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SoLJae
ZionTCD Legacy Rising
351
|
Posted - 2013.01.08 20:07:00 -
[1] - Quote
What originally drew me to this game back in June 2012 was the promise of revolutionary game principles and persistent meta-gameplay. DUST 514, at that time, was being touted as as a free-to-play MMOFPS that would feature interactivity with the legendary EVE online universe.
It was said that battles in DUST would be fought on THOUSANDS of unique planets each offering multiple districts that actually had real value and meaning in the online world of EVE.
It was advertised as being based on a dynamic and fluctuating "real" economy where you could actually buy and sell products and possibly even--gasp!--manufacture them.
It was portrayed as having political and diplomatic intirigue involving HUGE corporations each with their own soveriegn territories, agendas, and alliances.
Now, what I actually found when I joined the "Beta" was that for the time being we would only be just testing a seemingly very basic shooter on a handful of maps. I must have played "Plateaus" about 300 times over the summer!
So, I guess what I'm wondering now is: are we any closer to these revolutionary ideas that formed the very basis for my initial interest in DUST? Do ANY of these cool things that everyone has talked and speculated about endlessly--the econmy, the thousands of planets, the persistent gameplay and diplomatic dealings and intrigue--make their debut with this move/migration to open Beta?
Or, are we still sooo very far from the realization of any of these things that all we will be doing in the so-called "Open Beta" is the same stuff on the same sparse handful of maps that we have already memorized without any of the things that made gamers interested in the first place?
I really want to be hopeful and I want to see and play the DUST 514 that was advertised so long ago... |
Iron Wolf Saber
BetaMax.
2866
|
Posted - 2013.01.08 20:57:00 -
[2] - Quote
We have long ways to go and we're taking baby steps. However things are slowly coming into fruition. Markets are now location aware. So are corp battles, and the absolute largest hurdle this game has facing it, is going to be lept over on the 10th. Which is getting eve online and dust 514 to play very nice together. The next few hurdles, market, map generation, corp, social, things to do, industry, conquest, pve, and more than enough things that if you hip SP cap there are other ways to expand your charcter still, other reasons to go out and fight and hte sorts.
Remember eve has a "Wished we are there" video every year at fanfest. This semi-clearly lays down a vision CCP wants to see their game within a year. While it has fallen short every year it none the less gets closer every time. This video is available now as dust 514's intro video.
The first section exploring abandoned stations, coming in the next year it just recently got green lit. Large ships falling apart as they explode? next expansion, soliders on the ground fighting. and the sorts,. |
Frodaris Sortana
ZionTCD Legacy Rising
43
|
Posted - 2013.01.08 21:26:00 -
[3] - Quote
Don't worry friend, Dust will slowly become the beast that it was advertised to be, but given the many ways that the whole thing can go horribly wrong (especially in regards to EvE and Dust connecting together and its possible effects on both sides), CCP has to take the whole development process one step at a time, in order to avoid utterly destroying one or both of the games involved.
To be fair, they are doing this in a rather slow pace, to the point where some gamers would say "screw this" and leave for other games. But the beauty of them taking their sweet time is that they will have more time to get each key feature developed and tested to a point when they want to release it to the 'wild' as it were.
Iron Wolf has made it clear that a number of said key features are already put in place, or are at least about to be set up. Corp battles in Dust are functional and have played a key role in the most recent public event in Asia of all places, with great latency in the related battles that I took part in at least. The game's marketplace has been in use for the longest time during the closed beta, even though its not connected to EvE's vast market quite yet. Best of, in two days time, CCP will begin the process of bringing both games together at last!
Granted, this game needs a lot more work to be done on it, including the gun game and overall balance among others. However, I am of the opinion that this game will continue to be worked on long after its release, just like with EvE. Since Dust will become a part of the same server, and thus the same game, CCP will have to actively support them both in order for their vision to take shape. I am sorry for the long wall of text... my major in is English. :D |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.08 22:16:00 -
[4] - Quote
it's the only hope we have for online game until elder scrolls online.. hopefully we are seeing the 1rst evolution in online gaming with dust. there's nothing else out there that's worth mentioning as far as console online gaming evolving to the next phase, it's all more rehash and gimic, i hope dust succeeds for our sake or we are doomed to wander on this wasteland of crappy online console games |
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2013.01.08 22:20:00 -
[5] - Quote
My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.09 01:50:00 -
[6] - Quote
Hehaw Jimbo wrote:My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release.
This is intentional on CCP's part. File it under 'Doing things Right'.
Once the EVE-DUST link is working as intended, core mechanics are what they should be, and controls are tightened up, things will be able to move along at a reasonable clip.
My best guess is that over the course of the next year content will arrive faster than most of us can ingest it. |
Grenwal Hiesenberg
Shadow Company HQ
225
|
Posted - 2013.01.09 02:07:00 -
[7] - Quote
Sobriety Denied wrote:it's the only hope we have for online game until elder scrolls online.. hopefully we are seeing the 1rst evolution in online gaming with dust. there's nothing else out there that's worth mentioning as far as console online gaming evolving to the next phase, it's all more rehash and gimic, i hope dust succeeds for our sake or we are doomed to wander on this wasteland of crappy online console games +1 about the rehash and gimmick as far as online consoles go, there are some original titles coming this year but online play remains to be seen. + 1 for mentioning E.S.O., I'm looking forward to that game staining my marriage as well We are unfortunately the NOW generation and we want it NOW. As we say in construction, " hurry up and **** up" CCP. I for one am happy they're taking their time and am willing to wait for the sidewalks after the main road is built. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2013.01.09 02:10:00 -
[8] - Quote
Grenwal Hiesenberg wrote:Sobriety Denied wrote:it's the only hope we have for online game until elder scrolls online.. hopefully we are seeing the 1rst evolution in online gaming with dust. there's nothing else out there that's worth mentioning as far as console online gaming evolving to the next phase, it's all more rehash and gimic, i hope dust succeeds for our sake or we are doomed to wander on this wasteland of crappy online console games +1 about the rehash and gimmick as far as online consoles go, there are some original titles coming this year but online play remains to be seen. + 1 for mentioning E.S.O., I'm looking forward to that game staining my marriage as well We are unfortunately the NOW generation and we want it NOW. As we say in construction, " hurry up and **** up" CCP. I for one am happy they're taking their time and am willing to wait for the sidewalks after the main road is built.
What would you choose, Your wife or you gaming? |
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2013.01.09 02:14:00 -
[9] - Quote
Vrain Matari wrote:Hehaw Jimbo wrote:My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release. This is intentional on CCP's part. File it under 'Doing things Right'. Once the EVE-DUST link is working as intended, core mechanics are what they should be, and controls are tightened up, things will be able to move along at a reasonable clip. My best guess is that over the course of the next year content will arrive faster than most of us can ingest it.
That's putting an awful lot of faith in CCP, though. They've never been good at implementing things the way they envision them. In EVE, it's generally good vision, horribly incomplete implementation, ignore for a year or two, then sort of bandaid fix it. Unfortunately, DUST seems to be on the same path. I hope they do deliver, but they're already horribly far over their original release schedule, so I'll believe it when I see it. |
Grenwal Hiesenberg
Shadow Company HQ
225
|
Posted - 2013.01.09 02:22:00 -
[10] - Quote
4447 wrote:Grenwal Hiesenberg wrote:Sobriety Denied wrote:it's the only hope we have for online game until elder scrolls online.. hopefully we are seeing the 1rst evolution in online gaming with dust. there's nothing else out there that's worth mentioning as far as console online gaming evolving to the next phase, it's all more rehash and gimic, i hope dust succeeds for our sake or we are doomed to wander on this wasteland of crappy online console games +1 about the rehash and gimmick as far as online consoles go, there are some original titles coming this year but online play remains to be seen. + 1 for mentioning E.S.O., I'm looking forward to that game staining my marriage as well We are unfortunately the NOW generation and we want it NOW. As we say in construction, " hurry up and **** up" CCP. I for one am happy they're taking their time and am willing to wait for the sidewalks after the main road is built. What would you choose, Your wife or you gaming? Damn, Sophie's Choice, huh? Hopefully we can all three coexist happily for the remainder of my adult life... |
|
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 02:37:00 -
[11] - Quote
Hehaw Jimbo wrote:My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release.
This. I've been in the beta since they released a bunch of keys to the public for E3, and I really don't notice the sort of changes a span of 6 months would seem to warrant. While things have gotten better gameplay-, latency- and UI-wise, I haven't seen anywhere near the sort of development that would add to Dust the things most of us are still looking for (the ones the OP mentioned in his post) anytime soon.
Vrain Matari wrote: My best guess is that over the course of the next year content will arrive faster than most of us can ingest it.
I disagree. In fact, that's my biggest complaint with the game because it's so worrying. We've hit the PS3's apex in terms of production and concurrent user-base and now we're winding down. The PS4 will probably be announced sometime this year, with a release in mid to late 2014--and that's best case scenario for Dust. And yet we still don't have PvE, we still don't have weapon mods, we still don't have faction warfare, we still don't have any sort of economy of our own Dust-side, we still play meaningless matches (even corp matches hold no real value), we still don't really have any entirely new maps, etc etc, which means we still haven't tested any of it, adding even more development time.
This game is taking forever to develop and launch, and as much as I respect CCP for taking the time to get it right, they're running out of that time if they want this to be a big success. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.09 03:02:00 -
[12] - Quote
i'm more pissed that i got into a BETA and it's not what the final release is supposed to be. SOrry Closed Beta. It's been said, but it boggles my mind how you can judge something before it is truly sent to the public. If this was The War Z i could understand. You pay for a game and it has none of the features it is supposed to. I'd be pissed too. No one bought this game. Some people bought $20 worth of aurum early and got beta access and a bunch of other goodies. Or you just sent an e-mail and got in.
Also the meta portion of the game is what you make of it. There is squading and corp chat. But above all there is local chat. The top two games ,that this will most likely be held up against, Call of Duty and Battlefield 3 do not have this. At least there is a place to chat with other like minded people in the game. Not on a forum or fansite. What other closed beta allows this.
Just remeber those bright yellow letters
DON'T PANIC |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 03:22:00 -
[13] - Quote
Dr Debo Galaxy wrote:i'm more pissed that i got into a BETA and it's not what the final release is supposed to be. SOrry Closed Beta. It's been said, but it boggles my mind how you can judge something before it is truly sent to the public. If this was The War Z i could understand. You pay for a game and it has none of the features it is supposed to. I'd be pissed too. No one bought this game. Some people bought $20 worth of aurum early and got beta access and a bunch of other goodies. Or you just sent an e-mail and got in.
Also the meta portion of the game is what you make of it. There is squading and corp chat. But above all there is local chat. The top two games ,that this will most likely be held up against, Call of Duty and Battlefield 3 do not have this. At least there is a place to chat with other like minded people in the game. Not on a forum or fansite. What other closed beta allows this.
Just remeber those bright yellow letters
DON'T PANIC
I think what critics (at least the ones in this thread) are pointing out is that the big changes Dust was supposed to implement to revolutionize the FPS, aren't implemented at all. No one here is denying it's a beta. Our problem, at least mine is, is the lack of both development over such a long period of time (I'm not just talking about the past several months) and genre-reformations that were promised with Dust.
The idea that being able to talk to people in local chat--a location you can't really choose--is either somehow meta-gameplay or revolutionary is silly. Not only is local pretty unimportant, but how in the world does that qualify as meta-gameplay? Meta-game is persistent, relevant and significant gameplay that goes higher, above, or beyond the simple in-game matches. It's something you aspire to beyond simply killing people over and over. Talking to people doesn't really fit that description at all. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.09 03:36:00 -
[14] - Quote
But the point is we are in a beta. If I complained that the 2014 porsche doesn't have doors, or a windshield or whatever. People would say " how do you know that it doesn't have doors or a windshield yet, it's not even out". I understand your point, that they said x would be in the game and it may be or it may not be. We have to wait till it is finished. For all we know we all this could be implimented in 20 some days. We don't know, you can assume but not know.
I see it like this. We are playing in a framed house. There are just studs and plywood, but none of the things that are promised in a house. The kitchen is there in frame but not ready to use (stove, outlets, cabinets), because the house isn't finished. The carpenters and electricians and plumpers all use the house , maybe even eat in the kitchen. But the owners don't come along and say. " You said there would be cabinets in this kitchen, and they are not there" 2 months before the house is finished.
Na mean |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2013.01.09 03:48:00 -
[15] - Quote
SoLJae wrote:What originally drew me to this game back in June 2012 was the promise of revolutionary game principles and persistent meta-gameplay. DUST 514, at that time, was being touted as as a free-to-play MMOFPS that would feature interactivity with the legendary EVE online universe.
It was said that battles in DUST would be fought on THOUSANDS of unique planets each offering multiple districts that actually had real value and meaning in the online world of EVE.
It was advertised as being based on a dynamic and fluctuating "real" economy where you could actually buy and sell products and possibly even--gasp!--manufacture them.
It was portrayed as having political and diplomatic intirigue involving HUGE corporations each with their own soveriegn territories, agendas, and alliances.
Now, what I actually found when I joined the "Beta" was that for the time being we would only be just testing a seemingly very basic shooter on a handful of maps. I must have played "Plateaus" about 300 times over the summer!
So, I guess what I'm wondering now is: are we any closer to these revolutionary ideas that formed the very basis for my initial interest in DUST? Do ANY of these cool things that everyone has talked and speculated about endlessly--the econmy, the thousands of planets, the persistent gameplay and diplomatic dealings and intrigue--make their debut with this move/migration to open Beta?
Or, are we still sooo very far from the realization of any of these things that all we will be doing in the so-called "Open Beta" is the same stuff on the same sparse handful of maps that we have already memorized without any of the things that made gamers interested in the first place?
I really want to be hopeful and I want to see and play the DUST 514 that was advertised so long ago...
I have a feeling dust will be all the things when the ps4 will be released. It will be the game included with it. They will probably sell it with a sp bundle of 4 mil so players can catch up or something. We are just guinea pigs so far.
Remember to enjoy other games while this one is in dev so you dont get burned out. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 03:52:00 -
[16] - Quote
Dr Debo Galaxy wrote:But the point is we are in a beta. If I complained that the 2014 porsche doesn't have doors, or a windshield or whatever. People would say " how do you know that it doesn't have doors or a windshield yet, it's not even out". I understand your point, that they said x would be in the game and it may be or it may not be. We have to wait till it is finished. For all we know we all this could be implimented in 20 some days. We don't know, you can assume but not know.
I don't think the analogy is sound. For one thing, doors, windshields, etc, are fundamental things on a car. We're not talking about fundamentals for Dust, we're talking about innovations.
*I'll respond to the analogy as if doors and a windshield were luxuries* If a company had spent 6 years developing this car, if they had a drivable version of it 3 and a half years ago, and if they had promised innovations in a car you had never heard of before and then they let me test drive it, then I'd have the same reservations and concerns I do about Dust. And to make matters worse, let's say in 2014 you know some major technological breakthrough will make cars much less popular? Wouldn't you start to get a little worried about the slow progress they were making on it? I would be and am.
Quote:I see it like this. We are playing in a framed house. There are just studs and plywood, but none of the things that are promised in a house. The kitchen is there in frame but not ready to use (stove, outlets, cabinets), because the house isn't finished. The carpenters and electricians and plumpers all use the house , maybe even eat in the kitchen. But the owners don't come along and say. " You said there would be cabinets in this kitchen, and they are not there" 2 months before the house is finished.
Na mean
Another analogy I don't think is apt. This isn't a case of "Oh, we have the kitchen (Factional Warfare) built (released for testing) and we're just missing the cabinets or stove (testing for balance, etc)," it's "We don't even have the kitchen built and we're supposed to have this house finished relatively soon." And it isn't just the kitchen, it's a lot of things (mentioned above). The problem for me isn't just that all these things aren't here, it's that I don't think they will be for a long time--something CCP can't really afford to do if they want this to be the success I imagine they expect/need it to be. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.09 03:55:00 -
[17] - Quote
Parson Atreides wrote:Dr Debo Galaxy wrote:But the point is we are in a beta. If I complained that the 2014 porsche doesn't have doors, or a windshield or whatever. People would say " how do you know that it doesn't have doors or a windshield yet, it's not even out". I understand your point, that they said x would be in the game and it may be or it may not be. We have to wait till it is finished. For all we know we all this could be implimented in 20 some days. We don't know, you can assume but not know. I don't think the analogy is sound. For one thing, doors, windshields, etc, are fundamental things on a car. We're not talking about fundamentals for Dust, we're talking about innovations. *I'll respond to the analogy as if doors and a windshield were luxuries* If a company had spent 6 years developing this car, if they had a drivable version of it 3 and a half years ago, and if they had promised innovations in a car you had never heard of before and then they let me test drive it, then I'd have the same reservations and concerns I do about Dust. And to make matters worse, let's say in 2014 you know some major technological breakthrough will make cars much less popular? Wouldn't you start to get a little worried about the slow progress they were making on it? I would be and am. Quote:I see it like this. We are playing in a framed house. There are just studs and plywood, but none of the things that are promised in a house. The kitchen is there in frame but not ready to use (stove, outlets, cabinets), because the house isn't finished. The carpenters and electricians and plumpers all use the house , maybe even eat in the kitchen. But the owners don't come along and say. " You said there would be cabinets in this kitchen, and they are not there" 2 months before the house is finished.
Na mean Another analogy I don't think is apt. This isn't a case of "Oh, we have the kitchen (Factional Warfare) built (released for testing) and we're just missing the cabinets or stove (testing for balance, etc)," it's "We don't even have the kitchen built and we're supposed to have this house finished relatively soon." And it isn't just the kitchen, it's a lot of things (mentioned above). The problem for me isn't just that all these things aren't here, it's that I don't think they will be for a long time--something CCP can't really afford to do if they want this to be the success I imagine they expect/need it to be.
Analogies aside, your judging something before it is finished, and saying innovation that was promised for release isn't here in beta is bad logic. If companies announced 3-d t.v.'s and then 6 months before they released it they gave you a t.v. with everything but that for free, and the three d wasn't there because they did not want you to test it would you say " they will never make this T.v. 3-d"? no they have you test what they want you to test because we are the sheep and they are the shepard. We only see the prairie they want us to. |
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2013.01.09 04:56:00 -
[18] - Quote
Dr Debo Galaxy wrote:Parson Atreides wrote:Dr Debo Galaxy wrote:But the point is we are in a beta. If I complained that the 2014 porsche doesn't have doors, or a windshield or whatever. People would say " how do you know that it doesn't have doors or a windshield yet, it's not even out". I understand your point, that they said x would be in the game and it may be or it may not be. We have to wait till it is finished. For all we know we all this could be implimented in 20 some days. We don't know, you can assume but not know. I don't think the analogy is sound. For one thing, doors, windshields, etc, are fundamental things on a car. We're not talking about fundamentals for Dust, we're talking about innovations. *I'll respond to the analogy as if doors and a windshield were luxuries* If a company had spent 6 years developing this car, if they had a drivable version of it 3 and a half years ago, and if they had promised innovations in a car you had never heard of before and then they let me test drive it, then I'd have the same reservations and concerns I do about Dust. And to make matters worse, let's say in 2014 you know some major technological breakthrough will make cars much less popular? Wouldn't you start to get a little worried about the slow progress they were making on it? I would be and am. Quote:I see it like this. We are playing in a framed house. There are just studs and plywood, but none of the things that are promised in a house. The kitchen is there in frame but not ready to use (stove, outlets, cabinets), because the house isn't finished. The carpenters and electricians and plumpers all use the house , maybe even eat in the kitchen. But the owners don't come along and say. " You said there would be cabinets in this kitchen, and they are not there" 2 months before the house is finished.
Na mean Another analogy I don't think is apt. This isn't a case of "Oh, we have the kitchen (Factional Warfare) built (released for testing) and we're just missing the cabinets or stove (testing for balance, etc)," it's "We don't even have the kitchen built and we're supposed to have this house finished relatively soon." And it isn't just the kitchen, it's a lot of things (mentioned above). The problem for me isn't just that all these things aren't here, it's that I don't think they will be for a long time--something CCP can't really afford to do if they want this to be the success I imagine they expect/need it to be. Analogies aside, your judging something before it is finished, and saying innovation that was promised for release isn't here in beta is bad logic. If companies announced 3-d t.v.'s and then 6 months before they released it they gave you a t.v. with everything but that for free, and the three d wasn't there because they did not want you to test it would you say " they will never make this T.v. 3-d"? no they have you test what they want you to test because we are the sheep and they are the shepard. We only see the prairie they want us to.
The point of a beta is to test and improve things. If the core fundamentals are not there, they cannot be improved upon or tested. The beta has been running for quite a while with a surprisingly small amount of "meat" implemented. They've tweaked minor stuff, but none of the stuff that is important for backing up the heavy claims they've made for their game seem to be anywhere in sight. If we wait until the game is released, it's too late. Way, way, WAY too many games have died because the beta was an utter failure and people were saying "ITS JUST A BETA IT'LL ALL MAGICALLY APPEAR ON LAUNCH". Look at FF14, closed beta testers will tell you it needed at least a year when they went into open beta, and there were still a ton of people saying "ITS JUST A BETA IT'LL BE K!". If they can't even get the foundation of these features into such a long beta, how will they cram them in, balance them, and make sure they work properly right before the game launches? CCP isn't exactly known at cramming and getting stuff done at the last minute.
If you aren't an EVE player, look up the Incarna fiasco. Basically, they worked on and hyped a "walk in stations" engine for 5+ years, that was supposed to be an avatar addon to EVE that lets you walk around in stations and socialize with others in a more normal looking MMO environment. After years and years of work and hype, what do they release? A single room, where your avatar is alone, and you can't interact with others at all. They ended up putting the rest of Incarna on hold indefinitely because of community backlash at the failure of years of work for no actual result. Unfortunately, to me, DUST is starting to look the same way. They make these huge claims about how great the game is gonna be and what it is going to do, but a year into closed beta these claims still seem completely unsupported. They're planning to launch in like a year, that doesn't give them much time to pull these systems out of their collective asses, and this worries many of us. |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
189
|
Posted - 2013.01.09 05:44:00 -
[19] - Quote
I see it this way though. In the game MAG they promised an innovation of 256 people in one battle. They never really had this implemented during the beta. It was just the smallest mode that we played. But the game released with a mode that had 256 people in it. There are examples both ways.
Also maybe they learned from past mistakes, maybe they won't. We can only wait and see. Plus this is what people decide to be worried about. Not starvation, not the world economy, descrimination. No i'm worried that this video game might not have everything right away. Really!? |
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2013.01.09 06:55:00 -
[20] - Quote
Dr Debo Galaxy wrote:I see it this way though. In the game MAG they promised an innovation of 256 people in one battle. They never really had this implemented during the beta. It was just the smallest mode that we played. But the game released with a mode that had 256 people in it. There are examples both ways.
Also maybe they learned from past mistakes, maybe they won't. We can only wait and see. Plus this is what people decide to be worried about. Not starvation, not the world economy, descrimination. No i'm worried that this video game might not have everything right away. Really!?
Yeah, but that's a server capacity limitation, while a lot of the DUST boasts just seem to be ideas in some dude's head at this point.
Also, comparing discussion about a video game on a video game forum to real world issues such as economy and starvation is beyond idiotic, and as such, this is the last post I'll be making towards you. These forums exist to discuss the beta, not world hunger. |
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Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 08:56:00 -
[21] - Quote
Dr Debo Galaxy wrote:I see it this way though. In the game MAG they promised an innovation of 256 people in one battle. They never really had this implemented during the beta. It was just the smallest mode that we played. But the game released with a mode that had 256 people in it. There are examples both ways.
Using that as an example, with the latency and framerate issues Dust has had with even 32 players in a match, it would be downright negligent to do something like bump it up to 48 or 64 (let alone anything higher) on launch without testing it at all first. But that's just another awaited implementation on a list that, defying all logic, seems to be getting longer with each new patch. |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.09 09:40:00 -
[22] - Quote
Frodaris Sortana wrote:my major in is English. :D
It shows.
the internet vampire in me shied away from the glaring light that was your correct sentence structure/grammer/spelling, and clear and enjoyable writing.
the selfconcious part of me went "god I write like a moron"
and the rest of me went ohthankgodaninteligenthumanbeing! |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.09 09:43:00 -
[23] - Quote
4447 wrote:Grenwal Hiesenberg wrote:Sobriety Denied wrote:it's the only hope we have for online game until elder scrolls online.. hopefully we are seeing the 1rst evolution in online gaming with dust. there's nothing else out there that's worth mentioning as far as console online gaming evolving to the next phase, it's all more rehash and gimic, i hope dust succeeds for our sake or we are doomed to wander on this wasteland of crappy online console games +1 about the rehash and gimmick as far as online consoles go, there are some original titles coming this year but online play remains to be seen. + 1 for mentioning E.S.O., I'm looking forward to that game staining my marriage as well We are unfortunately the NOW generation and we want it NOW. As we say in construction, " hurry up and **** up" CCP. I for one am happy they're taking their time and am willing to wait for the sidewalks after the main road is built. What would you choose, Your wife or you gaming?
link |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.01.09 09:52:00 -
[24] - Quote
Kira Lannister wrote:SoLJae wrote:What originally drew me to this game back in June 2012 was the promise of revolutionary game principles and persistent meta-gameplay. DUST 514, at that time, was being touted as as a free-to-play MMOFPS that would feature interactivity with the legendary EVE online universe.
It was said that battles in DUST would be fought on THOUSANDS of unique planets each offering multiple districts that actually had real value and meaning in the online world of EVE.
It was advertised as being based on a dynamic and fluctuating "real" economy where you could actually buy and sell products and possibly even--gasp!--manufacture them.
It was portrayed as having political and diplomatic intirigue involving HUGE corporations each with their own soveriegn territories, agendas, and alliances.
Now, what I actually found when I joined the "Beta" was that for the time being we would only be just testing a seemingly very basic shooter on a handful of maps. I must have played "Plateaus" about 300 times over the summer!
So, I guess what I'm wondering now is: are we any closer to these revolutionary ideas that formed the very basis for my initial interest in DUST? Do ANY of these cool things that everyone has talked and speculated about endlessly--the econmy, the thousands of planets, the persistent gameplay and diplomatic dealings and intrigue--make their debut with this move/migration to open Beta?
Or, are we still sooo very far from the realization of any of these things that all we will be doing in the so-called "Open Beta" is the same stuff on the same sparse handful of maps that we have already memorized without any of the things that made gamers interested in the first place?
I really want to be hopeful and I want to see and play the DUST 514 that was advertised so long ago... I have a feeling dust will be all the things when the ps4 will be released. It will be the game included with it. They will probably sell it with a sp bundle of 4 mil so players can catch up or something. We are just guinea pigs so far. Remember to enjoy other games while this one is in dev so you dont get burned out.
This! I burnt my self out and went else where. I'll be back every new build to help test, but if I play it as more then that it devours my soul with worries that I have no control over.
and god I hope I don't have to wait until Q4 2014 to play a moderately complete version of dust. I understand that we wont see more epic combat until then but I hope the meaningful combat will come before release. |
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.09 18:26:00 -
[25] - Quote
Hehaw Jimbo wrote:Vrain Matari wrote:Hehaw Jimbo wrote:My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release. This is intentional on CCP's part. File it under 'Doing things Right'. Once the EVE-DUST link is working as intended, core mechanics are what they should be, and controls are tightened up, things will be able to move along at a reasonable clip. My best guess is that over the course of the next year content will arrive faster than most of us can ingest it. That's putting an awful lot of faith in CCP, though. They've never been good at implementing things the way they envision them. In EVE, it's generally good vision, horribly incomplete implementation, ignore for a year or two, then sort of bandaid fix it. Unfortunately, DUST seems to be on the same path. I hope they do deliver, but they're already horribly far over their original release schedule, so I'll believe it when I see it.
No argument, I feel where you're coming from. We've all lived it in New Eden over the years.
But i kinda think of those days as the 'old CCP'. Since the riots, layoffs, reorginization, new(very talented) blood, there seems to be a hella lot more operational and logistical intelligence floating around the CCP offices.
Personally, I think some of the credit has to go to Jon Lander. |
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