Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Nguruthos IX
Hellstorm Inc League of Infamy
217
|
Posted - 2013.04.22 21:06:00 -
[1] - Quote
What kinda rig? |
Kreayshawn Coruscanti
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
196
|
Posted - 2013.04.22 21:14:00 -
[2] - Quote
I've only seen an Eryx ingame once.. It was stuck on the ground on it's side and no one could enter it :( |
DUST Fiend
OSG Planetary Operations Covert Intervention
2656
|
Posted - 2013.04.22 21:16:00 -
[3] - Quote
I should hope not, they're the worst vehicles in this game by far.
I'm praying they get removed so I get reimbursed for the 100+ ships in my assets |
Bojo The Mighty
Bojo's School of the Trades
941
|
Posted - 2013.04.22 21:17:00 -
[4] - Quote
For the love of god I can not remember my Prometheus fitting I had pre-TQ. All I know was that it was actually decent. |
gbghg
L.O.T.I.S.
1204
|
Posted - 2013.04.22 21:29:00 -
[5] - Quote
god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. |
Nguruthos IX
Hellstorm Inc League of Infamy
217
|
Posted - 2013.04.22 21:30:00 -
[6] - Quote
gbghg wrote:god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. cept noone will be buying them so... |
gbghg
L.O.T.I.S.
1204
|
Posted - 2013.04.22 21:34:00 -
[7] - Quote
Nguruthos IX wrote:gbghg wrote:god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. cept noone will be buying them so... npc trading ( i hope to god, no moving those things otherwise) |
copy left
The Wanderer Copy Left
92
|
Posted - 2013.04.22 21:35:00 -
[8] - Quote
They are TERRIBLE not worth any of the isk it costs to buy. skilling up in them is also a waste of skill points. |
ladwar
Dead Six Initiative
197
|
Posted - 2013.04.22 21:55:00 -
[9] - Quote
so I see im not alone in this idea. I have only seen one once in a match only for its own team to kill it. |
Nguruthos IX
Hellstorm Inc League of Infamy
217
|
Posted - 2013.04.22 22:00:00 -
[10] - Quote
Rest assured none of this feedback will make it into Uprising. |
|
Skihids
The Tritan Industries RISE of LEGION
1209
|
Posted - 2013.04.22 22:09:00 -
[11] - Quote
I'm hoping they either get refunded or their stats change so much they are unrecognizable. |
WyrmHero1945
Greatness Achieved Through Training EoN.
127
|
Posted - 2013.04.22 22:14:00 -
[12] - Quote
lol does the CRU use less PG than equipping one on a standard dropship? They have one more slot for more HP but less PG means I have to equip PG upgrades out of necessity. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2657
|
Posted - 2013.04.22 22:18:00 -
[13] - Quote
WyrmHero1945 wrote:lol does the CRU use less PG than equipping one on a standard dropship? They have one more slot for more HP but less PG means I have to equip PG upgrades out of necessity.
Not to mention that mobile CRUs in a dropship almost always end up with your team losing, since blueberries just sit inside the ship until it explodes |
ladwar
Dead Six Initiative
199
|
Posted - 2013.04.22 22:18:00 -
[14] - Quote
yes and when you add stuff to change the powergrid you get some much less then if you put one on lower version of it limiting you even more as all powergrid and cpu upgrades work on the base stats. |
Nguruthos IX
Hellstorm Inc League of Infamy
218
|
Posted - 2013.04.22 23:05:00 -
[15] - Quote
DUST Fiend wrote:WyrmHero1945 wrote:lol does the CRU use less PG than equipping one on a standard dropship? They have one more slot for more HP but less PG means I have to equip PG upgrades out of necessity. Not to mention that mobile CRUs in a dropship almost always end up with your team losing, since blueberries just sit inside the ship until it explodes
Need I also not mention that you get zero WP for it? But that also applies itself across the board for pretty much anything drop ship related |
Altina McAlterson
Not Guilty EoN.
484
|
Posted - 2013.04.22 23:08:00 -
[16] - Quote
gbghg wrote:Nguruthos IX wrote:gbghg wrote:god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. cept noone will be buying them so... npc trading ( i hope to god, no moving those things otherwise) NPC trading doesn't exist in EVE and I doubt it will in DUST. Especially since the unique player-driven market is a hallmark of EVE and one of the main keys to its success. Although hopefully also like EVE they can be reprocessed in to raw materials in which case they will have some value. And because competition being what it is the raw materials are actually usually pretty close in value in value to the final product so it would still be a substantial amount of cash. |
gbghg
L.O.T.I.S.
1207
|
Posted - 2013.04.23 01:20:00 -
[17] - Quote
Altina McAlterson wrote:gbghg wrote:Nguruthos IX wrote:gbghg wrote:god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. cept noone will be buying them so... npc trading ( i hope to god, no moving those things otherwise) NPC trading doesn't exist in EVE and I doubt it will in DUST. Especially since the unique player-driven market is a hallmark of EVE and one of the main keys to its success. Although hopefully also like EVE they can be reprocessed in to raw materials in which case they will have some value. And because competition being what it is the raw materials are actually usually pretty close in value in value to the final product so it would still be a substantial amount of cash. Didn't know that. I'm just assuming seeing how we're currently getting everything from npc corps |
Kaze Eyrou
ROGUE SPADES EoN.
125
|
Posted - 2013.04.23 01:37:00 -
[18] - Quote
Honestly, the Eryx and the Prometheus are CCP's biggest player joke around. CCP is constantly trying to push these on us saying "how great" these are. I remember one developer video showing off the Prometheus and not to mention most of the player base has AT LEAST 20 to 30 of BOTH the Eryx and Prometheus sitting in their inventory because of salvaging 5 each time.
Fact is I remember using my Ishukone Forge Gun to blow up someone's Prometheus as they called it in. Took 2 shots to get it on fire and a 3rd to finish it off.
If I were CCP, I would lower the skill requirement down to dropship 1 (either Caldari or Gallente, depending) and either lower the ISK cost on them or raise the CPU/PG. 400,000 ISK is pretty expensive for paper that when used almost guarantees a loss for your team. |
Mithridates VI
DUST 411
937
|
Posted - 2013.04.23 02:04:00 -
[19] - Quote
Yeah, no. I'm just praying they get changed so heavily that they need to be removed and I get a massive payout. |
Serimos Haeraven
Deep Space Republic
2
|
Posted - 2013.04.23 02:41:00 -
[20] - Quote
I fly Eryx's even though it is a shame once i realized that their armor is practically the same as the Myron, i had been comparing the two for ages and i originally wasn't going to get the Eryx because of the rediculous cost of SP and money, but i was convinced to because my friend told me that the Eryx can take a **** ton of damage, a lot more than a Myron, and that made sense to me, since it was just so much to upgrade there was no way it could be bad, but sure enough, all of those upgrades was just for the fact it can have a damn Mobil Spawn Unit inside of it. So i have a turbo-booster equipped on it with a few sheild enhancements, its low CPU and PG storage points also ******* suck like crazy, I'm real dissapointed that this is what CCP considers to be a top ranking ship. |
|
Shouper of BHD
Better Hide R Die
59
|
Posted - 2013.04.23 06:08:00 -
[21] - Quote
Nguruthos IX wrote:What kinda rig?
since everyone even myself will be posteing a negitive, i`ll psot 1 possitive, you can slap on 1 proto missle accelorator, scattered ION blaster, light clarity sheild transporter, 3 Azotopics, and 2 Local PG expension units and call yourself the all in 1 DS, fights tanks and infrantyr to a point, deploys people, heals tanks etc, to bad its weak suace say my myron with 6.6 total HP and 27.?? sheild rechard rate, I`m not a logi advance class but as the normal standard DS tech I have more energy then you, all you got is an extra slot that has to be a CRU, i can fit that on, - 1 slot but I would have more power then you still so HA.
anyways to suggest a balance, since its an advance logi it needs mroe CPU/PG, if you lower its HP you can call it standard logi DS but not advanced, Also something I`m intrested in, will there be a triage DS class? its getting fun to heal tanks even thuogh useless on my behalf WP/SP wise. |
Judge Rhadamanthus
Kapow Heavy Industries
76
|
Posted - 2013.04.23 07:19:00 -
[22] - Quote
I DO use a prom. Why I hear you scream at me?
1) The shield and armour modules work off the base figures. So Armour hardeners and extenders as a % increase make the Armour gains greater in the prom/eryx.
2) The CRU can be effective. Often not, but I have used it to turn the tide of a battle.
3) That extra free high slot means I can fit in an extra module to help recharge shields or add strengthening modules.
My Prom come out with more armour, 700 less shields then my strongest Grim. But with the CRU it gains usefulness (when the blues use it properly)
I have found it to have just as much survivability but with the added bonus of a CRU. So in all it works out better. Not as a gunship, but then they are not gunships so comparing them as such would be silly. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2657
|
Posted - 2013.04.23 07:27:00 -
[23] - Quote
Judge Rhadamanthus wrote:I have found it to have just as much survivability but with the added bonus of a CRU.
See I don't buy that because having that much less CPU and PG means you have to sacrifice somewhere. I run tight, fully tanked fits, and there isn't a snowballs chance in hell I could run my fit on a Prometheus >_< |
WyrmHero1945
Greatness Achieved Through Training EoN.
127
|
Posted - 2013.04.23 07:39:00 -
[24] - Quote
Oh ****, I thought those had 5 slots instead of 4, lmao. |
hooc roht
Black Soul Choir
5
|
Posted - 2013.04.23 08:02:00 -
[25] - Quote
All ccp needs to do is put guns on the front for the pilot to fire.
Problem solved. |
WyrmHero1945
Greatness Achieved Through Training EoN.
127
|
Posted - 2013.04.23 08:12:00 -
[26] - Quote
hooc roht wrote:All ccp needs to do is put guns on the front for the pilot to fire.
Problem solved.
Assault dropships baby coming soon. |
ChromeBreaker
SVER True Blood Unclaimed.
382
|
Posted - 2013.04.23 08:12:00 -
[27] - Quote
My forge gun THIRSTS!!! Only vehicles i havent killed! |
Shouper of BHD
Better Hide R Die
59
|
Posted - 2013.04.23 22:15:00 -
[28] - Quote
hooc roht wrote:All ccp needs to do is put guns on the front for the pilot to fire.
Problem solved.
you miss (who am I kidding, a scout female suit has a 95% chance of being a guy so, you sir) are HIGHLY miss infurmed, I`ll give you a example thats easy enough to understand.
so DSes can only get kill assists and if the pilot knows how to fly, 'died' kills. NOW lets super nerf the logi so he can`t gain triage, guardien and points for spawn ins (I`m ingoring you Nano hive) and say, well they can stack damage mods and get kills, allow them to do that and its balanced, no doesn`t that sond stupid? good becuse it is, and its the current state of the DSes. |
Judge Rhadamanthus
Kapow Heavy Industries
84
|
Posted - 2013.04.23 22:43:00 -
[29] - Quote
DUST Fiend wrote:Judge Rhadamanthus wrote:I have found it to have just as much survivability but with the added bonus of a CRU. See I don't buy that because having that much less CPU and PG means you have to sacrifice somewhere. I run tight, fully tanked fits, and there isn't a snowballs chance in hell I could run my fit on a Prometheus >_<
I understand. The pure numbers support your point. but you have to consider the opposing forces. For example, and the numbers are for clarity not exactness... A forge gun is strong against shields but suffers a penalty against armour. So I DELIBERATELY let forge gunners through my shield so they hit my 2x hardened armour.
say a forge gun does 1000 hp damage against shields, against armour 800 hp. If I see a forge gun I do not harden or recharge my shields. So he hits through my 800 shields, but when through into the armour only does 50 damage. Total damage 850. If I had 1500 shields he would have done 1000 hp of damage. By letting an attack hit me I can reduce its strength. So running less shields than a standard forge is infact often helpful.
If I see a swarm I buff my shields (with a recharge not a hardener so im prepped for the 2nd hit) too to reduce the damage. The way I run it is to buff against the incomming as I see it. Of course you cant see all attacks, but when surrounded I make a prediction. Often I get it right.. and all goes well.
So the best solution is not always max shields and max tank. Tactical play can be effective |
Chief Jon Redcorn
GHETTOSTAR GALACTICA
0
|
Posted - 2013.04.24 00:10:00 -
[30] - Quote
Nguruthos IX wrote:gbghg wrote:god no, they're worse than the standard in ever respect, sides i should get a nice sum when i'm finally able to sell the damn things off. cept noone will be buying them so...
maybe recycle em down to raw trit |
|
Nguruthos IX
Hellstorm Inc League of Infamy
225
|
Posted - 2013.04.24 00:31:00 -
[31] - Quote
ChromeBreaker wrote:My forge gun THIRSTS!!! Only vehicles i havent killed!
There must be a reason for that.
(It sucks... a lot) |
|
|
|
Pages: 1 2 :: [one page] |