Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1167
|
Posted - 2013.04.18 22:58:00 -
[1] - Quote
it's been a year since Skirmish 1.0 was taken out of the game, a bit more than that. Since then, we've played 2 modes, Ambush and Skirmish, (Ambush OMS is nothing new, stuff falling from the sky makes a slight difference, it doesn't qualify a new playlist or it being called a new mode).
So. After a whole year of the only mode that made Dust 514 somewhat unique being taken out, what we're getting is the same old mode (Skirmish) but with 1 objective, which, when tested a couple months ago, played horribly and was incredibly one-sided.
I see a problem here. A variation of Skirmish (which, face it, is just domination from other games, just much slower and drawn out) doesn't make it a new mode, and easily doesn't make it worth a new playlist.
Also, for those who think "OH but PC and FW will be NEW" no, they're just Skirmish with other corps. Simple as that.
Until some meaningful, and enjoyable game modes are put into Dust, everything else is useless, gameplay doesn't matter when the core game modes are so bland and useless.
Also, for that 1 point game mode, it's just a grenade, RE, and Heavy spamfest. |
crazy space 1
ZionTCD Legacy Rising
995
|
Posted - 2013.04.18 23:02:00 -
[2] - Quote
the 1 point game mode isn't a new game mode...... >.> Each skrimish map has a different number of points and it should continue that way. Some maps should have a single point and be interior maps that are infantry only. Some maps should have 2 points, or 5!
But a new game mode would be reintroducing the 1st game mode, with attacking and defending, real time placement of new turets and buildings for support, Only one MMC on the field. Copme on guys if someone is attack your command center, why would always need a mobile command center... |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3489
|
Posted - 2013.04.18 23:09:00 -
[3] - Quote
I totally agree with you, it is very VERY disappointing. That being said, it can be balanced if objective-spawning is removed, I have a thread on the subject: https://forums.dust514.com/default.aspx?g=posts&t=69402&find=unread . |
Scheneighnay McBob
Bojo's School of the Trades
1249
|
Posted - 2013.04.18 23:13:00 -
[4] - Quote
You'll be shocked by the "final" game mode then. More or less a giant ambush, with MCCs. |
Corn In TheSkidmark
Backstabbers N Cheaters Union
109
|
Posted - 2013.04.18 23:24:00 -
[5] - Quote
This new mode will just be constantly dominated by one team, while the losers switch into their sniper fits and try to get a headshot, call it Skirmish2 |
ICECREAMK1NG
WARRIORS 1NC
470
|
Posted - 2013.04.18 23:31:00 -
[6] - Quote
MAG.
Take front line and secure burn off towers, destroy bunker lines.
Second, move to secure cooling towers, main base then opened.
Attack main control rooms, A B C D E F and G.
All the while be aware enemy can rebuild front line defence and push you back to original attack start.
Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture.
MAG ..... EPIC..... Still failed sadly.
DUST 514.
16 versus 16, lets run around like headless chickens in a glorified free for all.
DUST 514...... TRASH...... Fail date TBA.
Edit |
Justin Tymes
Condotta Rouvenor Gallente Federation
27
|
Posted - 2013.04.18 23:36:00 -
[7] - Quote
Corn In TheSkidmark wrote:This new mode will just be constantly dominated by one team, while the losers switch into their sniper fits and try to get a headshot, call it Skirmish2
Pretty much this. I don't see anything good coming out of this new mode. |
Schalac 17
D3LTA FORC3 Orion Empire
20
|
Posted - 2013.04.18 23:36:00 -
[8] - Quote
When did closed beta start , Because I joined up in Aug. and I believe that was only the second closed beta. Where do people get a year from? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
98
|
Posted - 2013.04.18 23:38:00 -
[9] - Quote
So, the "new" gamemode for Dust is just a re-release of "One and Only"?
Why can't they get permission from Sony to re-release a real Domination?
Obviously re-tool it for Dust, but yeah, it'd be a hell of alot better than just another variation of Skirmish (which is all "One and Only" really is).
****, I'd be happier if they just re-released Skirmish 1.0 and called it Domination |
Mobius Wyvern
BetaMax. CRONOS.
1313
|
Posted - 2013.04.18 23:40:00 -
[10] - Quote
Corn In TheSkidmark wrote:This new mode will just be constantly dominated by one team, while the losers switch into their sniper fits and try to get a headshot, call it Skirmish2 I'm almost sad that cloaks aren't coming out for this build, because then you could set up profile dampened scouts with cloaks and drop uplinks and it'd be pretty much impossible to be redlined permanently anymore. |
|
Scheneighnay McBob
Bojo's School of the Trades
1249
|
Posted - 2013.04.18 23:47:00 -
[11] - Quote
Corn In TheSkidmark wrote:This new mode will just be constantly dominated by one team, while the losers switch into their sniper fits and try to get a headshot, call it Skirmish2 If it's like the old skirmish one-and-only, I'll dominate with REs |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
279
|
Posted - 2013.04.18 23:48:00 -
[12] - Quote
ICECREAMK1NG wrote:MAG. Take front line and secure burn off towers, destroy bunker lines. Second, move to secure cooling towers, main base then opened. Attack main control rooms, A B C D E F and G. All the while be aware enemy can rebuild front line defence and push you back to original attack start. Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture. MAG ..... EPIC..... Still failed sadly. DUST 514. 16 versus 16, lets run around like headless chickens in a glorified free for all. DUST 514...... TRASH...... Fail date TBA. Edit
you forget it's going to be 24 vs 24...and imo it's going to be even worse....didn't we test this kind of "game mode" as a "new map" called one and only? Anyway I totally agree with you...why didn't they just copy/pasted mag match mechanics? there was something like this once, and I think it was much better than this BF3 conquest mode clone. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
279
|
Posted - 2013.04.18 23:50:00 -
[13] - Quote
Alaika Arbosa wrote:
****, I'd be happier if they just re-released Skirmish 1.0 and called it Domination
^ This |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
99
|
Posted - 2013.04.19 00:00:00 -
[14] - Quote
Don't get me wrong, I remember "One and Only" being fun, though to bill it as a "new" gamemode when it is just another variation on Skirmish seems deceitful to me.
Call it what it is, a variation on Skirmish, give us Domination (and Acquisition and Sabotage) later once you secure rights from Sony. |
crazy space 1
ZionTCD Legacy Rising
995
|
Posted - 2013.04.19 00:08:00 -
[15] - Quote
ICECREAMK1NG wrote:MAG. Take front line and secure burn off towers, destroy bunker lines. Second, move to secure cooling towers, main base then opened. Attack main control rooms, A B C D E F and G. All the while be aware enemy can rebuild front line defence and push you back to original attack start. Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture. MAG ..... EPIC..... Still failed sadly. DUST 514. 16 versus 16, lets run around like headless chickens in a glorified free for all. DUST 514...... TRASH...... Fail date TBA. Edit
yup, at the moment dust is trash becuse it's just in beta. I know that's a weak defence with how slow CCP works but they really shouldn't be taking people money yet....
Dust is etter than mag in all ways but actual content and game modes. I love everything dust could be. If it doesn't even get close to what mag had for war modes I'll lose interest :/
|
Naustradamus Oracle
Crux Special Tasks Group Gallente Federation
66
|
Posted - 2013.04.19 00:43:00 -
[16] - Quote
ICECREAMK1NG wrote:MAG. Take front line and secure burn off towers, destroy bunker lines. Second, move to secure cooling towers, main base then opened. Attack main control rooms, A B C D E F and G. All the while be aware enemy can rebuild front line defence and push you back to original attack start. Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture. MAG ..... EPIC..... Still failed sadly. DUST 514. 16 versus 16, lets run around like headless chickens in a glorified free for all. DUST 514...... TRASH...... Fail date TBA. Edit
MAG failed for a lot of reasons, it's primary goal wasn't one of them. The game was much to big in scope for the PS3, and also lacked actual purpose. Sure, join a huge 128 vs128 ... but what did you get out of it? Nothing really. There was no purpose to the factions, etc.
I'm wishful that Sony brings back MAG for PS4 and makes it the game it should have been, but those wishes have been somewhat replaced by Dust.
Since Dust is a MMO project, I hope to see it's vision stretch to the PS4 and achieve this grand vision. Large scale battle with air, ground and maybe mech, water battles with well divided objectives. Dust has the potential to grow, and I hope it does so well.
Getting back to topic, yes, the game modes are ... a bit to be desired for. The original Skirmish back last August was, to be honest, the best fun I'd had with dust to date. The first game I played had frame rate issues, lag issues and lots more ... but man I remember running up the hill with other mercs as we were on the attacking side. The gameplay in general can be compared to battlefield, but Dust felt unique.
I just hope that original mode comes back. If your going to fight for planet conquest, usually that means that there is already someone there that owns it and trying to defend, so attack/defence ... unless it's a neutral territory with no owners, then the current game modes apply.
One other mode I could see is a type of 1 sided capture the flag: Mission assigned that attacker is to steal vital info/material from enemy based, so in essence, capture 3-5 flags. Defending group simply has to try and hold them off, or side mission is to infiltrate and sabotage attacking MMC and decrease overall timer each successful sabotage.
In the end, all I'm saying is that all fights will be of a attack/defence gameplay, but little tweaks could be made like the above examples, and also previously mentioned fights on titan ships for capture, etc. I hope this major patch was just CCP trying to focus on gameplay so that next patch/update they can try and experiment a little more on game modes.
|
Maken Tosch
OPERATIVES OF THE GOAT
2039
|
Posted - 2013.04.19 01:01:00 -
[17] - Quote
@Naustradamus
Just so you know, CCP has a ten-year plan for Dust, so don't expect epicness for at least one or two years. |
ReGnUM Public Relations
Imperfects Public Relations
137
|
Posted - 2013.04.19 01:02:00 -
[18] - Quote
Maken Tosch wrote:@Naustradamus
Just so you know, CCP has a ten-year plan for Dust, so don't expect epicness for at least one or two years.
Cool I will now go tell all my friends that. Great marketing |
Maken Tosch
OPERATIVES OF THE GOAT
2039
|
Posted - 2013.04.19 01:05:00 -
[19] - Quote
ReGnUM Public Relations wrote:Maken Tosch wrote:@Naustradamus
Just so you know, CCP has a ten-year plan for Dust, so don't expect epicness for at least one or two years. Cool I will now go tell all my friends that. Great marketing
You're welcome. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
683
|
Posted - 2013.04.19 01:08:00 -
[20] - Quote
Maken Tosch wrote:ReGnUM Public Relations wrote:Maken Tosch wrote:@Naustradamus
Just so you know, CCP has a ten-year plan for Dust, so don't expect epicness for at least one or two years. Cool I will now go tell all my friends that. Great marketing You're welcome.
Yes I am sure to tell my friends to go get a game now that has the potential to be decent in a few years.
HOW BLIND CAN YOU BE |
|
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
37
|
Posted - 2013.04.19 01:20:00 -
[21] - Quote
guess you guys missed the big announcement , along with the one new game mode, were getting ONE map |
KryptixX
Imperfects Negative-Feedback
379
|
Posted - 2013.04.19 01:49:00 -
[22] - Quote
If CCP doesn't put a real new game mode in the update after uprising i think they will see a real player drop off.
This whole taking over planets thing is cool, but if actually doing it is boring then who really cares. |
PIMP MAC DADDY 2100374163
Internal Error. Negative-Feedback
51
|
Posted - 2013.04.19 01:59:00 -
[23] - Quote
ICECREAMK1NG wrote:MAG. Take front line and secure burn off towers, destroy bunker lines. Second, move to secure cooling towers, main base then opened. Attack main control rooms, A B C D E F and G. All the while be aware enemy can rebuild front line defence and push you back to original attack start. Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture. MAG ..... EPIC..... Still failed sadly. DUST 514. 16 versus 16, lets run around like headless chickens in a glorified free for all. DUST 514...... TRASH...... Fail date TBA. Edit I'm sorry but I STRONGLY agree with you ftw |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1177
|
Posted - 2013.04.19 02:37:00 -
[24] - Quote
Also, the pacing of the game in general feels slow and clunky. At least with Skirmish 1.0 people were focused, you had the ocassional sniper or guy running nowhere, but everyone else had a purpose. |
Terarrim
Valor Coalition RISE of LEGION
4
|
Posted - 2013.04.19 03:10:00 -
[25] - Quote
I have to agree one game mode is not going to be enough. The old skirmish mode was the best mode. I think it would make it easier for new people to understand tactically as there is a defensive and offensive team. Tactics can be more readily be applied to choke points etc due to the way the game mode works. I really think that it would make allot of people happy if the old skirmish (bf3 style rush mode) was brought back in. I personally think more game modes are even more important than the planetary conquest mode.
Also like other people mentioned a rush or old closed beta skirmish type would make allot of sense if one team has to defend and one team attacks (in planetary conquest mode), because it means more to both teams that what they are doing attacking and defending a district and it has real meaning for the first time in this game.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
2627
|
Posted - 2013.04.19 03:14:00 -
[26] - Quote
Icy Tiger wrote:Also, the pacing of the game in general feels slow and clunky. At least with Skirmish 1.0 people were focused, you had the ocassional sniper or guy running nowhere, but everyone else had a purpose.
It was all about blitzing the base after stage one, I always had an LAV ready for when the first objectives fell. That game type was SOOO imbalanced, yet SOOOOOOOOOOO much more fun then the garbage we have now |
Tiel Syysch
Imperfects Negative-Feedback
696
|
Posted - 2013.04.19 04:02:00 -
[27] - Quote
Schalac 17 wrote:When did closed beta start , Because I joined up in Aug. and I believe that was only the second closed beta. Where do people get a year from?
I don't think you got an answer on this, unless I skimmed past it. From what I've heard, special invite-only closed beta began something like Dec 2011 (drawing attention to the year in case you glossed over that). Many of us joined in right around E3 of last year, so June-ish, so that's about 10 months for many of who you might think of as the "vets." Many (or all?) of active EVE accounts were given access somewhere between those 2 dates.
Yeah, waiting to see how Uprising turns out. If it's the same over-hyped, lack-of-delivery progress, I might not be around much longer.
If this new mode is just the "one-and-only" or whatever it was game mode we had a while back, I'm severely disappointed in CCP. Not only was it lame and an insta-redline more often than current skirmish, but... really? That's it? |
Nstomper
Intara Direct Action Caldari State
213
|
Posted - 2013.04.19 04:04:00 -
[28] - Quote
I feel you bro its kind of disapointing but hey they got the dust development videocast coming up next week lets hope they talk about some really cool things comng to dust |
Junko Mori
OMNI Endeavors O.M.N.I. Initiative
15
|
Posted - 2013.04.19 04:13:00 -
[29] - Quote
wow another thread about people crying and QQIng and saying gimmie gimme gimmie.
Look Reality check Fanfest is NEXT week watch it on twitch ....they are not going to tell us anything now ...why ruin fanfest? WATCH fanfest.
There are more deets then they are telling us. CCP IS like Number one in keep info locked up till they want to tell you.
also ......Sony doesn't control what ccp does they way you think , get it through your skulls.
TL:DR its also beta you dont have to pay a dim if your bored go do something else. this isn't version 1.0 yet chill out. |
Tech Ohm Eaven
L.O.T.I.S.
473
|
Posted - 2013.04.19 05:49:00 -
[30] - Quote
Junko Mori wrote:wow another thread about people crying and QQIng and saying gimmie gimme gimmie.
Look Reality check Fanfest is NEXT week watch it on twitch ....they are not going to tell us anything now ...why ruin fanfest? WATCH fanfest.
There are more deets then they are telling us. CCP IS like Number one in keep info locked up till they want to tell you.
also ......Sony doesn't control what ccp does they way you think , get it through your skulls.
TL:DR its also beta you dont have to pay a dim if your bored go do something else. this isn't version 1.0 yet chill out.
Yes since its "only" the same old stuff day in, day out since October. October anything new? nope! November anything new? nope! December anything new? nope! January anything new? nope! Februrary anything new? nope! March anything new? nope! April anything new? nope!
May: one new map.
Are you out of your edited clone mind thinking that a single map is going to edited calm the folks down tired of edited excuses and "three months" of edited promises??
There had better be more things at Fanfest!!
I.e today I did not bother playing Dust as its boresville and heres hopeing the new build helps bring back something new.
Otherwise theres Fallout 4, Destiny, TES 6 and plenty of new games comeing out for October/November. |
|
Ydubbs81 RND
Ahrendee Mercenaries
1052
|
Posted - 2013.04.19 06:05:00 -
[31] - Quote
What bothers me is that EVERYONE is saying that the old skirmish was fun...and EVERYONE has been saying this for a while. But CCP has not brought it back and I'm just curious why? |
Mavado V Noriega
SyNergy Gaming EoN.
2772
|
Posted - 2013.04.19 06:17:00 -
[32] - Quote
Ydubbs81 RND wrote:What bothers me is that EVERYONE is saying that the old skirmish was fun...and EVERYONE has been saying this for a while. But CCP has not brought it back and I'm just curious why?
wasnt balanced apparently
DUST doesnt need skirmish 1.0 imo instead skirmish 2.0 needs to stop being a half assed BF2142 game mode and just copy and paste the damn titan mode from 2142
https://forums.dust514.com/default.aspx?g=posts&t=50015&find=unread please read bump and support the **** outta this |
Tech Ohm Eaven
L.O.T.I.S.
473
|
Posted - 2013.04.19 06:18:00 -
[33] - Quote
Ydubbs81 RND wrote:What bothers me is that EVERYONE is saying that the old skirmish was fun...and EVERYONE has been saying this for a while. But CCP has not brought it back and I'm just curious why?
CCP said they yanked it due to memory leaks. But hey!! a YEAR to fix a memory leak? Sounds fishy.
|
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:35:00 -
[34] - Quote
Tech Ohm Eaven wrote:Ydubbs81 RND wrote:What bothers me is that EVERYONE is saying that the old skirmish was fun...and EVERYONE has been saying this for a while. But CCP has not brought it back and I'm just curious why? CCP said they yanked it due to memory leaks. But hey!! a YEAR to fix a memory leak? Sounds fishy.
They deleted it, just like they deleted all the work from the 2009 build.
For the record, skirmish 1.0 was the best mode because there was a sense of progression and ownership. As protoman would describe it, the game had clear direction. Now that we are fighting over bowls, the question in back of everyone's mind is why does my character care? The immersion is broken on top of the lameness that is territories. |
Rasatsu
Much Crying Old Experts
608
|
Posted - 2013.04.19 08:40:00 -
[35] - Quote
J'Jor Da'Wg wrote:Yes I am sure to tell my friends to go get a game now that has the potential to be decent in a few years.
HOW BLIND CAN YOU BE That's the same thing new players in EVE tell me all the time being stupid for playing the game before it got fixed, but when I tell them I'm worth 300 billion or so they shut up. |
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 08:51:00 -
[36] - Quote
Rasatsu wrote:J'Jor Da'Wg wrote:Yes I am sure to tell my friends to go get a game now that has the potential to be decent in a few years.
HOW BLIND CAN YOU BE That's the same thing new players in EVE tell me all the time being stupid for playing the game before it got fixed, but when I tell them I'm worth 300 billion or so they shut up.
Shaking in my internet boots. (BTW that's not exceptionally rich for EVE terms). |
CrotchGrab 360
Better Hide R Die
22
|
Posted - 2013.04.19 11:38:00 -
[37] - Quote
ICECREAMK1NG wrote:MAG. Take front line and secure burn off towers, destroy bunker lines. Second, move to secure cooling towers, main base then opened. Attack main control rooms, A B C D E F and G. All the while be aware enemy can rebuild front line defence and push you back to original attack start. Now add to this 256 people in said game all using vehicles, air strikes and a proper command and comms struture. MAG ..... EPIC..... Still failed sadly. DUST 514. 16 versus 16, lets run around like headless chickens in a glorified free for all. DUST 514...... TRASH...... Fail date TBA. Edit
MAG just needs a sequel. ZIpper only ever made TPS games and I think a FPS tank game on the PC years ago.
Such large scale combat hadn't been achieved before, for a first try, it was VERY successful. You can argue that it failed on the whole and I would partially agree with you but 3 years on people still play, I do occassionally so it realy does need a sequel although if that does happen, DUST will be... left in the DUST And the same goes for if PS2 comes out on the PS4.
tbh, PS4 could kill DUST.
Your thoughts aren't very elaborate though, DUST has a lot to offer in terms of metagame but yeh sadly, I have to echo what everyone else is saying.. We need some new game modes. |
Takahiro Kashuken
Red Star. EoN.
251
|
Posted - 2013.04.19 11:45:00 -
[38] - Quote
I will take 1 new mode over nothing
Deal with it |
Azraya Veldman
The Unholy Legion Of DarkStar DARKSTAR ARMY
1
|
Posted - 2013.04.19 11:48:00 -
[39] - Quote
ReGnUM Public Relations wrote:Cool I will now go tell all my friends that. Great marketing You guys can read and see the "This is BETA, work in progress" message before you log in to the game right ... ? We in fact are here to test things out.
If you would go and look up what's on the horizon you would know that CCP has already prepared a LOT of new features and modes. But in the testing phase it's important to get all base things working, like shooting stuff and other thing that are key aspects of the game. Not constatly rolling out new features. There will be time for it after beta.
About the "why they get us pay for it" I didn't see any place where CCP stated you have to pay for dust. If you want to spend your money in beta it's your choice. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1182
|
Posted - 2013.04.19 12:19:00 -
[40] - Quote
Azraya Veldman wrote:ReGnUM Public Relations wrote:Cool I will now go tell all my friends that. Great marketing You guys can read and see the "This is BETA, work in progress" message before you log in to the game right ... ? We in fact are here to test things out. If you would go and look up what's on the horizon you would know that CCP has already prepared a LOT of new features and modes. But in the testing phase it's important to get all base things working, like shooting stuff and other thing that are key aspects of the game. Not constatly rolling out new features. There will be time for it after beta. About the "why they get us pay for it" I didn't see any place where CCP stated you have to pay for dust. If you want to spend your money in beta it's your choice. -- EDIT btw. A company having a 10 year development plan for a free to play game is in fact great marketing. That means you will get regular updates with new features during all that time! Tell me what other company offers anything like that Yes. I've seen that message. I've been here since March of last year. And from what I can tell, I've been testing a product that is deteriorating in quality at every build in terms of game play. There has been no new build for the past 2 years. I have been looking up at the horizon, and , unless they magically pull out 5-6 new modes out of nowhere, I'm not convinced.
I don't think you understand that after 2 years, the only new modes have been variations of such bad static modes. After beta is in about 2 months. And that's being generous. Beta was supposed to end 4 months ago. In about 6 months, the PS4 will likely be released, and guess what? There will be 0 f****s given about the game as a whole bunch of other releases come out.
You can wear those glasses over your eyes, but realize that there is a problem with the development right now. |
|
ReGnUM Public Relations
Imperfects Public Relations
138
|
Posted - 2013.04.19 12:26:00 -
[41] - Quote
Azraya Veldman wrote:ReGnUM Public Relations wrote:Cool I will now go tell all my friends that. Great marketing You guys can read and see the "This is BETA, work in progress" message before you log in to the game right ... ? We in fact are here to test things out. If you would go and look up what's on the horizon you would know that CCP has already prepared a LOT of new features and modes. But in the testing phase it's important to get all base things working, like shooting stuff and other thing that are key aspects of the game. Not constatly rolling out new features. There will be time for it after beta. About the "why they get us pay for it" I didn't see any place where CCP stated you have to pay for dust. If you want to spend your money in beta it's your choice. -- EDIT btw. A company having a 10 year development plan for a free to play game is in fact great marketing. That means you will get regular updates with new features during all that time! Tell me what other company offers anything like that
^Typical Fanboi: Ignorant till the end and a Non-factor in game.
In the span of 6 months we are getting three new guns, two new maps, and one crappy game mode. I am so impressed. Furthermore, the core mechanics of this game are bad. Controls are sluggish, Hit detection still sucks, and the flow game is stale and slow. I am so impressed.
I have always assumed that during a Beta, Devs would want to release as much content as possible. You know to test it?
The whole idea of F2P is to allow new players a rich and exciting experience. I don't consider new players getting pubstomped every other game a rewarding experience.
Here just a small list of Devs who have 10 year road map
DCUO PS2 WoW ^ Honestly, who am I to judge CCP. I have only been here sense day one. CCP just release the daily player count and let the numbers talk for you.
Fanboi officially Slain
|
Ydubbs81 RND
Ahrendee Mercenaries
1052
|
Posted - 2013.04.19 12:58:00 -
[42] - Quote
Thats it..."controls are sluggish, hit detection sucks, and the flow game is stale and slow".
That's it....that describes why the gameplay isn't up to par in a nutshell. Totally fix these and dust may yet make it |
Azraya Veldman
The Unholy Legion Of DarkStar DARKSTAR ARMY
1
|
Posted - 2013.04.19 13:13:00 -
[43] - Quote
ReGnUM Public Relations wrote: ^Typical Fanboi: Ignorant till the end and a Non-factor in game. .... ( some good and bad arguments ) .... Fanboi officially Slain
Yup, I am a fan of the whole project and I'm also here since closed beta. As I see it, a lot of things work a lot better over this time period. You are right that it goes slow, but as a developer I am aware that this is a very big project in which a lot of things can go wrong. I rather have the beta stage last longer than receive an unfinished product like the ones EA ships.
Quality > Speed It's not ignorance, it's experience in realization of big IT projects. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
46
|
Posted - 2013.04.19 16:33:00 -
[44] - Quote
Azraya Veldman wrote:I'm trying to point out that this is not a pure shooter and most of the functionality that CCP would deliver requires integration with another game, which is a whole different can of worms delopment side. That's really nice from a geek point of view, but it isn't going to carry Dust into the future. If Dust doesn't become a very solid shooter it's not going to be successful, regardless of what other unique selling points you stack on top of it.
I personally don't need a lot of new content to be happy, but I need solid gameplay to be happy. I remember tons of games that have had a lot of success for years after release based on the merits of their basic gameplay. I remember very few games that have become successful based on the merits of their content, the Elder Scrolls Series being a notable part of the latter.
Skirmish 1.0 significantly improved gameplay due to the way it gave players a (spacial) direction. This is severely lacking in Skirmish 2.0. Both game modes suffered from very bad map design, but the old one managed to make up for it better. |
|
|
|
Pages: 1 2 :: [one page] |