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Moonracer2000
Subdreddit Test Alliance Please Ignore
311
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Posted - 2013.01.15 17:08:00 -
[1] - Quote
In the weekly feedback CCP Cmdr Wang writes:
"[FEEDBACK] Secondary Market Update: We are working on this feature and realize that it's very important. The complexity of implementing this system successfully, does require a longer lead time, but expect this feature to be in-game SOON TM. "
So that pretty much means no chance of a player market by open beta. Probably not going to see it for quite a while. I feel like that deserves a discussion. How much of a big deal will this be do you think?
Personally I think this is a huge deal. Since I've followed this game's progress the open market has been the main argument defending the idea that this will not be a "pay to win" game. That is a stigma you do not want to have attached to a Free to Play game.
And lets not kid ourselves. Open beta is public release. The game goes public, NDA is removed, character progression will not be reset and players can spend real money on the game.
I don't think CCP is intentionally holding off the player market. I'm guessing they are just as disappointed that it is not ready. In fact I'm expecting it to make them more money because players with disposable incomes will buy Aurum items to make quick ISK.
I do think the general public will not like the idea of the current system. Especially with the high monthly cost if you kept up active and passive boosters. |
crazy space 2100046106
ZionTCD Legacy Rising
879
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Posted - 2013.01.15 17:13:00 -
[2] - Quote
at least setting up a trade system for gods sake. Then it would be an old school player run market. Ulitma online style, shouting out prices in local, just to open a trade and sell manually. You know what, at least it works, and I can't see it taking more than a week if someone put their mind to it.
Just let players send isk and items. So we can at least hand out equipment to corpmates and trade officer drops for isk or other officer items. Please ccp, if not a true market, just something, please, and fast! |
steadyhand amarr
Imperfects Negative-Feedback
338
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Posted - 2013.01.15 17:14:00 -
[3] - Quote
Tbh this has to be when it's ready type deal if they get it wrong it will flat out kill the game at the moment the ptw problems only really affect the hardcode community forum types |
Free Beers
Internal Error. Negative-Feedback
1029
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Posted - 2013.01.15 17:23:00 -
[4] - Quote
As a bitter dust vet I would tell you to just lower your expectations, a lot. CCP has always had "we build it, they will play it mentality". The only good/bad thing is that while they have great plans for dust most of the game is "design by play testing" so dont give shtty ideas like burning armor to them. |
Geth Massredux
ZionTCD Legacy Rising
62
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Posted - 2013.01.15 17:26:00 -
[5] - Quote
I say this really doesn't need a discussion. Kinda pointless. if you need a discussion that's just saying too ccp too hurry the hell up with player market. Clearly ccp needs an extended time to perfect there stuff. I say just wait.
It's free. Get over it. I'm sure you can survive without it for a few more months.
Edit- I'm no eve player so I'm not sure how of importance you need a player market. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2013.01.15 17:27:00 -
[6] - Quote
There are very few AUR items that are really pay-to-win though.
A couple of weapons with reduced PG/CPU stats, and they've mentioned those as something to be dealt with because most AUR weapons don't follow the same pattern. Anything else gives early access, and therefore less fully-functional access (because of the lack of skill bonuses) to high-tier weapons, which other players can get with a relatively minor investment in time. |
Dino Malice
Conspiratus Immortalis
24
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Posted - 2013.01.15 18:15:00 -
[7] - Quote
Think they are going to bleed as much aurum we have accumulated out of us. Some of us are sitting on 100k's of aurum. Net worth of some people s assets could potentially be worth billions in isk. And said people haven't even played eve let alone own a pc. Plex prices could potentially plummet. And then what? Both markets crash? Plex isn't worth the money its printed on? Sticky situation ladies and gentlemen |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2013.01.15 18:16:00 -
[8] - Quote
I don't see pay to win at all in this game. Also, managing and setting up a complex player driven economy is not as easy as you think. I know... I'm an industrialist and trader in Eve Online. |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
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Posted - 2013.01.15 18:18:00 -
[9] - Quote
i dont see any pay to win here because 1st off the aur gear arent upgrades and the second reason is becuase when you die you still lose that aur gear so yea i dont see you winning anything with aur . the game is pay to grind less and play to win |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2013.01.15 18:18:00 -
[10] - Quote
Dino Malice wrote:Think they are going to bleed as much aurum we have accumulated out of us. Some of us are sitting on 100k's of aurum. Net worth of some people s assets could potentially be worth billions in isk. And said people haven't even played eve let alone own a pc. Plex prices could potentially plummet. And then what? Both markets crash? Plex isn't worth the money its printed on? Sticky situation ladies and gentlemen
Actually CCP already has your money by virtue of the fact that you bought aurum. The same is true for how plex is made. They don't need you to spend them at that point. |
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theschizogenious
KILL-EM-QUICK RISE of LEGION
167
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Posted - 2013.01.15 18:19:00 -
[11] - Quote
the player run market is a huge factor in eve because its player run, dusts market obviously is not currently and i see no issues of pay to win happening in game and since you can already spend real money on dust i dont see the point in this discussion good day. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.15 18:21:00 -
[12] - Quote
This has nothing to do with pay-to-win. The game is not pay-to-win. You do not need to spend money to be competitive. |
Dino Malice
Conspiratus Immortalis
24
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Posted - 2013.01.15 18:55:00 -
[13] - Quote
Maken Tosch wrote:Dino Malice wrote:Think they are going to bleed as much aurum we have accumulated out of us. Some of us are sitting on 100k's of aurum. Net worth of some people s assets could potentially be worth billions in isk. And said people haven't even played eve let alone own a pc. Plex prices could potentially plummet. And then what? Both markets crash? Plex isn't worth the money its printed on? Sticky situation ladies and gentlemen Actually CCP already has your money by virtue of the fact that you bought aurum. The same is true for how plex is made. They don't need you to spend them at that point. I'm talking conversions. I know I'm not getting my money back I'm talking about how much cheaper Arum is in dust. Compared to aurum on eve side. 4000 aurum for $20 in eve 40000 aurum for $20 dust side. 10% increase if you buy from dust. 1 eve Plex = 10 dust Plex with the current exchange rate |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2013.01.15 19:45:00 -
[14] - Quote
@Dino
Not gonna be an issue considering no one can transfer aurum unless they were in tokens and then contract them between characters. But tokens are different in that they were limited time gifts in Eve. |
Major Assitch
Royal Uhlans Amarr Empire
103
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Posted - 2013.01.15 20:19:00 -
[15] - Quote
crazy space 2100046106 wrote:at least setting up a trade system for gods sake. Then it would be an old school player run market. Ulitma online style, shouting out prices in local, just to open a trade and sell manually. You know what, at least it works, and I can't see it taking more than a week if someone put their mind to it.
Just let players send isk and items. So we can at least hand out equipment to corpmates and trade officer drops for isk or other officer items. Please ccp, if not a true market, just something, please, and fast! I used to love Ultima Online's ad-hoc market. That was my very first MMO and I only had a eMachines 300MHz Celeron CPU with 256k RAM trying to play it on a dial-up connection. Even with the extreme amount of lag I suffered with that pathetic setup, UO is still one of my all time favorites to this day!
Then they tried the 3D thing to compete with WoW, and that was the end for me.
Sorry...I know that was off topic, it just brought back some fond memories. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
311
|
Posted - 2013.01.15 21:53:00 -
[16] - Quote
So I can think of three different ways Aurum can give a player an advantage: 1- Boosters: allow a player to gain SP faster, thus allowing players to use better gear and have improved stats
2- BPO items: give players an economic advantage (not performance) since they can run decent, no or low cost fittings.
3- superior Aurum items: Rarely we have seen consumable aurum items with arguable advantages that have no ISK variants. This is probably the least common argument of the three. Yet the one people point out when saying there is no problem.
I have played EVE Online and have a pretty clear understanding of the complexity of the economy. Which is largely my disappointment. The economy is a major driving force of that game, so how is Dust a part of the EVE Universe without having any economy?
But my main reason for bringing this up was to speculate on the possible impact this will have on release. Maybe the general public wont know what they are missing and wont feel like people that pay more money will have an advantage. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.16 06:46:00 -
[17] - Quote
Moonracer2000 wrote:The economy is a major driving force of that game, so how is Dust a part of the EVE Universe without having any economy?
Economy means supply, which means industry. CCP is focused on getting the actual gameplay, the stuff involving guns and tanks and stuff, finished. Spending time to fully realize such a major system as resource collection/refinement, and item manufacturing, is understandably a low priority for them at this point. Once all the weapons and vehicles and so on are added to the game in accordance with whatever their release objective is, then they can start worrying about secondary systems like the economy being player-driven, connected to EVE, and so on.
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
136
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Posted - 2013.01.16 07:36:00 -
[18] - Quote
I think the market needs to very carefully implemented, especially if/when the function of transferring ISK/AUR between Eve and Dust because the day that happens is the day you will see Eve corporations support the ground with a lot of ISK for those high-end modules and weapons.
Looking at myself right now and the market costs of modules (I die a lot because I suck) thus I cannot really afford to gear up better simple due to the lack of ISK, however once I can transfer ISK from Eve that will be a whole other story, "suddenly" the weapons and modules are "cheap".
However I do believe that the market needs to be implemented, but very carefully so, especially looking at the Eve vs Dust AUR conversion rates.
/c |
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Heinz Doofenshertz
BetaMax.
360
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Posted - 2013.01.16 07:58:00 -
[19] - Quote
CCP_Nullarbor dropped by IRC a bit ago and indicated that they might be working on a player trade system, and that while a full blown market is what we want this is something much easier that could fill the gap, he made no promises, nor discussed the topic further and promptly disapeared after we all said we'd like that feature. |
trollsroyce
Seraphim Initiative. CRONOS.
164
|
Posted - 2013.01.16 11:04:00 -
[20] - Quote
Moonracer2000 wrote:So I can think of three different ways Aurum can give a player an advantage: 1- Boosters: allow a player to gain SP faster, thus allowing players to use better gear and have improved stats
2- BPO items: give players an economic advantage (not performance) since they can run decent, no or low cost fittings.
3- superior Aurum items: Rarely we have seen consumable aurum items with arguable advantages that have no ISK variants. This is probably the least common argument of the three. Yet the one people point out when saying there is no problem.
I have played EVE Online and have a pretty clear understanding of the complexity of the economy. Which is largely my disappointment. The economy is a major driving force of that game, so how is Dust a part of the EVE Universe without having any economy?
But my main reason for bringing this up was to speculate on the possible impact this will have on release. Maybe the general public wont know what they are missing and wont feel like people that pay more money will have an advantage.
The way I figured it, 40Gé¼ is a good price for a good game. I forked that out for 2 merc packs I.e. 80k aur. All of this aur will go to boosters, on top of the 30day actives. I'm looking at 2 months full boost.
Those 2 months will put me at a decent setup for my main role, heavy suit sniper. Not horrible pay to win; more akin to paying for a game instead of waiting for the price to go down. |
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Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2013.01.16 11:09:00 -
[21] - Quote
crazy space 2100046106 wrote:at least setting up a trade system for gods sake. Then it would be an old school player run market. Ulitma online style, shouting out prices in local, just to open a trade and sell manually. You know what, at least it works, and I can't see it taking more than a week if someone put their mind to it.
Just let players send isk and items. So we can at least hand out equipment to corpmates and trade officer drops for isk or other officer items. Please ccp, if not a true market, just something, please, and fast!
SImple trade window would be a perfect place holder for a better system so +1
Or give corp armory and then we can at least trade within the corp. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.01.16 11:17:00 -
[22] - Quote
Moonracer2000 wrote:In the weekly feedback CCP Cmdr Wang writes:
"[FEEDBACK] Secondary Market Update: We are working on this feature and realize that it's very important. The complexity of implementing this system successfully, does require a longer lead time, but expect this feature to be in-game SOON TM. "
So that pretty much means no chance of a player market by open beta. Probably not going to see it for quite a while. I feel like that deserves a discussion. How much of a big deal will this be do you think?
Personally I think this is a huge deal. Since I've followed this game's progress the open market has been the main argument defending the idea that this will not be a "pay to win" game. That is a stigma you do not want to have attached to a Free to Play game.
And lets not kid ourselves. Open beta is public release. The game goes public, NDA is removed, character progression will not be reset and players can spend real money on the game.
I don't think CCP is intentionally holding off the player market. I'm guessing they are just as disappointed that it is not ready. In fact I'm expecting it to make them more money because players with disposable incomes will buy Aurum items to make quick ISK.
I do think the general public will not like the idea of the current system. Especially with the high monthly cost if you kept up active and passive boosters. i think anybody that whines about pay to whine is just a butthurt noob. im like 50 in kills and havent spent a dime. |
trollsroyce
Seraphim Initiative. CRONOS.
271
|
Posted - 2013.04.06 21:44:00 -
[23] - Quote
RISE! And fight once more... |
Aighun
Zumari Force Projection Caldari State
722
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Posted - 2013.04.06 22:43:00 -
[24] - Quote
As a player I am not a fan of Free to Play games. Nothing is free and there is always some drawback when you pay nothing for a game. It could be having to deal with advertising, or only being able to access some content by paying money.
But things could be worse. For me, paying full price for incomplete games, and even more money after that for DLC, yearly passes, deluxe editions, more DLC, and so on is just as offensive. If not more so. I was thinking about paying for and playing a newly released MMO shooter but when I saw all of the different options beyond just the up front game price, options with in game items, naps, content, and so on I decided not to get the game. After all. Was kind of pissed that I would have to pay full price again, on top of full price, to get all of the other stuff that was available for the game. But was not included in the "Full" game.
I am a player that strongly believes that Dust is not pay to win, even in its current state with no player market. But after looking around the web at many write ups and reviews of recent games, and up and coming games that are broadly in the same category as Dust 514, I have to say the OP does have a point.
The salvage mechanic in Planetary Conquest games will help alleviate some of the claims that Dust is "Pay to WIn." It is kind of halfway between what we have now, and what we will have when full player market opens up. But will we be able to salvage boosters? I hope so. And why not make boosters available for ISK? THe more players you have playing the game more often the better. SO if someone wants to grind ISK to pay for a booster, they are making a contribution to the game, and making it better all around, simply by participating. Unless they do the AFK farming thing.
But the more important concern is not whether or not Dust is in actual fact Pay to WIn. But does Dust 514 even look slightly pay to win. In a certain light. Because if the game gets panned by anyone in the gaming (or otherwise) press as "Pay to WIn" that smear will stick. Even if it is far from the truth. People that haven't been beating these arguments to death in the forums might be more likely to just go with what they read somewhere.
And some writers just don't like the F2P model. For Example.
It will be much better to do damage control in anticipation of a few bad reviews or write ups. All of the explaining in the world won't do the game any good afterwards.
So many of us have been saying things like "The game is not Pay to Win, because when there is a player market, bah, blah, blahGǪ pie in the sky."
That line might fly just fine here on the forums for true believers. But in the wide worked of the millions of consumers who have never heard of the game, that might just sound like, "Well, it may look a lot like Pay to WIn right now. But it isn't going to be pay to win, eventually. What I mean is, ok, someday, what you see now, it is going to change. And.."
So even if you, like me, do not at all believe the game is Pay to WIn, even now, some of the logic and reasoning behind that view isGǪ umm, somewhat nuanced, and convoluted, and fraught with comparisons of relative degree, and can get complicated.
When in the day to day world, knowing that someone can pay money to get an advantage over you kind of sucks. They may not have technically "won" but it still sucks.
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Orin the Freak
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
368
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Posted - 2013.04.06 23:06:00 -
[25] - Quote
Trollsroyce = Nihlathak
I thought I killed you in your temple. Pesky trickster, you. |
Another Heavy SOB
TRUE TEA BAGGERS
19
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Posted - 2013.04.06 23:20:00 -
[26] - Quote
Yeap, pretty bummed they confirmed player trading will not be introduced in uprising. Even more so when I've been told by vets CCP has said Soon(TM) Since before January of this year. So that mean we're looking at another 6 months before I can simply trade an item with a friend? Or as suggested earlier, why not a corporation armory?
It's ridiculous to know I have 40 Thales a corp mate would love to have and he 40 Gastuns HMG's I would love to have. Instead I'll spend the next 6-8 months collecting tons of salvage I'll never use, yet somehow rarely ever receiving salvage I actually use. |
Altina McAlterson
TRUE TEA BAGGERS
452
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Posted - 2013.04.07 00:00:00 -
[27] - Quote
[bummer] So player market isn't coming any time soon (Dust 514 is Incomplete)
Fixed that for you. The market is coming, that is garunteed. If you've played EVE you understand that the market is more or less the driving force behind player actions, not some NPC shop to dump spare loot. If not just understand that while it might be awhile the market is 100% going to be a part of this game and it will be as soon as possible.
You think they just want the money for you AUR now so they're withholding the market to screw us all but that's probably a load of crap. EVE players will buy AUR as well to sell the items to DUST mercs for ISK to generate quick cash so anything extra they get from us now is offset by that. That's what I think anyway.
Leave off the P2W crap as it is just getting stupid now. The market is coming as soon as CCP feels it is ready. When that happens you can buy all this AUR crap for ISK. So pay 2 win is completely pointless and nobody cares. You might as well endlessly complain that a halfway completed house is drafty. |
BlG MAMA
PLAYSTATION4
39
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Posted - 2013.04.07 00:14:00 -
[28] - Quote
Almost ALL multiplayer games branded "FREE to play" have some better items that can be bought with real money , therefor its Pay to Win and Dust514 is no exception.
Free to play is true , half of it.
You play as a half gimped target dummy in these kind of games if you dont use RL money.
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Another Heavy SOB
TRUE TEA BAGGERS
19
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Posted - 2013.04.07 00:33:00 -
[29] - Quote
BlG MAMA wrote:Almost ALL multiplayer games branded "FREE to play" have some better items that can be bought with real money , therefor its Pay to Win and Dust514 is no exception.
Free to play is true , half of it.
You play as a half gimped target dummy in these kind of games if you dont use RL money.
Really? In 1 month 6 days I have 3300 kills, 3.8 K/D. Ive purchased 4 Broadside MH-82's, used 3, 4 Blastwave 9K330, used 2. And one Neo Heavy A series just to see what I could fit.
Soo.....I'm winning, I'm not paying. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
20
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Posted - 2013.04.07 00:40:00 -
[30] - Quote
BlG MAMA wrote:Almost ALL multiplayer games branded "FREE to play" have some better items that can be bought with real money , therefor its Pay to Win and Dust514 is no exception.
Please name 5 items that are real money exclusive, that you can not adquire a similar one with normal game play and game money.
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