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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
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Posted - 2013.02.08 21:28:00 -
[1] - Quote
Captain Save-a-Hoe wrote:I've noticed that the # of clones doesn't actually go down until you actually just let yourself die. So if you get revived you saved a clone but you're K/D is still affected it seems and your opponent still gets the kill. It's Weird.
So you're saying that you shouldn't get credited with a kill until the downed opponent bleeds out? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
|
Posted - 2013.02.08 21:58:00 -
[2] - Quote
ISK efficiency > KDR
This will become the true measure for recruitment. This isn't saying that high KDR/ high IE are mutually exclusive, just you'll be able to tell who the real tryhards are once we can see IE as a stat.
High KDR with an IE that is 100's of millions in the red and you'll know that they only take AUR gear up against nubs.
Each AUR is worth 150,514.17 ISK (current as of 1653, using the Jita Buy order price for PLEX from http://eve-marketdata.com/price_check.php?type_id=29668 divided by 3500 which is how many AUR you get from converting a PLEX).
This means that the new NEO Dropsuit (costing 90 AUR on the market) is worth 13,546,275.3, yep, 13.5m ISK so each one of those that you lose, you need to kill a whole lot of blueberries in ISK gear to make up the difference just for the cost of the Dropsuit.
KDR < IE |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
|
Posted - 2013.02.08 22:16:00 -
[3] - Quote
Well, I have to say that I can't begrudge you setting goals to strive for, it is something we should all do. I do have to say that I tend to agree with you there, though if you listen to a lot of the talk from L33T PVPers about green killboards, IDK that it will be much different in Dust than it is in Eve.
Goals are a good thing, this will not change the importance of IE as far as recruitment is concerned. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
47
|
Posted - 2013.02.09 04:39:00 -
[4] - Quote
John Surratt wrote:Alaika Arbosa wrote:ISK efficiency > KDR This will become the true measure for recruitment. This isn't saying that high KDR/ high IE are mutually exclusive, just you'll be able to tell who the real tryhards are once we can see IE as a stat. High KDR with an IE that is 100's of millions in the red and you'll know that they only take AUR gear up against nubs. Each AUR is worth 150,514.17 ISK (current as of 1653, using the Jita Buy order price for PLEX from http://eve-marketdata.com/price_check.php?type_id=29668 divided by 3500 which is how many AUR you get from converting a PLEX). This means that the new NEO Dropsuit (costing 90 AUR on the market) is worth 13,546,275.3, yep, 13.5m ISK so each one of those that you lose, you need to kill a whole lot of blueberries in ISK gear to make up the difference just for the cost of the Dropsuit. KDR < IE Actually, no, you missed something. You need to adjust the price between Aurum on the DUST/PSN store and the Aurum into PLEX price to get a grasp of the "EVE cost" of gear. 40k Aurum for $20 (DUST) vs 3500 Aurum for $17ish (EVE). Other than that, spot on. . .
Using the same price, adjusting for 40k AUR to a PLEX (for arguments sake) brings the ISK value of the 90 AUR Neo Dropsuits to 1,185,299.1 per dropsuit. While this is a much more manageable number, it is still a fairly considerable amount of ISK per death to make up. Keep in mind that killing people that possess AUR gear will have a positive effect on your IE too, though if you're also using AUR gear, each kill will simply do more to even the ISK loss of each death. |
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