.
Noc Tempre wrote:and are not selling SP For players who do pay, they are buying more than 2x the SP they actually earn lol, or simply outright buying all SP they would otherwise have to actually play the game and earn.
Noc Tempre wrote:There is nothing to say to someone who is ignorant of their own cognitive dissonance. Insulting me because I disagree and make perfectly valid points as to why your idea is garbage is immature and only makes you look like an insecure little basement troll.
You failed thinking at the first hurdle, sir. |
Noc Tempre
Imperfects Negative-Feedback
2602
|
Posted - 2013.10.07 18:13:00 -
[114] - Quote
Master Jaraiya wrote:herpaderp *troll face* Noc Tempre wrote:In your argument boosters simultaneously are and are not selling SP How is this my argument? Your suggestion is altogether selling SP Your F2P model says to the player "Hey look at all this SP you have to grind, I bet you wish there was an easier way", while more than doubling the grind from what we have now. Your first booster suggestion offers the player an option to buy more than 2x the amount of earned SP. This sends the message of "This is a pretty sweet deal. It would make that ridiculous grind actually worth it Your next "booster" is outright selling SP. This tells the player "Hey no need to actually play the game, just pony up the cash, and you can stay on the same level as your competitors." Noc Tempre wrote:There is nothing to say to someone who is ignorant of their own cognitive dissonance. Attempting to insult me because I disagree and make perfectly valid points as to why your idea is garbage is immature and only makes you look like an insecure little basement troll and a terrible one at that. You probably think cognitive dissonance has something to do with reading comprehension. You failed thinking at the first hurdle, sir.
Look at the date on the OP. Realize that the values have changed between now and then. So when it was written that the intended "grind" should not be worse than the system it would replace, that was the takeaway. To get so hung up on the numbers, mostly intended for normalization, is to completely miss the point. Furthermore, I explicitly stated that boosters do NOT affect anything beyond the cap (the 1 WP = 1 SP rule). Everyone who hits the cap and has identical WP would have identical SP under the system in the OP. In practice, that would mean the people who buy boosters may in fact have less SP, since they either want to or have to play less than the free player.
You say everything is fine (you buy more SP than is possible for a free player), but declare selling easier access unfair. You don't disagree, but yet your are highly offended; you make no sense, and then proceed to ad hominems. You win today's "fail at debate" award for your utter reliance on fallacies and cheap quips while ignoring the problem.
Edit: Perhaps you are sincerely confused and new(-er) to DUST, instead of simply ignorant. Boosters were never desired to be "get X bonus SP per earned SP". There was even a fairly heated debate on changing the skill system entirely, of which none of the winning choices were ever implemented. Only in CCP Logic are boosters "no additional SP" as declared in their sticky. While it is the official company line, it is wholly dishonest and not the starting point of reasonable discussion. |
Slag Emberforge
Immortal Retribution
14
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Posted - 2013.10.07 19:17:00 -
[115] - Quote
I understand the premise of this thread but the solutions I see do not adjust the real issue, if you want to compete 1v1 with an equally skilled but more veteran of a player the sheer advantage of having core and primary skills fleshed out will allow the vet to dominate you (overall, maybe not on an encounter by encounter basis).
How do we address that? Take a census of users SP, evaluate how far off the baseline veteran players are, establish a threshold and provide simple modifiers (1.2/1.6/2.0, etc) for newer/lower tiered sp players. Still keep caps, but enhance gain rate and extend the cap amount based on just "how much" lower these users are.
Everyone gets a cap, passive, active sp, no one can grind ad infinitum, and newer people can close the gap a bit week by week, leave boosters how they are. |
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