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Author |
Thread Statistics | Show CCP posts - 47 post(s) |
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CCP FoxFour
C C P C C P Alliance
3210
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Posted - 2013.04.29 14:41:00 -
[91] - Quote
Absolute Idiom II wrote:Hey Foxfour, great to meet with you and drink with you at Fanfest. I still owe you 2 beers for losing that bet (you can collect them next year) and my wife was surprising cheerful that she got to talk about the pros/cons of python code!
Anyway, I have some questions, so here they are:
1) So since we can attack districts that belong to corps in our alliance. How do the OBs work in those cases, since the only rule you've told us is that anyone in the alliance can provide OBs.
Will they essentially be able to fire for both sides?
2) You mentioned during your PC talk that the loot chance to drop is 50% (just like eve). Does this apply to every suit, vehicle and everything fit on them (mods, weapons, equipment, grenades etc.) ? Because that is A LOT of loot.
How will the loot be shared amongst the mercs in battle?
:D Dude, it was lots of fun! Thank you so much for coming and hanging out in Iceland for Fanfest. Always glad to have a nice conversation about python.
1) I will have to defer to CCP Nullarbor on this on this one as he coded that, he is however not in the office today. Something about recovering. 2) :) It is indeed a LOT of loot. Enjoy. |
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CCP FoxFour
C C P C C P Alliance
3210
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Posted - 2013.04.29 14:45:00 -
[92] - Quote
Citpaan Hacos wrote:Since you're working on mail I need to ask if this is or will be fixed.
With the neocom, for contacts and corp search, when you select a text box to bring up the keyboard for entry, you press X. For mail however, pressing X SENDS, which is a bit annoying if you accidentally hit it thinking it'll bring up the keyboard, and end up sending a blank message. How simple would it be to just flip what the X and Square buttons do? Or make the whole thing consistent across the game so only Square brings up the keyboard. (Though if you did that, I'd still like send be moved to a button box at the bottom of the message, or set to the triangle button instead of X.)
(Yeah, the chat screen also uses Square that way, but since X doesn't do anything there unless you have it on the lists, it's less of an issue.)
We are aware of this issue however there are no changes coming to it for Uprising. We hope to be looking at it in the future though. |
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CCP FoxFour
C C P C C P Alliance
3210
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Posted - 2013.04.29 14:46:00 -
[93] - Quote
DUST Fiend wrote:I just wanted to say congratulations to the whole CCP staff for yet another awesome Fanfest (I just watched the stream) and I really hope you all had a blast, you really do deserve it. I've been playing DUST for almost a year now, and it's been great to watch the progress, and seeing how true to your vision you've stayed is inspiring for me. It was good seeing you all up on stage, smiling and doing what you love to do; bringing us the coolest experiences in gaming, day after day. Take it easy everyone, watch those hangovers. One day I hope to meet you all and toss a few back, but for now I'll just live vicariously Here's to another 10 amazing years CCP, and 1000 more to come.
/agree :D
I look forward to seeing you at a future Fanfest in person! :P |
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HEAD- HUNTER-GEO
Planetary Response Organization
1
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Posted - 2013.04.29 14:55:00 -
[94] - Quote
One ? that i did not here asked .If there is any way on 5/6 or 5/14 downloads that we can deploy into a 16v16 match with are corp besides in P.C.?Like into a pub match or something |
crazy space 1
ZionTCD Unclaimed.
1033
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Posted - 2013.04.29 15:19:00 -
[95] - Quote
I just want you guys to give a general overview of suits, since only they are coming out on the 6th. weapons, to be fair, are actully more than 2 weeks away. No stats or numbers needed in the answers I'm looking for just an idea at least :/
Minmatar scout
how is it different than the current scout?
Light/Medium/Heavy basic suits
Can they go all the way to prototype?
Ammar assault / Gallente Assualt/ ect.
What makes these different than the caldari assault other than hp amounts? Are some faster? More damage? Are you looking to make one race more tanky? Whats happening in 6 days!
Skill trees do what now?
You didn't show off anything in the new skill window : (
New overview does what now? You didn't explain anything about the new overview ;_; I didn't even see an option to change out your loadout anymore.... |
crazy space 1
ZionTCD Unclaimed.
1033
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Posted - 2013.04.29 15:21:00 -
[96] - Quote
CCP FoxFour wrote:Citpaan Hacos wrote:Since you're working on mail I need to ask if this is or will be fixed.
With the neocom, for contacts and corp search, when you select a text box to bring up the keyboard for entry, you press X. For mail however, pressing X SENDS, which is a bit annoying if you accidentally hit it thinking it'll bring up the keyboard, and end up sending a blank message. How simple would it be to just flip what the X and Square buttons do? Or make the whole thing consistent across the game so only Square brings up the keyboard. (Though if you did that, I'd still like send be moved to a button box at the bottom of the message, or set to the triangle button instead of X.)
(Yeah, the chat screen also uses Square that way, but since X doesn't do anything there unless you have it on the lists, it's less of an issue.) We are aware of this issue however there are no changes coming to it for Uprising. We hope to be looking at it in the future though. You might want to look at something as simple as changing a single button before you slap "commercial release" on dust....
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DUST Fiend
OSG Planetary Operations Covert Intervention
2710
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Posted - 2013.04.29 15:35:00 -
[97] - Quote
CCP FoxFour wrote:I look forward to seeing you at a future Fanfest in person! :P
It's inevitable.
I look forward to the information overload, lack of sleep, and pounding hangovers, among other things |
Etero Narciss
Seraphim Initiative. CRONOS.
126
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Posted - 2013.04.29 15:46:00 -
[98] - Quote
CCP FoxFour wrote:Vaerana Myshtana wrote:CCP FoxFour wrote:NIKIA BETHUNE wrote:Parson Atreides wrote:Can you tell us when we'll get to see the patch notes? second this. alone is molden heath confirmed? seemed like it from fanfest but we need to be sure. Molden Heath is confirmed. But it would be very easy to change it. It would be, it however is the best fit. I have a document around somewhere in which I describe every region in the game and give a reason why it should or should not be considered, if it is considered why it should or should not be the chosen one. Molden Heath won out. That is a LONG document. :( I kinda want to look at that document. |
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CCP FoxFour
C C P C C P Alliance
3211
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Posted - 2013.04.29 15:51:00 -
[99] - Quote
Etero Narciss wrote:I kinda want to look at that document.
Not going to show the whole document, for many reasons, I will however dig up a TL;DR version of it. |
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Reav Hannari
Red Rock Outriders Red Rock Consortium
519
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Posted - 2013.04.29 15:59:00 -
[100] - Quote
CCP FoxFour wrote:Etero Narciss wrote:I kinda want to look at that document. Not going to show the whole document, for many reasons, I will however dig up a TL;DR version of it.
Analysis? I just looked at all the regions and picked Molden Heath. Much less work that way. |
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CCP FoxFour
C C P C C P Alliance
3211
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Posted - 2013.04.29 15:59:00 -
[101] - Quote
As promised for Etero Narciss, a shortened version of the internal document for choice in region.
Quote:The following regions are involved in FW so are removed:
- Devoid
- The Bleak Lands
- The Citadel
- Black Rise
- Essence
- Verge Vendor
- Placid
- Heimatar
- Metropolis
The following regions are removed because they are null sec:
- Wicked Creek
- Venal
- Vale of the Silent
- Tribute
- Tenerifis
- Tenal
- Syndicate
- Stain
- The Spire
- Scalding Pass
- Querious
- Pure Blind
- Providence
- Parrigen Falls
- Period Basis
- Paragon Soul
- Outer Ring
- Outer Passage
- Omist
- Oasa
- Malpais
- The Kalevala Expanse
- Insmother
- Impass
- Immensea
- Great Wildlands
- Geminate
- Fountain
- Fethabolis
- Fade
- Etherium Reach
- Esoteria
- Detorid
- Deklein
- Curse
- Cobalt Edge
- Cloud Ring
- Catch
- Cache
- Branch
Removed due to mostly being high security:
- Kador
- The Forge
- Everyshore
- Tash-Murkon
- Domain - Also just ungodly big.
- Lonetrek - What low security space it does have is broken up by high security
- Sing Laison
- Kor-Azor
- Derelik
- Genesis - Actually is more low security space, but it is all broken apart by high security pockets.
To many temperate planets:
- Metropolis - Double the number of worlds we wanted, half of it is high security, and it is just a REALLY large region
- Khanid
- Derelik - This was almost removed for high security space, but the low security stuff is basically all group together so it would work.
- Arridia
This left us with two regions: Comparing the two of those left us with Molden Heath for the following reasons:
- There is less high security space breaking things up; the three low security systems in Solitude shown at the bottom of the Dotlan map don't even have temperate planets.
- Molden Heath has more varying stratigic value with systems hidden away behind other systems with no temperate planets. Attrition means those will be harder to take.
- Molden heath is cleaner and easier for us to show on the new infographic map. Something to consider when it is the first and only region out the gate and the one that will be the most viewed.
- Molden Heath is also more active from the EVE side of things.
This is a shortened version of the document I have internally, but it should give you a general idea. |
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CCP FoxFour
C C P C C P Alliance
3211
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Posted - 2013.04.29 15:59:00 -
[102] - Quote
Reav Hannari wrote:CCP FoxFour wrote:Etero Narciss wrote:I kinda want to look at that document. Not going to show the whole document, for many reasons, I will however dig up a TL;DR version of it. Analysis? I just looked at all the regions and picked Molden Heath. Much less work that way.
I may have put a bit more effort into it then that, maybe. |
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Sirpidey Adtur
Aloren Foundations
12
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Posted - 2013.04.29 16:07:00 -
[103] - Quote
Since you are the guy working on corp mails, you seem to be the best person to ask....
Will the Dust side mail send window be fixed? I've sent MANY blank messages on mistake. |
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CCP FoxFour
C C P C C P Alliance
3244
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Posted - 2013.04.29 16:09:00 -
[104] - Quote
Sirpidey Adtur wrote:Since you are the guy working on corp mails, you seem to be the best person to ask....
Will the Dust side mail send window be fixed? I've sent MANY blank messages on mistake.
Not in Uprising but we are aware of the issue. |
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EnIgMa99
Imperfects Negative-Feedback
258
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Posted - 2013.04.29 16:09:00 -
[105] - Quote
Hey man, want to say community loves you, also I know this might be little unrelated but I don't think I heard anything from fanfest about it. My question is: when are the rts elements going to be introduced? or are you guys still doing that? i.e. turret placement and mcc piloting? |
NextDark Slougher
Holdfast Syndicate Amarr Empire
1
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Posted - 2013.04.29 16:11:00 -
[106] - Quote
CCP FoxFour wrote:NextDark Slougher wrote:Please, Who coined the term penetration game play? I don't even recognize that term, where was it used?
During CCP Keynote it was in reference to possible titan dust map. I'll get a time stamp for you shortly. |
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CCP FoxFour
C C P C C P Alliance
3244
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Posted - 2013.04.29 16:13:00 -
[107] - Quote
EnIgMa99 wrote:Hey man, want to say community loves you, also I know this might be little unrelated but I don't think I heard anything from fanfest about it. My question is: when are the rts elements going to be introduced? or are you guys still doing that? i.e. turret placement and mcc piloting?
Thank you! That means a lot. :)
As for the RTS style elements and such, they were talked about very briefly several times; mostly when people asked about them. The general response was we still want to do them, a lot, but are focused on other areas right now. |
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ALM1GHTY STATIUS
Imperfects Negative-Feedback
341
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Posted - 2013.04.29 16:18:00 -
[108] - Quote
oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the ended of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. |
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CCP FoxFour
C C P C C P Alliance
3245
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Posted - 2013.04.29 16:22:00 -
[109] - Quote
ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players.
The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. |
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Scramble Scrub
Osmon Surveillance Caldari State
71
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Posted - 2013.04.29 16:22:00 -
[110] - Quote
ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. Or you could just die less. |
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ALM1GHTY STATIUS
Imperfects Negative-Feedback
342
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Posted - 2013.04.29 16:23:00 -
[111] - Quote
CCP FoxFour wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. But that's not fair, if I contribute more I should get more! do you not see that? or are you blind foxfour? |
Beren Hurin
OMNI Endeavors O.M.N.I. Initiative
385
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Posted - 2013.04.29 16:23:00 -
[112] - Quote
ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players.
I might say here that it punishes teams that don't divide their damage and support up well. Logis in this next build will still be the worst off since
A) they will be the least popular (similar to vehicle drivers) and thereby see the least usable salvage, meaning they will run at a loss B) They will be targetted first more often which means higher loss rate. |
Scramble Scrub
Osmon Surveillance Caldari State
71
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Posted - 2013.04.29 16:24:00 -
[113] - Quote
ALM1GHTY STATIUS wrote:CCP FoxFour wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. But that's not fair, if I contribute more I should get more! do you not see that? or are you blind foxfour? Why should you get more? |
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CCP FoxFour
C C P C C P Alliance
3245
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Posted - 2013.04.29 16:25:00 -
[114] - Quote
ALM1GHTY STATIUS wrote:CCP FoxFour wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. But that's not fair, if I contribute more I should get more! do you not see that? or are you blind foxfour?
Planetary conquest is about working as a team for the team objective of winning. |
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ALM1GHTY STATIUS
Imperfects Negative-Feedback
342
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Posted - 2013.04.29 16:25:00 -
[115] - Quote
Scramble Scrub wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. Or you could just die less. I'm not changing my play style for any game. I'm the best type of play style and I'm going to stay that way. |
Scramble Scrub
Osmon Surveillance Caldari State
71
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Posted - 2013.04.29 16:26:00 -
[116] - Quote
ALM1GHTY STATIUS wrote:Scramble Scrub wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. Or you could just die less. I'm not changing my play style for any game. I'm the best type of play style and I'm going to stay that way. You are not a play style. You are a human. |
ALM1GHTY STATIUS
Imperfects Negative-Feedback
342
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Posted - 2013.04.29 16:26:00 -
[117] - Quote
Scramble Scrub wrote:ALM1GHTY STATIUS wrote:CCP FoxFour wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. But that's not fair, if I contribute more I should get more! do you not see that? or are you blind foxfour? Why should you get more? I. did. more. work. that's like working 15 hours and getting payed $15 and then the person next to you does the same thing for one hour and gets paid $15 as well even though he works just as quickly as you do. |
ALM1GHTY STATIUS
Imperfects Negative-Feedback
342
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Posted - 2013.04.29 16:27:00 -
[118] - Quote
CCP FoxFour wrote:ALM1GHTY STATIUS wrote:CCP FoxFour wrote:ALM1GHTY STATIUS wrote:oh wow you're actually responding, so you work on PC right? well I think ISK needs to be divided at the end of a PC match based on WP not everyone getting the same amount of ISK, it punishes offensive players. The ISK and loot distributed at the end of a match for planetary conquest will be based on on time spent in the match. Not WP and not evenly (unless all the players joined at the same time). You will also get loot/ISK if you leave the match, again only if you were in it for more than 60 seconds. But that's not fair, if I contribute more I should get more! do you not see that? or are you blind foxfour? Planetary conquest is about working as a team for the team objective of winning and conquering planets. Okay. you got a point. I'll just rely on my corp to feed me ISK if I can't run full proto still (highly doubtful but whatever) |
Jin Robot
Polar Gooks
339
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Posted - 2013.04.29 16:28:00 -
[119] - Quote
Thanks for taking the time to answer our questions Foxfour. Let me apologize for our less respectful members. |
EnIgMa99
Imperfects Negative-Feedback
258
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Posted - 2013.04.29 16:29:00 -
[120] - Quote
lol almighty, I think we get money bro for holding stuff. Come on bro kill more die less. Ill even roll injectors for you. :P |
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