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new hulk
ZionTCD Legacy Rising
49
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Posted - 2013.01.19 08:07:00 -
[1] - Quote
All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen. |
Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2013.01.19 08:11:00 -
[2] - Quote
Get ready for every brown-nosing Imperfect coming in to hate on you for making an insult on their best troll friend.
Inb4lock |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2013.01.19 08:12:00 -
[3] - Quote
Im a super sayian
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Leviticus Krauthammer
Crux Special Tasks Group Gallente Federation
26
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Posted - 2013.01.19 08:15:00 -
[4] - Quote
Grabbing popcorn |
new hulk
ZionTCD Legacy Rising
49
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Posted - 2013.01.19 08:22:00 -
[5] - Quote
I'm serious about this post and someone told me to calm down that next build the heavies are getting buffed lol run. Imps run. |
Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
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Posted - 2013.01.19 08:23:00 -
[6] - Quote
Leviticus Krauthammer wrote:Grabbing popcorn
I plan to just sit back and watch this one however I do somewhat agree with hulk besides if you really wanted to **** off the imperfects just point out how weak they are without thier ARs and HMs and then watch the fireworks
Now that would really get them worked up hell lets pick on hellstorm while we are at it as it would seem they are becoming another STB corp as I'm seeing alot of them driving around in tanks
:P :P :P :P :P
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Tailss Prower
Pro Hic Immortalis RISE of LEGION
26
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Posted - 2013.01.19 08:24:00 -
[7] - Quote
new hulk wrote:I'm serious about this post and someone told me to calm down that next build the heavies are getting buffed lol run. Imps run.
I'm a sniper I'm good I'd see thier slow ass before they even get near me
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Gunner Nightingale
Internal Error. Negative-Feedback
215
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Posted - 2013.01.19 08:30:00 -
[8] - Quote
No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. |
Enji Elric
Matari Combat Research and Manufacture Inc. Zombie Ninja Space Bears
176
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Posted - 2013.01.19 10:31:00 -
[9] - Quote
what I don't understand is the hatred for zitro... he isn't the only mag QQer here, there are quite a few tbh... but what I'm most surprised about is I'm not seeing anyone step back and think... when we go open beta and so on there will be a whole mess of people comming over.
I I wonder if dust will still be a ccp forum or a sony forum, you know half_way ran by playstation all star community people like plymco ...
My point is get the F over it and realize it will be worse QQing going on once we get all the people from open beta and beyond |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.01.19 12:52:00 -
[10] - Quote
Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things.
here is your intelligent counter response you were looking for
grenades --- dont get so close lasers --- dont get so far away
or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming.
i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING.
i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal
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Yay Adski
Imperfects Negative-Feedback
133
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Posted - 2013.01.19 13:28:00 -
[11] - Quote
charlesnette dalari wrote:
i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING.
i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal
If only we could have the suit hp back Starting to feel more and more like a generic shooter. I miss the days of having to actually try and outsmart someone in a proto suit whilst I'm in lower end gear. Alas that'll never happen though as people seem to think 2mill sp and 100k isk more is fine for an extra slot or 2. |
SuperSaiyan4 Gogeta
Sanmatar Kelkoons Minmatar Republic
9
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Posted - 2013.01.19 13:38:00 -
[12] - Quote
charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal And that's what 2 wise men once said....+6.8 |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.01.19 13:52:00 -
[13] - Quote
Does this include the RPG swarm launcher? Those were the days... |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.19 14:06:00 -
[14] - Quote
charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal
Answer to nades: Avoiding CQC is simply not an option, yes lets all play at a safe comfortable distance and never go after objectives, or clear out areas that simply dont have clear LOS so you have to fight CQC.
Answer to LR: yes by all means stay in nades/sidearm range insteasd. No in reality LR are a 100% accurate continously firing increasing damage weapon with ZERO drawbacks, sorry sucks at range and when it gets hot the clip is almost empty are not proper or intelligent arguments. Mechanics are broken simple as that. LR's beam can track through objects, around objects and can be swept as a light saber from any effective range the only hard counter to it is a counter snipe which even then unlike the LR can be dodged. Getting in close WOW mkay good luck, if you manage to pull it off the LR user simply and plainly sucks.
Good day. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
|
Posted - 2013.01.19 14:35:00 -
[15] - Quote
Gunner Nightingale wrote:charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal Answer to nades: Avoiding CQC is simply not an option, yes lets all play at a safe comfortable distance and never go after objectives, or clear out areas that simply dont have clear LOS so you have to fight CQC. Answer to LR: yes by all means stay in nades/sidearm range insteasd. No in reality LR are a 100% accurate continously firing increasing damage weapon with ZERO drawbacks, sorry sucks at range and when it gets hot the clip is almost empty are not proper or intelligent arguments. Mechanics are broken simple as that. LR's beam can track through objects, around objects and can be swept as a light saber from any effective range the only hard counter to it is a counter snipe which even then unlike the LR can be dodged. Getting in close WOW mkay good luck, if you manage to pull it off the LR user simply and plainly sucks. Good day. Maybe the answer for you is to just stay in the MCC for the whole match,then you'll be in the perfect range to never get killed.
I agree that the LR needs more of a drawback with overheating,but the rest of your argument sounds like you just are p!ssed every time you die. |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.19 15:08:00 -
[16] - Quote
Th3rdSun wrote:[
Answer to nades: Avoiding CQC is simply not an option, yes lets all play at a safe comfortable distance and never go after objectives, or clear out areas that simply dont have clear LOS so you have to fight CQC.
Answer to LR: yes by all means stay in nades/sidearm range insteasd. No in reality LR are a 100% accurate continously firing increasing damage weapon with ZERO drawbacks, sorry sucks at range and when it gets hot the clip is almost empty are not proper or intelligent arguments. Mechanics are broken simple as that. LR's beam can track through objects, around objects and can be swept as a light saber from any effective range the only hard counter to it is a counter snipe which even then unlike the LR can be dodged. Getting in close WOW mkay good luck, if you manage to pull it off the LR user simply and plainly sucks.
Good day. Maybe the answer for you is to just stay in the MCC for the whole match,then you'll be in the perfect range to never get killed.
I agree that the LR needs more of a drawback with overheating,but the rest of your argument sounds like you just are p!ssed every time you die.[/quote]
yea because that's exactly how i feel how dare ppl kill me, NVM that im a logibro and dying comes with the territory. Heck i have to fight the urge to sacrifice my body to cap an objective or go out of my way to make sure my team is flush with hives and rep or kill enemies.
Sorry but nade spam is out of control anyone who thinks otherwise must be a LR/Sniper user or simply plays at a comfortable distance too AFRAID of wet work.
2s timer absolutely broke the game, people don't even switch to their sidearm when clip is gone on primary, almost universally everyone panic nades, not ONE BUT TWO nades in QUICK SUCCESSION, and b/w the 2s timer and the absolute dumbfounding physics of grenade skipping there simply is no avoiding them. Ive said it plenty of times but i'll repeat myself nades in CQC is a VALID TACTIC. But it SHOULD NOT BE A PANIC BUTTON, it should require cooking to achieve that effect. PERIOD! I use MD so im not unsympathetic to explosive damage or its utility at all. JUST want a little element of SKILL INVOLVED.
Frankly they need to simply reduce militia down to 1 nade per person and then either increase capacity every other level of grenadier allowing a total of 4 or simply create a seperate skill for grenade carrying capacity. If people skill into nades i have no issue with this.
But frankly even that is a bit unnecessary the ONLY fix nades HAVE TO HAVE is 4-5s delay unless COOKED. I think making them selectable equipment or cyclable through quick swiiching Primary-->Secondary-->Nade is a bit excessive and unnecessarily crippling.
I die a LOT, I sacrifice Half million tanks simply to shut other tanks down and not think twice. It's just my style i'll take one for the team if i have to, but its about BALANCE.
Don't worry though i might switch out my flux nades today for FUSED locus nades and sit on a perch with my gauged hives and PUMMEL any FOOL that enter my LOS just to prove my point. Oh and if you think you're safe behind that wall or any distance you are simply WRONG, I WILL HUNT YOU DOWN and CLOSE THE GAP.
Why don't you take a look at some of my post as Gunner VIsari and you see i make suggestions that HURT ME as much as they help me. Sorry you're too blind to recognize that.
Im done with this guy (joe pesci accent and attitude).
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Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.19 15:11:00 -
[17] - Quote
So, how bout them Bears? |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.19 15:23:00 -
[18] - Quote
Dr Debo Galaxy wrote:So, how bout them Bears?
eff the BEARS. |
High Commander' Rhnz
Royal Uhlans Amarr Empire
18
|
Posted - 2013.01.19 15:32:00 -
[19] - Quote
new hulk wrote:All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen.
Firstly, Zitro does not even play MAG LOL.
Secondly, COD is a good game based on map control, and is arguably one of the best twitch shooters around. Unlike DUST, your holy Game, COD does a lot of things right. Good mechanics, good sights, and a fun filled environment. Sadly I cannot say the same about DUST.
Dust to me just feels...um Half ASSED. Really nothing seems on par with a real AAA game
FYI expect to see a HMG nerf |
Groza Tragediya
Opus Arcana Orion Empire
72
|
Posted - 2013.01.19 15:38:00 -
[20] - Quote
Lol |
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Leviticus Krauthammer
Crux Special Tasks Group Gallente Federation
26
|
Posted - 2013.01.19 15:43:00 -
[21] - Quote
High Commander' Rhnz wrote:new hulk wrote:All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen. Firstly, Zitro does not even play MAG LOL. Secondly, COD is a good game based on map control, and is arguably one of the best twitch shooters around. Unlike DUST, your holy Game, COD does a lot of things right. Good mechanics, good sights, and a fun filled environment. Sadly I cannot say the same about DUST. Dust to me just feels...um Half ASSED. Really nothing seems on par with a real AAA game FYI expect to see a HMG nerf
Why is there an expectation to a HMG nerf? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2013.01.19 15:54:00 -
[22] - Quote
new hulk wrote:All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen.
This is the same kid that called me gay assuming I used a M+KB. Hate to break it to you, but i've never used a M+KB. Secondly, This game was much more balanced back in Replication gear vs gear the way it should have been. If this game loses playerbase it's because CCP allowed too many scrubs to nerf their game into the POS we have now. DUST used to be a thinking mans game where you had to over come SP and gear by using your head, but now it's a mindless poormans version of MAG/Halo/BF/COD. |
Daxos Cavaletto
IMPSwarm Negative-Feedback
74
|
Posted - 2013.01.19 16:36:00 -
[23] - Quote
xprotoman23 wrote:new hulk wrote:All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen. This is the same kid that called me gay assuming I used a M+KB. Hate to break it to you, but i've never used a M+KB. Secondly, This game was much more balanced back in Replication gear vs gear the way it should have been. If this game loses playerbase it's because CCP allowed too many scrubs to nerf their game into the POS we have now. DUST used to be a thinking mans game where you had to over come SP and gear by using your head, but now it's a mindless poormans version of MAG/Halo/BF/COD.
I quote this from the Bible of Scrubdom
"Ye bad player that doesn't know it, shall post upon the forums threads to QQ. Call out thy slayers for slaying and that their words should not be heeded. For the slayer is strong and the scrub is weak. Drive the slayers from the game and you and your fellow scrubs shall inherit it." So says the scrublord |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.19 16:38:00 -
[24] - Quote
Daxos Cavaletto wrote:xprotoman23 wrote:new hulk wrote:All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base.
And also if you wanna listen to him take out all the others except assault and make a knock off cod which zitro is use too so just ow down to him he was a scrub until he cried wolf and it seems you listen. This is the same kid that called me gay assuming I used a M+KB. Hate to break it to you, but i've never used a M+KB. Secondly, This game was much more balanced back in Replication gear vs gear the way it should have been. If this game loses playerbase it's because CCP allowed too many scrubs to nerf their game into the POS we have now. DUST used to be a thinking mans game where you had to over come SP and gear by using your head, but now it's a mindless poormans version of MAG/Halo/BF/COD. I quote this from the Bible of Scrubdom "Ye bad player that doesn't know it, shall post upon the forums threads to QQ. Call out thy slayers for slaying and that their words should not be heeded. For the slayer is strong and the scrub is weak. Drive the slayers from the game and you and your fellow scrubs shall inherit it." So says the scrublord
The SCRUB is strong in this one better test hateridian levels he may be the chosen one |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2013.01.19 16:39:00 -
[25] - Quote
@OP:
Even though you might have a point to make, it's pretty much lost behind the namedropping.
Besides, targeting other beta players on the forums is in violation to forum rules, I believe. |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.01.19 16:45:00 -
[26] - Quote
Noc Tempre wrote:Does this include the RPG swarm launcher? Those were the days...
yep i actually thought the swarms at feet was funny and with the old strafe speed you could still outfight them with skill.
i loved how much more communication there was simply because the game required teamwork. its becoming a solo lone wolf's dream.
i remember when someone yelling heavy at B caused fear and required strategy/teamwork to kill them. i never played heavy back then but loved the challenge of killing walking tanks. they now are fat slobs. i put a heavy down the other night with one single burst shot to the head and felt cheated remembering the good old days.
the game is becoming Battlefield3 in space instead of Eve on planets. Too much balance IMHO creates BORING and is why i was playing dust instead of BF3 it was so "balanced" it quickly became boring. Dust is starting to feel more like BF3 everyday. in some ways that's good (hit detection etc) in others it hurts the long term prospects for the game.
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.19 19:09:00 -
[27] - Quote
charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal
What you're saying may sound like it makes sense but it isn't practical. You're telling people not to get close...well, if everyone is spamming grenades how are we supposed to cap objectives. Not to mention, people spawning all around you...Or, worst yet, these new maps encasing all of the letters together in close quarter combat.
Plus, on manus peak.....you're saying don't stay too far away from lasers lol. When the person with the laser is making sure that he is far away from everyone. You will not be able to close the gap between you two in order to kill him. You will have to run away and try another route. Or, hope that someone draws his attention away from you hiding behind cover because he has you pinned.
Am I asking for a nerf for grenades or lasers....no. But don't post "counters" like those as if they were that simple. |
charlesnette dalari
Creative Killers
159
|
Posted - 2013.01.19 21:23:00 -
[28] - Quote
Gunner Nightingale wrote:charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal Answer to nades: Avoiding CQC is simply not an option, yes lets all play at a safe comfortable distance and never go after objectives, or clear out areas that simply dont have clear LOS so you have to fight CQC. Answer to LR: yes by all means stay in nades/sidearm range insteasd. No in reality LR are a 100% accurate continously firing increasing damage weapon with ZERO drawbacks, sorry sucks at range and when it gets hot the clip is almost empty are not proper or intelligent arguments. Mechanics are broken simple as that. LR's beam can track through objects, around objects and can be swept as a light saber from any effective range the only hard counter to it is a counter snipe which even then unlike the LR can be dodged. Getting in close WOW mkay good luck, if you manage to pull it off the LR user simply and plainly sucks. Good day.
Last time i played dust (yesterday) theres not much forced CQC. you consider open area CQC?
There really is the biomass map that is CQC but the rest of the maps are primarily open so what you are trying to say is that is your play style. the fact that you like to engage your enemy close is a CHOICE. if you are INSIDE a closed area that is CQC on the other hand if you engage your enemy at close range on a wide open map then you chose to. if you have no walls around you then you are CHOOSING to engage up close and if you then get killed by a grenade its because you used the incorrect tactic for that engagement.
Does that mean the game is broken ? no. again if you keep getting killed by grenades dont get so close.
Also show me any any time you dodged a sniper bullet. its not possible. the hit is instant there is no travel time or bullet drop. if that sniper pulls the trigger and you are in his sight when he pulls it and the reticle is red you cant dodge it period end of story. the only way you dont get hit is if due to hit detection error. this FACT can be verified with a simple forum search.
i have many times killed LR users by using a mixture of TACTICS. you say if i am able to kill them by getting up close that means they suck well then there must be a bunch of terrible LR users cause i do it all the time or i use my own LR or sniper rifle or TAC AR on them depending on the situation and whether i have backup or not and the best weapon for the situation. GUESS what if i dont have the best dropsuit or weapon to engage a player with a LR i DONT. until i do have what i need i stay away from him/her once again a CHOICE.
have i been killed by grenades and LR yes of course but probably not as much as you since i make different choices of how when and where to engage enemies based upon the whole situation.
the fact that you think a single player should be able to immediately neutralize any other player with any weapon they happen to have fitted is the reason this game will fail if it continues to cater to this mentality. i want a unique game that requires skill, teamwork and brains not what you want a boring same old shooter that requires no thought about tactics.
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charlesnette dalari
Creative Killers
159
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Posted - 2013.01.19 21:33:00 -
[29] - Quote
Ydubbs81 RND wrote:charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal What you're saying may sound like it makes sense but it isn't practical. You're telling people not to get close...well, if everyone is spamming grenades how are we supposed to cap objectives. Not to mention, people spawning all around you...Or, worst yet, these new maps encasing all of the letters together in close quarter combat. Plus, on manus peak.....you're saying don't stay too far away from lasers lol. When the person with the laser is making sure that he is far away from everyone. You will not be able to close the gap between you two in order to kill him. You will have to run away and try another route. Or, hope that someone draws his attention away from you hiding behind cover because he has you pinned. Am I asking for a nerf for grenades or lasers....no. But don't post "counters" like those as if they were that simple.
the funny thing here is you are saying my suggestions are not practical and yet you in your second paragraph lay out some excellent tactics for dealing with lasers that dont involve a nerf.
thing is that those tactics would require forethought and teamwork. unfortunately most of the whiners asking for nerfs would rather have rock paper scissors but they want the rocks and scissors made of the same material as the paper so they can not have to think or work together.
well not me i want rock made of rock and scissors made of steel and paper made of paper.
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ChargersGirlLuvsDP
Osmon Surveillance Caldari State
49
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Posted - 2013.01.19 21:40:00 -
[30] - Quote
They were scrubs and opportunists who hid on sver in MAG. Now they're scrubs and opportunists who hide behind HAVs and $$AR's.
Everytime you die, you lose real life cash.
Everytime I die, I lose ether, nothing, nada, squat. |
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Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.19 22:05:00 -
[31] - Quote
4 letter map, team hold C, D and CRU, LR's at table top and perhaps we'll add 2 more around the towers and roof. Can we beat this with tactics of course, does that mean that the LR isnt doing damage faster and deadlier than it should no. Am i forced to engage an enemy in CQC if i want to capture C or D or well anything that requires a hack YES. Go ahead capture C clear out every player from a distance because its so WIDE OPEN with CLEAR LOS everywhere right? Oh i know i should have gotten out my LR and spammed them inside the building forcing them out, or sniper fire and pin them down but then wait i need to sweep them up hmmm i know i'll use hmgs and ARs, oh darn they went under the pipe, oh wow looks like they swept around the trucks and oh wait is that a nade thrown from the trucks at C to the top of the table top or to the supply depot in front of B, better get behind that wall, oh wait more nades.
Sigh, this btw isnt even an annoyance or something i need to QQ over. I can handle it just fine, SMH that you ASSUME that I die a lot from LR's or Nades and that's why i complain, i must die from MD's and flux too a lot since ive made suggestion on those weapons(oh wait i use those...derp). Man getting one hitted by the snipers is a real pain nerf snipers i must have said that oh wait i didnt since they can kill me unless its specced up sniper rifle even then most cant.
Yes use tactics get good scrub i must do these things im such a terrible player i have so much bias against things that kill me i have absolutely no way of removing cognitive/association/lead time bias from my analytical assessment of weapons that i both use and have used against me.
Yes by all mean tell me that its the choices i make that puts me in danger of a particular tactic as if i didnt already know that. Wow how could i be so ignorant please forgive me i had no idea i was such a putz.
Yes nevermind that everybody has access to this (nades) and it can be volleyed with furious thunder sure why not because thats the game we all want when in trouble just press a button and you are safe, no thinking no tactics just push a button and you will be safe.(sounds eerily the antithesis of an argument i just read.)
Oh but wait all your evidence is proof why LR's are fine there is so much cover you're just a scrub who get caught out in the open too much get better loser. Yes but lets ignore that LR's can damage so fast and that the damage potential only increases with time that object recognition sucks and even when behind cover it can still manage to do damage, lets not also forget that they 100% accuracy, very large clips(sorry this isnt a limitation to the heat damage argument), can be swept like a beam with ZERO EFFORT, And after roughly 3s of activation can melt heavies with a single stroke. Is the weaspon good at what it does sure is the weapon counterable sure, is the weapon unbalanced(NOT OP) absolutely. Can snipers kill them YES/NO as mention from previous reasons why snipers arent a threat.
Just to wrap this up here are things ive been killed by that i have not complained about or asked for nerfs
SMG AR MD Sniper FG TANKS FUSED LOCUS NADES SL AV nades Shotty(screw you calamity jane) Scrambler(screw you Bonney) Nova Knifes(once and only once) LAV's Turrets
Glad we could clear that up mkay. Next time you make assumptions remember the cliche when you assume you make an ass out of u and me. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.20 00:48:00 -
[32] - Quote
charlesnette dalari wrote:Ydubbs81 RND wrote:charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal What you're saying may sound like it makes sense but it isn't practical. You're telling people not to get close...well, if everyone is spamming grenades how are we supposed to cap objectives. Not to mention, people spawning all around you...Or, worst yet, these new maps encasing all of the letters together in close quarter combat. Plus, on manus peak.....you're saying don't stay too far away from lasers lol. When the person with the laser is making sure that he is far away from everyone. You will not be able to close the gap between you two in order to kill him. You will have to run away and try another route. Or, hope that someone draws his attention away from you hiding behind cover because he has you pinned. Am I asking for a nerf for grenades or lasers....no. But don't post "counters" like those as if they were that simple. the funny thing here is you are saying my suggestions are not practical and yet you in your second paragraph lay out some excellent tactics for dealing with lasers that dont involve a nerf. thing is that those tactics would require forethought and teamwork. unfortunately most of the whiners asking for nerfs would rather have rock paper scissors but they want the rocks and scissors made of the same material as the paper so they can not have to think or work together. well not me i want rock made of rock and scissors made of steel and paper made of paper.
Running and hiding aren't "excellent tactics". Neither is hoping that you have competent bluedots or meathshields. Running and hiding may help keep you alive but it isn't a counter for laser users. You won't be able to kill them by hiding or hoping someone else does |
VirtualxBucaneer
ROGUE SPADES
44
|
Posted - 2013.01.20 02:43:00 -
[33] - Quote
Lol, acting immature OP.
Can't wait to see the new wave of kiddies whining in the forums when open beta comes out. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.20 03:13:00 -
[34] - Quote
Gunner Nightingale wrote:Dr Debo Galaxy wrote:So, how bout them Bears? eff the BEARS.
DDDDDDDDDDDDDAAAAAAAAAAAAAAAAAAAAA bears da bears da bears da bears dddddddddddddaaaaaaaaaaaaaa bears da bears da bears da bears. (dancing in a coconut bra and hoolla skirt) |
Frodaris Sortana 2100058545
ZionTCD Legacy Rising
43
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Posted - 2013.01.20 05:45:00 -
[35] - Quote
To the OP: I can tell that you don't want Dust to be nerfed to gaming hell, but you don't have to go about dropping names in an insulting manner to get your point across, it just doesn't work that well.
CCP, might I make a personal request: please make Dust the awesome game that you want it to become. Ignore the players that will cry 'fail' for every aspect of the game without giving a valid reason. Instead, listen to the ones who do give concise and intelligent feedback on what should be fixed and how to fix it.
Infact, here is some good feedback right now: see if you can get those grenades balanced out a bit to where they are not so obscenely devasting. Granted, it is possible to avoid them at times as I have stated in the past, usually through ranged combat and indicator awareness. But when players use the grenade button is used as a panic button to kill enemies at close to medium range before being killed and finding consistent success with it, even when they should have died anyways, one would think that the grenades need a slight tweak to balance things out slightly.
Perhaps making the detonation timer four seconds instead of two would suffice, as it gives would-be victims time to run away from the potato masher of future. The damage could be kept if this works, as it might not matter that much if the enemies can run away from the blast radius, forcing grenade users to use timing with their throws. Speaking of the blast radius, I do not know if that should be tweaked as well, as I am not knowledgable on that subject at all.
What is it with me and long posts? lol |
empty souls
Ahrendee Mercenaries Legacy Rising
3
|
Posted - 2013.01.20 09:43:00 -
[36] - Quote
I dont say much on here because of these mindless blueberries..I agree with ydubbs and protoman on what their saying...The game has become way unbalanced in the terms of it makes no sense...I see blue dots and red dots sniping a few feet from each other...Ive noticed blueberries just standing in one spot not doing nothing..So theres just a few of us taking on a whole team with heavies/Md/Lasers and Tanks ...An before you going running ur chops...I play a lot by myself to just watch and see...An its very sad what this game has become ..Theres no balance in weapons or suits...Everyone isnt suppose to be the same ...If my stuff is better than yours its your fault for not putting your sp into what I have but you rather have ccp nerf it to make fair...And thats just garbage...Its smells awful...So stop whining for everything to be balanced cause its more unbalanced now more than ever...An dont get me started with this guy on tactics...Its like really little guy your for real you must be joking cause what are you looking at out there..what a joke..... |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.20 09:52:00 -
[37] - Quote
new hulk wrote:I'm serious about this post and someone told me to calm down that next build the heavies are getting buffed lol run. Imps run.
If they buff heavies my faith in ccp will be renewed, Im tired of the slowest suit on the feild being as scary as a manatee. For fucks sake I would rather see a heavy with any weapon then an assualt suit cause I know I can stomp the **** out of it(wte of exmaple thwt dude scares me god forbid he ever goes assault). |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.20 09:58:00 -
[38] - Quote
Ydubbs81 RND wrote:charlesnette dalari wrote:Ydubbs81 RND wrote:charlesnette dalari wrote:Gunner Nightingale wrote:No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these things are unbalanced with regards to current gameplay and utility, numerous threads have been written with regards to the vaildity of these opinions with good reason and data.
Hard counters and adapt or die is all that can be answered in response because there isnt an intelligent counter response that can polish the turd that is those two things. here is your intelligent counter response you were looking for grenades --- dont get so close lasers --- dont get so far away or maybe try a laser against the grenadier... wow a weapon that performs its best outside the effective range of what you are pitting it against. balance achieved through using brains/tactics rather than programming. i want the weapons and dropsuits back pre-nerf. stuff is becoming so BALANCED its BORING. i can achieve my own balancing with tactics and teamwork or by using that OP weapon myself and it will be more fun than all weapons being equal What you're saying may sound like it makes sense but it isn't practical. You're telling people not to get close...well, if everyone is spamming grenades how are we supposed to cap objectives. Not to mention, people spawning all around you...Or, worst yet, these new maps encasing all of the letters together in close quarter combat. Plus, on manus peak.....you're saying don't stay too far away from lasers lol. When the person with the laser is making sure that he is far away from everyone. You will not be able to close the gap between you two in order to kill him. You will have to run away and try another route. Or, hope that someone draws his attention away from you hiding behind cover because he has you pinned. Am I asking for a nerf for grenades or lasers....no. But don't post "counters" like those as if they were that simple. the funny thing here is you are saying my suggestions are not practical and yet you in your second paragraph lay out some excellent tactics for dealing with lasers that dont involve a nerf. thing is that those tactics would require forethought and teamwork. unfortunately most of the whiners asking for nerfs would rather have rock paper scissors but they want the rocks and scissors made of the same material as the paper so they can not have to think or work together. well not me i want rock made of rock and scissors made of steel and paper made of paper. Running and hiding aren't "excellent tactics". Neither is hoping that you have competent bluedots or meathshields. Running and hiding may help keep you alive but it isn't a counter for laser users. You won't be able to kill them by hiding or hoping someone else does
Actuallyit is a great tactic if you are not just burying your head in the sand. I have found a good tactical retreat to be good for me and my team, pitt more people don't use it or we might get less QQ threads about heavies. |
Quill Killian
Better Hide R Die
107
|
Posted - 2013.01.20 10:24:00 -
[39] - Quote
Enji Elric wrote:what I don't understand is the hatred for zitro... he isn't the only mag QQer here, there are quite a few tbh... but what I'm most surprised about is I'm not seeing anyone step back and think... when we go open beta and so on there will be a whole mess of people comming over.
I I wonder if dust will still be a ccp forum or a sony forum, you know half_way ran by playstation all star community people like plymco ...
My point is get the F over it and realize it will be worse QQing going on once we get all the people from open beta and beyond
Pfft. Half-way run by Plymco? Hell, no. He runs the whole show. In fact, don't cross the Plymco. He is all-seeing!
BTW, the folks still on MAG plan on observing the game's third anniversary next weekend. They're trying to get as many people as possible to return for Jan. 25-27 to, for a brief time, return MAG to its glory days.
All the MAG vets here oughta consider joining the fun.
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Free Tears
Seykal Expeditionary Group Minmatar Republic
24
|
Posted - 2013.01.20 11:41:00 -
[40] - Quote
I thought my name meant I gave tears but what the hell all these heavies are just crying don't nerf my stuff :'( ! Please CCP ill suck your (heavies mouth is currently full), that didn't taste like mayonnaise |
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