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Sev Alcatraz
Tritan-Industries Legacy Rising
185
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Posted - 2013.01.23 12:32:00 -
[1] - Quote
Missile turrets as they are resemble more of a dumb fire rocket launcher.
MISSILES -guided and almost always hit there target -area denial weapon
current missiles (rpg launcher) -90 degree cone of where they would possibly hit -un-guided -affects a small area 2.5 meters with 104 splash (prototype rocket launchers)
to fix the current problems with rocket launchers to make them more like missile launchers there needs to be a few things done to them.
-make them guided and keep everything the way it is except for the fact you can lock-onto your target and hit with precision effectively making a rocket a missile
-increase the splash radios and damage to make them worth using if not you might as well remove them
-fully automatic missile launcher with a 10 round per minute fire rate and an over heat/ reload with increased splash radios and damage
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SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2013.01.23 12:35:00 -
[2] - Quote
Sev Alcatraz wrote:Missile turrets as they are resemble more of a dumb fire rocket launcher.
MISSILES -guided and almost always hit there target -area denial weapon
current missiles (rpg launcher) -90 degree cone of where they would possibly hit -un-guided -affects a small area 2.5 meters with 104 splash (prototype rocket launchers)
to fix the current problems with rocket launchers to make them more like missile launchers there needs to be a few things done to them.
-make them guided and keep everything the way it is except for the fact you can lock-onto your target and hit with precision effectively making a rocket a missile
-increase the splash radios and damage to make them worth using if not you might as well remove them
-fully automatic missile launcher with a 10 round per minute fire rate and an over heat/ reload with increased splash radios and damage
No.
But I like the idea of vehicles having "lock on" weapons. |
Sgt Kirk
ZionTCD Legacy Rising
347
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Posted - 2013.01.23 12:38:00 -
[3] - Quote
Missile. (n) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive. |
Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.23 12:52:00 -
[4] - Quote
Sgt Kirk wrote:Missile. (n) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive.
Terms evolve, and in the context of modern warfare the convention is:
Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead.
You won't find any army manuals describing a missile as a rock thrown with the aid of a sling. |
OgTheEnigma
Seraphim Initiative. CRONOS.
90
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Posted - 2013.01.23 13:10:00 -
[5] - Quote
Skihids wrote: Terms evolve, and in the context of modern warfare the convention is:
Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead.
You won't find any army manuals describing a missile as a rock thrown with the aid of a sling.
And Dust is set 20,000 years in the future. Maybe terms have evolved again. |
Sgt Kirk
ZionTCD Legacy Rising
347
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Posted - 2013.01.23 13:40:00 -
[6] - Quote
Skihids wrote:Sgt Kirk wrote:Missile. (n) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive. Terms evolve, and in the context of modern warfare the convention is: Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead. You won't find any army manuals describing a missile as a rock thrown with the aid of a sling. You defeated yourself with your own reply. |
Mark Crusader
Much Crying Old Experts
8
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Posted - 2013.01.23 14:48:00 -
[7] - Quote
We have guided missiles in the form of Swarm Launchers, so I see no reason why we shouldn't have vehicle mounted variations. If implemented this way, the function of the current launchers could be replaced with Artillery and Mass Driver turrets (Minmatar weapon systems).
However, adding more guided weapons MUST coincide with the introduction of countermeasures such as flare/chaff and active missile jammer modules. |
Skihids
Tritan-Industries Legacy Rising
968
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Posted - 2013.01.23 15:00:00 -
[8] - Quote
Sgt Kirk wrote:Skihids wrote:Sgt Kirk wrote:Missile. (n) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive. Terms evolve, and in the context of modern warfare the convention is: Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead. You won't find any army manuals describing a missile as a rock thrown with the aid of a sling. You defeated yourself with your own reply.
Using your logic we can describe your pistol as a missile if you throw it at a red dot. An overly broad definition is a useless definition. |
Shouper of BHD
Better Hide R Die
37
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Posted - 2013.01.23 15:01:00 -
[9] - Quote
I saw a video by CCP not to long ago where the Large Missle Turret locked on, it was the same build when you carried 2 nova knives so it was recent. |
Shouper of BHD
Better Hide R Die
37
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Posted - 2013.01.23 15:09:00 -
[10] - Quote
Also one of the missle small turets says "dumb missles" rockets pretty much so maybe they intend some to be rockets and others to be missles. |
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M3ATWAD
Pink Fluffy Bounty Hunterz RISE of LEGION
0
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Posted - 2013.01.23 16:04:00 -
[11] - Quote
SoTa PoP wrote:Sev Alcatraz wrote:Missile turrets as they are resemble more of a dumb fire rocket launcher.
MISSILES -guided and almost always hit there target -area denial weapon
current missiles (rpg launcher) -90 degree cone of where they would possibly hit -un-guided -affects a small area 2.5 meters with 104 splash (prototype rocket launchers)
to fix the current problems with rocket launchers to make them more like missile launchers there needs to be a few things done to them.
-make them guided and keep everything the way it is except for the fact you can lock-onto your target and hit with precision effectively making a rocket a missile
-increase the splash radios and damage to make them worth using if not you might as well remove them
-fully automatic missile launcher with a 10 round per minute fire rate and an over heat/ reload with increased splash radios and damage
No. But I like the idea of vehicles having "lock on" weapons.
lock on weapons take skill out of the game, we already have lol swarm launchers |
Sev Alcatraz
Tritan-Industries Legacy Rising
185
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Posted - 2013.01.24 00:01:00 -
[12] - Quote
it's the future not world war 1, we have the biotechnology to guide a bloody missile to it's target.
A large proto missile turret does 104 splash with a 2.5 meter radios and a 90 degree cone of there these four "missiles" could possibly go, unless they fly in a pinpoint line from sabo to target then they are rockets not missiles.
Ever skill into missile turrets? I have after the nerf it was literally like lobbing pillows at red dots, You could chase a missile tank away with a mass driver or an assault rifle, if i pay 450,000 for a missile launcher i expect it to kill everything that gets in my way, not stand there and laugh while the missiles fly by the red dot. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
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Posted - 2013.01.24 01:17:00 -
[13] - Quote
Missile Turrets got nerfed severely they do need to be looked at again, but i'd hate to see them return to their previous level of pwnage, especially with many tankers having a perverse desire to sit up on hills and spam at infantry. |
Sev Alcatraz
Tritan-Industries Legacy Rising
185
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Posted - 2013.01.24 01:20:00 -
[14] - Quote
when we get bigger maps sitting up on hills will become irreverent and pointless |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2013.01.24 02:24:00 -
[15] - Quote
The hav is described as able to fill aa role, a lock-on missile that can only target a locked vehicle and useless vs infantry could be a viable option. It would need to rely on small turret gunner for anti-infantry defense. Damage abvout like swarm but longer range to lock on, similar to rail vs forge.
In New Eden, a missile is a long range lower damage weapon and a rocket is a short range faster rate of fire. Both are guided in EvE, but missiles have better guidance in background.
In real life guided missile don't always hit. For example, Aim-9 sidewinder missiles hit about 15% of time in 1960's, improved to around 60% in late 1980's. This is part of why Russian fighters often fired missiles in pairs, 60% each with 2 missiles is 84% chance of at least one hit. |
Tregar Kerrigan
Subdreddit Test Alliance Please Ignore
36
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Posted - 2013.01.24 02:39:00 -
[16] - Quote
OgTheEnigma wrote:Skihids wrote: Terms evolve, and in the context of modern warfare the convention is:
Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead.
You won't find any army manuals describing a missile as a rock thrown with the aid of a sling.
And Dust is set 20,000 years in the future. Maybe terms have evolved again.
Terms have evolved. Look to the lore, and you see that in the EVE universe rockets are unguided, high payload, fast firing weapons, while missiles are just that, guided missiles with longer range, more accuracy, but lower damage.
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