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Oxskull Duncarino
Shadow Company HQ
165
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Posted - 2013.01.26 21:39:00 -
[31] - Quote
Volgair wrote:When face to face (10-25 meters) with a heavy the wrong thing to do is stand still like a sh*t sipping ret*rd. I rarely die to heavy's on my Assault. Not because they cant kill me but because i don't enable their ability to do so easily. This has too change or they will needlessly break the HMG. (Mind you it was better when it was higher damage with more spread. It certainly made for better balance at range.) +1 for the title making me laugh, and I'm in total agreement on your post. |
new hulk
ZionTCD Legacy Rising
49
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Posted - 2013.01.26 21:50:00 -
[32] - Quote
Assault rifles are way to powerful, the hmg shoots a larger bullet and does more damage. And aren't as inaccurate as you think people.
A assault rifle is no accurate at all on fully auto and that's why the American gov. doesn't have fully automatic assault rifles. Only burst. |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2013.01.26 21:51:00 -
[33] - Quote
new hulk wrote:Assault rifles are way to powerful, the hmg shoots a larger bullet and does more damage. And aren't as inaccurate as you think people.
A assault rifle is no accurate at all on fully auto and that's why the American gov. doesn't have fully automatic assault rifles. Only burst.
LOL |
Oxskull Duncarino
Shadow Company HQ
165
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Posted - 2013.01.26 21:59:00 -
[34] - Quote
new hulk wrote:Assault rifles are way to powerful, the hmg shoots a larger bullet and does more damage. And aren't as inaccurate as you think people.
A assault rifle is no accurate at all on fully auto and that's why the American gov. doesn't have fully automatic assault rifles. Only burst. Ok. I think you have it wrong The assault rifle that we have at the moment fires a different projectile than a HMG. The assault rifle fires a plasma bolt that does more damage per round, but the HMG has a rate of fire over 2.5 times the AR, and fires a solid metal slug. I've ran ARs for the last good while and have switched mainly to heavy now and still find the balance to be grand. Although, as the title of this thread says, I haven't had a proper challenge in the suit yet
EDIT: As to the size difference, how can you tell???? |
Scurvy Granger
ZionTCD Legacy Rising
75
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Posted - 2013.01.26 22:07:00 -
[35] - Quote
This thread is epic and oh so true. So many times I run into a Heavy so I duck behind cover only to see 2-5 blueberries(not heavies) run out of cover and straight at the heavy I'm hiding from. Given it presents me the perfect opportunity to flank said Heavy but they didn't all have to dive on their swords just so I could kill that Heavy. |
Scurvy Granger
ZionTCD Legacy Rising
75
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Posted - 2013.01.26 22:10:00 -
[36] - Quote
Sobriety Denied wrote: that's the problem when devs over listen to noobs who suck at the game and most likely will move along to the next game they always think is going to be the game they finally dont suck at, until they get owned in that one, have it nerfed, before moving on again to the next while everyone else is made to suffer with a watered down version of a game because noob cried about it and devs these days are focused on retaining these ppl which is fail in the end you can't please them because there's never enough nerfs in place in their mind.
Can that be classified as a sentence...???
But yes oh so true. |
Vaek Guverdon
Red Rock Outriders Red Rock Consortium
5
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Posted - 2013.01.26 23:49:00 -
[37] - Quote
Scheneighnay McBob wrote:it's funny when HMG heavies try fighting a blaster LAV. The LAV always wins unless it's driven/gunned by blueberries. Unless you put on two complex damage mods on then it will go up in flames as you drive by |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.01.26 23:57:00 -
[38] - Quote
I would also like to see the range drop considerably (not as in a wider cone of bullets, but the range at which bullets can injure a target).
HMG's are beyond ridiculous right now, not sure why CCP decided to give the laser a nerf hammer when HMG's, MD's and blasters are so horribly broken in terms of balance. |
Volgair
Tritan-Industries Legacy Rising
200
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Posted - 2013.01.27 01:49:00 -
[39] - Quote
DJINN leukoplast wrote:I would also like to see the range drop considerably (not as in a wider cone of bullets, but the range at which bullets can injure a target).
HMG's are beyond ridiculous right now, not sure why CCP decided to give the laser a nerf hammer when HMG's, MD's and blasters are so horribly broken in terms of balance.
MD's & LAR's really are not that bad, lets be honest the AR still out performs both of them 2 of 3 engagements. The HMG enables the heavy to perform its role as local area denial. They do so at 3 almost 4 times the cost of an Assault, Scout or Logi. Please read the rest of the thread. A lot of constructive things have been said. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
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Posted - 2013.01.27 20:13:00 -
[40] - Quote
DJINN leukoplast wrote:I would also like to see the range drop considerably (not as in a wider cone of bullets, but the range at which bullets can injure a target).
HMG's are beyond ridiculous right now, not sure why CCP decided to give the laser a nerf hammer when HMG's, MD's and blasters are so horribly broken in terms of balance.
Troll fail.
With all due respect let me add something far more constructive than your post: Shut up.
I am reall tired of forum whiners with no actual argument. Come back when you have a constructive post to add to the conversation.
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