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mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.02.26 19:14:00 -
[1] - Quote
If I'm not mistaken, our isk payout after every match is somewhat tied to the cost of the opponents' gear that we kill in battle. ie: If you kill 10 opponents and their gear was all militia, your isk payout would be less than if you killed 10 opponents who were using prototype gear.
What if we applied this same mechanic with AUR gear?
Perhaps for every player you kill that uses AUR gear... you get 10% of that cost in AUR added to your "wallet" It would take a while to accumulate any substantial amount of AUR, but this would accomplish a couple of things.
1. It would allow "free players" (players who never put a penny into the game) to earn AUR and have access to that gear (or even SP Boosters). This would get them to shut up with their illogical "pay-to-win" argument.
You may be thinking: "why would CCP ever do anything like that? It would hurt their AUR sales, if people could earn some AUR w/o ever buying it."
2. This mechanic would allow CCP to make even more profit. It would potentially hurt some sales, because people who ordinarily might buy some AUR, could now earn it in game... HOWEVER, this group would be small. Most people either are willing to spend real $ to play, because they're looking for that convenience or are looking for a "free ride". The free ride people, wouldn't spend money either way, and many of the "payers" are still going to spend money because they don't want to grind to earn AUR, they'll just pay real $.
The MAIN way this will boost CCP's profits, is that it'll will actually allow them to start producing REAL "PAY-TO-WIN" gear. I'm talking about gear that better than anything you can get with isk. Weapons with more dmg/accuracy AND less CPU/PG cost, etc. Armor Plates that offer MORE HP than the complex ones AND offer less movement penalty. People who spend real $ would be all over this. They'd jump at the chance to have an advantage.
All the "free players" wouldn't have a real argument, because they TOO could earn that "pay-to-win" gear by grinding in-game and killing the players using that gear.
I understand the secondary player market would actually take care of a lot of this, but just wanted to bring the idea to CCP's attention and get other people's thoughts.
What do you guys think? |
gbghg
L.O.T.I.S. Legacy Rising
391
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Posted - 2013.02.26 19:40:00 -
[2] - Quote
In case you hadn't noticed this isn't a pay to win game, and once we get a proper market set up, everything will be available for isk, even AUR items. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2013.02.26 20:09:00 -
[3] - Quote
gbghg wrote:In case you hadn't noticed this isn't a pay to win game, and once we get a proper market set up, everything will be available for isk, even AUR items.
You are completely wrong. "Impact" Heavy Complex Damage Mod absolutely disagrees with your assessment, as there is no isk equivalent and it is superior to the isk version due to substantially lower CPU requirements.
Please actually have facts to support your claims the next time you're going to be so bold to make them. |
Alcare Xavier Golden
DUST University Ivy League
33
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Posted - 2013.02.26 20:35:00 -
[4] - Quote
His point isn't that more powerful AUR items don't exist, but that once the market is opened EVERYTHING will be up for sale using ISK. |
mikegunnz
Pink Fluffy Bounty Hunterz RISE of LEGION
425
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Posted - 2013.02.26 20:45:00 -
[5] - Quote
gbghg wrote:In case you hadn't noticed this isn't a pay to win game, and once we get a proper market set up, everything will be available for isk, even AUR items.
1. No one said it is pay-to-win. (although there are a few items that are questionable) 2. If you re-read my post, you'll see that I mention the secondary market. I simply bring this up as a parallel to it. Perhaps an even simpler way to do it, without having to worry about trying to merge the Dust economy with the Eve economy.
I know that one of the major concerns by both players and CCP is the SMOOTH merger of the two economies. |
gbghg
L.O.T.I.S. Legacy Rising
394
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Posted - 2013.02.26 21:05:00 -
[6] - Quote
I missed the part on the secondary market so sorry, but
mikegunnz wrote:The MAIN way this will boost CCP's profits, is that it'll will actually allow them to start producing REAL "PAY-TO-WIN" gear. I'm talking about gear that better than anything you can get with isk. they're should be no pay to win items in this game, since it'll create an unfair balance between those willing to spend money on the game and those who aren't.
and Pranekt Tyrvoth, you're telling me one damage modifier is enough for this to be a pay to win game? |
Buzzwords
Deadly Blue Dots RISE of LEGION
417
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Posted - 2013.02.26 21:32:00 -
[7] - Quote
i agree with everything except CCP using it as an excuse to make pay-to-win gear. i've bought aurum and i think i'd STILL be pissed if that sorta stuff became rampant.
i'm willing to acknowledge that there ARE aurum items that are superior to isk items, but CCP has been steadily killing them off. (stormside anyone?)
or remember when the aurum breach SMG had about 30% dmg over the isk variant? because when they nerfed all the breach weapons, they forgot the aurum variants?
i'd consider this stuff exceptions rather than the norm. and i don't want it to ever BE the norm. |
Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
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Posted - 2013.02.26 23:17:00 -
[8] - Quote
gbghg wrote:I missed the part on the secondary market so sorry, but mikegunnz wrote:The MAIN way this will boost CCP's profits, is that it'll will actually allow them to start producing REAL "PAY-TO-WIN" gear. I'm talking about gear that better than anything you can get with isk. they're should be no pay to win items in this game, since it'll create an unfair balance between those willing to spend money on the game and those who aren't. and Pranekt Tyrvoth, you're telling me one damage modifier is enough for this to be a pay to win game?
No, I'm simply pointing out that there's a flaw in what you said - it is not the only example of where something better for AUR is available while there isn't any isk equivalent.
Also, as it stands there is no secondary market, there is no trade, there isn't anything to promote that sort of commerce or availability. You can say "there will (may) be in the future", but what we have now is woefully lacking and should be judged as the standard until a new standard is implemented.
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