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Scheneighnay McBob
Bojo's School of the Trades
1276
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Posted - 2013.04.22 01:54:00 -
[31] - Quote
0 Try Harder wrote:"Thales, other officer weapons, Proto suits, and tanks are a joke. I've killed enough to know that." Ah, but officer weapons, proto suits, and tanks don't become completely defenseless once any scout who knows what they're doing gets into CQC |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
262
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Posted - 2013.04.22 03:05:00 -
[32] - Quote
Scheneighnay McBob wrote:0 Try Harder wrote:"Thales, other officer weapons, Proto suits, and tanks are a joke. I've killed enough to know that." Ah, but officer weapons, proto suits, and tanks don't become completely defenseless once any scout who knows what they're doing gets into CQC Once your scout tried to nova knife my proto tank. I guess he took your advice and went CQC. Good news is he's no longer in a scout suit, bad news is that he's roadkill. |
Matticus Monk
Ordus Trismegistus
20
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Posted - 2013.04.23 10:09:00 -
[33] - Quote
Poison Prey wrote:I originally spec'd out for the Assault suit, but with the re-spec (I guess?) coming up May 6th I am tempted to go Logi. I can shoot fine in close quarters with a Sniper Rifle, so not really finding a need for a side arm. My main goal of course is using those high slots for 3 light complex damage modifiers. So for me personally Armor is the preferred defense. With everyone advancing in skills, it is getting harder and harder to kill you'all in one shot, so have I have to focus on killing with speed. You guys have been great with your opinions, and it highly appreciated
As others have mentioned it depends on your playstyle. Many endorse the Logi as sniper... I have tried it and found for sniping the lack of a sidearm is a killer. Eventhough you say you can shoot fine in CQC w/ the rifle, consider it's not just about aim but in a bad situation where someone sneaks up on you (or more than one person mob you) it's about reload time, number of shots in the clip, and rate of fire. If you engage more than one opponent or even one at a bad time (less than 3-5 rnds in the clip) you may be wishing for that sidearm.
Personally I'd go w/ Assault for armor, mobility, slots.... (proto to get nanohives and drop in one suit) unless you stay on the redline as others have mentioned and thereby negate your need for a sidearm or at least maximize your chances of only facing a minimal number of opponents.
Actually, really personally I'd go for scout proto. Almost same number of slots, more mobility, better scan precision and range to help you avoid people sneaking up on you. People say the scout is terrible at everything. It wins hands down for one thing above all other suits though - giving yourself a challenge.
(I recall seeing you in various matches, BTW - I enjoy going against you) |
ChromeBreaker
SVER True Blood Unclaimed.
382
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Posted - 2013.04.23 14:37:00 -
[34] - Quote
Heavy sniper = Best sniper
Forge gun as a preferance but you could give it a little boom stick... |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.23 16:45:00 -
[35] - Quote
Matticus Monk wrote:People say the scout is terrible at everything. It wins hands down for one thing above all other suits though - giving yourself a challenge. I love that quote. Scout dropsuits are loads of fun too.
It also makes me feel bad when I see a good one. They are moving everywhere running, strafing, doing everything. Then I see them, and they see me, and they start bouncing around. I imagine the scout is thinking: LOL I am a scout! I am so fast! U CAN'T TOUCH THIS and then I come in and it's like, LOL I CAN AIM.
Oh yah, another type-A scout dropped by Assault - Frontline
They really need to buff those things -.-
So there's a guy in my corp, Xero, who is pretty good with the scout suit. There was another scout running around who has always given him a run for his money. Before the new patch, Xero started playing around with a type-II assault just to see what would happen. The guy in the scout suit was rocking proto everything, and xero was just in a type-II with a GEK (that's the adv AR). They got into a couple of fights, and xero just dropped the guy like he was a first day player in all MLT gear and xero was in full proto with officer weapons.
I am skeptical that CCP will be able to balance the scout in the next build, and allow it to compete on an equal level with other suits at the proto level. I think they were balanced around the STD/ADV level of gear. The amount of damage that people can put out on the proto level is just so much higher that scouts cannot stand a chance. Especially when the skill levels are factored in, like L5 AR proficiency and the like.
I believe that the limited mod slots also restrict the options that a scout can have. Assault and logi suits can go multiple different ways, the logi being the most versatile in a large part due to higher PG, CPU and 8 mod slots and plenty of equipment slots. Speed does matter a lot, so perhaps a minimatar assault will help to balance things out. If the assault suit was faster with better stamina control than logi, it would probably be better or at the same level as the current proto vk.1 logi dropsuit.
IMO it is bad that there is one suit with the best or second best in almost everything. Even the base stats can be looked at to realize this. Best mod slots? (4/4 check!) Best speed? Comes in second to scout. Best stamina control? (check!) Best CPU/PG for what is required? (check!) Highest number of equipment slots? (check!)
-.-
btw I rage a lot @ the logi suits, but I use them on almost all of my guys, so it's not like I'm angry because I feel as though the suits are better than what I already have. I have everything but heavy, because I hate heavies! |
Matticus Monk
Ordus Trismegistus
22
|
Posted - 2013.04.24 07:52:00 -
[36] - Quote
0 Try Harder wrote:Matticus Monk wrote:People say the scout is terrible at everything. It wins hands down for one thing above all other suits though - giving yourself a challenge. I love that quote. Scout dropsuits are loads of fun too. It also makes me feel bad when I see a good one. They are moving everywhere running, strafing, doing everything. Then I see them, and they see me, and they start bouncing around. I imagine the scout is thinking: LOL I am a scout! I am so fast! U CAN'T TOUCH THIS and then I come in and it's like, LOL I CAN AIM. Oh yah, another type-A scout dropped by Assault - Frontline They really need to buff those things -.- So there's a guy in my corp, Xero, who is pretty good with the scout suit. There was another scout running around who has always given him a run for his money. Before the new patch, Xero started playing around with a type-II assault just to see what would happen. The guy in the scout suit was rocking proto everything, and xero was just in a type-II with a GEK (that's the adv AR). They got into a couple of fights, and xero just dropped the guy like he was a first day player in all MLT gear and xero was in full proto with officer weapons. I am skeptical that CCP will be able to balance the scout in the next build, and allow it to compete on an equal level with other suits at the proto level. I think they were balanced around the STD/ADV level of gear. The amount of damage that people can put out on the proto level is just so much higher that scouts cannot stand a chance. Especially when the skill levels are factored in, like L5 AR proficiency and the like. I believe that the limited mod slots also restrict the options that a scout can have. Assault and logi suits can go multiple different ways, the logi being the most versatile in a large part due to higher PG, CPU and 8 mod slots and plenty of equipment slots. Speed does matter a lot, so perhaps a minimatar assault will help to balance things out. If the assault suit was faster with better stamina control than logi, it would probably be better or at the same level as the current proto vk.1 logi dropsuit. IMO it is bad that there is one suit with the best or second best in almost everything. Even the base stats can be looked at to realize this. Best mod slots? (4/4 check!) Best speed? Comes in second to scout. Best stamina control? (check!) Best CPU/PG for what is required? (check!) Highest number of equipment slots? (check!) -.- btw I rage a lot @ the logi suits, but I use them on almost all of my guys, so it's not like I'm angry because I feel as though the suits are better than what I already have. I have everything but heavy, because I hate heavies!
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Scheneighnay McBob
Bojo's School of the Trades
1296
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Posted - 2013.04.24 23:31:00 -
[37] - Quote
0 Try Harder wrote:Scheneighnay McBob wrote:0 Try Harder wrote:"Thales, other officer weapons, Proto suits, and tanks are a joke. I've killed enough to know that." Ah, but officer weapons, proto suits, and tanks don't become completely defenseless once any scout who knows what they're doing gets into CQC Once your scout tried to nova knife my proto tank. I guess he took your advice and went CQC. Good news is he's no longer in a scout suit, bad news is that he's roadkill. There are two problems with your claim- I don't have any nova knives (or the skillbook)
The only time I went after an HAV with my scout was because I decided that if I can't run from an HAV sniper, I'll teabag the HAV (and that went very well- I got shot by the small missile turret on top the first time, then continued to teabag and dodge shots the second time until the end of the battle) |
Dominus Fatali
Nox Aeterna Security
68
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Posted - 2013.04.25 00:20:00 -
[38] - Quote
Keep doing what you're doing. Even though you are a bit far from the fight, you are a huge thorn in my team's side whenever I am against you, and difficult to find even with three coordinated snippers looking for you. |
Poison Prey
In Exile. Imperial Outlaws.
24
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Posted - 2013.04.26 18:02:00 -
[39] - Quote
Dominus Fatali wrote:Keep doing what you're doing. Even though you are a bit far from the fight, you are a huge thorn in my team's side whenever I am against you, and difficult to find even with three coordinated snippers looking for you.
Don't know who that is directed too....
But first thing I personally do is scan the horizon and look for stationary targets...Follow the terrain like you are outlining it with a pen. Then Once there are no orange dots popping up on the out line, start to take out targets of opportunity. Starting with the ones which are far from any close cover in which they can seek sanctuary .
Beware the Decoy...That usually some really greasy fast scout running top speed across a field in the open. Trying to draw out the snipers for the anti-sniper crew to eat up
Repeat and Rinse every few moments
However now that all the Suits are changing racial, after the update.... I will be curious is any of the new bonuses will change our sniper suit layouts much? |
Poison Prey
In Exile. Imperial Outlaws.
24
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Posted - 2013.04.26 18:05:00 -
[40] - Quote
Poison Prey wrote:Dominus Fatali wrote:Keep doing what you're doing. Even though you are a bit far from the fight, you are a huge thorn in my team's side whenever I am against you, and difficult to find even with three coordinated snippers looking for you. Don't know who that is directed too....But to whomever, that's a really nice compliment But first thing I personally do is scan the horizon and look for stationary targets...Follow the terrain like you are outlining it with a pen. Then Once there are no orange dots popping up on the out line, start to take out targets of opportunity. Starting with the ones which are far from any close cover in which they can seek sanctuary . Beware the Decoy...That usually some really greasy fast scout running top speed across a field in the open. Trying to draw out the snipers for the anti-sniper crew to eat up Repeat and Rinse every few moments However now that all the Suits are changing racial, after the update.... I will be curious is any of the new bonuses will change our sniper suit layouts much?
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Poison Prey
In Exile. Imperial Outlaws.
27
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Posted - 2013.05.02 18:35:00 -
[41] - Quote
And I believe the Answer Shall be:
AMARR LOGI |
Fox Gaden
DUST University Ivy League
282
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Posted - 2013.05.02 19:04:00 -
[42] - Quote
Scheneighnay McBob wrote:0 Try Harder wrote:Poison Prey wrote:I'm saving those Thales, for when actual start securing planets for FW... Smart man. I have no idea why people blow officer gear in pub games. Scheneighnay McBob wrote:Scout. I'm not sure if you're serious or just trolling. I'm serious. By default, they have superior scanning stats and profile dampening- speed and stamina doesn't hurt for getting to where you need to go, either. Either way, logi snipers are a joke. I've killed enough to know that. Scouts survive by not standing still. A sniper has to be still to aim. Scouts standing still get 1 shotted by other snipers. Snipers donGÇÖt need a red chevron above your head to find you and kill you. If they have a clear shot at you they can see you, even if you are only a pimple on a distant mountain.
I maintain that to be an effective sniper you have to be able to tank the first shot from an apposing sniper to give you time to duck for cover. I generally recommend an Assault suit, but if you have mastered CQC with a sniper riffle then Logi is not a bad choice.
A free LAV will get you where you want to go faster than a Scout suit will.
I am not hating on the Scout suit here, I have been running exclusively Scouts suits for the past two weeks, but I donGÇÖt find them all that good in the sniper role. If we had bushes to hide behind it might be a different story, but I think we are only getting grass in Uprising. |
0 Try Harder
Faabulous
312
|
Posted - 2013.05.04 22:15:00 -
[43] - Quote
Poison Prey wrote:And I believe the Answer Shall be: AMARR LOGI Just make sure it's better than the other assault suits. I haven't gone over the suits in detail, and of course I cannot comment on how they fare in corp battles because we do not have them yet. As you know, 4 high, 4 low, and more cpu/pg were huge for the old logi suit. Plus if you're planning on armor tanking, there are other suits better suited for that. |
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