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Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
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Posted - 2013.01.09 02:37:00 -
[1] - Quote
Hehaw Jimbo wrote:My problem with DUST is that none of the features that push it beyond a generic FPS seem to be active, or even close to being realized. With the pace the beta has been going (and my experience in EVE), it doesn't seem possible that they will magically pull this all together before release.
This. I've been in the beta since they released a bunch of keys to the public for E3, and I really don't notice the sort of changes a span of 6 months would seem to warrant. While things have gotten better gameplay-, latency- and UI-wise, I haven't seen anywhere near the sort of development that would add to Dust the things most of us are still looking for (the ones the OP mentioned in his post) anytime soon.
Vrain Matari wrote: My best guess is that over the course of the next year content will arrive faster than most of us can ingest it.
I disagree. In fact, that's my biggest complaint with the game because it's so worrying. We've hit the PS3's apex in terms of production and concurrent user-base and now we're winding down. The PS4 will probably be announced sometime this year, with a release in mid to late 2014--and that's best case scenario for Dust. And yet we still don't have PvE, we still don't have weapon mods, we still don't have faction warfare, we still don't have any sort of economy of our own Dust-side, we still play meaningless matches (even corp matches hold no real value), we still don't really have any entirely new maps, etc etc, which means we still haven't tested any of it, adding even more development time.
This game is taking forever to develop and launch, and as much as I respect CCP for taking the time to get it right, they're running out of that time if they want this to be a big success. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 03:22:00 -
[2] - Quote
Dr Debo Galaxy wrote:i'm more pissed that i got into a BETA and it's not what the final release is supposed to be. SOrry Closed Beta. It's been said, but it boggles my mind how you can judge something before it is truly sent to the public. If this was The War Z i could understand. You pay for a game and it has none of the features it is supposed to. I'd be pissed too. No one bought this game. Some people bought $20 worth of aurum early and got beta access and a bunch of other goodies. Or you just sent an e-mail and got in.
Also the meta portion of the game is what you make of it. There is squading and corp chat. But above all there is local chat. The top two games ,that this will most likely be held up against, Call of Duty and Battlefield 3 do not have this. At least there is a place to chat with other like minded people in the game. Not on a forum or fansite. What other closed beta allows this.
Just remeber those bright yellow letters
DON'T PANIC
I think what critics (at least the ones in this thread) are pointing out is that the big changes Dust was supposed to implement to revolutionize the FPS, aren't implemented at all. No one here is denying it's a beta. Our problem, at least mine is, is the lack of both development over such a long period of time (I'm not just talking about the past several months) and genre-reformations that were promised with Dust.
The idea that being able to talk to people in local chat--a location you can't really choose--is either somehow meta-gameplay or revolutionary is silly. Not only is local pretty unimportant, but how in the world does that qualify as meta-gameplay? Meta-game is persistent, relevant and significant gameplay that goes higher, above, or beyond the simple in-game matches. It's something you aspire to beyond simply killing people over and over. Talking to people doesn't really fit that description at all. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 03:52:00 -
[3] - Quote
Dr Debo Galaxy wrote:But the point is we are in a beta. If I complained that the 2014 porsche doesn't have doors, or a windshield or whatever. People would say " how do you know that it doesn't have doors or a windshield yet, it's not even out". I understand your point, that they said x would be in the game and it may be or it may not be. We have to wait till it is finished. For all we know we all this could be implimented in 20 some days. We don't know, you can assume but not know.
I don't think the analogy is sound. For one thing, doors, windshields, etc, are fundamental things on a car. We're not talking about fundamentals for Dust, we're talking about innovations.
*I'll respond to the analogy as if doors and a windshield were luxuries* If a company had spent 6 years developing this car, if they had a drivable version of it 3 and a half years ago, and if they had promised innovations in a car you had never heard of before and then they let me test drive it, then I'd have the same reservations and concerns I do about Dust. And to make matters worse, let's say in 2014 you know some major technological breakthrough will make cars much less popular? Wouldn't you start to get a little worried about the slow progress they were making on it? I would be and am.
Quote:I see it like this. We are playing in a framed house. There are just studs and plywood, but none of the things that are promised in a house. The kitchen is there in frame but not ready to use (stove, outlets, cabinets), because the house isn't finished. The carpenters and electricians and plumpers all use the house , maybe even eat in the kitchen. But the owners don't come along and say. " You said there would be cabinets in this kitchen, and they are not there" 2 months before the house is finished.
Na mean
Another analogy I don't think is apt. This isn't a case of "Oh, we have the kitchen (Factional Warfare) built (released for testing) and we're just missing the cabinets or stove (testing for balance, etc)," it's "We don't even have the kitchen built and we're supposed to have this house finished relatively soon." And it isn't just the kitchen, it's a lot of things (mentioned above). The problem for me isn't just that all these things aren't here, it's that I don't think they will be for a long time--something CCP can't really afford to do if they want this to be the success I imagine they expect/need it to be. |
Parson Atreides
Ahrendee Mercenaries Legacy Rising
131
|
Posted - 2013.01.09 08:56:00 -
[4] - Quote
Dr Debo Galaxy wrote:I see it this way though. In the game MAG they promised an innovation of 256 people in one battle. They never really had this implemented during the beta. It was just the smallest mode that we played. But the game released with a mode that had 256 people in it. There are examples both ways.
Using that as an example, with the latency and framerate issues Dust has had with even 32 players in a match, it would be downright negligent to do something like bump it up to 48 or 64 (let alone anything higher) on launch without testing it at all first. But that's just another awaited implementation on a list that, defying all logic, seems to be getting longer with each new patch. |
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