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gbghg
L.O.T.I.S. Legacy Rising
562
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Posted - 2013.03.08 21:55:00 -
[1] - Quote
Threat detection passive sensor modules and/or skills that allow you to detect incoming AV threats.
I'm thinking along the lines of some kind of sensor modules that allow you to detect the charge up of a forge gun or the missile lock of a swarm launcher before the missiles are launched. you could have multiple tiers offering things like wider range, quicker detection eg standard module allows you to detect a forge gun when it's at 75% of its charge, advanced at 50% etc, and in the swarm launchers case it would just tell you as soon as it's locked on because i can't see a way of applying a similar system to them.
for the skills you could tie them in with the existing scanning skills or create a unique subset for vehicles which would unlock advanced modules, offer passive bonuses to things like scan radius, module effectiveness etc
this is just a rough idea so please add to it
EDIT: originally posted in this thread https://forums.dust514.com/default.aspx?g=posts&t=62202 |
Ulysses Knapse
Nuevo Atlas Corporation
101
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Posted - 2013.03.08 22:01:00 -
[2] - Quote
Spidey sense tingling... |
gbghg
L.O.T.I.S. Legacy Rising
563
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Posted - 2013.03.08 22:08:00 -
[3] - Quote
Ulysses Knapse wrote:Spidey sense tingling... that's the idea, doesn't stop you from getting hit, but gives you a chance to try and dodge. |
Vyzion Eyri
The Southern Legion
239
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Posted - 2013.03.09 22:00:00 -
[4] - Quote
How would you propose the pilot is notified that there are things happening around him? A flashing light on screen, some text, a tone? |
Delirium Inferno
Chernova Industries
44
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Posted - 2013.03.09 22:02:00 -
[5] - Quote
On a similar note, how about a piece of equipment that you place on the ground and senses nearby enemies and relays some sound to your helmet? |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
226
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Posted - 2013.03.09 22:10:00 -
[6] - Quote
I like this. Probably would be implemented as a passive module but would be nice to see as a passive ability. |
gbghg
L.O.T.I.S. Legacy Rising
570
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Posted - 2013.03.10 10:53:00 -
[7] - Quote
Vyzion Eyri wrote:How would you propose the pilot is notified that there are things happening around him? A flashing light on screen, some text, a tone? I would propose a tone or maybe some kind of voice warning like "forge gun charging" or missile lock", any thing else would provide an unfair advantage. For an example, the countermeasure system in BF3, you knew you were being targeted, you weren't told what was targeting you or where from, but it told you you were in danger and gave you options to deal with it. |
gbghg
L.O.T.I.S. Legacy Rising
640
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Posted - 2013.03.13 20:36:00 -
[8] - Quote
c'mon no more feedback on this? |
trollface dot jpg
Destined 4 Biomass
57
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Posted - 2013.03.13 20:51:00 -
[9] - Quote
A tone would be best, words take too long. Especially when a proto assault forge gun can fire off a round before you can say kitten. +1 |
Overlord Genesis
Shining Flame Amarr Empire
13
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Posted - 2013.03.13 21:04:00 -
[10] - Quote
trollface dot jpg wrote:A tone would be best, words take too long. Especially when a proto assault forge gun can fire off a round before you can say kitten. +1 Yeah, but a voice would be classier. |
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trollface dot jpg
Destined 4 Biomass
57
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Posted - 2013.03.13 21:05:00 -
[11] - Quote
Overlord Genesis wrote:trollface dot jpg wrote:A tone would be best, words take too long. Especially when a proto assault forge gun can fire off a round before you can say kitten. +1 Yeah, but a voice would be classier. I am classier, and I say a TONE would work best. |
Overlord Genesis
Shining Flame Amarr Empire
13
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Posted - 2013.03.13 21:06:00 -
[12] - Quote
trollface dot jpg wrote:Overlord Genesis wrote:trollface dot jpg wrote:A tone would be best, words take too long. Especially when a proto assault forge gun can fire off a round before you can say kitten. +1 Yeah, but a voice would be classier. I am classier, and I say a TONE would work best. Yeah, but a tone has no STYLE. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
315
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Posted - 2013.03.13 21:06:00 -
[13] - Quote
Depends on the tone. |
trollface dot jpg
Destined 4 Biomass
57
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Posted - 2013.03.13 21:08:00 -
[14] - Quote
Regardless of, a tone is more practical. It's a quick, simple warning of danger. |
gbghg
L.O.T.I.S. Legacy Rising
641
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Posted - 2013.03.13 21:08:00 -
[15] - Quote
hmm a tone would be quicker and clearer |
Tyrin Tonious
Wraith Shadow Guards
6
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Posted - 2013.03.13 21:11:00 -
[16] - Quote
What could be cool is if htye introduce implants that aren't boosters.
Like Sensory Implants, Reflex Implants, Nerve Implants, Bio Nano Implants, haha |
Baal Omniscient
L.O.T.I.S. Legacy Rising
315
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Posted - 2013.03.13 21:41:00 -
[17] - Quote
I think..... that's a bit off topic. This is about a warning system that lets you know when AV has locked on to you. |
Gorgoth24Reborn
Machetes at Midnight Ghosts of Deep Space
0
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Posted - 2013.03.14 21:46:00 -
[18] - Quote
Warning system makes sense considering you get a damage direction notification on your HUD if you are a ground troop and are being shot at.
+1 |
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