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          Dusters Blog 
          Bragian Order Amarr Empire
  116
  
          
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        Posted - 2013.02.01 21:40:00 -
          [1] - Quote 
          
           
          "Recently, there has been a large outcry regarding the balance of Heavy Armor and other hard to kill unconventional assets on the battlefield, like tanks. We feel like Heavies are fine [save a tad too much damage at 40m+ or so] The real issue is that we need more assets and equipment that are designed to take down heavies, vehicles and address their weaknesses. The real beauty of Dust 514 lies in its customization and ability to attack a problem with multiple solutions.
  While countless threads have correctly pointed out how most players unfamiliar with this game's mechanics try to take on the hard to kill head on and fail miserably, we also think its important to provide more options for engaging assets or personnel that require concentrated fire or equipment dedicated to their destruction."
  read the rest here: http://t.co/eFLDH9uF | 
      
      
      
          
          crazy space 1 
          ZionTCD Legacy Rising
  879
  
          
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        Posted - 2013.02.01 21:44:00 -
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          I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped. | 
      
      
      
          
          Tolen Rosas 
          Kang Lo Directorate Gallente Federation
  37
  
          
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        Posted - 2013.02.01 22:21:00 -
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          good read +1 | 
      
      
      
          
          IRuby Heart 
          DIOS EX.
  330
  
          
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        Posted - 2013.02.01 22:24:00 -
          [4] - Quote 
          
           
          crazy space 1 wrote:I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped.  
  100% Agree   | 
      
      
      
          
          Mavado V Noriega 
          SyNergy Gaming
  2283
  
          
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        Posted - 2013.02.01 23:02:00 -
          [5] - Quote 
          
           
          crazy space 1 wrote:I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped.  
  LOL tanks too fast? HAHAHAHHAHAHAHA
  @Dusters u do know we already have AV proxy mines right? | 
      
      
      
          
          iceyburnz 
          Crux Special Tasks Group Gallente Federation
  283
  
          
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        Posted - 2013.02.01 23:07:00 -
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          I disagree that tanks are over powered.
  The real problem is that players get stuck in a mind set of spawning in the same old assault/AR build over and over. They forget they can have multiple builds for different scenarios.
  More tools to kill tanks will just extinguish tanks from the game. As well as all other vehicles.
  This is a bad thing.
  Players need educated in the use of anti tank weapons and tactics. Solo kill whoring is fine, but if you want to take down a tank you should have to team up with your team mates.
  Its a fricken tank!!! From the future!!!! 
  What do people expect?
  I've never died to a tank and thought. OMG tanks are so OP. Because its a tank. 
  Just my opinion. | 
      
      
      
          
          Disturbingly Bored 
          Universal Allies Inc.
  92
  
          
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        Posted - 2013.02.01 23:08:00 -
          [7] - Quote 
          
           
          Dusters Blog wrote:While countless threads have correctly pointed out how most players unfamiliar with this game's mechanics try to take on the hard to kill head on and fail miserably, we also think its important to provide more options for engaging assets or personnel that require concentrated fire or equipment dedicated to their destruction." read the rest here:  http://t.co/eFLDH9uF 
  Great read, with one exception.
  He mentioned dense urban areas giving people a better opportunity to fight fatties. Dense urban areas would be like KDR Candyland for me.
  Wide-open terrain is where fatties die most. | 
      
      
      
          
          J Lav 
          Lost-Legion
  28
  
          
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        Posted - 2013.02.01 23:25:00 -
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          Disturbingly Bored wrote:
  Great read, with one exception.
  He mentioned dense urban areas giving people a better opportunity to fight fatties. Dense urban areas would be like KDR Candyland for me.
  Wide-open terrain is where fatties die most.
  
  This, This is so true. Choke points in tight terrain are perfect for heavies with mow-down firepower and the armour to warrant fixing them. I am a Logistics player who loves to find me a couple of fatties sitting in a choke point. I can keep them running against a much larger force without too much trouble, and Tanks won't break in since they're so easy to kill. A single militia heavy with a forge gun can usually hold one off if not kill it. Maybe there are more powerful tanks out there than I've been facing, but in that case they are costing way more to put on the field and 2 heavies or a couple of swarm launchers will take one down without too much work.
  As I see it, heavies are way better than tanks, and way cheaper too, with guns that do way more damage. The most common way to take them down is usually with snipers, hence why so many people are camping the hill country and doing nothing for the objective. | 
      
      
      
          
          Scheneighnay McBob 
          Bojo's School of the Trades
  1058
  
          
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        Posted - 2013.02.01 23:31:00 -
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          I think we have enough anti-heavy stuff. Most people are just too stupid to find them. Remote explosives Breach mass drivers Small railguns (their only use) Decent small blasters Shotguns | 
      
      
      
          
          crazy space 1 
          ZionTCD Legacy Rising
  879
  
          
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        Posted - 2013.02.01 23:32:00 -
          [10] - Quote 
          
           
          Mavado V Noriega wrote:crazy space 1 wrote:I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped.  LOL tanks too fast? HAHAHAHHAHAHAHA @Dusters u do know we already have AV proxy mines right?  
  Yeah tanks go from zero to 60 as fast as a sport car, I wasn't talking about top speed. Thanks for luaghing in my face though. | 
      
      
      
          
          gbghg 
          L.O.T.I.S. Legacy Rising
  379
  
          
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        Posted - 2013.02.01 23:34:00 -
          [11] - Quote 
          
           
          you forgot to add LR's to that list, heavy's have literally no defence against an LR at range and it takes them so long to move between cover as well | 
      
      
      
          
          Tolen Rosas 
          Kang Lo Directorate Gallente Federation
  37
  
          
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        Posted - 2013.02.02 02:43:00 -
          [12] - Quote 
          
           
          Mavado V Noriega wrote:crazy space 1 wrote:I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped.  LOL tanks too fast? HAHAHAHHAHAHAHA @Dusters u do know we already have AV proxy mines right?  
  but no one knows how much damage the mines do. must be some kind of secret.
  | 
      
      
      
          
          Prius Vecht 
          Red and Silver Hand Amarr Empire
  15
  
          
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        Posted - 2013.02.02 02:55:00 -
          [13] - Quote 
          
           
          Disturbingly Bored wrote:Dusters Blog wrote:While countless threads have correctly pointed out how most players unfamiliar with this game's mechanics try to take on the hard to kill head on and fail miserably, we also think its important to provide more options for engaging assets or personnel that require concentrated fire or equipment dedicated to their destruction." read the rest here:  http://t.co/eFLDH9uF Great read, with one exception. He mentioned dense urban areas giving people a better opportunity to fight fatties. Dense urban areas would be like KDR Candyland for me. Wide-open terrain is where fatties die most.  
  i dunno. i can get away from heavies when theres lots of cover. they move slow | 
      
      
      
          
          Akira Regendorf 
          Conspiratus Immortalis
  18
  
          
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        Posted - 2013.02.02 03:33:00 -
          [14] - Quote 
          
           
          crazy space 1 wrote:Mavado V Noriega wrote:crazy space 1 wrote:I do think tanks accerate to fast without an afterburner. But if anything I also think they should have more HP. There is a module that gives more acelleration so maybe everyone has it equiped.  LOL tanks too fast? HAHAHAHHAHAHAHA @Dusters u do know we already have AV proxy mines right?  Yeah tanks go from zero to 60 as fast as a sport car, I wasn't talking about top speed. Thanks for luaghing in my face though.   Have you ever seen a tank accelerate in RL? They are way faster than you think, and ungoverned they can easily hit speeds of 70mph | 
      
      
      
          
          thesupertman 
          Better Hide R Die
  15
  
          
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        Posted - 2013.02.02 03:37:00 -
          [15] - Quote 
          
           
          I think the best way to balance dust is to add more weapons and equipment. | 
      
      
      
          
          Prius Vecht 
          Red and Silver Hand Amarr Empire
  15
  
          
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        Posted - 2013.02.03 01:18:00 -
          [16] - Quote 
          
           
          they could still add a few things. | 
      
      
      
          
          Ghost-33 
          ShootBreakStab
  108
  
          
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        Posted - 2013.02.03 01:39:00 -
          [17] - Quote 
          
           
          iceyburnz wrote:Its a fricken tank!!! From the future!!!! 
  What do people expect?  
 
  I expect a futuristic weapon that will kill a futuristic tank in one hit.
  I mean we got those nowadays, and this is the friggin future!!   | 
      
      
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