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Vin Vicious
Sinq Laison Gendarmes Gallente Federation
14
|
Posted - 2013.02.23 21:02:00 -
[1] - Quote
Dropships are pointless, three swarms from a militia and shes going down in a ball of fire,ALWAYS in the open and visible from every inch of every map. no defense, basically impossible to hit anyone from the turrets, and when you do its like, "wow i actually got him"
and while were on the subject, LAV turrets, either add some defense for the turret operator or paint it yellow and write taxi on it. |
IRuby Heart
DIOS EX.
330
|
Posted - 2013.02.23 21:10:00 -
[2] - Quote
Saw a Heavy take out a Dropship with a single shot from his forge fun. I lmao'd and shook my head. Funny but oh so sad.
Dropships are pretty bad atm, However I don't have any experience flying one to give any legitimate input as to how they can be made better. |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 21:25:00 -
[3] - Quote
They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting |
Beren Hurin
OMNI Endeavors
183
|
Posted - 2013.02.23 21:54:00 -
[4] - Quote
I was in a tank and could have sworn I blew up some missiles with the 20J turrets. |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.23 22:02:00 -
[5] - Quote
Militia dropshops are pretty terrible and easily dealt with by AV, as an eager pilot starting out you'll lose a lot of Dropships and ISK trying to make them work before you have the skills to survive and make an impact in a game.
They're the least noob-friendly thing in the game, but with some perserverence they can become fairly amazing.
See here for more details: https://forums.dust514.com/default.aspx?g=posts&t=34362&find=unread |
Kesi Raae Kaae
Much Crying Old Experts
40
|
Posted - 2013.02.23 22:03:00 -
[6] - Quote
gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting
You can outrun swarms with an Afterburner |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:04:00 -
[7] - Quote
shooting the missle's is a re-tarded manner of getting rid of them. "oh no we've got swarms incoming" "quick deploy the countermeasure's" "they don't exist" "well, we'll just have to shoot high speed missile's speeding towards us with a blaster turret fitted onto a high speed aircraft in the middle of evasive manoeuvres" I mean seriously? |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:06:00 -
[8] - Quote
Kesi Raae Kaae wrote:Militia dropshops are pretty terrible and easily dealt with by AV, as an eager pilot starting out you'll lose a lot of Dropships and ISK trying to make them work before you have the skills to survive and make an impact in a game. They're the least noob-friendly thing in the game, but with some perserverence they can become fairly amazing. See here for more details: https://forums.dust514.com/default.aspx?g=posts&t=34362&find=unread I'm not a rookie pilot if that was directed at me and yes i do use afterburners, but its ******** that we are in a civilizations with freaking dreadnaughts in space but we don't have flares or some kind of ECM |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2013.02.23 22:08:00 -
[9] - Quote
Vin Vicious wrote:Dropships are pointless, three swarms from a militia and shes going down in a ball of fire,ALWAYS in the open and visible from every inch of every map. no defense, basically impossible to hit anyone from the turrets, and when you do its like, "wow i actually got him"
and while were on the subject, LAV turrets, either add some defense for the turret operator or paint it yellow and write taxi on it.
Well I do know that if I shoot at someone and I hit the turret the damage goes to the LAV. But if I head shot, or hit from the side/back, then I can take a gunner off the LAV. Working as it should IMO. After all, LAV turret gunner is a pretty open and vulnerable occupation. |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:12:00 -
[10] - Quote
gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting
False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range.
The fact that this shot can come out of nowhere is more worrisome |
|
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.23 22:14:00 -
[11] - Quote
The problem I see is that since there's no reward for flying the things, there's no real reason to ever go past militia. |
Vyzion Eyri
The Southern Legion
155
|
Posted - 2013.02.23 22:15:00 -
[12] - Quote
It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it.
|
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:16:00 -
[13] - Quote
Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome That depends on the forge gun and his sp levels with it, and it's not taking into account what modules the pilot has active that would increase his ehp (boosters,hardeners,reppers etc) i've had DS's survive two FG hits in close succession due to armour reppers pulling me out of the burn zone (and yes i know those would be lower end FG) |
Free Killing
Universal Allies Inc.
2
|
Posted - 2013.02.23 22:20:00 -
[14] - Quote
yes |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:21:00 -
[15] - Quote
its all about training and the pilots skills to keep the Dropship Steady while your gunners shoot and having good gunner because shooting out of a Dropship isnt something your regular Blueberry can do.
Using armor variants is the best option you have if plan to use the Dropship as a Gunship It doesnt get unstabilized by swarms or forge shot (or at least not like the shield ones who can get shot down by 1 mlt forge shot if theyre too close to the ground because they lose control, touch something and bip bip bip.... death)
I have armor hardeners ON as soon as i get hit by something and my afterburners ready to get out FAST if i have less than 50% armor
you can outrun swarms with Afterburners and obliterate large infantry group with some scattermind Ion Cannons if your gunner know how to shoot those things (or even Mlt Blasters if the gunners is a good one) ive had gunner that wen 42/0 by just shooting out of my dropship without camping just engagin large groups
Its all about how hard you train
if you dont train you will get shot down before 2 minutes have elapsed and your gunners wont get a single kill even if they re is a large group of people because you cant keep the Dropship Steady but if you and your gunners train you will make hell rain over your enemies because you will be able to keep the Dropship Steady and your gunners will know how to aim the blaster so that you dont have to be much time in the same position
If you use Shield DS and use blasters you have to use the sabilized ones because if you are too close a good forge shot and your are down |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:22:00 -
[16] - Quote
gbghg wrote:Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome That depends on the forge gun and his sp levels with it, and it's not taking into account what modules the pilot has active that would increase his ehp (boosters,hardeners,reppers etc) i've had DS's survive two FG hits in close succession due to armour reppers pulling me out of the burn zone (and yes i know those would be lower end FG)
That's an armor ship, FG does 150% to shields.
Plus you can't really run a hardener constantly, and since there's no way to predict that first shot, you might not have a ship left to activate hardeners after it. Also not like they would help when you're a burning hull.
You're right though, militia forge guns do take an extra shot or so to blow up a ds.
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change. |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:24:00 -
[17] - Quote
EternalRMG wrote:
If you use Shield DS and use blasters you have to use the sabilized ones because if you are too close a good forge shot and your are down
I can easily shoot and hit a dropship from any distance assuming no LOS. And it's not like there's ever much time they are LOS in the air.
"too close to a good forge gunner"?
I think you spelled "On the same map as anyone who has a forge gun" wrong. |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:24:00 -
[18] - Quote
Nguruthos IX wrote:
That's an armor ship, FG does 150% to shields.
.
im pretty sure its 100% becuase its hybrid |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:25:00 -
[19] - Quote
Nguruthos IX wrote:gbghg wrote:Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome That depends on the forge gun and his sp levels with it, and it's not taking into account what modules the pilot has active that would increase his ehp (boosters,hardeners,reppers etc) i've had DS's survive two FG hits in close succession due to armour reppers pulling me out of the burn zone (and yes i know those would be lower end FG) That's an armor ship, FG does 150% to shields. Plus you can't really run a hardener constantly, and since there's no way to predict that first shot, you might not have a ship left to activate hardeners after it. Also not like they would help when you're a burning hull. You're right though, militia forge guns do take an extra shot or so to blow up a ds. And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change. I have to disagree with you on that one FG aren't OP they're mainly an anti-tank weapon, if we nerf them they won't be able to perform effectively against tanks, if anything DS should get a hp buff. and that dropship was a shield one I just got very lucky |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:29:00 -
[20] - Quote
Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then |
|
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:38:00 -
[21] - Quote
gbghg wrote:Nguruthos IX wrote:gbghg wrote:Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome That depends on the forge gun and his sp levels with it, and it's not taking into account what modules the pilot has active that would increase his ehp (boosters,hardeners,reppers etc) i've had DS's survive two FG hits in close succession due to armour reppers pulling me out of the burn zone (and yes i know those would be lower end FG) That's an armor ship, FG does 150% to shields. Plus you can't really run a hardener constantly, and since there's no way to predict that first shot, you might not have a ship left to activate hardeners after it. Also not like they would help when you're a burning hull. You're right though, militia forge guns do take an extra shot or so to blow up a ds. And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change. I have to disagree with you on that one FG aren't OP they're mainly an anti-tank weapon, if we nerf them they won't be able to perform effectively against tanks, if anything DS should get a hp buff. and that dropship was a shield one I just got very lucky
I didn't mean FG are OP in general. Let other people decide that. And I realize they are balanced against tanks* tanks with tons more HP and which are on the ground (therefore not line of sight most of the time).
However FG are definitely OP against drop-ships. And How to balance that I'm not sure. Cloaking? More HP? |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:39:00 -
[22] - Quote
EternalRMG wrote:Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then
Lucky for you I suppose :P Try a forge gun. Its harder to Not hit the drop ship. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.23 22:40:00 -
[23] - Quote
IRuby Heart wrote:Saw a Heavy take out a Dropship with a single shot from his forge fun. I lmao'd and shook my head. Funny but oh so sad.
Dropships are pretty bad atm, However I don't have any experience flying one to give any legitimate input as to how they can be made better. Meh, that depends on which Dropship was in the air and which Forge Gun was being used.
The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else. |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:40:00 -
[24] - Quote
EternalRMG wrote:Nguruthos IX wrote:
That's an armor ship, FG does 150% to shields.
.
im pretty sure its 100% becuase its hybrid
Not sure. I posted on here once and asked people. Everyone said Swarms are best vs armor and FG vs shields. Saw other posts citing 150% |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:41:00 -
[25] - Quote
Jotun Hiem wrote:IRuby Heart wrote:Saw a Heavy take out a Dropship with a single shot from his forge fun. I lmao'd and shook my head. Funny but oh so sad.
Dropships are pretty bad atm, However I don't have any experience flying one to give any legitimate input as to how they can be made better. Meh, that depends on which Dropship was in the air and which Forge Gun was being used. The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else.
But a militia FG can already tear through a militia ds. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.23 22:41:00 -
[26] - Quote
Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome Which Forge is this, exactly?
I really want one. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2013.02.23 22:42:00 -
[27] - Quote
Nguruthos IX wrote:Jotun Hiem wrote: Meh, that depends on which Dropship was in the air and which Forge Gun was being used.
The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else.
But a militia FG can already tear through a militia ds. That's true, but militia AV pretty much tears through militia vehicles anyway... so I dunno where you're going with this point. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.02.23 22:44:00 -
[28] - Quote
Vin Vicious wrote:Dropships are pointless, three swarms from a militia and shes going down in a ball of fire,ALWAYS in the open and visible from every inch of every map. no defense, basically impossible to hit anyone from the turrets, and when you do its like, "wow i actually got him"
and while were on the subject, LAV turrets, either add some defense for the turret operator or paint it yellow and write taxi on it.
afterburner and competent gunners, not easily obtained |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:46:00 -
[29] - Quote
Jotun Hiem wrote:Nguruthos IX wrote:gbghg wrote:They need countermeasures having to outrun swarms is ridiculous and annoying, and if he got taken down by 1 forge gun or 3 swarms he's either in a militia dropship or he's not got enough tank in his fitting False, forge guns can do over 5000 damage in a single shot to dropship. That's more than a decked drop ship would have and if by some miracle it did not instantly kill the ds, he would be in burning range. The fact that this shot can come out of nowhere is more worrisome Which Forge is this, exactly? I really want one.
I was searching forum once and reading Forge gunners bragging about their damage output. They all calculated it with damage mods, skills and some gun but I forget the thread and the search function here isn't very sophisticated. They were mostly on about 2 hitting tanks though. |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:47:00 -
[30] - Quote
Nguruthos IX wrote:EternalRMG wrote:Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then Lucky for you I suppose :P Try a forge gun. Its harder to Not hit the drop ship. its pretty easy to kill them if they dont notice you specially shield ones, you just shoot them once and they unsatbilize and fall i know its easy but that is because there isnt many brave Mercs that spec on Dropships because they are a llittle but ****** right now and most DS you see flying are MLT ones and shield ones and that combos sucks if you try to use it a a gunship
Those Brave Soldiers who spec-Ķed on Dropships (like me) do it becuase they like it, they like to help althought it gives you no reward (by transporting) or those who hope that in a near future we will rule the skies again , like in the Dropships Golden Age
And those soldiers know how ****** a MLT Ds can be because you have les tanking capabilities (what you need to survive) due to the lack of 1 slot
for example i cant have 3000 armor + armor hardeners on at all times on a Gorgon but i can on a Grimmses or Prometheus or 5000 Armor and an armor hardeneres or things like that that are needed for your sirvival
And to any Dropship pilots out there i tell you if you have an armored Dropship you need 3 Things to survive
SKILLS AFTERBURNERS ARMOR HARDENERS (good gunnners are optional but really usefull) |
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Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 22:48:00 -
[31] - Quote
Jotun Hiem wrote:Nguruthos IX wrote:Jotun Hiem wrote: Meh, that depends on which Dropship was in the air and which Forge Gun was being used.
The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else.
But a militia FG can already tear through a militia ds. That's true, but militia AV pretty much tears through militia vehicles anyway... so I dunno where you're going with this point.
That there's no kill like overkill.
You're trading longer charge time and movement to do more damage than you need, when talking about taking out a militia ds. |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:51:00 -
[32] - Quote
Nguruthos IX wrote:Jotun Hiem wrote:Nguruthos IX wrote:Jotun Hiem wrote: Meh, that depends on which Dropship was in the air and which Forge Gun was being used.
The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else.
But a militia FG can already tear through a militia ds. That's true, but militia AV pretty much tears through militia vehicles anyway... so I dunno where you're going with this point. That there's no kill like overkill. You're trading longer charge time and movement to do more damage than you need, when talking about taking out a militia ds. Breach Forge Surfing on a Dropship is an Awesome Vehicle Killing Combo |
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:53:00 -
[33] - Quote
EternalRMG wrote:Nguruthos IX wrote:EternalRMG wrote:Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then Lucky for you I suppose :P Try a forge gun. Its harder to Not hit the drop ship. if you have an armored Dropship you need 3 Things to survive SKILLS AFTERBURNERS ARMOR HARDENERS (good gunnners are optional but really usefull) same with shields but it's debatable on the hardener, I like to use them but others prefer to fit boosters.
|
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 22:55:00 -
[34] - Quote
EternalRMG wrote:Nguruthos IX wrote:Jotun Hiem wrote:Nguruthos IX wrote:Jotun Hiem wrote: Meh, that depends on which Dropship was in the air and which Forge Gun was being used.
The proto breach deals something like 3.1k at the expense of movement and a longer charge up. It ought to tear through militia fits like nothing else.
But a militia FG can already tear through a militia ds. That's true, but militia AV pretty much tears through militia vehicles anyway... so I dunno where you're going with this point. That there's no kill like overkill. You're trading longer charge time and movement to do more damage than you need, when talking about taking out a militia ds. Breach Forge Surfing on a Dropship is an Awesome Vehicle Killing Combo dropship surfing seriously screws with my view, and surfers and afterburners don't mix well |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 22:56:00 -
[35] - Quote
armor hardeners are better than shield ones becase it last 30 secs where you can still take fire or be in a fight to kill a bunch of reds
Shield hardeners not so much , if you activate them you have 10 secs to get out fast without getting shot dow because it doesnt last long but those are way better than boosters (if you have a decent shield recharge rate) |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 23:08:00 -
[36] - Quote
gbghg wrote:
dropship surfing seriously screws with my view, and surfers and afterburners don't mix well
if they are on the nose of the Dropship you can fly just fine
|
gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 23:11:00 -
[37] - Quote
EternalRMG wrote:gbghg wrote:
dropship surfing seriously screws with my view, and surfers and afterburners don't mix well
if they are on the nose of the Dropship you can fly just fine hmmm didn't know that, i'm gonna need to try it out at some point |
Bojo The Mighty
Bojo's School of the Trades
431
|
Posted - 2013.02.23 23:22:00 -
[38] - Quote
Vyzion Eyri wrote:It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This |
Nguruthos IX
Kameira Lodge Amarr Empire
24
|
Posted - 2013.02.23 23:27:00 -
[39] - Quote
Bojo The Mighty wrote:Vyzion Eyri wrote:It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This
better = more expensive while still getting **** for WP or ISK?
Oh here comes and RDV! "Look out!!" /boom. Now instead of losing 150-300k you just lost 500k. Isnt it feeling better already? |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.23 23:36:00 -
[40] - Quote
EternalRMG wrote:Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then doesn't matter how fast you are, forge guns are easy to aim, the only difference is they won't 1hit non-militia drop ships. there are plenty of times though my militia forge gun went up against pro dropship users with good fits, and it took a while to take them down but im not specced into forge guns at all XD
I posted that forge guns were OP in the closed beta, and though they aren't as bad now, they are still easily the best AV weapon in the game. |
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gbghg
L.O.T.I.S. Legacy Rising
379
|
Posted - 2013.02.23 23:53:00 -
[41] - Quote
Nguruthos IX wrote:Bojo The Mighty wrote:Vyzion Eyri wrote:It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This better = more expensive while still getting **** for WP or ISK? Oh here comes and RDV! "Look out!!" /boom. Now instead of losing 150-300k you just lost 500k. Isnt it feeling better already? It's actually cheaper in the long run to upgrade past militia DS, you can easily lose a 300k isk DS every couple of matches, while my 450k isk DS will survive most matches |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 23:54:00 -
[42] - Quote
usrevenge2 wrote:EternalRMG wrote:Nguruthos IX wrote:
And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change.
Well you havent seen me flying then doesn't matter how fast you are, forge guns are easy to aim, the only difference is they won't 1hit non-militia drop ships. there are plenty of times though my militia forge gun went up against pro dropship users with good fits, and it took a while to take them down but im not specced into forge guns at all XD I posted that forge guns were OP in the closed beta, and though they aren't as bad now, they are still easily the best AV weapon in the game. its not about the speed but about the evasive manuvers if you see a Forge gun just trust to another direction, once their shot is out get away the fuel injectrs |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.23 23:56:00 -
[43] - Quote
gbghg wrote:Nguruthos IX wrote:Bojo The Mighty wrote:Vyzion Eyri wrote:It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This better = more expensive while still getting **** for WP or ISK? Oh here comes and RDV! "Look out!!" /boom. Now instead of losing 150-300k you just lost 500k. Isnt it feeling better already? It's actually cheaper in the long run to upgrade past militia DS, you can easily lose a 300k isk DS every couple of matches, while my 450k isk DS will survive most matches mine costs 700ISK it survives most matches but my lag + collison dmg = death |
EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.24 00:08:00 -
[44] - Quote
Nguruthos IX wrote:Bojo The Mighty wrote:Vyzion Eyri wrote:It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This better = more expensive while still getting **** for WP or ISK? Oh here comes and RDV! "Look out!!" /boom. Now instead of losing 150-300k you just lost 500k. Isnt it feeling better already? i have to agree with you the best weapon against a dropship is a RDV |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2013.02.24 00:12:00 -
[45] - Quote
IRuby Heart wrote:Saw a Heavy take out a Dropship with a single shot from his forge fun. I lmao'd and shook my head. Funny but oh so sad.
Dropships are pretty bad atm, However I don't have any experience flying one to give any legitimate input as to how they can be made better.
That and a forge gun is more powerful then a railgun.... never understood how an infantry can fire such a powerful weapon without being blown back |
Scalesdini
Universal Allies Inc.
58
|
Posted - 2013.02.24 00:12:00 -
[46] - Quote
Just give dropships the ability to fit LampPostium Nanofibre Armor Plates.
/thread |
Monocle Cognac
Universal Allies Inc.
14
|
Posted - 2013.02.24 00:17:00 -
[47] - Quote
Ted Nugget wrote:IRuby Heart wrote:Saw a Heavy take out a Dropship with a single shot from his forge fun. I lmao'd and shook my head. Funny but oh so sad.
Dropships are pretty bad atm, However I don't have any experience flying one to give any legitimate input as to how they can be made better. That and a forge gun is more powerful then a railgun.... never understood how an infantry can fire such a powerful weapon without being blown back
Fat-Suit weighs them down. |
Thumb Green
Kang Lo Directorate Gallente Federation
21
|
Posted - 2013.02.24 00:30:00 -
[48] - Quote
When you zoom out all the way on the tactical map; isn't that suppose to be the size of the maps we'll have eventually. If so, then they'll be huge and I'll be looking for a DS pilot to get me where I'm going. Hopefully by then ya'll guys will be getting sp for carrying troops around. |
Bojo The Mighty
Bojo's School of the Trades
431
|
Posted - 2013.02.24 01:14:00 -
[49] - Quote
Nguruthos IX wrote: better = more expensive while still getting **** for WP or ISK?
Oh here comes and RDV! "Look out!!" /boom. Now instead of losing 150-300k you just lost 500k. Isnt it feeling better already?
You're a drama queen. Yes RDVs are bad but if deploy them in the right spot they're not going to destroy anything. A good dropship with good modules is going to be supreme. My gunners can get upwards and beyond 30 kills in a match. I get 3rd place for flying. |
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