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iceyburnz
Crux Special Tasks Group Gallente Federation
283
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Posted - 2013.02.04 16:27:00 -
[1] - Quote
The ability to join up with members of your corp either player or npc.
Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts.
Challenges could include:
- Terrain (cliffs, liquids, atmosphere, radiation) - Weather - Claim jumpers (other players, 1 life and your gone though) - Drones - Resources (oxygen, radiation protection, fuel they run out giving a limited time to explore) - Animals - NPC bandits/pirates
Basically a Dust version of planet exploration from Mass Effect 1.
Probably would only be lore viable in Null Sec and Wormhole space.
This could tie into the whole planetary exploitation aspect of low sec/ null. Or could work in tandem with Eve side explorers who could fit an "exploration jump clone bay" which would allow Dust players to ride along or jump when nesscery. Eve players could even put up contracts to look for mineral deposits in return for isk rewards.
Ultimately because it would nice to play dust at a slightly slower pace, exploring the beauty and character of maps (and maybe indulge in planetary flight) without worry about being OMGBBQ'd every other second. |
Jooki Chewaka
Freek Coalition
8
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Posted - 2013.02.04 16:36:00 -
[2] - Quote
Awesome idea. |
Terry Webber
Gothic Wars Consortium
35
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Posted - 2013.02.04 16:38:00 -
[3] - Quote
This seems like a good idea. |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.02.04 16:46:00 -
[4] - Quote
I think it would also be a good way to get close and personal with the lore of eve.
Stuff that doesn't effect the game but you would go "ohh, hmmm thats intresting"
Like terran ruins, Mass graves, odd and puzzling structures made by who-knows.
Eve lore is rich and there is only so many ways to explore it from space.
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Jack Hawthorn
BlueCorp
6
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Posted - 2013.02.04 16:56:00 -
[5] - Quote
Sounds like loads of fun but it might not work with the idea of mercenaries. |
Galrick M'kron
NECROMONGER'S
9
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Posted - 2013.02.04 17:23:00 -
[6] - Quote
And how about exploring dead ship hulks as salvage teams? |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
176
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Posted - 2013.02.04 18:16:00 -
[7] - Quote
Somewhere down the road this would certainly be nice to see. In the mean time I think CCP has bigger fish to fry. |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.02.04 21:57:00 -
[8] - Quote
Jack Hawthorn wrote:Sounds like loads of fun but it might not work with the idea of mercenaries.
Well real world mercs don't just go and fight, they train local militias or they act as escort teams for oil drilling crews in the Libyan desert for example.
Immortal clone soldiers are the perfect survey team for a hostile world, they are expendable, renewable and extreme hardy. Means the big bad corporations don't have to waste thier precious trained staff on potentially lethal endeviours. Mercs just means they'll do anything for money with no real loyalty to any one corp or faction.
They might not strictly be fighting per se, but it is another apllication for tough trained immortal cloned soldiers. |
Coleman Gray
Coalition Of Goverments
47
|
Posted - 2013.02.04 22:25:00 -
[9] - Quote
Well it could be a salvage mission, see if you can find any useable gear left, will you be the lucky guy who finds a proto type dropsuit in repairable condition? or find your long lost gone, the same one you used to storm point C before you died a heroes death. |
Irish Syn
Chernova Industries
123
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Posted - 2013.02.04 22:37:00 -
[10] - Quote
At the very least they could make it so once your corporation controls a district you can go there with your corp and free roam -outside of battle, objectives, and time limits - if not merely to better familiarize yourself with the area and develop tactics in a better sight.
Sure it may seem kind of silly now because there's only a handful of maps and most of you probably know every nook and cranny by now, but in the future where they really begin to open up the enitre EVE Universe this will not be the case. Plus it would be cool since it would create more of a home field advantage: The defending team would get to prepare and strategize first hand and any time as long as they are in control, where as the attacking team would only get the 3-D hologram projector in the war barge a few moments prior to battle.
Then they could eventually work towards you awesome planetary exploration idea adding the AI and salvage and such, but small steps. |
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Andius Fidelitas
Algintal Core Gallente Federation
51
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Posted - 2013.02.05 02:38:00 -
[11] - Quote
This idea has much potential.
After all, war is not just fight fight fight. |
Lonnar
Doomheim
7
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Posted - 2013.02.05 03:10:00 -
[12] - Quote
Galrick M'kron wrote:And how about exploring dead ship hulks as salvage teams?
This could work but only if the ships had fallen out of orbit and crashed on the surface in a salvageable location. |
Lonnar
Doomheim
7
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Posted - 2013.02.05 03:14:00 -
[13] - Quote
+1
I'm very keen on the idea. I know that DUST 514 was initially designed as a MMOFPS game ... but that doesn't mean that all we do is shoot each other to bits.
This idea has much potential ... and I even think the Devs found a post similar to this and intend to work on ways to implement it. Check out the weekly Dev log here https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread If I remember rightly, the most recent post dated 02-01-13 has the mention of a PvE: Salvage type game mode that they want to work on. |
Malefactor 00420
Subdreddit Test Alliance Please Ignore
24
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Posted - 2013.02.05 03:30:00 -
[14] - Quote
I love all of these ideas.
It would be a great chance of pace between battles, and coming into contact with opposing/friendly squads while on a exploratory/resource mission would make it even more fun.
iceyburnz wrote:The ability to join up with members of your corp either player or npc.
Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts.
Challenges could include:
- Terrain (cliffs, liquids, atmosphere, radiation) - Weather - Claim jumpers (other players, 1 life and your gone though) - Drones - Resources (oxygen, radiation protection, fuel they run out giving a limited time to explore) - Animals - NPC bandits/pirates
Basically a Dust version of planet exploration from Mass Effect 1.
Probably would only be lore viable in Null Sec and Wormhole space.
This could tie into the whole planetary exploitation aspect of low sec/ null. Or could work in tandem with Eve side explorers who could fit an "exploration jump clone bay" which would allow Dust players to ride along or jump when nesscery. Eve players could even put up contracts to look for mineral deposits in return for isk rewards.
Ultimately because it would nice to play dust at a slightly slower pace, exploring the beauty and character of maps (and maybe indulge in planetary flight) without worry about being OMGBBQ'd every other second. |
Elitez Gaming
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.02.05 04:35:00 -
[15] - Quote
Sounds like a great idea! It'd be tons of fun teaming up with buddies killing bandits and salvaging items along the way. |
Patoman Radiant
ZionTCD Legacy Rising
53
|
Posted - 2013.02.05 04:56:00 -
[16] - Quote
all the above supported.
It would defiantly add exploration and massive into the MMO (which others MMO's have standard) currently it is a high graphics and futuristic version of World of tanks, every match is a fixed number, and all battles are pretty much that, random matches or corp battles.
To be able to realy explore, would add much to the game.
Think Halo campaign, but.... no linear path. |
Jason Punk
DUST University Ivy League
71
|
Posted - 2013.02.05 05:13:00 -
[17] - Quote
iceyburnz wrote:The ability to join up with members of your corp either player or npc.
Jump in an exploration dropship or ATV and drive around a district looking for mineral deposits, salvage or artifacts.
Challenges could include:
- Terrain (cliffs, liquids, atmosphere, radiation) - Weather - Claim jumpers (other players, 1 life and your gone though) - Drones - Resources (oxygen, radiation protection, fuel they run out giving a limited time to explore) - Animals - NPC bandits/pirates
Basically a Dust version of planet exploration from Mass Effect 1.
Probably would only be lore viable in Null Sec and Wormhole space.
This could tie into the whole planetary exploitation aspect of low sec/ null. Or could work in tandem with Eve side explorers who could fit an "exploration jump clone bay" which would allow Dust players to ride along or jump when nesscery. Eve players could even put up contracts to look for mineral deposits in return for isk rewards.
Ultimately because it would nice to play dust at a slightly slower pace, exploring the beauty and character of maps (and maybe indulge in planetary flight) without worry about being OMGBBQ'd every other second.
I love seeing this stuff. I'll link this up too. Feel free to keep it coming ^^
PvE Disscussion: https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread |
usrevenge2
Subdreddit Test Alliance Please Ignore
64
|
Posted - 2013.02.05 05:16:00 -
[18] - Quote
Iskandar Zul Karnain wrote:Somewhere down the road this would certainly be nice to see. In the mean time I think CCP has bigger fish to fry.
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Coyskurk
3dge of D4rkness SoulWing Alliance
39
|
Posted - 2013.02.05 05:59:00 -
[19] - Quote
Aliens... I want to see three headed reptile bird things with horrifying cries and a bunch of **** like that |
iceyburnz
Crux Special Tasks Group Gallente Federation
283
|
Posted - 2013.02.05 10:51:00 -
[20] - Quote
usrevenge2 wrote:Iskandar Zul Karnain wrote:Somewhere down the road this would certainly be nice to see. In the mean time I think CCP has bigger fish to fry.
I know what you both saying.
Im not suggesting that it happen tomorrow.
I think it wouldn't take that much to impliment at the basic level.
It would simply be an unrestricted map, with very little strucures on it. The main rub, as it were, would be the system needed to find the resources initially. This could be anything from interactive crates, wreckage or some new assets.
I think the important thing is to keep this on ccps radar.
I for one would love to zip around in a drop ship, talk nonses to my squad mates while we are like "omg check that deposit of Isogen 5 on the port side" and then perhaps we spot another resource crew...
Then things get intresting. |
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