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Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.02 17:55:00 -
[1] - Quote
Hey guys,
My idea for a future equipment type, the "Inertial Capacitor", would be a tacticians best friend. Essentially the exact opposite of the Inertia Dampener, the Inertial Capacitor would use similar technology to create an momentary inter-spacial disturbance that would fling its user at high speed in whatever direction it is pointed.
Essentially you would take out the device, hold down R1 until it is charged, and then when you release the button there would be a small burst of blue energy that fires to towards your reticle. This would allow snipers to find creative perches, blitzers to close the distance between them and their target, and infiltrators to leap fortress walls. This could of course be balanced by adjusting stats such as cost, range, charge time, cool-down time, resource requirements, etc. as to avoid making it overpowered.
...So? What do you think?? Feel free to add your own suggestions to this as well |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.02 17:55:00 -
[2] - Quote
Further details:
I whipped up a picture of what this device looked like when I was first picturing it (though it could look like all kinds of things and still work fine)
http://community.us.playstation.com/t5/image/serverpage/image-id/89187i0AA384D1A8931EE4/image-size/original/is-moderation-mode/true?px=-1&v=mpbl-1
This is what it could look like in first person view. The center ring would spin rapidly as you charge it up, pouring glowing streams of energy into a plasma-like ball of sci-fy energy that grows bigger with time until it is fully charged. Then when the device is fired it would unleash a small explosion of inertia-dampener-like energy, somehow manipulating or altering the laws of physics and even space itself for a brief moment that sends the user hurtling through the air in the direction the device was aimed. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.02 18:13:00 -
[3] - Quote
I love this, a lot. +1
Sounds not only useful, but very fun to use. |
CookieStein
G I A N T
62
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Posted - 2013.02.02 19:09:00 -
[4] - Quote
It's a fleshed out version of the Jump Pack request...no to Jet Packs, yes to Jump Packs. +1 |
DeathStalker Synchro
D3ath D3alers RISE of LEGION
24
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Posted - 2013.02.02 19:14:00 -
[5] - Quote
CookieStein wrote:It's a fleshed out version of the Jump Pack request...no to Jet Packs, yes to Jump Packs. +1
Yeah, that'd be awesome. It'd probably resulting in more people comparing this to Planetside 2. Though, that's no reason to ignore this idea. I like the charge part, that should help balance it a bit. |
Chrono Axon
The Triage Elites
1
|
Posted - 2013.02.02 19:15:00 -
[6] - Quote
I think this would be a VERY useful tool for snipers. Not to mention very fun to use. +1 |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.02 19:16:00 -
[7] - Quote
To be honest, even though this seems like fun, I would recommend setting it up to avoid making it one of those abuse-prone tools.
1. There should be a charge time of 1.5-2 seconds for all tiers (Standard, Advanced, and Prototype)
2. Jump distance should increase and noise level should lower as you progress from Standard to Prototype. Perhaps introduce a covert inertial capacitor at level 5 with a proficiency prerequisite that has no noise emitting from it.
3. Trajectory should be ballistic, not controlled mid-flight. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.02 19:50:00 -
[8] - Quote
This has to be my favorite idea for an item that I have ever read on these forums. |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.02 20:28:00 -
[9] - Quote
Maken Tosch wrote:To be honest, even though this seems like fun, I would recommend setting it up to avoid making it one of those abuse-prone tools.
1. There should be a charge time of 1.5-2 seconds for all tiers (Standard, Advanced, and Prototype)
2. Jump distance should increase and noise level should lower as you progress from Standard to Prototype. Perhaps introduce a covert inertial capacitor at level 5 with a proficiency prerequisite that has no noise emitting from it.
3. Trajectory should be ballistic, not controlled mid-flight.
...Actually, this is very much like the way that I pictured it. Kudos! And good idea with the covert version, I hadn't thought of that!
I agree, it should be completely uncontrolled in-air, much more like firing yourself our of a cannon than like a jetpack.
|
Severado Syn
Doomheim
2
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Posted - 2013.02.02 20:28:00 -
[10] - Quote
While it definitely sounds fun I'm not sure it wouldn't break the game. Perhaps if it had a crazy long charge time as not to be abused. |
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Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.02 22:34:00 -
[11] - Quote
Severado Syn wrote:While it definitely sounds fun I'm not sure it wouldn't break the game. Perhaps if it had a crazy long charge time as not to be abused.
I agree. I think this is kind of in line with the forge gun, in that the charge-up time would be what determines if this is over-powered. I mean the forge gun works well due to it's charge-up time, but it too must have sounded overpowered when someone said "let's add this HUGE gun that fires blasts of lightning that can destroy an entire vehicle in one hit!"
Balancing is always key |
Jackof All-Trades
Bojo's School of the Trades
79
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Posted - 2013.02.03 03:05:00 -
[12] - Quote
Just make it lore friendly. Inertia is the ease at which force can accelerate a mass. So how would inertia manipulation propel you? |
Faerghail Verticorda
Cult of the Fluffy Bunny
6
|
Posted - 2013.02.03 04:05:00 -
[13] - Quote
I support this idea.
Although I'd love to see it implemented as a minmatarrian device. Maybe a catapult or a giant rubber band. ;) |
Lightly Salted
Lone Hire
7
|
Posted - 2013.02.03 04:28:00 -
[14] - Quote
Jackof All-Trades wrote:Just make it lore friendly. Inertia is the ease at which force can accelerate a mass. So how would inertia manipulation propel you?
Let me write some flavour text, how's this:
M1-EAE Basic 'Inertial Capacitor'
While technically incorrectly named, the 'Inertial Capacitor' at first glance would justify its misgiven title. Colloquially known as a 'jump jet', it is a bulky but man-portable device, attached to hardpoints on the dropsuit's back. It is a powerful rapid launch system designed to help reach normally inaccessible heights, and to escape unfavourable combat. When coupled with a dropsuit's built-in inertial dampener, heights pose no obstacle to the user.
A basic inertial capacitor operates on a collect-and-launch principle; the source of this misleading name. When triggered, the pack ionises an extremely large volume of the local atmosphere, vacuuming and then compressing it. It then magnetically launches this volume out at an extremely high velocity, effectively propelling the user in the desired direction. Such a system eliminates the burden of carrying fuel reserves as one would with conventional thrusters, but requires large power reserves.
Basic models tremendously drain the dropsuit's power supply before launch; putting the suit into a dangerously low-power state and effectively paralyzing the user until the unit fires off. Advanced models may include more energy-efficient power consumption and intelligent momentum compensators, to allow the unit to be triggered while moving. Covert options do exist, constructed with acoustic damping in mind.
...it's probably not scientifically possible, but SCIENCE FICTION YAY (the super-make-believe kind and not that hardcore stuff anyway) |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2013.02.03 04:35:00 -
[15] - Quote
I support, but offer a correction:
As the Inertial Dampeners we use currently act by eliminating Newton's First Law from the equation, the technology of the Inertial Capacitor will be identical from a physics standpoint - you are still accelerating, just in a different fashion than the other usage. The only difference would be a terrain lock-on and dropsuit motor synch system to ensure that the suit goes in the proper direction once the system is engaged. What this translates to, is that you engage your Inertia Dampener and you simply jump at the target area to use the effect for mobility.
It makes sense to have a system that performs multiple functions when possible, so I support your suggestion. |
Tregar Kerrigan
Subdreddit Test Alliance Please Ignore
36
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Posted - 2013.02.03 06:18:00 -
[16] - Quote
I would also like to say that such a module would have to propel you with the inertia damp effect on, seeing as they are based on the same technology. This prevents you from taking falling damage while using it, which would be an important facet of the mobility function. |
amarrian victorian
Royal Uhlans Amarr Empire
52
|
Posted - 2013.02.03 06:20:00 -
[17] - Quote
already to many snipers in the game, this would just make people want to use them more I would think |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.02.03 14:06:00 -
[18] - Quote
KAGEHOSHI- GÇÅ@KAGEHOSHI1 @CCP_CmdrWang @CCP_Frame @CCP_Praetorian came across this really fun and useful #Dust514 equipment idea, give it a look http://tinyurl.com/ahxgwyv
6h Atli Mar GÇÅ@CCP_Praetorian @KAGEHOSHI1 @ccp_cmdrwang @ccp_frame that is a good idea. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2013.02.03 16:25:00 -
[19] - Quote
amarrian victorian wrote:already to many snipers in the game, this would just make people want to use them more I would think
If the developers were to follow the flavor text posted by Lightly Salted in the post above, this won't be a problem. I hate snipers too, but I like this equipment idea. |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.03 17:48:00 -
[20] - Quote
KAGEHOSHI Horned Wolf wrote:KAGEHOSHI- GÇÅ@KAGEHOSHI1 @CCP_CmdrWang @CCP_Frame @CCP_Praetorian came across this really fun and useful #Dust514 equipment idea, give it a look http://tinyurl.com/ahxgwyv6h Atli Mar GÇÅ@CCP_Praetorian @KAGEHOSHI1 @ccp_cmdrwang @ccp_frame that is a good idea.
They saw this?? COOL! thanks for telling me man, I don't follow twitter so I wouldn't have seen it otherwise |
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Galrick M'kron
NECROMONGER'S
9
|
Posted - 2013.02.03 17:55:00 -
[21] - Quote
This sounds like the "Blink " power from Dishonored. It's a cool idea though, combined with the spiderclone wall climbing device request. |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.03 17:57:00 -
[22] - Quote
amarrian victorian wrote:already to many snipers in the game, this would just make people want to use them more I would think
The main thing this would help snipers do is get to their perches easier, which they can already do pretty well right now, albeit a few seconds to minute slower as they wander around the building looking for a ladder.
On the contrary, this would probably actually make ANTI-snipering easier, as there would be a better alternative to sniping back at him when an assault carrying this equipment could just leap up there and shoot the sucker in the face while he fumbles with his big clunky sniper rifle
So while this would help snipers, along with everyone else, it might actually reduce the sniper problem |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.03 20:02:00 -
[23] - Quote
Also, how does the name for this sound? Can you guys think of any cooler names for this? |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.04 00:47:00 -
[24] - Quote
I whipped up a picture of what this device looked like when I was first picturing it (though it could look like all kinds of things and still work fine)
http://community.us.playstation.com/t5/image/serverpage/image-id/89187i0AA384D1A8931EE4/image-size/original/is-moderation-mode/true?px=-1&v=mpbl-1
This is what it could look like in first person view. The center ring would spin rapidly as you charge it up, pouring glowing streams of energy into a plasma-like ball of sci-fy energy that grows bigger with time until it is fully charged. Then when the device is fired it would unleash a small explosion of inertia-dampener-like energy, somehow manipulating or altering the laws of physics and even space itself for a brief moment that sends the user hurtling through the air in the direction the device was aimed.
I think that this would be a good alternative to jetpacks and jump jets for several reasons:
1) Unlike them, this could be a hand held device like all of the other equipment, and so it would mesh much better with CCP's current customization system and be compatible with all the suits without any modifications to the models or special suit types.
2) It would work in a vacuum
3) It would be incapable of sustained flight (so people couldn't go shotgunning the passengers ourtof dropships and such)
4) Noobs wouldn't be confused by WHY it can fly like they probably would with a jumpjet
5) It would require a certain amount of skill and precision to land where you want without killing yourself
What do think? |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.04 18:00:00 -
[25] - Quote
Added more suggestions for the visual effects and aesthetics below the original post. |
Galrick M'kron
NECROMONGER'S
9
|
Posted - 2013.02.04 18:48:00 -
[26] - Quote
Arron Rift wrote:Also, how does the name for this sound? Can you guys think of any cooler names for this? How about "Charged Movement System"? |
Arron Rift
Commando Perkone Caldari State
73
|
Posted - 2013.02.04 20:34:00 -
[27] - Quote
Galrick M'kron wrote:Arron Rift wrote:Also, how does the name for this sound? Can you guys think of any cooler names for this? How about "Charged Movement System"?
Maybe. I keep thinking of all kinds of names, but none seem to strike that ground of sounding technical yet awesome.
Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2013.02.05 02:42:00 -
[28] - Quote
Maybe "Momentous Momentum Modifier"?
"Inertial Thrust System"? |
Faerghail Verticorda
Cult of the Fluffy Bunny
6
|
Posted - 2013.02.05 07:33:00 -
[29] - Quote
Arron Rift wrote:Also, I think EVE has these things that fling ships at high speeds for travel. Anyone know what those are called? The interstellar ones: Stargate, Jump Bridge, Jump Drive, (Covert) Jump Portal Generator The smaller ones: Acceleration Gate, Warp Drive
If you want to go with the EVE nomenclature you probably should name it something along the lines of "Jump Device". |
Ruyan Aldent
Planetary Response Organisation Test Friends Please Ignore
49
|
Posted - 2013.02.05 07:41:00 -
[30] - Quote
Kind of a small warp drive, so does this mean we will be aloud to warp scramble the people using this like in EVE? |
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