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gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.22 17:14:00 -
[1] - Quote
MD's are fine as they are, they're a situational weapon much like the LR and the HMG, there are times when they dominate and there are times when they get smashed, leave them alone |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.22 18:50:00 -
[2] - Quote
Fox Gaden wrote:
Lastly, there is something strangely rewarding about shooting someone in the chest when they try to melee you. You die, but at least you take them with you.
Yeah it really is satisfying, what's also satisfying is when you teach the newberries why they should never huddle together when MD'S are around. |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.22 19:20:00 -
[3] - Quote
Sobriety Denied wrote:
the biggest threat is when you put MD, HMG, laser, and AR all in one squad.. then ppl come crying to the forums about all of these, because they encounter a perfect squad and get owned by every weapon in one match
So true, I was playing in a corp squad yesterday with 2 MD's 1 HMG and an AR, everything before us died |
gbghg
L.O.T.I.S. Legacy Rising
373
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Posted - 2013.02.25 02:11:00 -
[4] - Quote
This thing was posted on evenews24, it makes me feel kind of sick. http://evenews24.com/2013/02/22/dust-mercs-weapon-tuning-the-mass-driver/ |
gbghg
L.O.T.I.S. Legacy Rising
398
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Posted - 2013.02.27 01:03:00 -
[5] - Quote
Drake435 wrote:Dusters Blog wrote:" The next weapon we take a look at is another in dire need of tuning. The Mass Drivers first incarnation was woefully inept, and so it certainly needed to be tuned upwards. But the current version has been tuned too powerfully, and now gameplay has been gifted with what FPS veterans affectionately refer to as a 'noob tube'. It is now a high fire rate, high DPS weapon with a low accuracy requirement, and it also has something no other weapon in the game has: Suppression Effect. User skill will never be even, but with that said, weapons must be tuned with the skilled user in mind. Devs must consider the person who can wield a weapon and land 8 of 10 shots, not the one who cant hit the broad side of a barn. Because the skilled user breaks the game with a poorly balanced weapon. " read the rest here: http://tinyurl.com/bxuhgpo This is a complete load of none sense. I personally don't use mass drivers that often but when I go up against people that do use them, 70% of the time, they miss. Why is that? Contrary to its after-smoke image of an explosion, the blast radius is actually quite small and in order to be effective with it, you need some sort of height advantage to clearly aim to kill. Also, they go well on suits that have higher mobility compared to a lower mobile suit. Oh, I forgot to mention this. Full-auto weapons can easily tear MD users apart while the projectile is still....well being projected in the air. Me and a sniper had a shoot out at one point, i've got him done to half armour(the sniper was above me btw) i fire a shot, he headshots me, my MD shell keeps going and gets a direct hit on him, killing him. Even with us dead you aren't safe |
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