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        |  The Medic Droid
 Quiet Star Enterprise
 
 7
 
 
      | Posted - 2013.02.25 04:26:00 -
          [1] - Quote 
 Greetings!
 
 
 I have been in a few rounds of both Skirmish and Ambush where quite a few enemies had mass drivers; needless to say, it went badly for me and my team.
 
 My questions are as follows:
 
 1) Do the higher tier of Mass Drivers only increase base damage, or do they also increase the splash radius?
 2) Do Mass Drivers do more damage to Shields or to Armor?
 3) Do Mass Drivers rival Forge Guns as a means of crowd control?
 4) When (or IF) CCP incorporates 'Friendly Fire,' will this weapon still be used as often as it is now?
 5) Is the Mass Driver an effective weapon against Tanks and Dropships (if the opportunity rises)?
 
 While I personally do not use the Mass Driver, (I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts) I am trying to grasp a better understanding of said weapon.
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        |  Bojo The Mighty
 Bojo's School of the Trades
 
 427
 
 
      | Posted - 2013.02.25 04:35:00 -
          [2] - Quote 
 
 The Medic Droid wrote:Greetings!
 
 I have been in a few rounds of both Skirmish and Ambush where quite a few enemies had mass drivers; needless to say, it went badly for me and my team.
 
 My questions are as follows:
 
 1) Do the higher tier of Mass Drivers only increase base damage, or do they also increase the splash radius?
 2) Do Mass Drivers do more damage to Shields or to Armor?
 3) Do Mass Drivers rival Forge Guns as a means of crowd control?
 4) When (or IF) CCP incorporates 'Friendly Fire,' will this weapon still be used as often as it is now?
 5) Is the Mass Driver an effective weapon against Tanks and Dropships (if the opportunity rises)?
 
 While I personally do not use the Mass Driver, (I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts) I am trying to grasp a better understanding of said weapon.
 1) There is no base damage on the mass driver, there's direct and splash and both increase with tier.
 2)Armor Predominant
 3)Yes, causes instant dispersion of foes, so they can be weeded out one at a time.
 4)About the same, I rarely hit friendlies, if I do, it's myself.
 5)LAVs, dropships they're more meh but I have caused one to catch flame from a mass driver.
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        |  Tiluvo
 Digital Mercs
 
 2
 
 
      | Posted - 2013.02.25 05:00:00 -
          [3] - Quote 
 Can we please stop referring to MD's as "noob tubes"? That label may be true in CoD, but not so much for Dust. They're one of, if not the only, non-hitscan weapons in the game; have rubbish pop-up sights; and won't kill anyone with shields up since they're explosive.
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        |  Tidaen
 Nova Corps Marines
 
 19
 
 
      | Posted - 2013.02.25 05:10:00 -
          [4] - Quote 
 I would recommend taking the Mass Driver for a spin to try and get a handle on its strengths and weaknesses. Its a pretty awesome weapon in the right hands but it does considerably less pure DPS than an AR. If you have a good foot game and are able to use cover effectively then the MD will serve you well. I use the mass driver very often and I lose the most of my fights when my opponent is aggressive and pushes their DPS advantage over me at close range. If they try to be cautious or keep distance then most often they wake up in a new clone before I will.
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        |  Sobriety Denied
 Universal Allies Inc.
 
 432
 
 
      | Posted - 2013.02.25 05:37:00 -
          [5] - Quote 
 3. MD kills scouts and some heavies. many ppl counter MDs, mostly AR or other MD users.
 4. FF will seperate the pros from the trash
 5. absolutely worthless
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        |  Vyzion Eyri
 The Southern Legion
 
 154
 
 
      | Posted - 2013.02.25 05:42:00 -
          [6] - Quote 
 In response to your final comment, it isn't as easy as you think. I'd even go so far as to say there is more all required to use a mass driver correctly compared to most other weapons.
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        |  Sobriety Denied
 Universal Allies Inc.
 
 432
 
 
      | Posted - 2013.02.25 05:44:00 -
          [7] - Quote 
 
 Vyzion Eyri wrote:In response to your final comment, it isn't as easy as you think. I'd even go so far as to say there is more all required to use a mass driver correctly compared to most other weapons.  
 your right but i'm not gonna start the argument with these clowns and their lol AR gun game, since AR marksmen make up the elite crowd of gaming while crying ther tears on the forum about non bullet weapons that they get killed by, the truth is the MD takes mad skill.
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        |  The Medic Droid
 Quiet Star Enterprise
 
 7
 
 
      | Posted - 2013.02.25 08:40:00 -
          [8] - Quote 
 
 Sobriety Denied wrote:Vyzion Eyri wrote:In response to your final comment, it isn't as easy as you think. I'd even go so far as to say there is more all required to use a mass driver correctly compared to most other weapons.  your right but i'm not gonna start the argument with these clowns and their lol AR gun game, since AR marksmen make up the elite crowd of gaming while crying ther tears on the forum about non bullet weapons that they get killed by, the truth is the MD takes mad skill. 
 
 Hahaha, I'll bet you could beat Annie Oakley with a box of grenades.
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        |  0 Try Harder
 Pink Fluffy Bounty Hunterz
 RISE of LEGION
 
 114
 
 
      | Posted - 2013.02.25 12:22:00 -
          [9] - Quote 
 
 The Medic Droid wrote:Hahaha, I'll bet you could beat Annie Oakley with a box of grenades.   
 Yes? Grenades are a great way to deal with shotguns. I save them for corp battles, but the contact grenades really hurt. If you don't have them, just cook them.
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        |  Reav Hannari
 Red Rock Outriders
 Red Rock Consortium
 
 294
 
 
      | Posted - 2013.02.25 15:54:00 -
          [10] - Quote 
 
 Sobriety Denied wrote:5. absolutely worthless 
 But combined with flux grenades the mass driver can finish off an LAV pretty quick and cause an HAV to retreat.
 
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        |  Jack Sharkey42
 Sardaukar Merc Guild
 General Tso's Alliance
 
 18
 
 
      | Posted - 2013.02.25 16:25:00 -
          [11] - Quote 
 
 Reav Hannari wrote:Sobriety Denied wrote:5. absolutely worthless But combined with flux grenades the mass driver can finish off an LAV pretty quick and cause an HAV to retreat. 
 
 Agree, once the shields are off the MD (especially the high damage low AOE versions) can put a good dent in LAV's and at least knock a few chunks out of an HAV with some sustained fire. You're hardly gonna solo an HAV but if you've got a few people working together to try and break an armor tank on one you can at least contribute a bit..
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        |  Sontie
 VENGEANCE FOR HIRE
 
 92
 
 
      | Posted - 2013.02.25 18:21:00 -
          [12] - Quote 
 1. why didn't you just check this yourself in game???
 
 3. They do better than the slow charging forge.
 4. FF will make things really interesting. I hate blueberries sometimes.
 5. A full clip from the EXO-5 can kill a free LAV. Or you could throw a av nade since you don't need regular grenades.
 
 MD is a perfect gun for team leaders and support characters. It is NOT a 1 v 1 weapon. It literally blows up engagements that have already started and allows you to stay back and stay mobile. Very limited ammo means you need to pick your shots, or die a lot. If your rolling solo and have any kind of gun game, an AR will probably suit you better. If your running with a squad and have solid players working together, the MD becomes pure death.
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        |  gbghg
 L.O.T.I.S.
 Legacy Rising
 
 385
 
 
      | Posted - 2013.02.25 19:12:00 -
          [13] - Quote 
 
 Reav Hannari wrote:Sobriety Denied wrote:5. absolutely worthless But combined with flux grenades the mass driver can finish off an LAV pretty quick and cause an HAV to retreat. Me and a zion guy once killed a militia HAV with an LAV and 2 MD's, they can be surprisingly effective.
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        |  M3DIC 2U
 RED COLONIAL MARINES
 Covert Intervention
 
 13
 
 
      | Posted - 2013.02.25 21:39:00 -
          [14] - Quote 
 Effective weapon but requires a different style of play. Have soloed heavies, AR, LAV, and HAV multiple times just because of their stupidity. Works best though when solo if paired with secondary weapon, as a MD LogiBro, you have to run with squad.
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        |  FastEddie McClintock
 Ahrendee Mercenaries
 Legacy Rising
 
 4
 
 
      | Posted - 2013.02.26 19:03:00 -
          [15] - Quote 
 
 While I personally do not use the Mass Driver, ([i wrote:I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts[/i]) I am trying to grasp a better understanding of said weapon.  
 Please don't take offense to this because I am not directing this at you specifically, but way too many people whine about the MD being a noob tube. It is primarily an area denial and crowd control weapon. Can a great MD player get a lot of kills with it. Hell yeah. Can the average player? Hell no. Don't care either way.
 
 It is comical how people complain about them so much. I spam a clip of rounds into an area, maybe damage a few guys, possibly kill one or two tops that were probably low on health anyways, and random red dots start running all over the place to get away from a weapon that, more often than not, won't get too many of them. The people complaining the most probably got a lot more kills in the match than I did with the MD yet they still QQ that it is OP. My point is though, that the weapon did its job for its intended use. Most decent AR users are going to take me down 1v1 at med range and I'm cool with that. If I get into CQC with a shotgunner, I am likely to injure or even kill myself in the process. I'm not a MD expert by any means but I do know the weapon's strengths and its weaknesses and that's how I use it.
 
 The MD has a lot of drawbacks that make up for it's strengths. It is hard to engage an elevated position. The weapon blocks your view of most of the screen when you reload. Ammo supply is very low so you better have access to nanohives and ration them out if you want your ammo to last of a decent amount of time. If your squad starts to move out while your resupplying, you gotta decide whether to keep up or stand around a little longer resupplying and possibly get gunned down by someone passsing by. You have to actually put points in MD skills for it to begin to become really effective. You have to actually practice with it quite a bit unlike the point-and-shoot guns. You have to know not where your enemy is at, but where he will be when the round lands and that becomes increasing difficult the longer the distance.
 
 Can it keep enemy players from advancing onto the letter your team is capping or scatter the enemy away from a letter they are trying to take? Can a player with a mass driver break up a group of players traveling closely together, separate a Logi from repairing a heavy, or prevent the enemy from camping a spot. Yep. Bingo. That's the point of the whole weapon system known as the mass driver.
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        |  Buster Friently
 Rosen Association
 
 28
 
 
      | Posted - 2013.02.26 19:13:00 -
          [16] - Quote 
 
 FastEddie McClintock wrote:While I personally do not use the Mass Driver, ([i wrote:I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts[/i]) I am trying to grasp a better understanding of said weapon.  Please don't take offense to this because I am not directing this at you specifically, but way too many people whine about the MD being a noob tube. It is primarily  an area denial and crowd control weapon. Can a great MD player get a lot of kills with it. Hell yeah. Can the average player? Hell no. Don't care either way.  It is comical how people complain about them so much. I spam a clip of rounds into an area, maybe damage a few guys, possibly kill one or two tops that were probably low on health anyways, and random red dots start running all over the place to get away from a weapon that, more often than not, won't get too many of them. The people complaining the most probably got a lot more kills in the match than I did with the MD yet they still QQ that it is OP. My point is though, that the weapon did its job for its intended use. Most decent AR users are going to take me down 1v1 at med range and I'm cool with that. If I get into CQC with a shotgunner, I am likely to injure or even kill myself  in the process. I'm not a MD expert by any means but I do know the weapon's strengths and its weaknesses and that's how I use it.  The MD has a lot of drawbacks that make up for it's strengths. It is hard to engage an elevated position. The weapon blocks your view of most of the screen when you reload. Ammo supply is very low so you better have access to nanohives and ration them out if you want your ammo to last of a decent amount of time. If your squad starts to move out while your resupplying, you gotta decide whether to keep up or stand around a little longer resupplying and possibly get gunned down by someone passsing by. You have to actually put points in MD skills for it to begin to become really effective. You have to actually practice with it quite a bit unlike the point-and-shoot guns. You have to know not where your enemy is at, but where he will be when the round lands and that becomes increasing difficult the longer the distance. Can it keep enemy players from advancing onto the letter your team is capping or scatter the enemy away from a letter they are trying to take? Can a player with a mass driver break up a group of players traveling closely together, separate a Logi from repairing a heavy, or prevent the enemy from camping a spot. Yep. Bingo. That's the whole point of the weapon system known as the mass driver. 
 
 QFT
 
 The mass driver isn't easy. It's pretty hard to use well. On the other hand most noobs (op included I guess for calling it a noob tube) don't know how to avoid incoming MD fire. Your dancing and jumping that you use against AR fire won't help. No, I'm not going to tell you how to play.
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        |  gbghg
 L.O.T.I.S.
 Legacy Rising
 
 389
 
 
      | Posted - 2013.02.26 19:15:00 -
          [17] - Quote 
 And don't forget that it's good for harassment and suppression during an advance, if you're good you can hit enemies around corners with the splash damage, thus forcing your foes into a position where they can't pop out of cover to chip away at your squad. anyone who's ever seen what happens when two MD's work together to suppress an area will acknowledge their effectiveness in that role.
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        |  gbghg
 L.O.T.I.S.
 Legacy Rising
 
 389
 
 
      | Posted - 2013.02.26 19:16:00 -
          [18] - Quote 
 
 Buster Friently wrote:FastEddie McClintock wrote:While I personally do not use the Mass Driver, ([i wrote:I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts[/i]) I am trying to grasp a better understanding of said weapon.  Please don't take offense to this because I am not directing this at you specifically, but way too many people whine about the MD being a noob tube. It is primarily  an area denial and crowd control weapon. Can a great MD player get a lot of kills with it. Hell yeah. Can the average player? Hell no. Don't care either way.  It is comical how people complain about them so much. I spam a clip of rounds into an area, maybe damage a few guys, possibly kill one or two tops that were probably low on health anyways, and random red dots start running all over the place to get away from a weapon that, more often than not, won't get too many of them. The people complaining the most probably got a lot more kills in the match than I did with the MD yet they still QQ that it is OP. My point is though, that the weapon did its job for its intended use. Most decent AR users are going to take me down 1v1 at med range and I'm cool with that. If I get into CQC with a shotgunner, I am likely to injure or even kill myself  in the process. I'm not a MD expert by any means but I do know the weapon's strengths and its weaknesses and that's how I use it.  The MD has a lot of drawbacks that make up for it's strengths. It is hard to engage an elevated position. The weapon blocks your view of most of the screen when you reload. Ammo supply is very low so you better have access to nanohives and ration them out if you want your ammo to last of a decent amount of time. If your squad starts to move out while your resupplying, you gotta decide whether to keep up or stand around a little longer resupplying and possibly get gunned down by someone passsing by. You have to actually put points in MD skills for it to begin to become really effective. You have to actually practice with it quite a bit unlike the point-and-shoot guns. You have to know not where your enemy is at, but where he will be when the round lands and that becomes increasing difficult the longer the distance. Can it keep enemy players from advancing onto the letter your team is capping or scatter the enemy away from a letter they are trying to take? Can a player with a mass driver break up a group of players traveling closely together, separate a Logi from repairing a heavy, or prevent the enemy from camping a spot. Yep. Bingo. That's the whole point of the weapon system known as the mass driver. QFT  The mass driver isn't easy. It's pretty hard to use well. On the other hand most noobs (op included I guess for calling it a noob tube) don't know how to avoid incoming MD fire. Your dancing and jumping that you use against AR fire won't help. No, I'm not going to tell you how to play. I've seen scouts jump over my MD shots
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        |  FastEddie McClintock
 Ahrendee Mercenaries
 Legacy Rising
 
 5
 
 
      | Posted - 2013.02.26 19:23:00 -
          [19] - Quote 
 
 gbghg wrote:I've seen scouts jump over my MD shots  
 Yep. Whenever I hear that chiink, chiink shotgun sound right behind me, I spin around and we're both hopping and firing and hoping for the best. Unfortunately, the guy w/the shotgun can miss and take no damage. If he's real close, I'm gonna take damage no matter what the outcome lol.
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        |  Free Healing
 L.O.T.I.S.
 Legacy Rising
 
 234
 
 
      | Posted - 2013.02.26 19:33:00 -
          [20] - Quote 
 
 The Medic Droid wrote:Greetings!
 
 I have been in a few rounds of both Skirmish and Ambush where quite a few enemies had mass drivers; needless to say, it went badly for me and my team.
 
 My questions are as follows:
 
 1) Do the higher tier of Mass Drivers only increase base damage, or do they also increase the splash radius?
 2) Do Mass Drivers do more damage to Shields or to Armor?
 3) Do Mass Drivers rival Forge Guns as a means of crowd control?
 4) When (or IF) CCP incorporates 'Friendly Fire,' will this weapon still be used as often as it is now?
 5) Is the Mass Driver an effective weapon against Tanks and Dropships (if the opportunity rises)?
 
 While I personally do not use the Mass Driver, (I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts) I am trying to grasp a better understanding of said weapon.
 
 First off, i resent the noob tube comment. The MD is one of the most difficult to use weapons in the game. It is not a one hit kill weapon in most cases, has terrible battlefield longevity, and is one of the few Weapons you can kill yourself with. Now, on to business.
 
 1.) Depends on the variety of MD, the Standard MD has an average everything. The Assault sacrifices some damage amounts for larger Splash, faster Rof, and larger clip. The Breach Variants work in opposition to that, High Damage, low ROF, Low Splash Radius. Each tier = higher amounts of damage for both Splash and Direct damage as a rule.
 
 2.) Explosives are generally better Vs. Armor. This is true in the Mass Driver's case as well.
 
 3.) Forge Guns are predominately an AV weapon use-able at all ranges. They CAN be used for Infantry Crowd Control but that isn't what they're made for. The Mass Driver however is made for Crowd Control at Mid-Rage. There for I'd say it's not only comparable but that it's not even in the same league as the Forge Gun when it comes to Crowd Control. It's much much higher.
 
 4.) The usage of the MD will undoubtedly take a dive when FF gets introduced. Their usage will need to be far more tactical and practiced before they are as useful as they are now. That said, when FF is introduced it'll separate the good MD's from the bad. Oh how i fear for Ambush, when there is one guy running around with an MD killing allies and enemies alike just because he can. Hopefully CCP will implement a -50 WP for a Team Kill to counter balance FF.
 
 5.) Yes and no. Technically speaking you can kill a tank with an Assault Rifle. I've seen it done. However it's much more difficult than using AV weaponry. The same is true with a Mass Driver. What i think is more important, is the fact that if the tank does not know what is hitting him. It may look like AV grenades and cause him to flee, which can save lives in the appropriate situation. Also if you manage to **** the Tank off you can lure it into your AV team that is lying in wait.
  
 Keep the faith.
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        |  Sobriety Denied
 Universal Allies Inc.
 
 435
 
 
      | Posted - 2013.02.26 20:37:00 -
          [21] - Quote 
 
 Reav Hannari wrote:Sobriety Denied wrote:5. absolutely worthless But combined with flux grenades the mass driver can finish off an LAV pretty quick and cause an HAV to retreat. 
 yea i've gotten that last random shot off with MD but mostly a trashed LAV is the work of my packed AV.. i've seen full health lavs and dropships laugh off the MD even tho they claimed it got buffed vs vehicle
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1065
 
 
      | Posted - 2013.02.26 23:07:00 -
          [22] - Quote 
 
 The Medic Droid wrote:Greetings!
 
 I have been in a few rounds of both Skirmish and Ambush where quite a few enemies had mass drivers; needless to say, it went badly for me and my team.
 
 My questions are as follows:
 
 1) Do the higher tier of Mass Drivers only increase base damage, or do they also increase the splash radius?
 2) Do Mass Drivers do more damage to Shields or to Armor?
 3) Do Mass Drivers rival Forge Guns as a means of crowd control?
 4) When (or IF) CCP incorporates 'Friendly Fire,' will this weapon still be used as often as it is now?
 5) Is the Mass Driver an effective weapon against Tanks and Dropships (if the opportunity rises)?
 
 While I personally do not use the Mass Driver, (I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts) I am trying to grasp a better understanding of said weapon.
 
 
  They increase both damage and radius. The mass driver operation skill increases radius even further
 More to armor, less to shields
 Funny question, forge guns are far too slow to rival mass drivers.
 Probably not- you have to be careful enough now to not shoot yourself. However, this will make breach mass drivers more desirable.
 No. However, it is the only weapon that is primarily anti-infantry that can also damage vehicles. I find it most useful at destroying LAVs
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        |  Koric McLangous
 Sanmatar Kelkoons
 Minmatar Republic
 
 1
 
 
      | Posted - 2013.02.27 23:46:00 -
          [23] - Quote 
 1) You also have to factor in your level of MD itself. With each level comes 5% increase of splash radius; i.e. the top level MD has a blast radius of 9m * 1.25 = 11.25m conveying a sphere of doom 22.5 meters in diameter. HUGE difference from 4m * 1.10 = 4.4m
 4) I don't know if it will still be used just as much, but it is still a good solo weapon when caring a backup like a sub-machine gun. I carry one as my assult/logi weapon of choice. All you need to do is soften an enemy or give cover fire for your team to be worth having in a squad even if you won't always be able to fire right in between two dancing berries.
 5) No, not really. If you want their attention then yes, otherwise no.
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        |  Full Metal Kitten
 Sinq Laison Gendarmes
 Gallente Federation
 
 162
 
 
      | Posted - 2013.02.28 06:22:00 -
          [24] - Quote 
 The learning curve for a Mass Driver is much steeper than the AR. Most definitely NOT a noob tube.
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        |  letsroll1234
 KILL-EM-QUICK
 RISE of LEGION
 
 2
 
 
      | Posted - 2013.03.01 04:26:00 -
          [25] - Quote 
 Most of my deaths as a hevy ar eby these things
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