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Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.12.30 00:44:00 -
[1] - Quote
I'd say no. Lasers have their uses, but still not "overpowered". Mass Driver, situational weapon with a (somewhat) learning process. AR's? Not really, the Iron Sights are based on ones preference, stats-wise its balanced. HMG/Heavy? Situational, long range Heavy's are a joke. This is the first build that I believe Heavy's have been given some of their Replication power, and CCP has hit the sweet spot. Scramblers, lolno (unless you can use them well, although ADS is near useless (imo)). Forge? Militia needs looking at, I don't mind them being used for infantry, although they need more "shakiness" at first, which can be reduced through Forge operation/proficiency. Swarms? They're alright now. Not the best against tanks/dropships, but when used by 2-4 people, they are pretty harsh, especially the advanced variants. Grenades? The timer once on the ground needs major increase, cooking should be rewarded. Shotgun? Same as always, pretty balanced. RE's? Situational "weapon", good for defending.
Any other opinions?
Female suits? Too secksy. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.30 00:46:00 -
[2] - Quote
Icy Tiger wrote:I'd say no. Lasers have their uses, but still not "overpowered". Mass Driver, situational weapon with a (somewhat) learning process. AR's? Not really, the Iron Sights are based on ones preference, stats-wise its balanced. HMG/Heavy? Situational, long range Heavy's are a joke. This is the first build that I believe Heavy's have been given some of their Replication power, and CCP has hit the sweet spot. Scramblers, lolno (unless you can use them well, although ADS is near useless (imo)). Forge? Militia needs looking at, I don't mind them being used for infantry, although they need more "shakiness" at first, which can be reduced through Forge operation/proficiency. Swarms? They're alright now. Not the best against tanks/dropships, but when used by 2-4 people, they are pretty harsh, especially the advanced variants. Grenades? The timer once on the ground needs major increase, cooking should be rewarded. Shotgun? Same as always, pretty balanced. RE's? Situational "weapon", good for defending. Any other opinions? Female suits? Too secksy. This post is OP and I demand it be deleted or nerfed into one sentence. |
Xavier Hastings
ZionTCD Legacy Rising
243
|
Posted - 2012.12.30 01:01:00 -
[3] - Quote
Killing is OP. |
Noraa Anderson
Nox Aeterna Security
184
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Posted - 2012.12.30 01:09:00 -
[4] - Quote
The truth is only skill as a player counts now in determining who wins battles. The game is starving for content which should be suggested rather than striving for everything to be perfectly balanced which is just not doable. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.12.30 01:22:00 -
[5] - Quote
Noraa Anderson wrote:The truth is only skill as a player counts now in determining who wins battles..
Don't think were playing the same game, not much skill involved it comes down to who has the best set up or who is in the biggest group.
On topic my opinion is op |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.30 01:24:00 -
[6] - Quote
fenrir storm wrote:Noraa Anderson wrote:The truth is only skill as a player counts now in determining who wins battles.. Don't think were playing the same game, not much skill involved it comes down to who has the best set up or who is in the biggest group. On topic my opinion is op too OP to take seriously :)
http://www.youtube.com/watch?v=x2XEqQ4AjHo
^ This AMV is also OP. |
ALM1GHTY STATIUS
Imperfects Negative-Feedback
261
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Posted - 2012.12.30 01:27:00 -
[7] - Quote
Lasers. |
Mark Shirey
Doomheim
46
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Posted - 2012.12.30 01:28:00 -
[8] - Quote
Haha |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.30 01:33:00 -
[9] - Quote
http://www.youtube.com/watch?v=2uHRi67mlsc
^ Another OP AMV. :D :D :D |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2012.12.30 01:36:00 -
[10] - Quote
fenrir storm wrote:Noraa Anderson wrote:The truth is only skill as a player counts now in determining who wins battles.. Don't think were playing the same game, not much skill involved it comes down to who has the best set up or who is in the biggest group.
This opinion is what's wrong with the game. |
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SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.30 01:42:00 -
[11] - Quote
Telcontar Dunedain wrote:fenrir storm wrote:Noraa Anderson wrote:The truth is only skill as a player counts now in determining who wins battles.. Don't think were playing the same game, not much skill involved it comes down to who has the best set up or who is in the biggest group. This opinion is what's wrong with beta testers mindset in the game. Fixed for truth - even if it's OP! Cause I really doubt opinions ruin games ^_^ |
aden slayer
ZionTCD Legacy Rising
407
|
Posted - 2012.12.30 01:42:00 -
[12] - Quote
The OP threads are OP. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.12.30 01:48:00 -
[13] - Quote
The mass drivers that you miss and still kill with....being able to pop 6 grenades without a reload |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.30 01:50:00 -
[14] - Quote
This is the most balanced build we had so far. Things kill now because they had an advantage in the current situation, or there was appropriate skill involved; not because they're point and win like ARs used to be. |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
|
Posted - 2012.12.30 02:02:00 -
[15] - Quote
Lazer pointers are point and win, cause they are pointers. Get it. |
Washlee
UnReaL.
131
|
Posted - 2012.12.30 02:05:00 -
[16] - Quote
All the weapons seem even where they stand. Now we just have to see the new weapons coming in open beta. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2012.12.30 02:22:00 -
[17] - Quote
SoTa Pop why would you post those here now I am watching amvs again. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.30 03:10:00 -
[18] - Quote
Im a newer beta player. and i can say with certainty i have killed every class of vehicle and dropsuit, from militia to proto with a variety of weapons, from AR to lasers to hmg to mas driver to forge gun.
I even killed a dude with a scram pistol. my worst weapon. i only have access to level 3 mass drivers, forges and HMG.
Skill, and tactical acumen mean more than gear. but proto just arent fun to tackle still, but they are doable. Solo is still likely to get you killed unless you are johnny FPS and thats all you do for fun.
I believe that new players need to have a chance, and have no sympathy for people who want toe proto to be a total license to LOLroll anyone with less spectacular gear.
EVE and CCP dont play that game. I can kill a small squadron of battleships with nothing but a pack of tier 1 frigates in EVE, so the expectation thzt the proto should be able to godwalk across everyone lesser is both stupid and game destroying for any potential new players. I want players to come in and have fun enough to stay, not come in and realize they have no chance without a year of SP specializing to catch up, like EVE.
If you think time pent means you should LOLroll, get out. we dont want you here.
The three day old tackler in EVE, the connected game proves you wrong. |
Greasepalms
Ahrendee Mercenaries Legacy Rising
70
|
Posted - 2012.12.30 03:22:00 -
[19] - Quote
Auto-target blaster installations are OP.
Apart from that, I don't have any complaints. |
Nu11u5
Sanmatar Kelkoons Minmatar Republic
73
|
Posted - 2012.12.30 03:55:00 -
[20] - Quote
Greasepalms wrote:Auto-target blaster installations are OP.
Apart from that, I don't have any complaints.
Blaster turrets are fine. The AI has a narrow field of view for spotting targets. You just need to know how to sneak up on one and use cover.
If you come across one that seems completely unapproachable, try having a squad mate distract it by shooting it, then approach from the side to capture. |
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Baal Roo
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2012.12.30 05:06:00 -
[21] - Quote
I think the fact that forge guns can two shot a 6000+ vehicle from halfway across the map as well as OHK infantry is pretty ridiculously OP. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.30 07:19:00 -
[22] - Quote
Baal Roo wrote:I think the fact that forge guns can two shot a 6000+ vehicle from halfway across the map as well as OHK infantry is pretty ridiculously OP.
If you nerf forge that removes the only dumb fire antiarmor (tank) weapon in the game. with the charge times between shots if you are getting nailed you are dealing with one of four things.
1:the gunner got lucky trying to lead you. 2:you are an idiot who stands still 3: you charged straight at a charged forge 4: the gunner got the drop on you and kiled you before you saw him
If you are a vehicle driver and you get killed from across the map it means you are not taking advantageof the fact that all maps have cover that will stop a forge from killing you while you rep, and the fact that there is no fatsuit that can outrun you to chase you.
Finally, and most importantly, if four forges are bombarding you and you die, working as intended.
If you eat two forge shots in close order you are screwing up as a vehicle driver.
Forge guns, for you COD veterans, are dumb fire javelins. TREAT THEM AS SUCH AND DONT SIT THERE LIKE A STUNNED SHEEP WHILE THEY SHOOT YOU TEN TIMES!!!!
forge guns are tank killers. working as intended. if you are an infantryman and you stand infront of one when it goes off you get to enjoy the succulent feeling of becoming a grease spot.
Forge guns are working as intended. without forge guns shield tanks are unstoppable to anything but tanks.
Even in real life tanks that are not supported by infantry get immobilized, torn apart or cut open and the crew murdered by infantry in close quarters or in antitank kill range.
Quit trying to solo LOLroll in a tank.
Further, you are going to lose a gorram tank, dropship or LAV. The eve rule now applies to DUST in full measure.
DO NOT DRIVE ANYTHING YOU CANNOT AFFORD TO LOSE. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.30 10:03:00 -
[23] - Quote
Nu11u5 wrote:Greasepalms wrote:Auto-target blaster installations are OP.
Apart from that, I don't have any complaints. Blaster turrets are fine. The AI has a narrow field of view for spotting targets. You just need to know how to sneak up on one and use cover. If you come across one that seems completely unapproachable, try having a squad mate distract it by shooting it, then approach from the side to capture. bs, the blaster turret near new C on the 5 point map can completely shut down that side of the map if you reach it fast enough. Its AI has also sniped me numerous times. |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.30 10:15:00 -
[24] - Quote
I pretty much make it personal policy to just pop that one.
But then i also pop any fixed installation not controlled by blueberries. put a forge on a roof and fire on it from enfilade. should solve the problem. |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
|
Posted - 2012.12.30 18:56:00 -
[25] - Quote
Breakin Stuff wrote:I pretty much make it personal policy to just pop that one.
But then i also pop any fixed installation not controlled by blueberries. put a forge on a roof and fire on it from enfilade. should solve the problem. Yeah, when I play the people I squad with just blow every installation up.. it still destroys on that initial spawn though. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.30 19:28:00 -
[26] - Quote
Greasepalms wrote:Auto-target blaster installations are OP.
Apart from that, I don't have any complaints. Come to think of it, large blasters are too good at AV for an AI turret. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.12.30 20:44:00 -
[27] - Quote
Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
|
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.30 21:02:00 -
[28] - Quote
tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
You win 1 internets. will ya take an IOU |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2012.12.30 21:14:00 -
[29] - Quote
http://www.youtube.com/watch?v=DUFdMsSQGCw
More OP AMV's :O :O :O |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
|
Posted - 2012.12.30 22:13:00 -
[30] - Quote
The HMG is far too powerful right now. |
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Baal Roo
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2012.12.30 22:45:00 -
[31] - Quote
tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
What a ridiculous argument. Real life is irrelevant to whether or not the gameplay is inducive to HAVING FUN. It doesn't make one lick of difference how "realistic" something is if it isn't well balanced within the context of the gameplay. Each item needs to be as relatively useful as each other item, or else there's no reason to bother putting those other items in the game, let alone anyone actually bothering to use them. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.12.31 00:09:00 -
[32] - Quote
Baal Roo wrote:tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
What a ridiculous argument. Real life is irrelevant to whether or not the gameplay is inducive to HAVING FUN. It doesn't make one lick of difference how "realistic" something is if it isn't well balanced within the context of the gameplay. Each item needs to be as relatively useful as each other item, or else there's no reason to bother putting those other items in the game, let alone anyone actually bothering to use them.
Bro I was being sarcastic, but its a very valid argument. You can't claim something is OP if there is nothing to compare it to, which makes my previous post very much spot on. And 99.9% of people who scream 'OP' are people have just started playing, who have no idea of the skills that can be learned related to each weapon, or dropsuit, or shield/armor, they don't cry 'OP' when its THEM using the supposed OP weapon, only when its used against THEM. |
Lance Mephalius
ZionTCD Legacy Rising
15
|
Posted - 2012.12.31 00:48:00 -
[33] - Quote
All weapons are fine. Give us more weapons to test CCP. |
Baal Roo
Subdreddit Test Alliance Please Ignore
809
|
Posted - 2012.12.31 04:00:00 -
[34] - Quote
tribal wyvern wrote:Baal Roo wrote:tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
What a ridiculous argument. Real life is irrelevant to whether or not the gameplay is inducive to HAVING FUN. It doesn't make one lick of difference how "realistic" something is if it isn't well balanced within the context of the gameplay. Each item needs to be as relatively useful as each other item, or else there's no reason to bother putting those other items in the game, let alone anyone actually bothering to use them. Bro I was being sarcastic, but its a very valid argument. You can't claim something is OP if there is nothing to compare it to, which makes my previous post very much spot on. And 99.9% of people who scream 'OP' are people have just started playing, who have no idea of the skills that can be learned related to each weapon, or dropsuit, or shield/armor, they don't cry 'OP' when its THEM using the supposed OP weapon, only when its used against THEM.
oh sorry, poe's law. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.31 04:29:00 -
[35] - Quote
Everything is OP. But everything is about equally OP.
Because of that, nothing is OP.
Assuming identical fittings and SP allocation, skill > luck. Assuming approximately even teams in context of SP allocations and fitting quality, teamwork > skill > luck > "OP" weapons.
I sometimes feel like my Shotgun Scout is OP, then I run into a good team with a decent Heavy or a good HAV driver who can act as a solid deterrent for me even passing through their area of control. Good snipers make my life hell too - but only GOOD snipers, not your average K/D farming idiot with a rifle. Every now and then, I find a really good Assault who keeps spotting me at range, and manages to keep me at bay with AR fire, preventing me from moving into range. I sometimes think that Heavy who keeps killing my Shotgun Scout is OP, then I remember that I have a tank. Or bring a Sniper Rifle next spawn and make him hide like he did to me. Every now and then, I meet someone who makes ARs look like they're OP again, but then I remember my Heavy with a Laser Rifle, or that same Sniper I used earlier, or my LOLTank again, or I find a way to lure them in close for my Shotgun, or at least into SMG range (can usually shred AR users in the right range bracket). |
Belzeebub Santana
SVER True Blood Unclaimed.
409
|
Posted - 2012.12.31 05:11:00 -
[36] - Quote
What did lamp posts get nerfed? These were OP! |
Integral Zan
IMPSwarm Negative-Feedback
46
|
Posted - 2012.12.31 05:19:00 -
[37] - Quote
Ground and gravity combo is OP |
Breakin Stuff
Immobile Infantry
680
|
Posted - 2012.12.31 05:28:00 -
[38] - Quote
Moejoe Omnipotent wrote:The HMG is far too powerful right now.
Smoke less crack. Logic and reality will hurt less
|
Tinodi
Doomheim
39
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Posted - 2012.12.31 10:37:00 -
[39] - Quote
tribal wyvern wrote:Baal Roo wrote:tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
What a ridiculous argument. Real life is irrelevant to whether or not the gameplay is inducive to HAVING FUN. It doesn't make one lick of difference how "realistic" something is if it isn't well balanced within the context of the gameplay. Each item needs to be as relatively useful as each other item, or else there's no reason to bother putting those other items in the game, let alone anyone actually bothering to use them. Bro I was being sarcastic, but its a very valid argument. You can't claim something is OP if there is nothing to compare it to, which makes my previous post very much spot on. And 99.9% of people who scream 'OP' are people have just started playing, who have no idea of the skills that can be learned related to each weapon, or dropsuit, or shield/armor, they don't cry 'OP' when its THEM using the supposed OP weapon, only when its used against THEM. To be fair, I think the emphasized is CCP's fault, and I think you've hit on a bigger issue than we think about sometimes. I get that it's a beta, but they really need to start giving us some damn instructions to beta test :)!
Seriously, for a game with this much mechanics going on, it can be pretty frustrating finding answers to some questions. And while SP is in a pretty good place now I think, it still takes enough time that trial and error with it is a real turn-off. Help new players understand how things are supposed to work, help get them started, and you have less of a problem with the boy crying OP later. I think they added some this build or the last that was a real step in the right direction, but they could still use some newbie hand-holding. FWIW, I thought this was a weak point of EVE Online as well, so take that for what it is. A game with a steep learning curve should have good tutorials... seriously, if we're dropping isk and SP into stuff, give us a GD training area. A merc who's never flown a day in his life being expected to learn on the fly in battle is very silly. |
tribal wyvern
ZionTCD Legacy Rising
673
|
Posted - 2012.12.31 11:23:00 -
[40] - Quote
Tinodi wrote:tribal wyvern wrote:Baal Roo wrote:tribal wyvern wrote:Nothing is overpowered. While its all very well people saying 'sniper rifle is OP, mass driver is OP, laser rifle is OP, railgun is OP etc', unless the people accusing said items of being OP have used the real world equivalent to support their OP claim......they have nothing to back up their claim at all, and considering there are no real world equivalent weapons (sniper rifle yes, rail gun sniper rifle no).......there is no way to tell if anything IS OP. The only thing that's OP are the blueberries who can't hit s**t so they claim everything is OP.
What a ridiculous argument. Real life is irrelevant to whether or not the gameplay is inducive to HAVING FUN. It doesn't make one lick of difference how "realistic" something is if it isn't well balanced within the context of the gameplay. Each item needs to be as relatively useful as each other item, or else there's no reason to bother putting those other items in the game, let alone anyone actually bothering to use them. Bro I was being sarcastic, but its a very valid argument. You can't claim something is OP if there is nothing to compare it to, which makes my previous post very much spot on. And 99.9% of people who scream 'OP' are people have just started playing, who have no idea of the skills that can be learned related to each weapon, or dropsuit, or shield/armor, they don't cry 'OP' when its THEM using the supposed OP weapon, only when its used against THEM. To be fair, I think the emphasized is CCP's fault, and I think you've hit on a bigger issue than we think about sometimes. I get that it's a beta, but they really need to start giving us some damn instructions to beta test :)! Seriously, for a game with this much mechanics going on, it can be pretty frustrating finding answers to some questions. And while SP is in a pretty good place now I think, it still takes enough time that trial and error with it is a real turn-off. Help new players understand how things are supposed to work, help get them started, and you have less of a problem with the boy crying OP later. I think they added some this build or the last that was a real step in the right direction, but they could still use some newbie hand-holding. FWIW, I thought this was a weak point of EVE Online as well, so take that for what it is. A game with a steep learning curve should have good tutorials... seriously, if we're dropping isk and SP into stuff, give us a GD training area. A merc who's never flown a day in his life being expected to learn on the fly in battle is very silly.
You made some very good points there A training mode of some kind would help alot. And it is very embarrassing for a new guy to be dropped in the middle of a battle when he has no idea what's going on. But on the other hand there will probably be other game modes that can help with training someone, maybe price ate matches between friends on a training map. Its still early days. |
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