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loumanchew
Ametat Security Amarr Empire
0
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Posted - 2013.03.28 04:06:00 -
[1] - Quote
I really like this game and would love to keep playing it, but I feel I have to express myself being an average joe with a job, responsabilities therefore a limited amount of time to spend on video games in general. I am not in a corp and I don't plan on getting into one as I don't have the time or interest to get into the drama that surounds guilds, clans whatever you might call it. I just want to open my playstation, start up my game and start fighting people that have more or less an even chance of winning. What I am seeing however on this game, is squads of guys with mics and top gear farming maps after maps with 24-1 ratios. The point I am getting at is that I am sure it is working wonders to fill up their egos and they are very proud of themselves, but for those of us who just want to play solo (and there are a lot of us) I think it is very boring, no matter if you are on the receiving end or the giving one. To sum it up:
GIVE SOLO PLAYERS THE CHANCE TO PLAY AGAINST OTHER SOLO PLAYERS!!!
Why so few games incorporate this feature is beyond my comprehension... |
Thrillhouse Van Houten
DIOS EX.
49
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Posted - 2013.03.28 04:23:00 -
[2] - Quote
You do understand that many times many Corporations are not some big, hardcores-only, massive time investments filled with intrigue, in-game lore-playing or absolutist hegemonic regimes bent on forcing their members to do x, y and z...right?
Most Corps are just bunches of guys that just want to log on, squad up, skill up and gear up just like you who don't want to get ganked every match (again, just like you).
Now, there are certainly "the Big Dogs" out there that take the game very seriously and expect their top tier members to take the game just as seriously. When this game links up with Eve and those guys can make their claims in Faction warfare and eventually null security space planetary control...most of those guys will disappear completely or mostly from public games. Leaving the soloists and low down dirty dogs to fighting it out in the public matches.
I'm much like you, personally. I barely ever join in-game Corps, clans or guilds. Most of my expectations were that I'd be expected or asked to do shite I wasn't interested in or didn't care about or wasn't planning on doing (say, skill down a certain path). My actual experience in Corps in Eve and now in Dust has changed my opinion completely.
Just try joining one. Most won't care when you log and wouldn't mind you making up a fourth spot in the squads. Most or many won't even give a crap if you're competitive or have a mic. They are probably just a bunch of folks trying to play the game for the hour or two they have time.
Otherwise, my advice is that you leave your character to gain passive SP and take a break until more high-end game features lure away "the Big Dogs" so you can solo in peace.
Cheers, good luck... |
Celeblhach
Goggles Inc.
3
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Posted - 2013.03.28 04:32:00 -
[3] - Quote
This game, and EVE to which it is connected, is based on team-work. If you want to fight alone, that is your choice, but the military uses squads for a reason, and so does Dust. Before saying, "This is just a video game. I want to do it alone," or some variation, remember that EVE is one of the few games where players hold almost all the power. Player run economy, history, militaries, etc. That's just the type of universe that you're getting into. |
loumanchew
Ametat Security Amarr Empire
0
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Posted - 2013.03.28 04:34:00 -
[4] - Quote
I will actually take that into consideration. Quite refreshing to see someone respond with respect and maturity.
Cheers! |
loumanchew
Ametat Security Amarr Empire
0
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Posted - 2013.03.28 04:42:00 -
[5] - Quote
Celeblhach wrote:This game, and EVE to which it is connected, is based on team-work. If you want to fight alone, that is your choice, but the military uses squads for a reason, and so does Dust. Before saying, "This is just a video game. I want to do it alone," or some variation, remember that EVE is one of the few games where players hold almost all the power. Player run economy, history, militaries, etc. That's just the type of universe that you're getting into.
While I agree with you about EVE online, I really don't see it in this game. To me this is a shooter and while I play to help my team, I don't necessarily want to hear a kid screaming my ears off on a mic because I didn't turn left. I just think that what I am asking would help maintain a player base of casual players. I have brought 3 friends to play this game so far and they all stopped because a) there is too much randomness b) they are fed up of squads rolling pugs. I am not suggesting to change the direction that the game is taking, simply to take into account the average joe. |
Thrillhouse Van Houten
DIOS EX.
50
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Posted - 2013.03.28 07:44:00 -
[6] - Quote
loumanchew wrote: While I agree with you about EVE online, I really don't see it in this game. To me this is a shooter and while I play to help my team, I don't necessarily want to hear a kid screaming my ears off on a mic because I didn't turn left. I just think that what I am asking would help maintain a player base of casual players. I have brought 3 friends to play this game so far and they all stopped because a) there is too much randomness b) they are fed up of squads rolling pugs. I am not suggesting to change the direction that the game is taking, simply to take into account the average joe.
Squads in public games isn't the problem. It is squads of proto suit wearing, Complex Damage mod stacking, 6 million+ SP supermen in public games with completely new players that is the problem. You get hit with 7 AR bullets and you're dead.
I don't precisely know what your friends mean by "too much randomness" but I assume they mean...spawns maybe? Or the action seems too chaotic (probably because they are constantly getting pubstomped)? If they were fighting players roughly around their skill level then they probably wouldn't be seeing the same kind of randomness.
Fix the matchmaking and you fix this entire complaint, in my opinion. Based off of, say, total WPs or some super CCP style complex algorithm of Total WPs, WPs average per game and value of purchased items, maybe? That makes it very unlikely that a Proto guy (even if he's using Militia gear) who kicks balls would end up in matches with absolute newbies. Squads are the tricky part. I don't know. Average doesn't work so well but basically ANYTHING would be better than what is going on now.
Average Joe would be able to play against some other average Joe.
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Kray Dytt
THE DOLLARS
43
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Posted - 2013.03.28 09:20:00 -
[7] - Quote
I agree it wouldn't hurt to take squad/solo into account in matchmaking. Mostly I think they should divide squads evenly over teams (to prevent one team having 2 or more full squads and the other having none...)
That, however, doesn't change the fact that this game is sort of built around squad/teamwork. The pub-matches we have now are just a playground. I guess it wouldn't hurt to add a "free for all" Ambush mode though, could be fun :D
I understand where you are coming from though, I'm largely in the same situation, though I have joined a corp and bought a mic, most of my time is still spent solo. I hope that once the full game and all it's features are available, there will be some love for the solo player as well.
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loumanchew
Ametat Security Amarr Empire
0
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Posted - 2013.03.28 14:22:00 -
[8] - Quote
Thrillhouse Van Houten wrote:loumanchew wrote: While I agree with you about EVE online, I really don't see it in this game. To me this is a shooter and while I play to help my team, I don't necessarily want to hear a kid screaming my ears off on a mic because I didn't turn left. I just think that what I am asking would help maintain a player base of casual players. I have brought 3 friends to play this game so far and they all stopped because a) there is too much randomness b) they are fed up of squads rolling pugs. I am not suggesting to change the direction that the game is taking, simply to take into account the average joe.
Squads in public games isn't the problem. It is squads of proto suit wearing, Complex Damage mod stacking, 6 million+ SP supermen in public games with completely new players that is the problem. You get hit with 7 AR bullets and you're dead. I don't precisely know what your friends mean by "too much randomness" but I assume they mean...spawns maybe? Or the action seems too chaotic (probably because they are constantly getting pubstomped)? If they were fighting players roughly around their skill level then they probably wouldn't be seeing the same kind of randomness. Fix the matchmaking and you fix this entire complaint, in my opinion. Based off of, say, total WPs or some super CCP style complex algorithm of Total WPs, WPs average per game and value of purchased items, maybe? That makes it very unlikely that a Proto guy (even if he's using Militia gear) who kicks balls would end up in matches with absolute newbies. Squads are the tricky part. I don't know. Average doesn't work so well but basically ANYTHING would be better than what is going on now. Average Joe would be able to play against some other average Joe.
Very true. By randomness I mean the spawns, which have greatly improved however, but you still sometimes get a series of spawns that get you right in the middle of the enemies and you don't even have time to move and you are dead. There is another bug as well where when you are in the loading screen with the timer, that if you cancel to take another suit, it puts you far away into the red zone and you have no time to get to the field and you just die. Getting stuck in the world and having no choice but to be an easy kill for someone or you commit suicide and lose your stuff. The high cost of the gear mixed with elements on which you have no control and cannot improve your gameplay to avoid them is very frustrating. I don't get mad when I get killed because I played bad, but if I get killed because of bugs or elements of randomness...oh boy. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
32
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Posted - 2013.03.28 17:54:00 -
[9] - Quote
I play every other weekend, so i'm not on very often. Fortunately, my corp has no problem with that. I may never get onto their A team, but I have a chance to play in a squad of skilled players who are noob friendly and like to work as a team. Also, I was pretty offended by your comment about a "kid screaming in your ear." I'm the only person under 18 that I have ever seen in game or on the forums, and I definitely don't "scream in people's ears." This isn't CoD, there are no 3 year olds crying when they lose. This is a mature game for mature people, so almost anyone who plays it will mirror these characteristics. |
Buster Friently
Rosen Association
218
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Posted - 2013.03.28 18:00:00 -
[10] - Quote
slypie11 wrote:I play every other weekend, so i'm not on very often. Fortunately, my corp has no problem with that. I may never get onto their A team, but I have a chance to play in a squad of skilled players who are noob friendly and like to work as a team. Also, I was pretty offended by your comment about a "kid screaming in your ear." I'm the only person under 18 that I have ever seen in game or on the forums, and I definitely don't "scream in people's ears." This isn't CoD, there are no 3 year olds crying when they lose. This is a mature game for mature people, so almost anyone who plays it will mirror these characteristics. Well, I can't comment on the overall game playing base, but this sentiment certainly isn't reflected by the forum population.
For the record, I run in a small corp made up of my friends and family. I, too, would like to see CCP at least throw us small time players a bone. |
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Nomed Deeps
The Exemplars
105
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Posted - 2013.03.28 18:00:00 -
[11] - Quote
DUST is a team oriented game; this is not CoD. Even if you squad with randoms and stick together, you will perform better than alone. Therefore, if you're just anti-social, expect to be taken down by those willing to team up and work together. BTW, as said previously, not everyone who plays DUST and is in a corp is a hardcore player. My corp is fortunate to have some hardcore players but the majority of my members are casual players. I believe this to be true for most corps (if not all). |
loumanchew
Ametat Security Amarr Empire
1
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Posted - 2013.03.28 19:44:00 -
[12] - Quote
Just because I am a solo player does not make me antisocial |
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