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Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 20:12:00 -
[1] - Quote
Why are there so few SMG scouts in the game? I run a limited, and basic fit but I can do more damage in that than in my more advanced, and costly, Assault Fits.
Is it because it takes a lot of balls to not be able to insta-shoot someone with a shotgun while running low defense? Is it because SMGs feel weird(they feel real good to me <.<)? Or is it because you're an easy target for the other team(lolz easy target, but a hard catch)? |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2013.02.15 20:15:00 -
[2] - Quote
because scout suits are terrible at everything and a heavy will just eat the magazine of ammunition and proceed to violate them with the HMG in a half second. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 20:16:00 -
[3] - Quote
T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. |
XANDER KAG
Crimson Wings Brigade
14
|
Posted - 2013.02.15 20:20:00 -
[4] - Quote
I think it might be the relatively low damage per bullet ratio and the fact you have to get A LOT closer than with an AR. (I ALWAYS keep around an SMG, as a spare gun if nothing else) Its always funny when we both have to reload and I just pull out the SMG |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.15 20:20:00 -
[5] - Quote
Roy Ventus wrote:T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't a very good choice of a set up. SMG effectiveness towards shields is awful and everyone is running shields. Without flux nades it's not going to work well. |
Striker Battalion
Crux Special Tasks Group Gallente Federation
7
|
Posted - 2013.02.15 20:29:00 -
[6] - Quote
At one time SMG scouts were one of the more dominate builds in the Beta. However, since then SMG damage bonuses were nerfed, strafing speeds were nerfed, advanced suits EHP was nerfed, and hit detection improved to some extent. As a result the game became more about ranged combat over CQC and as such this type of scout was no longer considered to be optimum build over other options. To be fair I have seen several players pull it off but they are the minority. |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
73
|
Posted - 2013.02.15 20:35:00 -
[7] - Quote
I believe most people here DO KEEP their SMG as their sidearm regardless of suit. But it is what it is, sidearm.
So you won't see it in action that much as long as a primary weapon still do its job.
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EternalRMG
ZionTCD Legacy Rising
234
|
Posted - 2013.02.15 20:36:00 -
[8] - Quote
i run smg scout |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 20:37:00 -
[9] - Quote
SoTa PoP wrote:Roy Ventus wrote:T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't a very good choice of a set up. SMG effectiveness towards shields is awful and everyone is running shields. Without flux nades it's not going to work well.
I don't see the problem with the statement...Why did you underline "some" in the quote?
O.o I don't use Flux Nades and I do quite well against heavily shielded opponents most of the time. |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
|
Posted - 2013.02.15 20:51:00 -
[10] - Quote
In my experience with my SMG, It works awesome as a backup in a fire fight when the enemies shields are probably down already. But I've tried it as a primary aaaand.... AR is better at longer ranges, and shotgun is better at shorter ranges. |
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Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 21:07:00 -
[11] - Quote
SMGs as sidearms are really good...ironically I prefer pistols instead.
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Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2013.02.15 21:07:00 -
[12] - Quote
Roy Ventus wrote:Why are there so few SMG scouts in the game? I run a limited, and basic fit but I can do more damage in that than in my more advanced, and costly, Assault Fits.
Is it because it takes a lot of balls to not be able to insta-shoot someone with a shotgun while running low defense? Is it because SMGs feel weird(they feel real good to me <.<)? Or is it because you're an easy target for the other team(lolz easy target, but a hard catch)?
I use a dual SMG scout set up in ambush maps where there are tight passages. Works great. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.15 21:16:00 -
[13] - Quote
Roy Ventus wrote:SoTa PoP wrote:Roy Ventus wrote:T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't a very good choice of a set up. SMG effectiveness towards shields is awful and everyone is running shields. Without flux nades it's not going to work well. I don't see the problem with the statement...Why did you underline "some" in the quote? O.o I don't use Flux Nades and I do quite well against heavily shielded opponents most of the time. some is not all which means when your entering into combat with a heavy your odds are a percent chance rather then certainty I have that my HMG will pulverize you for thinking running around me is your solution. Scouts need fixing. If that SMG came with a cloak - that would probably be a whole nother story. And I'd find that quiet fair. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.02.15 21:23:00 -
[14] - Quote
Roy Ventus wrote:Why are there so few SMG scouts in the game? I run a limited, and basic fit but I can do more damage in that than in my more advanced, and costly, Assault Fits.
Is it because it takes a lot of balls to not be able to insta-shoot someone with a shotgun while running low defense? Is it because SMGs feel weird(they feel real good to me <.<)? Or is it because you're an easy target for the other team(lolz easy target, but a hard catch)?
Hay, I'm an SMG scout. Just got my ishukone today. Headed strait for Cala's next, then shape shooter pro. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 22:46:00 -
[15] - Quote
SoTa PoP wrote:Roy Ventus wrote:SoTa PoP wrote:Roy Ventus wrote:T_T You make it sound like them tubsters can't be outran. I've out-walked some of them before. Do you see the problem with your statement? Scout SMG just isn't a very good choice of a set up. SMG effectiveness towards shields is awful and everyone is running shields. Without flux nades it's not going to work well. I don't see the problem with the statement...Why did you underline "some" in the quote? O.o I don't use Flux Nades and I do quite well against heavily shielded opponents most of the time. some is not all which means when your entering into combat with a heavy your odds are a percent chance rather then certainty I have that my HMG will pulverize you for thinking running around me is your solution. Scouts need fixing. If that SMG came with a cloak - that would probably be a whole nother story. And I'd find that quiet fair.
o.o By my statement I meant that I can out run em all. I can even "walk" faster than them as well lol. >.>
You're hyping heavies up too much. Maybe you are a good heavy with a brain. Others? Not so much. Even then once I come upon a heavy who can actually think critically, I devise a plan right then and there to get rid of them. Usually it's a combined effort of stealth, speed, and awareness. -
@Ignoble Son :O Another SMG-Scout-Bro...we need a shorter name. SMGer? >.< The few SMGers New Eden has are excellent at what they do, I'm sure. Do you use your agility to support your team or do you just go solo?
I find myself doing both. I'll scare some reds into backing into incoming blues just by spraying their shields down from a corner. Or I'll get the enemies attention and drag them over to like two or three blues for them to get gun downed.
When I'm by myself I focus heavily on speed and agility. I never try to go head to head but sometimes it be like dat, you know? You get spawned into an assault on your point and you're stuck defending after the first responders got mowed down. Usually I'll just sneak up behind someone and carve em up or I'll speed past them and blaze them in their soft spots and then high tail it out of there...
Some would probably call these moves...wimpy but I'm pretty sure those people probably died by my hands. And if not, they will if we ever meet. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.15 23:00:00 -
[16] - Quote
Roy Ventus wrote:Why are there so few SMG scouts in the game? I run a limited, and basic fit but I can do more damage in that than in my more advanced, and costly, Assault Fits.
Is it because it takes a lot of balls to not be able to insta-shoot someone with a shotgun while running low defense? Is it because SMGs feel weird(they feel real good to me <.<)? Or is it because you're an easy target for the other team(lolz easy target, but a hard catch)? well i suppose its cuz scout had low life so low life with low damage that the smg does would not be a very good combination if used by unskilled players even with all the speed Mostly you either want to have alot of life or do alot of damage or both if at all possible |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.02.15 23:15:00 -
[17] - Quote
It's not a well known playstyle- I've never tried it myself, but it sounds like a hell of a time.
What I think you're talking about is going in mainly using melee, but using an SMG for filler damage when you're either out of melee range, or too low on stamina |
Reout Karaal
Circle of Huskarl Minmatar Republic
51
|
Posted - 2013.02.15 23:19:00 -
[18] - Quote
It's not run & slay, like assault. It actually requires certain mindset.
Ghosts are fun, because people rely on the radar too much. Unfortunately you need to reach the 209 to be reckoned with while on SMG & Dragonfly based builds are paper-thin (even with complex shield ext). But scout with GEK/CRG is fun as well, you just need super-sensory awareness of your surroundings. It makes the game exciting again. You're not sporting 500hp shields anymore, so every hit counts. It's not for full frontal assault players, but rather for all those "bad at FPS people" who like to plan ahead, move around obstacles silently and know that best place to be is behind reds. Heavy can still sneak up on us, but we can pounce!
Just fun, man. |
Treemugger
I mug trees.
34
|
Posted - 2013.02.15 23:27:00 -
[19] - Quote
The shotgun is more efficient.
Its low ROF and high-damage output means you can minimize your time exposed to the enemy, especially with the Breach. Shoot, strafe back into cover, reload, shoot, cover, reload, shoot. During that time, you were exposed for about a second and dealt enough damage to wipe out a heavy.
You can also one-shot people. That is just the best. Two shots, two deaths, one happy scout bunny-hopping off into the distance.
Freefalling shots are great, too. Jump off a high platform and shoot the guy below you while you're falling. Because of the angle, it's typically a headshot so they die with a single blast.
The SMG actually goes hand-in-hand with the Breach. If you don't have the best of aim, your target will probably have like 1/7 armor left after the two shots. Instead of reloading, you can just whip out the SMG and spray them down. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.15 23:38:00 -
[20] - Quote
I'm gonna take it you're quoting players who're saying that these type of players are actually bad at FPSes?
But yeah. It doesn't require extreme planning but you can't just roll up on enemies and think you will survive. Hell. You can't even shoot your target without thinking first.
Things that usually run through my mind when I'm about to press the trigger:
1. Which route is the safest escape? 2. Will I have to hop closer? 3. If I reload. Then what? 4. How many enemies are around? 5. How many enemies are watching me? 6. How long will it take for me to kill this person. 7. Can I get closer? 8. Will they be susceptible to a grenade.?
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Chunky Munkey
Amarr Templars Amarr Empire
285
|
Posted - 2013.02.16 01:00:00 -
[21] - Quote
Before the last reset, my smg scout was only viable after dedicating its fitting to shields. It was sooo much fun with or without shields, but I only started getting a respectable and, more importantly; financially stable, KDR when I got an A-series fitted with shield extenders. Since shields take up a helluvalotta SP, I'm guessing it's just too early to see any particularly successful ones. I do miss it tho. Especially once sharpshooter was up & smg spray down. I used to hunt proto suits for kicks. Good times. |
Pent'noir
Algintal Core Gallente Federation
61
|
Posted - 2013.02.16 01:01:00 -
[22] - Quote
I love my SL SMG scout! It fits my play style perfectly and is so versatile that all of my fits are variations of it. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.02.16 01:07:00 -
[23] - Quote
Roy Ventus wrote:@Ignoble Son :O Another SMG-Scout-Bro...we need a shorter name. SMGer? >.< The few SMGers New Eden has are excellent at what they do, I'm sure. Do you use your agility to support your team or do you just go solo?-á
I find myself doing both. I'll scare some reds into backing into incoming blues just by spraying their shields down from a corner. Or I'll get the enemies attention and drag them over to like two or three blues for them to get gun downed.-á
When I'm by myself I focus heavily on speed and agility. I never try to go head to head but sometimes it be like dat, you know? You get spawned into an assault on your point and you're stuck defending after the first responders got mowed down. Usually I'll just sneak up behind someone and carve em up or I'll speed past them and blaze them in their soft spots and then high tail it out of there...
Some would probably call these moves...wimpy but I'm pretty sure those people probably died by my hands. And if not, they will if we ever meet.
It is a fun setup to play. A real challenge. Curtain death is lurking around every corner. I play a smart game with (the majority of the time) a dedicated group of team players, all of whom I am very proude to be in asosiation with and to call my friends. Most of the time I play the role of point man (drawing the initial enemy fire while the rest of my squad shortly falls in behind me and mops up the leftovers or suckering unwary victims into bad tactical positions) or advanced squad recon (dropping uplinks or gathering intel on enemy positions strong/weak points at the front lines). I do more than my fair share of killing.
Most of the time I run a type two scout, with a repair tool and nano injector. It is a an unrivaled force multiplayer.
It is good to see another dedicated SMG scout.
Cheers |
Rei Shepard
Spectre II
72
|
Posted - 2013.02.16 01:34:00 -
[24] - Quote
Ignoble Son wrote:Roy Ventus wrote:@Ignoble Son :O Another SMG-Scout-Bro...we need a shorter name. SMGer? >.< The few SMGers New Eden has are excellent at what they do, I'm sure. Do you use your agility to support your team or do you just go solo?-á
I find myself doing both. I'll scare some reds into backing into incoming blues just by spraying their shields down from a corner. Or I'll get the enemies attention and drag them over to like two or three blues for them to get gun downed.-á
When I'm by myself I focus heavily on speed and agility. I never try to go head to head but sometimes it be like dat, you know? You get spawned into an assault on your point and you're stuck defending after the first responders got mowed down. Usually I'll just sneak up behind someone and carve em up or I'll speed past them and blaze them in their soft spots and then high tail it out of there...
Some would probably call these moves...wimpy but I'm pretty sure those people probably died by my hands. And if not, they will if we ever meet. It is a fun setup to play. A real challenge. Curtain death is lurking around every corner. I play a smart game with (the majority of the time) a dedicated group of team players, all of whom I am very proude to be in asosiation with and to call my friends. Most of the time I play the role of point man (drawing the initial enemy fire while the rest of my squad shortly falls in behind me and mops up the leftovers or suckering unwary victims into bad tactical positions) or advanced squad recon (dropping uplinks or gathering intel on enemy positions strong/weak points at the front lines). I do more than my fair share of killing. Most of the time I run a type two scout, with a repair tool and nano injector. It is a an unrivaled force multiplayer. It is good to see another dedicated SMG scout. Cheers
SMG is awesome, as a backup when your main gun has run out of ammo, though using it as a main weapon means severely gimping yourself. you can take out around 4-5 people with a 60 mag clip from the AR, but only around 2-3 from the SMG, 2 when spraying & praying, 3 if you aim and its optimum range is in your face.
Not ideal, unless you get lucky.
But i guess its your clone and ISK to waste
Hey look enemies on the other side of the street .....aww shucks Sh** sniper up there ....oooh daym .... Shoot the Lav Driver quick .....ow feck wait ... Heavy incoming, shoot it shooot IT /scout uses Water gun....its not very effective LASER!! ....BLIP ...there goes the scout ...damnit... Shotgun Scout!!! ....Feeling Lucky ?
Like i said, its a good weapon, not Main weapon material and its really a spray & pray weapon.
Btw Ignoble Son, i start to see a pattern here, you want more dodge options while spraying & praying....yeah ....no...
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Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.16 01:34:00 -
[25] - Quote
:3 Yeah. Lol us SMGers are like frontier-men. We're paving the way for future players by experimenting with our fits.
Personally I run a very cheap fit with basic stamina recovery booster and speed boosters. I believe my SMG is actually an advanced version of the Assault. I also have some grenades. I used to have some knives but they didn't help me as much as I wished and ended up being more of a cost than a benefit.
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Ignoble Son
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.02.16 02:06:00 -
[26] - Quote
Rei Shepard wrote:Ignoble Son wrote:Roy Ventus wrote:@Ignoble Son :O Another SMG-Scout-Bro...we need a shorter name. SMGer? >.< The few SMGers New Eden has are excellent at what they do, I'm sure. Do you use your agility to support your team or do you just go solo?-á
I find myself doing both. I'll scare some reds into backing into incoming blues just by spraying their shields down from a corner. Or I'll get the enemies attention and drag them over to like two or three blues for them to get gun downed.-á
When I'm by myself I focus heavily on speed and agility. I never try to go head to head but sometimes it be like dat, you know? You get spawned into an assault on your point and you're stuck defending after the first responders got mowed down. Usually I'll just sneak up behind someone and carve em up or I'll speed past them and blaze them in their soft spots and then high tail it out of there...
Some would probably call these moves...wimpy but I'm pretty sure those people probably died by my hands. And if not, they will if we ever meet. It is a fun setup to play. A real challenge. Curtain death is lurking around every corner. I play a smart game with (the majority of the time) a dedicated group of team players, all of whom I am very proude to be in asosiation with and to call my friends. Most of the time I play the role of point man (drawing the initial enemy fire while the rest of my squad shortly falls in behind me and mops up the leftovers or suckering unwary victims into bad tactical positions) or advanced squad recon (dropping uplinks or gathering intel on enemy positions strong/weak points at the front lines). I do more than my fair share of killing. Most of the time I run a type two scout, with a repair tool and nano injector. It is a an unrivaled force multiplayer. It is good to see another dedicated SMG scout. Cheers SMG is awesome, as a backup when your main gun has run out of ammo, though using it as a main weapon means severely gimping yourself. you can take out around 4-5 people with a 60 mag clip from the AR, but only around 2-3 from the SMG, 2 when spraying & praying, 3 if you aim and its optimum range is in your face. Not ideal, unless you get lucky. But i guess its your clone and ISK to waste Hey look enemies on the other side of the street .....aww shucks Sh** sniper up there ....oooh daym .... Shoot the Lav Driver quick .....ow feck wait ... Heavy incoming, shoot it shooot IT /scout uses Water gun....its not very effective LASER!! ....BLIP ...there goes the scout ...damnit... Shotgun Scout!!! ....Feeling Lucky ? Like i said, its a good weapon, not Main weapon material and its really a spray & pray weapon. Btw Ignoble Son, i start to see a pattern here, you want more dodge options while spraying & praying....yeah ....no...
It is painfully obvious that you have never used a desently skilled SMG. Or well fitted scout.
I'm sporting a 2.04 KDR with 3187 kills and 1566 deaths at the moment and it continues to rise every day. It is nothing big to brag about but I am also in the sh!t 100% of the time.
You play the game your way and I'll play it mine. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.16 02:34:00 -
[27] - Quote
.-. Yeah...I make it work as a main gun. Able to take out 5-6 if I'm going good. |
Zekain Kade
BetaMax.
931
|
Posted - 2013.02.16 04:06:00 -
[28] - Quote
I can do the same damage, if not more damage with a free raven suit, and last longer then any scout.
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Treemugger
I mug trees.
34
|
Posted - 2013.02.16 04:17:00 -
[29] - Quote
It's funny.
After I posted how much better shotguns were, I logged onto Dust and got owned several times by an SMG Scout. GJ, whoever that was.
Still think the shotgun is better, but the SMG is more reliable with its ease-of-aim. You guys keep pioneering because I'm wanting to see how good this is end-game. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
|
Posted - 2013.02.16 04:28:00 -
[30] - Quote
Because the SMG combined with the Scout suit is not a high survivability combo. It is better than CQC with a Sniper rifle, which is why it makes a good secondary weapon on that suit. |
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ImperfectFan514
IMPSwarm Negative-Feedback
51
|
Posted - 2013.02.16 04:28:00 -
[31] - Quote
SMG's used to be just as good if not better than AR's then CCP decided to nerf them. |
Rei Shepard
Spectre II
72
|
Posted - 2013.02.16 11:25:00 -
[32] - Quote
Quote:It is painfully obvious that you have never used a desently skilled SMG. Or well fitted scout.
I'm sporting a 2.04 KDR with 3187 kills and 1566 deaths at the moment and it continues to rise every day. It is nothing big to brag about but I am also in the sh!t 100% of the time.
You play the game your way and I'll play it mine.Twisted
I don't need to skill into SMG to make it work, my KDR is 4.85 with 6692 kills & 1373 deaths, without a team, no support flying solo with Assault & AR/SMG at the frontlines, my funnest moments are breaking teams solo and my best game so far is 51/0 on skirmish and 44/0 on ambush while taking every risk possible to get more kills.
And yeah i know you play it your way, but if we have 16 guys on our team doing it your way, its gonna be a horrible lost game but i guess your on the mindset of "the other guy" will do it properly. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.02.16 13:19:00 -
[33] - Quote
Rei Shepard wrote:Quote:It is painfully obvious that you have never used a desently skilled SMG. Or well fitted scout.
I'm sporting a 2.04 KDR with 3187 kills and 1566 deaths at the moment and it continues to rise every day. It is nothing big to brag about but I am also in the sh!t 100% of the time.
You play the game your way and I'll play it mine.Twisted . And yeah i know you play it your way, but if we have 16 guys on our team doing it your way, its gonna be a horrible lost game but i guess your on the mindset of "the other guy" will do it properly.
You have no concept of team mechanics do you. How about this: we could squad up and you can find out exactly how useless I am. Just let me know and I'll shoot you a message in game. |
Rei Shepard
Spectre II
72
|
Posted - 2013.02.16 15:06:00 -
[34] - Quote
Ignoble Son wrote:Rei Shepard wrote:Quote:It is painfully obvious that you have never used a desently skilled SMG. Or well fitted scout.
I'm sporting a 2.04 KDR with 3187 kills and 1566 deaths at the moment and it continues to rise every day. It is nothing big to brag about but I am also in the sh!t 100% of the time.
You play the game your way and I'll play it mine.Twisted . And yeah i know you play it your way, but if we have 16 guys on our team doing it your way, its gonna be a horrible lost game but i guess your on the mindset of "the other guy" will do it properly. You have no concept of team mechanics do you. How about this: we could squad up and you can find out exactly how useless I am. Just let me know and I'll shoot you a message in game.
It depends really on the team in question.
If its a good team, everything runs smooth and everyone does their part, if its a bad team, you are trusting them blindly to be there when you need em or to take out for say a sniper, if they can't do that, it means theres a hole in your teamwork and someone else needs to cover up that hole. Dragging down the team because you think it was cool to carry an SMG over say an AR witch is better at anything the SMG can do.
Like they say, a chain is only as strong as it weakest link.
I played APB R only with a dedicated team of RL friends, 2 of them i would call aim impaired, they know it, we know it, we joke about it but they keep dying and it reflects on the missions won at the end of the day.
Same team in War Z, except there 4 of my friends started hacking because they couldn't take getting killed too much.
You cannot pretend that teamwork trumps everything and anything if the team itself is flawed from the core, in my group of RL friends that play games, there are only 2 good ones, 1 average and 5 really bad FPS players in it.
Yeah about teaming up, let me know when you use a proper Main weapon instead of a water gun.
(Don't get me wrong if its to save PG or CPU to carry other stuff needed for your playstyle, by all means, use it, but if its to be diffrent or cool) don't
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Ignoble Son
3dge of D4rkness SoulWing Alliance
36
|
Posted - 2013.02.16 15:53:00 -
[35] - Quote
Just got through with a match went 15 and 3 in my logi scout with 1600 WP, victory, number one on the leader board on my team. I consistently place in the top four. I would say that I am doing quite alright.
I also have a A series laser rifle assault fit that I am quite fond of, but I perfer the logi scout roll.
Rei Shepard wrote:Yeah about teaming up, let me know when you use a proper Main weapon instead of a water gun.
Dude, you don't have to make up excuses, just tell the truth, which I am sure would probably go something like:
"Na, dude im to afraid you'll prove me wrong." |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.16 16:17:00 -
[36] - Quote
You don't make sense.
Let me address my actual annoyances here before I get into the meat of it:
We're not toting the SMGs to be cool. Who in their right mind would do that? We love what we can do with the SMG and Scout suit. It actually does help out the whole team even if the SMG isn't as powerful or accurate as the AR. For example, running for points at the beginning of the game. Point hacked, first wave come and I rip em to shreds with a combine use of speed and heavy SMG fire. Second example, rolling with my squad as we cap points. I go ahead of them and scout the area like an actual scout and rip on those who spot me or those who aren't paying attention. Third example, I play guard on a point in a industrial complex. My speed allows me to quickly traverse around, my agility allows me to get to where others couldn't. My SMG? It allows for extreme bursts in a short amount of time so that I can use my knowledge of the surrounding to overtake the enemy.
Now to the meat.
It's illogical to say that us using a SMG is bringing our team down BECAUSE others are actually weak. It's like saying you using an assault rifle is bringing the team down because you aren't doing supportive sniping when it's needed or because right now heavy suppressive fire is needed and you're just lollygagging with your AR or because some logistics is needed and you're just focused on your K/D with an AR.
Not only that but you can only do so much for your team unless you're in a squad with friends/corpmates. Everyone has to adjust. EVERYONE. If you're still sniping when everyone retreated into an urban complex with so much cover that you're getting no headshots, then you need to switch up. If you're assaulting with an AR and you're under constant fire by laser rifles in a closed off area with only one entrance, you need to switch up. If you're running around with a SMG when they're heavies everywhere in a rather clear terrain then you to switch up.
I don't believe most people put their eggs in the same basket. I don't. I have a SMGer fit, a Uplink Runner fit, two assaulter fits, a sniper fit, a logistics fit, and a AV fit.
I tend to use the SMGer and assaulters the most because I'm more inclined to frontline because I have to make up for others. Yes. The SMGer does make up for the weaknesses shown in the frontline rush. *Shrugs* And when I feel that everyone is rushing and it's redundant to run assault, I'll go into AV or sniper, or I'll use my SMGer(it's a multi-purpose assault scout if we're going to be frank) to run around and take down snipers, Red AVs, and any other infantry unit that would be weak against CQC. Why just those that are weak to CQC? Because everyone else is running assault and are taking on the enemy who is most likely a majority of assaulters. It's a suppo |
Rei Shepard
Spectre II
72
|
Posted - 2013.02.16 16:43:00 -
[37] - Quote
Ignoble Son wrote:Just got through with a match went 15 and 3 in my logi scout with 1600 WP, victory, number one on the leader board on my team. I consistently place in the top four. I would say that I am doing quite alright. I also have a A series laser rifle assault fit that I am quite fond of, but I perfer the logi scout roll. Rei Shepard wrote:Yeah about teaming up, let me know when you use a proper Main weapon instead of a water gun. Dude, you don't have to make up excuses, just tell the truth, which I am sure would probably go something like: "Na, dude im to afraid you'll prove me wrong."
I don't really need to prove anything to you, you have your take on how to do thing, i got my take and speak my mind, don't like it, don't post, ill group with you for giggles don't worry.
Quote:Let me address my actual annoyances here before I get into the meat of it:
I did say i like the SMG, but liking it does not make it a primary weapon, whatever the SMG does, the AR does better and i know i switch up aswell, need a heavy forge AV, sure, need a sniper.
Anyways the point of the matter seems to have diluted. |
ratamaq doc
3dge of D4rkness SoulWing Alliance
23
|
Posted - 2013.02.16 18:27:00 -
[38] - Quote
I think the point that is missed here is the Type II 'Logi Scout' fit, which only has 1 weapon slot. It sacrifices the side arm for another equipment slot. Then equipping and injector and rep gun, you've just turned yourself into a really fast (although thin) Logi, that is an asset to your team.
Using an SMG over an AR with this fit gives you several advantages.
-In CQ, if you are smart, you are going to win vs an AR in the majority of suits in that people are running around. This isn't how good 'you' are, this is Math. -Faster reload than an AR -With no AR, you typically won't put yourself in a position of hitting someone from range which often exposes you. -You don't have the range limit of a Shotgun.
There will always be exceptions and fittings that can counter. But rare so far are the Type II's and B's that are so shield heavy that a well skilled SMG can't drain them. This is probably due to the Blueprint type 1's and the AUR A's that has most players armor heavy and slow at the moment. And the rules may change once people catch on to the fact That skilled FPSers in Shield suits are owning them and people actually start spending ISK on their suits.
The SMG kills fast and has, imo, the best ADS in the game. I wasn't a believer either until I took Ign's advice, actually skilled it, and used something other than the Toxin.
If you don't like it, or don't believe it, don't try it. But fact of the matter is there is a viable place for this build on the battle field and I love being in a squad with that build in the right hands.
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Roy Ventus
Foxhound Corporation
172
|
Posted - 2013.02.16 20:23:00 -
[39] - Quote
ratamaq doc wrote:I think the point that is missed here is the Type II 'Logi Scout' fit, which only has 1 weapon slot. It sacrifices the side arm for another equipment slot. Then equipping and injector and rep gun, you've just turned yourself into a really fast (although thin) Logi, that is an asset to your team.
Using an SMG over an AR with this fit gives you several advantages.
-In CQ, if you are smart, you are going to win vs an AR in the majority of suits in that people are running around. This isn't how good 'you' are, this is Math. -Faster reload than an AR -With no AR, you typically won't put yourself in a position of hitting someone from range which often exposes you. -You don't have the range limit of a Shotgun.
There will always be exceptions and fittings that can counter. But rare so far are the Type II's and B's that are so shield heavy that a well skilled SMG can't drain them. This is probably due to the Blueprint type 1's and the AUR A's that has most players armor heavy and slow at the moment. And the rules may change once people catch on to the fact That skilled FPSers in Shield suits are owning them and people actually start spending ISK on their suits.
The SMG kills fast and has, imo, the best ADS in the game. I wasn't a believer either until I took Ign's advice, actually skilled it, and used something other than the Toxin.
If you don't like it, or don't believe it, don't try it. But fact of the matter is there is a viable place for this build on the battle field and I love being in a squad with that build in the right hands.
This.
I actually ran a similiar support fit but it was an AV. The "main weapon" was the Swarm Launcher in the light slot while the "sidearm" was the SMG. In actuality, it was the SMG that was the main weapon and the Swarm Launchers that was a sidearm. Not only was I able to quickly take out vehicles, I could also take down oncoming enemies or enemies who were able to survive the wreckage. I also carried "trip wire" detonators which I used to prepare a safety line for my team at a point.
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crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.16 21:31:00 -
[40] - Quote
EternalRMG wrote:i run smg scout
high five
With skills it's not bad. Think about it, you can equip two of them, no need to reload, R2. If you take the time to put skills into them and get the prototype ones they are actully quite good. They do more damage to Armor than ARs at that level. But you need to be closer range than an AR, like half the range, but range upgrades can help if you really put a lot of points into it and get at least level 3 of the 2nd range skill, you will have a powerful weapon.
Running Heavy double SMG baby , all night long.
\o/ |
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crazy space 1
ZionTCD Legacy Rising
879
|
Posted - 2013.02.16 21:33:00 -
[41] - Quote
Roy Ventus wrote:ratamaq doc wrote:I think the point that is missed here is the Type II 'Logi Scout' fit, which only has 1 weapon slot. It sacrifices the side arm for another equipment slot. Then equipping and injector and rep gun, you've just turned yourself into a really fast (although thin) Logi, that is an asset to your team.
Using an SMG over an AR with this fit gives you several advantages.
-In CQ, if you are smart, you are going to win vs an AR in the majority of suits in that people are running around. This isn't how good 'you' are, this is Math. -Faster reload than an AR -With no AR, you typically won't put yourself in a position of hitting someone from range which often exposes you. -You don't have the range limit of a Shotgun.
There will always be exceptions and fittings that can counter. But rare so far are the Type II's and B's that are so shield heavy that a well skilled SMG can't drain them. This is probably due to the Blueprint type 1's and the AUR A's that has most players armor heavy and slow at the moment. And the rules may change once people catch on to the fact That skilled FPSers in Shield suits are owning them and people actually start spending ISK on their suits.
The SMG kills fast and has, imo, the best ADS in the game. I wasn't a believer either until I took Ign's advice, actually skilled it, and used something other than the Toxin.
If you don't like it, or don't believe it, don't try it. But fact of the matter is there is a viable place for this build on the battle field and I love being in a squad with that build in the right hands.
This. I actually ran a similiar support fit but it was an AV. The "main weapon" was the Swarm Launcher in the light slot while the "sidearm" was the SMG. In actuality, it was the SMG that was the main weapon and the Swarm Launchers that was a sidearm. Not only was I able to quickly take out vehicles, I could also take down oncoming enemies or enemies who were able to survive the wreckage. I also carried "trip wire" detonators which I used to prepare a safety line for my team at a point.
I love it, I love you! Kick ass build. I love using remote mines, and running it with a swarm launcher but treating it like a side arm is brillanrant. My hat off to you sir. I'm goingt to have to run that build :P |
Bojo The Mighty
Bojo's School of the Trades
428
|
Posted - 2013.02.16 21:35:00 -
[42] - Quote
Why so few Scrambler Pistol Scouts? |
Roy Ventus
Foxhound Corporation
181
|
Posted - 2013.03.25 14:46:00 -
[43] - Quote
Bojo The Mighty wrote:Why so few Scrambler Pistol Scouts?
This. I'm going to start playing more with them after I spec into my scout more.
>.> Believe you can do some serious damage with an advanced pistol and good aim and speed.
The fact that you'll be using a pistol instead of something that requires more power also mean you'll have more space for higher-end modules on your fitting :3. Complex Sidearms, shield regulator, and speed modules. *Catches a nosebleed* |
Matticus Monk
Ordus Trismegistus
7
|
Posted - 2013.03.27 17:15:00 -
[44] - Quote
I have a pistol scout as an alternate and it's quite a bit of fun. However, for a newb such as myself, running a relatively low SP character (<1M SP) it's a bit frustrating without adequate profile dampening or shields yet.
Closing the distance to get attacks in can be a major challenge, however I'm sure it's easier than w/ a shotgun scout build since you don't need to get as close. Getting instant kills w/ headshots on lighter armored characters is very nice (typically w/ the breach pistols), however aiming is key.
And it does leave a good deal of CPU/PG for other suit items. |
Garrett Blacknova
Codex Troopers
2165
|
Posted - 2013.03.27 17:54:00 -
[45] - Quote
When I'm running Shotgun Scout, I usually have my SMG as a backup, and I use it pretty often. Not quite every match where I'm playing Scout, but not far short of it either. |
Roy Ventus
Foxhound Corporation
197
|
Posted - 2013.03.27 18:54:00 -
[46] - Quote
Upon the new build, more SMG scouts will come out the dark. This thread will mark my hipster-ness. I was a SMGer before new modules came in.
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