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Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2013.02.23 12:28:00 -
[31] - Quote
Groza Tragediya wrote:Gonna break it, gonna break it.
Alright, so the shield tanks move quickly around the battlefield. Primarily their roles are pretty much blitzkrieg tactics. Move in, hit the target, GTFO. You activate the hardners just before you begin your assault keep moving and engaging, then retreat, turn around and sweep again. You are meant to hit the enemy and get out, simple.
Armor on the other hand are more like Pavlovs house. You go in and support the advance, draw the fire and suppress the enemy. Youre definetely going to take a few hits, even when you have to retreat its slow. The hardeners are active longer for that reason.
Its actually very balanced if you engage an armor tank at close range youll probably have to pull back, but if you get it at long range you can chase it as it retreats. Youve got mobility a huge advantage.
#LOGIC +1
and for the LAST TIME ppl Suryas ONLY get a bonus to BLASTERS NOT RAILS |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
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Posted - 2013.02.23 13:18:00 -
[32] - Quote
To those complaining about shield tanks being UP, you are not taking all of the factors in play into consideration. Let me lay them out for you:
- Shields Passively restore, and the passive regeneration is boosted by the same skill that boosts the shield regeneration on the shield boosters. It's not much, but it still regenerates itself.
- Shields have resistance to AV grenades and Swarms, both of which deal extra damage to armor tanks.
- Shield tanks turn considerably faster than armor tanks.
- Shield tanks have a faster top speed than armor tanks.
- Shield tanks speed up a LOT faster than armor tanks. (perhaps the biggest speed related bonus to shield tanks since this lets them get out of a situation from a stationary position MUCH more quickly than an armor tank can)
- You can boost the PG of the tank at the same time as boosting the shields and shield regeneration by equipping a Power Diagnostic System, which btw ALSO increases PASSIVE shield regeneration.
- You get no speed penalties from equipping more shields.
- You can equip turret damage mods without effecting your total shield health.
- You can equip speed based mods without affecting your total shield health.
And these are just the ones off the top of my head. The shield hardners are weaker than the armor ones to help make up for some of these bonuses you have for using a shield tank. Mainly the fact that a shield tank can get out of danger easier, so it's hardners don't have to last as long. The armor tank is slower and has less get-up-and-go, so it has a longer hardner duration.
And before the "flux" issue is brought up, either the AV player has to get really close to you and hit you with several flux grenades (supposing you have more than 5000 shields, they will need at least 3~4 Flux grenades) before going for your armor with an AV weapon, or they have to use teamwork. And if you can't get away from a fluxer before he can hit you with 3 fluxes AND get a hit or two on you with an AV weapon, you need to be driving something other than a shield vehicle...
Anyway, TL;DR: If you think the armor tanks are better, use them and quit yo b*tch*n! |
Banjo Hero
BurgezzE.T.F
17
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Posted - 2013.02.23 14:20:00 -
[33] - Quote
JW v Weingarten wrote: ... vehicles [are] faster with keyboard and mouse than controller ...
NB: I don't drive a tank, except very, very rarely, and if I do, they're just the crappy militia ones, and just for kicks, so I don't know nothin' but nothin' 'bout this. And yet, I offer my thoughts on the matter! Wow, I'm an ass!
Is this really so? Far out, man. If I were to hazard a guess as to why, it'd be something like this:
When you hold 'W', you're probably inputting 100% "yah, mule! Giddyup!" When you push up on the joystick, perhaps you're a smidge off-center, and are instead at, say, 95% forward and 5% right or left.
Again, I don't really know, but that seems to me like a feasible explanation.
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JW v Weingarten
SyNergy Gaming
300
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Posted - 2013.02.23 14:20:00 -
[34] - Quote
well, i used both and i am noticing a huge speed difference with keyboard and controller |
Philipp Achtel
Immobile Infantry
3
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Posted - 2013.02.23 15:12:00 -
[35] - Quote
Baal Omniscient wrote:
- Shield tanks speed up a LOT faster than armor tanks. (perhaps the biggest speed related bonus to shield tanks since this lets them get out of a situation from a stationary position MUCH more quickly than an armor tank can)
How do nitrous/afterburners play into this point, though? Don't they negate shields' primary advantage over armor tanks/dropships? |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
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Posted - 2013.02.23 15:33:00 -
[36] - Quote
Philipp Achtel wrote:Baal Omniscient wrote:
- Shield tanks speed up a LOT faster than armor tanks. (perhaps the biggest speed related bonus to shield tanks since this lets them get out of a situation from a stationary position MUCH more quickly than an armor tank can)
How do nitrous/afterburners play into this point, though? Don't they negate shields' primary advantage over armor tanks/dropships? It is the primary speed advantage, but there is no one identifiable advantage. And it doesn't negate the advantage entirely, since the mod has a set duration and has to cool down before being used again.
If I personally had to choose one specific primary advantage of shield tanks over armor tanks, it would be damage resistance to AV grenades, swarms, and proximity mines. All but one AV weapon does reduced damage to shields, and that would be my choice of primary advantage. But that's my personal opinion. |
Philipp Achtel
Immobile Infantry
3
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Posted - 2013.02.23 16:01:00 -
[37] - Quote
I don't like to complain*, but I just wish we had shield rep tools or that supply depots repaired shield or some such. Every advantage that shields have over armor seems to be easily made up for.
No passive armor regen? Go to a supply depot or pull out a repair tool. Neither repairs shields.
Can't get to one? Activate one of your vastly superior armor repair or hardener mods.
Super heavy and slow? Fit some nitrous and turbo your way out of trouble.
I went shields, and I don't entirely regret it, and I'd never call for a nerf of X or Y, but it does get to me that the design philosophies of shields vs. armor are so easily flipped on their head in armor's favor. Shields do have explosive resistance, I agree, and this is perhaps their saving grace. Passive shield regen certainly isn't it.
*I love to complain. |
METR0 THE DESTR0YER
Imperfects Negative-Feedback
76
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Posted - 2013.02.27 05:53:00 -
[38] - Quote
Maybe If missile turrets didn't suck shield tanks would actually be good.
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Zekain Kade
BetaMax.
932
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Posted - 2013.02.27 05:58:00 -
[39] - Quote
I dont think shield hardeners even work properly. |
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