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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:42:00 -
          [1] - Quote 
 I've seen a lot of rubbish about the HMG being overpowered so I thought, why don't we hold a vote on this?
 
 So, to participate in the vote, sign into your character and click the like button on one of the 4 following posts.
 
 So here it is:
 
 #1: Shorten the Range
 
 #2: Weaken the Power
 
 #3: Both #1 and #2
 
 #4: Don't change it.
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:43:00 -
          [2] - Quote 
 #1 Shorten the Range
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:43:00 -
          [3] - Quote 
 #2 Weaken the Power
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:43:00 -
          [4] - Quote 
 #3 Both #1 and #2
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:43:00 -
          [5] - Quote 
 #4 Don't change it.
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        |  Pimp Hand Strong
 Subdreddit
 Test Alliance Please Ignore
 
 5
 
 
      | Posted - 2013.01.28 08:46:00 -
          [6] - Quote 
 hmmmm, which one do i choose, so many options.
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        |  Bendtner92
 Imperfects
 Negative-Feedback
 
 369
 
 
      | Posted - 2013.01.28 08:47:00 -
          [7] - Quote 
 You can't have a vote on weapon balancing.
 
 Even though some people can look objectively at it, there will always be a lot people screwing up the votings because they vote against the weapon simply because they get killed by it.
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        |  Pimp Hand Strong
 Subdreddit
 Test Alliance Please Ignore
 
 5
 
 
      | Posted - 2013.01.28 08:48:00 -
          [8] - Quote 
 I predict there will be many Alt account votes here, and perhaps a couple fakies as well 0o
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:49:00 -
          [9] - Quote 
 If I could vote on myself, I would vote #4
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        |  Thranx1231
 CowTek
 
 90
 
 
      | Posted - 2013.01.28 08:55:00 -
          [10] - Quote 
 I vote for you to blow it out your Kitten Abused ***.
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 08:56:00 -
          [11] - Quote 
 
 Thranx1231 wrote:I vote for you to blow it out your Kitten Abused ***. 
 lolwut?
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        |  DJINN Marauder
 Hellstorm Inc
 League of Infamy
 
 254
 
 
      | Posted - 2013.01.28 11:09:00 -
          [12] - Quote 
 Option #5 Make the heat up a tad bit faster for both the regular and assault HMG. No other changes
 
 
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        |  Sylvana Nightwind
 Expert Intervention
 Caldari State
 
 60
 
 
      | Posted - 2013.01.28 11:11:00 -
          [13] - Quote 
 Now every single blueberry is going to come to forums and make voting thread about nerf or not to nerf... Great...
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 11:13:00 -
          [14] - Quote 
 
 Sylvana Nightwind wrote:Now every single blueberry is going to come to forums and make voting thread about nerf or not to nerf... Great... 
 If you mean I'm a blueberry, I'm not.
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        |  GarryKE
 Omnispace Trading Company
 
 60
 
 
      | Posted - 2013.01.28 11:19:00 -
          [15] - Quote 
 Maybe stop running at a heavy for a fist fight and you won't feel they're so OP.
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        |  Carrion Davis
 Dirty Kings
 
 0
 
 
      | Posted - 2013.01.28 11:27:00 -
          [16] - Quote 
 I've never used it. I've encountered it many times though.
 
 shorten the range. should deff have more range than a shotgun though.
 
 Most players i've encountered with the gun are slow moving (drawback), but armored like a tank.
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        |  KAGEHOSHI Horned Wolf
 Seraphim Initiative.
 CRONOS.
 
 3064
 
 
      | Posted - 2013.01.28 11:44:00 -
          [17] - Quote 
 #4
 I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially hate the ones who never used HMGs before and yet think you have a reliable opinion on it. You need to have experienced it from both ends to get a full appreciation for both the strengths and weaknesses of both the weapon.
 
 HMGs are powerful, but they have to be equipped on heavies who are very slow, have the highest signature profile of any dropsuit which makes them easy to detect (and easy to take them out from range *hint*), they can't carry any equipment like nanohives to resupply themselves. HMGs are almost unstoppable in their optimal range, just like snipers are almost unstoppable at long range, or shotguns are almost unstoppable at very close range. If you want to beat a HMG user, then don't get close to them, and use an AR, sniper, or laser to kill them from a distance. They are not OP, you just need to exploit their weaknesses and play tactically instead of whining and asking for nerfs.
 Its not some regular light weapon, its a freakin heavy only weapon, its suppose to shred through enemies.
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        |  Garrett Blacknova
 Codex Troopers
 
 1849
 
 
      | Posted - 2013.01.28 12:01:00 -
          [18] - Quote 
 One more vote for #4, and there will be literally 4 times as many votes as ALL the other options combined.
 
 Already have more than 5x the number of votes for any individual nerf suggestion, so that's showing... not much, because there aren't even 20 votes here yet... But a good start.
 
 I'm inclined to say "no" to nerfing a weapon that already struggles against anyone who knows to avoid head-on attacks against heavy weapons.
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        |  Fivetimes Infinity
 Immobile Infantry
 
 1086
 
 
      | Posted - 2013.01.28 12:29:00 -
          [19] - Quote 
 Game balance is not a democracy. You do not have access to the same information CCP does, nor their objectivity. It would be foolish of CCP to either change a weapon or not based on the whims of people more concerned with their own game performance than they are with Dust being as well-made as possible.
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        |  Paran Tadec
 Imperfects
 Negative-Feedback
 
 902
 
 
      | Posted - 2013.01.28 12:38:00 -
          [20] - Quote 
 4
 
 
 KAGEHOSHI Horned Wolf wrote:#4I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially hate the ones who never used HMGs before and yet think you have a reliable opinion on it. You need to have experienced it from both ends to get a full appreciation for both the strengths and weaknesses of both the weapon.
 
 HMGs are powerful, but they have to be equipped on heavies who are very slow, have the highest signature profile of any dropsuit which makes them easy to detect (and easy to take them out from range *hint*), they can't carry any equipment like nanohives to resupply themselves. HMGs are almost unstoppable in their optimal range, just like snipers are almost unstoppable at long range, or shotguns are almost unstoppable at very close range. If you want to beat a HMG user, then don't get close to them, and use an AR, sniper, or laser to kill them from a distance. They are not OP, you just need to exploit their weaknesses and play tactically instead of whining and asking for nerfs.
 Its not some regular light weapon, its a freakin heavy only weapon, its suppose to shred through enemies.
 
 
 Basically, this. STFU and learn how to play.
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        |  Takahiro Kashuken
 Intara Direct Action
 Caldari State
 
 102
 
 
      | Posted - 2013.01.28 12:41:00 -
          [21] - Quote 
 4
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        |  Fox Gaden
 DUST University
 Ivy League
 
 165
 
 
      | Posted - 2013.01.28 12:43:00 -
          [22] - Quote 
 My team was decimated this morning by a guy with an HMG, but it was always the same guy. My conclusion is that we ran into someone who was well equipped and skilled with his weapon of choice.
 
 Spawning in front of an HMG really sucks!
 
 Over all though, the lack of speed and the limited range keep the HMG from being an I Win button. You can flank them, you can avoid them, you can use specialized weapons to take them out, or you can get a few people together and snipe them from cover.
 
 I vote to leave them the way they are.
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        |  Fox Gaden
 DUST University
 Ivy League
 
 165
 
 
      | Posted - 2013.01.28 12:45:00 -
          [23] - Quote 
 
 Bendtner92 wrote:You can't have a vote on weapon balancing.
 Even though some people can look objectively at it, there will always be a lot people screwing up the votings because they vote against the weapon simply because they get killed by it.
 
 You would think so, but as I write this I count 4 votes to nerf and 14 votes to leave them alone.
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        |  Paran Tadec
 Imperfects
 Negative-Feedback
 
 902
 
 
      | Posted - 2013.01.28 12:47:00 -
          [24] - Quote 
 
 Fox Gaden wrote:My team was decimated this morning by a guy with an HMG, but it was always the same guy. My conclusion is that we ran into someone who was well equipped and skilled with his weapon of choice. 
 Spawning in front of an HMG really sucks!
 
 Over all though, the lack of speed and the limited range keep the HMG from being an I Win button. You can flank them, you can avoid them, you can use specialized weapons to take them out, or you can get a few people together and snipe them from cover.
 
 I vote to leave them the way they are.
 
 WTF is this? Someone who gets it?
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        |  Fox Gaden
 DUST University
 Ivy League
 
 165
 
 
      | Posted - 2013.01.28 13:07:00 -
          [25] - Quote 
 Yup, and I have never played Heavy, nor do I plan to in the near future. I am concentrating on Assault, and may dip a bit into sniper. CanGÇÖt do everything if you want to do it well.
 
 HeavyGÇÖs with HMG are a great asset to a team, but they require support from non heavyGÇÖs if they go up against anyone who knows what they are doing. We almost got the bugger this morning when he got separated from his team and someone announced on combs that he was alone. He only survived because of good use of cover (not something you expect from heavyGÇÖs).
 
 Also, I hope this thread acts as a good counter to the inevitable nerf HGM threads. You know that if you put an HMG up against a field of noobs there is going to be carnage unmatched by any other weapon, so Nerf threads are going to happen. Maybe a thread with some balanced discussion about it may help head some of them off, and maybe teach some newbs not to charge the machine guns.
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        |  Tarsious Jones
 Merchants of the Golden Goose
 
 6
 
 
      | Posted - 2013.01.28 14:13:00 -
          [26] - Quote 
 # 4
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        |  semperfi1999
 Internal Error.
 Negative-Feedback
 
 317
 
 
      | Posted - 2013.01.28 14:38:00 -
          [27] - Quote 
 Range is really the only issue. It needs a slight decrease in range....or make the bloom bigger so that the gun isnt as accurate at range.
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        |  C Saunders
 Serenity Prime
 Kraken.
 
 158
 
 
      | Posted - 2013.01.28 19:29:00 -
          [28] - Quote 
 
 semperfi1999 wrote:Range is really the only issue. It needs a slight decrease in range....or make the bloom bigger so that the gun isnt as accurate at range. 
 There not actually that long range though. An AR can out-range them.
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        |  Grims Tooth
 Deadly Blue Dots
 RISE of LEGION
 
 8
 
 
      | Posted - 2013.01.28 21:26:00 -
          [29] - Quote 
 
 KAGEHOSHI Horned Wolf wrote:#4I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially hate the ones who never used HMGs before and yet think you have a reliable opinion on it. You need to have experienced it from both ends to get a full appreciation for both the strengths and weaknesses of both the weapon.
 
 HMGs are powerful, but they have to be equipped on heavies who are very slow, have the highest signature profile of any dropsuit which makes them easy to detect (and easy to take them out from range *hint*), they can't carry any equipment like nanohives to resupply themselves. HMGs are almost unstoppable in their optimal range, just like snipers are almost unstoppable at long range, or shotguns are almost unstoppable at very close range. If you want to beat a HMG user, then don't get close to them, and use an AR, sniper, or laser to kill them from a distance. They are not OP, you just need to exploit their weaknesses and play tactically instead of whining and asking for nerfs.
 Its not some regular light weapon, its a freakin heavy only weapon, its suppose to shred through enemies.
 This. All of this is true. The HMG is a noob stomping machine, but once you know how to tactically fight a heavy they are sitting ducks. In my experience, laser rifles are the best counters to an HMG because they are big slow targets who can't fight at range. There are few things more satisfying than watching an HMG's bullets turn to cotton candy right in front of my face while I melt him with a laser.
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        |  Kovak Therim
 ZionTCD
 Legacy Rising
 
 158
 
 
      | Posted - 2013.01.28 22:09:00 -
          [30] - Quote 
 Stop farming likes by making pointless vote topics, besides the fact it's on a subject that needs to go away.
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