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Logic MD
Elite Universal
0
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Posted - 2013.03.28 23:45:00 -
[1] - Quote
I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. |
Kane Fyea
BetaMax. CRONOS.
116
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Posted - 2013.03.28 23:47:00 -
[2] - Quote
Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. Solution: Don't use that spawn. |
Laheon
Osmon Surveillance Caldari State
313
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Posted - 2013.03.28 23:47:00 -
[3] - Quote
Adapt or die.
Very apt, in this case :D |
Logic MD
Elite Universal
0
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Posted - 2013.03.28 23:49:00 -
[4] - Quote
Kane Fyea wrote:Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. Solution: Don't use that spawn.
well when its the only spawn theres not much to do i usually just wait until they destroy that spawn point or our guys take it over but its tempting to go on the battlefield. |
Logic MD
Elite Universal
0
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Posted - 2013.03.28 23:50:00 -
[5] - Quote
Laheon wrote:Adapt or die.
Very apt, in this case :D
dieing is my only choice in this case.. |
Laheon
Osmon Surveillance Caldari State
314
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Posted - 2013.03.28 23:51:00 -
[6] - Quote
Ambush, yes? Then use default spawn, instead of spawning at a CRU or a drop uplink. |
SoTa PoP
Internal Error. Negative-Feedback
1799
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Posted - 2013.03.28 23:52:00 -
[7] - Quote
Logic MD wrote:
well when its the only spawn theres not much to do.
Since your name is logic can I ask for the logic behind this statement? Didn't realize there was only 1 spawner... |
Kane Fyea
BetaMax. CRONOS.
117
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Posted - 2013.03.28 23:55:00 -
[8] - Quote
Logic MD wrote:Kane Fyea wrote:Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. Solution: Don't use that spawn. well when its the only spawn theres not much to do. Theres two spawns YOU ALWAYS HAVE in skirmish... There is no reason you should not use them. |
ladwar
Dead Six Initiative Daringly Inserting Large Dangerous Objects
61
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Posted - 2013.03.29 00:02:00 -
[9] - Quote
Kane Fyea wrote:Logic MD wrote:Kane Fyea wrote:Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. Solution: Don't use that spawn. well when its the only spawn theres not much to do. Theres two spawns YOU ALWAYS HAVE in skirmish... There is no reason you should not use them. alteast and in ambush you always have the random(ish) spawn choice. its your own fault for being spawn camped repeatedly. |
Logic MD
Elite Universal
0
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Posted - 2013.03.29 00:03:00 -
[10] - Quote
Laheon wrote:Ambush, yes? Then use default spawn, instead of spawning at a CRU or a drop uplink.
Ambush OMS yes im still new to this game so theres still much i dont see. or expect. |
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Harkon Vysarii
Dead Six Initiative Daringly Inserting Large Dangerous Objects
132
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Posted - 2013.03.29 00:04:00 -
[11] - Quote
Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules.
Never spawn on a CRU or uplink if you have the slightest doubt it may be compromised then.
I for one know the feeling but I often get to camp uplinks more than peple can camp me. |
Logic MD
Elite Universal
0
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Posted - 2013.03.29 00:10:00 -
[12] - Quote
Harkon Vysarii wrote:Logic MD wrote:I waste alot of isk cause you be camping where i spawn and before i have time to react im dead and there goes one of my suits/weapons/modules. Never spawn on a CRU or uplink if you have the slightest doubt it may be compromised then. I for one know the feeling but I often get to camp uplinks more than peple can camp me.
i will take this advice. |
Garrett Blacknova
Codex Troopers
2188
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Posted - 2013.03.29 00:34:00 -
[13] - Quote
In Ambush (normal or OMS), when there isn't a fixed spawn location held by your team (CRU or Drop Uplink):
Press X to spawn on a random location. This preferentially targets areas near teammates, usually the largest concentration of them, but also tries (with less effort) to avoid spawning you near enemies.
In Ambush (normal or OMS), when there is a fixed spawn location held by your team:
Press X to spawn at the currently-marked spawn location. If this location is being camped by enemies, spawning here is a bad idea. Choose another spawn location.
Press square to spawn on a random location. As with pressing X in the previous scenario, this preferentially spawns you near teammates. If your whole team is spawning at a spawn location and getting slaughtered, then the random spawn will usually also put you close to this location, if not right on top of it. This happens because spawning near teammates is deemed a higher priority than spawning away from enemies. The basic calculation being used is a good one, but the numbers need adjusting to tip the balance the other way.
In Skirmish:
Your team always has at least 2 spawn locations. One ground-based point and one in your team's MCC (Mobile Command Centre. They're the two huge things flying above the battlefield that I hope you've already learned better than to try and shoot with your Shotgun). Press X to spawn on whichever spawn location you currently have highlighted. If your team holds any of the objectives (and the enemy doesn't have a hack in progress), you can spawn there instead of one of the starting spawns.
Also, don't use what you can't afford to lose. It's true in EVE Online, and it's true in DUST 514. It's a core principle of life in New Eden. Learn it well. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1821
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Posted - 2013.03.29 00:59:00 -
[14] - Quote
@Garrett Blacknova
+1
Even the in-game screen gives you an option to spawn at a default spawn in an ambush match. Just look at the bottom of the screen. It's not that hard to see. |
Garrett Blacknova
Codex Troopers
2193
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Posted - 2013.03.29 01:13:00 -
[15] - Quote
Maken Tosch wrote:@Garrett Blacknova
+1
Even the in-game screen gives you an option to spawn at a default spawn in an ambush match. Just look at the bottom of the screen. It's not that hard to see. And +1 to you, because I forgot to mention that... Thanks. |
Nemo Bluntz
Chatelain Rapid Response Gallente Federation
41
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Posted - 2013.03.29 03:42:00 -
[16] - Quote
GOOD GAME DESIGN IS FOR BITCHES
HTFU |
Manti5 Toboggan
Bojo's School of the Trades
3
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Posted - 2013.03.29 04:01:00 -
[17] - Quote
Garrett Blacknova wrote:If your whole team is spawning at a spawn location and getting slaughtered, then the random spawn will usually also put you close to this location, if not right on top of it. This happens because spawning near teammates is deemed a higher priority than spawning away from enemies. The basic calculation being used is a good one, but the numbers need adjusting to tip the balance the other way.
Yup, pretty much sums up the current issue with Ambush, IMO.
I've been in Ambush pubstomps on both sides of this coin, where this spawning mechanic can be a major PITA or a major brush of awesomesauce. Most halfway decent pubstompers, who know the maps inside and out, can often anticipate where the next blob of reds will spawn next after taking out a spawn region, so we'll high-tail it over to that area and continue the slaughter.
On the other hand, after getting absolutely obliterated by a massive blob of pubstomping reds, by the time I respawn halfway across the map they're already 3-8 strong and gunning for my hide. The fact that my blueberry team is spawning in one-by-one and immediately running away instead of sticking around to provide support doesn't help matters much, neither.
The lessons here are: learn your maps, and take your time when choosing where (and when) to respawn.
---
And yes, camping CRUs and uplinks is (and ought to be) a perfectly acceptable game mechanic. Always amazes me how some redberries will eventually learn to not spawn there, while others continue to submit themselves to the slaughter.
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Sada Mokmo
DUST University Ivy League
7
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Posted - 2013.03.29 04:21:00 -
[18] - Quote
I've been in some situations, on ambush maps, where the default spawn was actually camped... The spawn points in urban areas are few and far it seems (oh and there this map where i spawned on top of a Red CRU, you can imagin how quickly i died...) |
Rusty Shallows
Creative Killers
27
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Posted - 2013.03.29 04:25:00 -
[19] - Quote
Manti5 Toboggan wrote:And yes, camping CRUs and uplinks is (and ought to be) a perfectly acceptable game mechanic. Always amazes me how some redberries will eventually learn to not spawn there, while others continue to submit themselves to the slaughter. How about when a squad with headsets times a heavy drop on a CRU or Void Cannon? Those can get ugly for everybody. I had happen today, rather liked it. Only got one of them before getting mowed down myself. Although that wasn't camping since they wouldn't let me hack the cannon in peace.
Does pulling Over-Watch for a blueberry hacking count as a camp? Frankly getting shot in the back while hacking sucks. |
Manti5 Toboggan
Bojo's School of the Trades
4
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Posted - 2013.03.29 04:30:00 -
[20] - Quote
Rusty Shallows wrote:Manti5 Toboggan wrote:And yes, camping CRUs and uplinks is (and ought to be) a perfectly acceptable game mechanic. Always amazes me how some redberries will eventually learn to not spawn there, while others continue to submit themselves to the slaughter. How about when a squad with headsets times a heavy drop on a CRU or Void Cannon? Those can get ugly for everybody. I had happen today, rather liked it. Only got one of them before getting mowed down myself. Although that wasn't camping since they wouldn't let me hack the cannon in peace. Does pulling Over-Watch for a blueberry hacking count as a camp? Frankly getting shot in the back while hacking sucks.
In Soviet Russia, spawn camps you!
(srsly, clearly this is not spawn camping, you're ensuring the area is secure while your teammates hack away) |
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Rusty Shallows
Creative Killers
27
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Posted - 2013.03.29 04:37:00 -
[21] - Quote
skip |
Garrett Blacknova
Codex Troopers
2197
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Posted - 2013.03.29 04:44:00 -
[22] - Quote
Rusty Shallows wrote:Does pulling Over-Watch for a blueberry hacking count as a camp? Frankly getting shot in the back while hacking sucks. If the enemy team holds one objective, and your team lets them keep it so they keep spawning there for you to murder them, that's spawn-camping.
If you're watching someone's back while they hack the objective, that's just securing the area.
Regardless, both are valid tactics, because cloning the enemy team out gets the battle finished sooner. |
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