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KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 00:43:00 -
[1] - Quote
First off, many of us have been through 5 resets already, another one won't matter much.
The obvious part is that most of us know the game inside out by now, we'll most likely stomp all the new players no matter what.
Issues that should be fixed before open beta:
- The reload glitch. - The can't aim, get menu instead glitch. - The joining corp chat get kicked out of game glitch. - The can't cook my nades glitch. - The mic glitch, where I can't speak to anyone. - The whole 2 sec nade thingy. - The new steeper nade arch have made the Fused Locus nades very hard to use, they're borderlining useless. - The can't run, can't move glitch. - The can't hack anything glitch.
We've all been through many dissapointments, but we're still here, we can take another one.
I seriously worry about the future of this game. These very basic issues should be expected to be fixed after half a year in beta.
I think it is a very bad move to let all the experienced players get ahead from the rest in terms of skillpoints before full launch.
I don't consider this game to be ready for open beta. And I fear that many new players will be turned away because of this imbalance and the very basic issues mentioned above.
If nothing else, I hope they do a reset at the 22nd, or even better, at launch.
Any input from CCP would be most welcome.
You could simply just give all the beta testers 100K more skillpoints at launch as a reward for testing, or another BPO, how about a BPO 50% Medkit? Anything will do as long as it keeps the QQ down. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.13 00:47:00 -
[2] - Quote
These are not reset worthy glitches.
A reset worthy glitch?
How about adding skill into AR 5 then crashing your character and corrupting to half of the sp before he tried to do it. That at worst is a 1 week roll back. |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 00:55:00 -
[3] - Quote
Iron Wolf Saber wrote:These are not reset worthy glitches.
A reset worthy glitch?
How about adding skill into AR 5 then crashing your character and corrupting to half of the sp before he tried to do it. That at worst is a 1 week roll back.
Correct, these are reasons for not going into public beta at all.
The "all the experienced players who already has a lead gets even more ahead by the skillpoint advantage" is a very good reason for another reset.
The last part I couldn't understan at all. Do you mean that we'll simply just lose around 0.5 M skillpoints at launch and thats it? |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2013.01.13 00:58:00 -
[4] - Quote
We are getting a reset at launch, correct? |
Iron Wolf Saber
BetaMax.
2866
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Posted - 2013.01.13 01:01:00 -
[5] - Quote
no. its going to take a near act of god to force another wipe. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.13 01:09:00 -
[6] - Quote
Iron Wolf Saber wrote:no. its going to take a near act of god to force another wipe.
How can they not wipe us for release??? Did ccp confirm that there will not be another wipe for commercial release? |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 01:21:00 -
[7] - Quote
Ydubbs81 RND wrote:Iron Wolf Saber wrote:no. its going to take a near act of god to force another wipe. How can they not wipe us for release??? Did ccp confirm that there will not be another wipe for commercial release?
Yes, they said that this would be the final wipe, giving us 11 days head start on the rest of the open beta testers, giving us X amount of days of grinding to get ahead before full release.
They did however put in a disclaimer that went something like: "Unless something unexpected happens."
Even a tryhard like me, that needs all the help he can get to get ahead, can clearly see that this is a bad move and ultimately bad for the game.
IMO its better to make some beta testers that's already been thorugh a lot of kittened up stuff angry, than risk loosing the appeal and ultimaely risk the future success of this game. Many of us will understand and even encourage another wipe at launch. |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.13 01:22:00 -
[8] - Quote
Which is why there is a rumored build to be out soonish for the 22nd ill ask about it
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Daxos Cavaletto
IMPSwarm Negative-Feedback
74
|
Posted - 2013.01.13 01:30:00 -
[9] - Quote
well after the 50 sp a match after 6 matches (with active booster) thing,I really think ccp is all about telling us to ,,I,, off |
Tenchu-13
What The French
76
|
Posted - 2013.01.13 01:31:00 -
[10] - Quote
Ydubbs81 RND wrote:Iron Wolf Saber wrote:no. its going to take a near act of god to force another wipe. How can they not wipe us for release??? Did ccp confirm that there will not be another wipe for commercial release?
They have . Just look for it at the forums. something in the line of : "this is the last wipe, unless something goes really wrong". Which imo is nothing more then them covering themselves if something indeed goes really wrong.
I agree that there are still some glitches, and yes newcomers will get their *kittens* kicked hard in the beginning. But is that so different then any other pvp / mmo game... There will always be people that are better skilled/geared-up. It is partly up to them to get informed about corps and partly to the corps/elder players to get the info to the newbies.
The only thing that might bother me to some extend is the matchmaking. A few fully loaded 'corp'-squads storming through public matches with no real resistance on the other side could indeed become problematic, and turn away some of them... unless they did their homework, team-up and use coms. Then even that should really be a problem.
I've never seen a new player go into 'godmode' on day 1... and a game with a 'small' learning curve like Dust shouldn't be any different.
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The Paige
Tronhadar Free Guard Minmatar Republic
3
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Posted - 2013.01.13 01:43:00 -
[11] - Quote
Just got in the beta before it went to tranquility and all those glitches seem like.very valid reasons for another wipe. The SP change also seems a bit unfair to those that paid for boosters. And the milita LAVs and AV gear seem a bit too powerful compared with the late game equipment (am I wrong? ). |
Tiel Syysch
Imperfects Negative-Feedback
633
|
Posted - 2013.01.13 01:44:00 -
[12] - Quote
Yeah, they totally need to reset us and then reset us again 12 days later. Wat.
Or perhaps they anticipate us playing a lot and getting SP, and then getting even more SP due to them handing out that 100k headstart bonus, which will push us up to the point where matchmaking may isolate us from all the noobs when they get in? |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.13 01:46:00 -
[13] - Quote
Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 01:55:00 -
[14] - Quote
Mr Zitro wrote:Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe
No, not at all. This is my 5th reset, I got my sh!t covered.
I know you guys won't mind having 2 M skillpoints more than all the new meat, I however, don't think its a wise move, despite that I will obviously benefit a lot from it. |
LXicon
Sanmatar Kelkoons Minmatar Republic
54
|
Posted - 2013.01.13 01:57:00 -
[15] - Quote
why would a reset be needed to fix glitches? they are two separate items.
--edit-- in 2 weeks, you can get 1M not 2M :
with booster, max is 76,800 SP a day (1,075,200 in 2 weeks) + Consolation prizes if any without booster, max is 51,200 SP a day (716,800 in 2 weeks) + Consolation prizes if any |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.13 01:59:00 -
[16] - Quote
Quote: The new steeper nade arch have made the Fused Locus nades very hard to use, they're borderlining useless.
you mean the gernades that everyone is QQing about becuase they are crazy effective now and everyone is calling them OP? yeah sorry but your obviously not playing the same game as everyone else, it's hard to take your post seriously |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 02:01:00 -
[17] - Quote
LXicon wrote:why would a reset be needed to fix glitches? they are two separate items.
Try reading the posts and actually comprehending them...
The very obvious "should have been fixed 3 months ago" glitches are reasons for this not going into public beta at all.
The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.13 02:01:00 -
[18] - Quote
KingBabar wrote:Mr Zitro wrote:Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe No, not at all. This is my 5th reset, I got my sh!t covered. I know you guys won't mind having 2 M skillpoints more than all the new meat, I however, don't think its a wise move, despite that I will obviously benefit a lot from it. Dust is never fair simple as that |
LXicon
Sanmatar Kelkoons Minmatar Republic
54
|
Posted - 2013.01.13 02:04:00 -
[19] - Quote
KingBabar wrote:Try reading the posts and actually comprehending them... The very obvious "should have been fixed 3 months ago" glitches are reasons for this not going into public beta at all. The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO.
It's not that I don't agree with fixing glitches, but i don't understand how a reset will fix them or how a reset is a prerequisite to fixing glitches. |
OgTheEnigma
Seraphim Initiative. CRONOS.
90
|
Posted - 2013.01.13 02:11:00 -
[20] - Quote
Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe No, not at all. This is my 5th reset, I got my sh!t covered. I know you guys won't mind having 2 M skillpoints more than all the new meat, I however, don't think its a wise move, despite that I will obviously benefit a lot from it. Dust is never fair simple as that Which is exactly why AV grenades and militia gear are fine the way they are :p |
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KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 02:12:00 -
[21] - Quote
crazy space 2100046106 wrote:Quote: The new steeper nade arch have made the Fused Locus nades very hard to use, they're borderlining useless. you mean the gernades that everyone is QQing about becuase they are crazy effective now and everyone is calling them OP? yeah sorry but your obviously not playing the same game as everyone else, it's hard to take your post seriously
What?
You mean the standard 2 sec Locus nades?
Well if everyone is QQing about them then perhaps there's something to it?
Like the dropship QQ, was all those posts reasons for not taking any of the partisipants seriously? Isn't it a much better game now as the dropships have been nerfed to its intended role? (And don't bring me he "they are now useless now argument, I've played several corp battles where the dropships have been an important part of our strategy.)
And no, I didn't mean the the standard Locus nades that "everyone is QQing about". I'm talking about the "Fused Locus" direct hit nades that you get with the merc pack. These have lost the ability to being cooked, and the new nade arch is much steeper, making many nades hit too close to the thrower, and therefore they are a menace to whoever si throwing them.
This is hower but a minor detail of my OP, not really that important. Try to focus on the main issue please, and we'll see if I can take you seriously-
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KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 02:15:00 -
[22] - Quote
LXicon wrote:KingBabar wrote:Try reading the posts and actually comprehending them... The very obvious "should have been fixed 3 months ago" glitches are reasons for this not going into public beta at all. The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO. It's not that I don't agree with fixing glitches, but i don't understand how a reset will fix them or how a reset is a prerequisite to fixing glitches.
You are right, they aren't. Its not what I meant though.
Read it again.
This is what you should focus on:
The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO.
All the very basic shooter mechanics glitches I have mentioned, should be fixed before open beta or at least before release. Come on, I can't remeber any shooter having so many fundamental things not working properly at launch, not by a long shot. |
RydogV
Shadow Company HQ
101
|
Posted - 2013.01.13 02:33:00 -
[23] - Quote
A reset in 10 days will accomplish very little in the larger scheme of things. Will there be an advantage for Closed Beta testers? Sure...but a million or so SP is nothing compared to the months/weeks of experience that many of us have with the game. That is the real advantage and no reset is going to wipe that away.
Open Beta basically means "soft release" and then the rubber meets the road. Going forward there will always be new players with a disadvantage. School of Hard Knocks is officially open and those that don't have the gumption to push through the hardship of those first few weeks have no business playing the game anyway. As much as CCP wants to appeal to the masses, this game has always been about taking it to the next level. And you can't get there whining about what the other guy's got on his dropsuit.
For all the new folks who might read this...just lean into 'er...she's a helluva storm. |
Mr Zitro
Imperfects Negative-Feedback
417
|
Posted - 2013.01.13 02:36:00 -
[24] - Quote
OgTheEnigma wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe No, not at all. This is my 5th reset, I got my sh!t covered. I know you guys won't mind having 2 M skillpoints more than all the new meat, I however, don't think its a wise move, despite that I will obviously benefit a lot from it. Dust is never fair simple as that Which is exactly why AV grenades and militia gear are fine the way they are :p There is a difference between fair and unbalanced moron |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.13 02:42:00 -
[25] - Quote
Dropship are absolutely useless combat transports. The only intended roles I see for the dropship in current build is a scout. |
OgTheEnigma
Seraphim Initiative. CRONOS.
90
|
Posted - 2013.01.13 02:48:00 -
[26] - Quote
Mr Zitro wrote:OgTheEnigma wrote:Mr Zitro wrote:KingBabar wrote:Mr Zitro wrote:Did you spend your sp in the wrong skill, that's sucks and doesn't justify a wipe No, not at all. This is my 5th reset, I got my sh!t covered. I know you guys won't mind having 2 M skillpoints more than all the new meat, I however, don't think its a wise move, despite that I will obviously benefit a lot from it. Dust is never fair simple as that Which is exactly why AV grenades and militia gear are fine the way they are :p There is a difference between fair and unbalanced moron But if Dust = unfair and unfair = unbalanced then we all live in a world of glorious harmony. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2013.01.13 02:51:00 -
[27] - Quote
The stuff you wipe characters over, barring technical issues or for testing new skill systems or whatever, is when some crazy exploit crops up that makes people able to progress in some fashion in contrary to what is intended. And even then, developers wouldn't wipe entirely, they'd at most roll back the server to a state saved prior to the onset of the problem.
Bugs or imbalances in the game are not something you wipe over, otherwise they may as well just wipe once a week, because there will never be an end to the problems in games with ongoing development. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.13 03:25:00 -
[28] - Quote
**** that....there needs to be a wipe for release. This is a closed beta, then the open beta. Then there is a pause and we have the full game release. It is silly to not have a wipe for release. How can something like skill points carry over into the release from a beta?
I know they said that this is the last wipe but I thought they meant the last wipe in the beta |
RydogV
Shadow Company HQ
101
|
Posted - 2013.01.13 03:34:00 -
[29] - Quote
Ydubbs81 RND wrote:**** that....there needs to be a wipe for release. This is a closed beta, then the open beta. Then there is a pause and we have the full game release. It is silly to not have a wipe for release. How can something like skill points carry over into the release from a beta?
I know they said that this is the last wipe but I thought they meant the last wipe in the beta
Why would there be a "pause" before the game is in "official release". We are talking about a free-to-play title that everyone with a PS3 and a decent internet connection will have access to. The game was designed to be updated continuously without interruption. The difference between Open Beta and Full Release in this case is a matter of semantics.
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KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 03:39:00 -
[30] - Quote
RydogV wrote:Ydubbs81 RND wrote:**** that....there needs to be a wipe for release. This is a closed beta, then the open beta. Then there is a pause and we have the full game release. It is silly to not have a wipe for release. How can something like skill points carry over into the release from a beta?
I know they said that this is the last wipe but I thought they meant the last wipe in the beta Why would there be a "pause" before the game is in "official release". We are talking about a free-to-play title that everyone with a PS3 and a decent internet connection will have access to. The game was designed to be updated continuously without interruption. The difference between Open Beta and Full Release in this case is a matter of semantics.
Agreed. I still don't think its a good idea to let the experienced players have that advantage, and get a head start in the arms race. I just don't see any good reason/justification for it. |
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slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2013.01.13 03:47:00 -
[31] - Quote
Tiel Syysch wrote:Yeah, they totally need to reset us and then reset us again 12 days later. Wat.
Or perhaps they anticipate us playing a lot and getting SP, and then getting even more SP due to them handing out that 100k headstart bonus, which will push us up to the point where matchmaking may isolate us from all the noobs when they get in?
got a feeling tiel is probably right |
Thranx1231
CowTek
90
|
Posted - 2013.01.13 04:22:00 -
[32] - Quote
Frak that. If another wipe is in the works I will play less. I stopped during the beta before because a wipe was coming. Why bother?
They gave me 1M SP that was still there after two wipes. This time they took it. So much for special rewards they promised would still be there. It didn't make me stop but it was very close. The only reason I am playing now is because there isn't supposed to be a wipe.
I have done my bug testing and I am still doing it. Once it stabilizes, i.e. I am finding no additional bugs, I can focus on RPG efforts. Otherwise it is not worth playing with the SP cap and a wipe on the horizon.
Not only little reward but wasted efforts. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2013.01.13 04:34:00 -
[33] - Quote
Giving the closed beta testers a headstart won't ruin this game, it's the multitude of other huge problems this game has will do so.
1)Poor game modes and spawn design 2)Unfinished/poor weapon mechanics 3)Poor Grenade programming 4)Dull maps 5)Clunky movement 6)Lots of problems with terrain and installation grid programming 7)Bad DS3 sensitivity options, bad Move Support, and poor KB/M support 8)Lack of any features that makes this game feel more than generic shooter that can't match any current shooter of present day 9)lack of weapon variety 10) 1/2 the menus still saying "SOON" 11) Bad vehicle physics and controls
Come to think of it, one of the most positive things I can think of is "Oh my! The game actual runs without freezing my ps3?" |
KingBabar
Seraphim Initiative. CRONOS.
441
|
Posted - 2013.01.13 04:43:00 -
[34] - Quote
Thranx1231 wrote:Frak that. If another wipe is in the works I will play less. I stopped during the beta before because a wipe was coming. Why bother?
They gave me 1M SP that was still there after two wipes. This time they took it. So much for special rewards they promised would still be there. It didn't make me stop but it was very close. The only reason I am playing now is because there isn't supposed to be a wipe.
I have done my bug testing and I am still doing it. Once it stabilizes, i.e. I am finding no additional bugs, I can focus on RPG efforts. Otherwise it is not worth playing with the SP cap and a wipe on the horizon.
Not only little reward but wasted efforts.
So much for having fun, talking trash with your homies and all the other stuff that usually comes with online competitive play.
"The only reason I am playing now is because there isn't supposed to be a wipe."
I dunno what it is, but you're doing something wrong. |
Skihids
Tritan-Industries Legacy Rising
968
|
Posted - 2013.01.13 04:57:00 -
[35] - Quote
If we expect a lot of new players upon Open Beta they won't see many vets in any match, and CCP can use our SP head start to seperate us from them. In fact it's the easiest way to keep us apart, and as others have pointed out, most vets would crush beginners even in Militia gear so it's the best method. |
OMI43221
Osmon Surveillance Caldari State
15
|
Posted - 2013.01.13 05:11:00 -
[36] - Quote
KingBabar wrote:LXicon wrote:KingBabar wrote:Try reading the posts and actually comprehending them... The very obvious "should have been fixed 3 months ago" glitches are reasons for this not going into public beta at all. The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO. It's not that I don't agree with fixing glitches, but i don't understand how a reset will fix them or how a reset is a prerequisite to fixing glitches. You are right, they aren't. Its not what I meant though. Read it again. This is what you should focus on: The huge advantage already experienced players got over anyone totally new to the game is a reason for another reset. A very good reason IMO.All the very basic shooter mechanics glitches I have mentioned, should be fixed before open beta or at least before release. Come on, I can't remeber any shooter having so many fundamental things not working properly at launch, not by a long shot.
Your joking right..I have been in tons of betas that are far far worse than the current status of this game. Honestly except for a blizzard beta I can't think of a single one that is more polished than this one at this stage.
1)Poor game modes and spawn design.. hmmm..they seem like the typical fps game modes to me
2)Unfinished/poor weapon mechanics guns shoot fine
3)Poor Grenade programming grenades work fine
4)Dull maps ?...Did you try out the starhawk beta..now those were some dull maps
5)Clunky movement This game aint halo...if you want to hop around like a bunny go play it Although I have seen some scouts move pretty dam fast.
6)Lots of problems with terrain and installation grid programming Are we playing the same game...sure there are a few problems ..but its not like it was a few months ago where I could fall of the map.
7)Bad DS3 sensitivity options, bad Move Support, and poor KB/M support They work fine for me. What mouse you using?
8)Lack of any features that makes this game feel more than generic shooter that can't match any current shooter of present day True...but its starting at 85% of Mag..give it a year and we'll see where its standing.
9)lack of weapon variety True...see above
10) 1/2 the menus still saying "SOON" Your exagerating
11) Bad vehicle physics and controls True...although that is part of what is preventing them from being over powered
Really the biggest reason is that everyone thinks that the new guys will get there ass kicked at first..and they will...which will all go away within a month. There giving us a little present that will last a month. Yay
I can already see the complaining 8 months down the road from here where I here people complaing about nothing useful to invest their skills in.
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Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2013.01.13 05:15:00 -
[37] - Quote
OMI43221 wrote:4)Dull maps ?...Did you try out the starhawk beta..now those were some dull maps
I agree with the rest, but not this. The difference between starhawk and this game is starhawk was dynamic. Dust WILL be dynamic, but it isn't yet, so our maps are dull and tasteless without the ability to change it ourselves. |
THE GREY CARDINAL
PSU GHOST SYNDICATE
31
|
Posted - 2013.01.13 05:29:00 -
[38] - Quote
We don't need a wipe. Feel free to pursue a personal wipe for yourself though, I think most others would be happy to hold on to their SP now. :)
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.01.13 07:30:00 -
[39] - Quote
Some player is always going to have more SP than the other guy. If some players haveing more SP than others was a reason for a character wipe we would need one every down time. Or maybe after every match. That would ensure that no one ever got an unfair SP advantage over another player.
No real reason for reset there.
I would really like to see a new build, but they are going to be adding to and updating this game every down time if need be. Bugs were already addressed since moving to Tranquility. Totally separate from character SP. No character reset needed.
But yes. Please let us have a new build on the 22nd with a lot more stuff. Better stuff. ANd continued improvements to core gameplay. Since the micro freeze lag thing still happens, even. Among other things. Not often. But hey, always room for improvement. I don't mind beta testing but want to play a real game soon.
*And by more stuff, maybe a fleshed out faction warfare thingy? Some real warfare and real mercenary contracts for coprs or individuals? Some other tangible measure of progress besides SP? Like territory conquered? Battle history and list of asses kicked or ass kickings? Some way to show players ISK is really what it is all about? Seriously, folks need to unbunch their panties (or possibly briefs) about this SP thing. It is not really as important as it seems like it is. Please let there be more to the game than SP. Folks are making way too big a deal over SP, show us what else this game has to offer. Kind of thing. |
DeeJay One
BetaMax.
9
|
Posted - 2013.01.13 08:11:00 -
[40] - Quote
KingBabar wrote: Issues that should be fixed before open beta:
- The reload glitch. - The can't aim, get menu instead glitch. - The joining corp chat get kicked out of game glitch. - The can't cook my nades glitch. - The mic glitch, where I can't speak to anyone. - The whole 2 sec nade thingy. - The new steeper nade arch have made the Fused Locus nades very hard to use, they're borderlining useless. - The can't run, can't move glitch. - The can't hack anything glitch.
We haven't seen the patch notes for the new build yet, hopefully they will be out this week ;) |
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Kosen Driago
WarRavens
25
|
Posted - 2013.01.13 09:11:00 -
[41] - Quote
I don't think there should be a reset. I mean in DUST, you don't see one person generally being more powerful than the other just because they have more sp and isk. They just have more ways to play and basically get to have more fun with the game that's all. That doesn't mean bullying less experienced players. They get to do that because they know how to play the game and play it good. All ccp would end up doing is frustrating the hell out of beta testers and ironically, probably won't even get a peep out of new players. |
lordjanuz
Norwegian Dust514 Corporation
88
|
Posted - 2013.01.13 10:30:00 -
[42] - Quote
No more wipes. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.13 11:28:00 -
[43] - Quote
I'll tell you what Babar, I'll agree to your 4 second fuse if you will let the wipe go. I understang where you are coming from, but seriously you are against a brick wall trying to convince these people that they don't deserve every advantage over the new meat that they can get.
I agree with you btw that this shouldn't be the last reset, but I don't even see a 0.1% chance of CCP changing their mind this close to open beta. Just hope that the open beta build will be free of these glitches. At the same time, I'll root for your 4 second fuse for you.
In case you didn't realize, this is Overlord. We had a pleasant chat about grenades a few days ago. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.13 12:36:00 -
[44] - Quote
lordjanuz wrote:No more wipes.
They MUST for release |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2013.01.13 13:03:00 -
[45] - Quote
Ydubbs81 RND wrote:lordjanuz wrote:No more wipes. They MUST for release
That's the thing, they really don't.
Unless they significantly want to change the current SP gains, be it whatever system (daily, weekly, etc.) then I don't see why they would want to wipe us, oh we got a bit ahead of majority of people? So be it, months after release noobs will see dust for the first time, download it cause it's free to play and play it and have even more people ahead of them then we are of the people WAITING for release (out of being CALLED a beta), will they run into the much better skilled players? Sometimes. That's possible but then you got to remember he was playing longer then you and skills aren't meant to be the "meat" of the gameplay for people.
(hopefully we get more module / weapon variants to add when upgrading each skill level though)
And if better skilled players are stuck in High sec PvP it'd be by game design and it being only thing there.
But I know CCP will have more in store then just what we have now with pub stomps and FW that doesn't feel anything like Factional Warfare. |
Yay Adski
Imperfects Negative-Feedback
133
|
Posted - 2013.01.13 13:04:00 -
[46] - Quote
Ydubbs81 RND wrote:lordjanuz wrote:No more wipes. They MUST for release
CCP Cmdr Wang wrote:Barring any unforseen issues that would require another reset, this one (the reset post TQ migration) should be the last one.
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Finn Kempers
BetaMax.
222
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Posted - 2013.01.13 13:16:00 -
[47] - Quote
Go reset yourself (by creating a new character) if you are so ungrateful for SP. Its like being given cookies to us and going "I DONT WANT IT THATS UNFAIR TO THE OTHER KIDS", so they take the cookies away from you. Ok that logic fails. But point remains, we HARD EARNED THAT SP, they stressed that in the post. Dont you WANT compensation for trying to play a broken game? Suit yourself, but go pout on reasonable things, like why we dont have a starmap anymore. |
trollsroyce
Seraphim Initiative. CRONOS.
164
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Posted - 2013.01.13 13:37:00 -
[48] - Quote
I strongly recommend a final wipe. Give max 2 week advantage, or just the 100k for testers.
This game, bar fps issues and draw distance collision glitch (the "you can't snipe me from this hilltop" glitch) is ready for open beta IMHO. I'd like to see functional market on release, too. But letting players get a massive artificial advantage will put off a lit of potential players.
Right now the game reminds me a lot of counter-strike beta. It really has such a nice scale and competitive feel to me. Giving players a massive advantage would really mess up the otherwise lovely atmosphere. |
Darko Dragneel
Doomheim
4
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Posted - 2013.01.13 13:56:00 -
[49] - Quote
100% agree there should be another reset if not for open beta then on release, i don't know why everyone feel the need for ahead start over noobs! I have said it before if CCP didn't sort there sh!t before open beta and no reset is done on release, we will end up with same current playerbase and am going to remind you of this on the future.
I already stopped playing because of the voice chat bug (can't hear or speak to anyone). |
Yay Adski
Imperfects Negative-Feedback
133
|
Posted - 2013.01.13 14:04:00 -
[50] - Quote
trollsroyce wrote:I strongly recommend a final wipe. Give max 2 week advantage, or just the 100k for testers.
This game, bar fps issues and draw distance collision glitch (the "you can't snipe me from this hilltop" glitch) is ready for open beta IMHO. I'd like to see functional market on release, too. But letting players get a massive artificial advantage will put off a lit of potential players.
Right now the game reminds me a lot of counter-strike beta. It really has such a nice scale and competitive feel to me. Giving players a massive advantage would really mess up the otherwise lovely atmosphere. The sp advantage won't put of potential players. The bad Iron sights, clunky movements etc will. |
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Baal Omniscient
L.O.T.I.S. Legacy Rising
248
|
Posted - 2013.01.13 14:10:00 -
[51] - Quote
Yay Adski wrote:trollsroyce wrote:I strongly recommend a final wipe. Give max 2 week advantage, or just the 100k for testers.
This game, bar fps issues and draw distance collision glitch (the "you can't snipe me from this hilltop" glitch) is ready for open beta IMHO. I'd like to see functional market on release, too. But letting players get a massive artificial advantage will put off a lit of potential players.
Right now the game reminds me a lot of counter-strike beta. It really has such a nice scale and competitive feel to me. Giving players a massive advantage would really mess up the otherwise lovely atmosphere. The sp advantage won't put of potential players. The bad Iron sights, clunky movements etc will. Hopefully the final build will have ironed a lot of those ruffles out, but I'm not too hopeful. All we can do is deal with what we are given from this point on, because now that CCP has started moving, they seem to be gaining momentum towards the release. Events are beginning to speed up, and I'm not sure this train can stay on the rails. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.13 20:11:00 -
[52] - Quote
Finn Kempers wrote:Go reset yourself (by creating a new character) if you are so ungrateful for SP. Its like being given cookies to us and going "I DONT WANT IT THATS UNFAIR TO THE OTHER KIDS", so they take the cookies away from you. Ok that logic fails. But point remains, we HARD EARNED THAT SP, they stressed that in the post. Dont you WANT compensation for trying to play a broken game? Suit yourself, but go pout on reasonable things, like why we dont have a starmap anymore.
Lol a starmap is more reasonable than having a huge advantage over new players on release?? You respond hostile and foolish all at the same time.
This is a beta and it is for testing. We accrue skill points to test out the gear because this is a beta. Wait, did I mention that this is a beta?
It will be unthinkable for CCP to not totally wipe everything at full release. We have already been compensated for participating with game knowledge and experience. Not to mention, the BPOs we received like the Exile AR, Dragonfly, & skinweave dropsuits. Plus, they gave beta testers the opportunity to get the MAG tribute dropsuits without spending an additional $12K aur on them. At the release of any game, everyone should start at ground zero. |
Takahiro Kashuken
Intara Direct Action Caldari State
102
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Posted - 2013.01.13 20:55:00 -
[53] - Quote
CCP said it was the last reset
I really do not see why we need a reset
CCP needs to test how the interaction with EVE will go regarding things like FW/Marketplace/PvE/Corps/Alliances
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YourDeadAgain76
Red Star.
133
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Posted - 2013.01.13 20:55:00 -
[54] - Quote
KingBabar wrote:Ydubbs81 RND wrote:Iron Wolf Saber wrote:no. its going to take a near act of god to force another wipe. How can they not wipe us for release??? Did ccp confirm that there will not be another wipe for commercial release? Yes, they said that this would be the final wipe, giving us 11 days head start on the rest of the open beta testers, giving us X amount of days of grinding to get ahead before full release. They did however put in a disclaimer that went something like: "Unless something unexpected happens." Even a tryhard like me, that needs all the help he can get to get ahead, can clearly see that this is a bad move and ultimately bad for the game. IMO its better to make some beta testers that's already been thorugh a lot of kittened up stuff angry, than risk loosing the appeal and ultimaely risk the future success of this game. Many of us will understand and even encourage another wipe at launch.
+1 it would suck if noone plays this game and we all just wasted what like half year or more testing it. I wouldn't care about another wipe besides everyone in militia gear lets you now who's worth a crap. |
Stormy Geddon
Imperfects Negative-Feedback
39
|
Posted - 2013.01.13 21:25:00 -
[55] - Quote
It seems the main argument for another wipe is that not doing it will chase away new players. This argument assumes new players will come in and be getting stopped by people with a couple million or so more skill points game after game. There are a couple flaws in this assumption.
1st: The new guys are going to outnumber the beta testers by a huge amount, hopefully. This means that most games at any given moment won't have any of us in them.
2nd: They have said that the matching system is based on skill, but the community isn't big enough for it to work very well yet. Once more people are playing, the skill matching will null out a lot of the newb stomping.
3rd: After a month or so, what is the real difference in a couple million SP? It is the difference between the new guy having his dropsuit and weapon proficiency at level 4 and the vet having his at level 5 (Level 5 dropsuit skill = 1,243,680 SP and Level 5 Proficiency skill = 777,300 SP which adds up to 2,020,980 SP). With all the QQing about the flattening of weapons making militia guns only slightly weaker than prototype, it is silly to say that prototype is a huge advantage over advanced.
Despite all the complaining, what will really happen is the new guys will spend most of their time fighting other new guys and not notice that some of us have better gear. They will play matches against other new guys who will go 30 - 2 with starter fits because there are people out there who are just that good. When they fight us and we do that, they will mostly just think we are that good. Of course many will flip out that every time they die it was because some beta tester "knew about some exploit" or "they were cheating." That happens in every game... Ever. I don't know how many closed beta testers there are, but I bet Goonswarm has more players than all of Dust has in the beta right now, and that's just one EVE alliance. I'm guessing they are targeting larger numbers for this game than for EVE, so we beta testers will be a small part of the overall community.
In summary, stop trying to spread my SP wealth to all the new players. I earned my SP head start by testing a game that was at times very, very frustrating, so back the F$%# off my SP, commie. |
SubZero DeZigns
Royal Uhlans Amarr Empire
42
|
Posted - 2013.01.13 22:27:00 -
[56] - Quote
I see they wiped our progress. The sh*tty thing is. I already had a Skinweave Heavy on a Char' and now I don't and it won't let me have it on both now. This sux! If there's going to be another wipe. I see not playing it as much any more. I had some serious high skills on certain things. Oh well. |
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