Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.23 04:16:00 -
[31] - Quote
Kovak Therim wrote:Shouper of BHD wrote:
agreed except I`m guessing they are good tank destroyers/ HAV destroyers.... atleast 1 aircraft has to fill that role and dropship doesn`t seem like it does.
I'm thinking gunships would fill the HAV destroying role and be the most expensive to buy and the highest skill required to fly. - Launching in a fighter will also make you the target of every swarm launcher on the map. I think they'll be deathtraps, so they shouldn't be terribly expensive. Gunships kill ground troops and vehicles, dropships carry troops into battle, and fighters try to stop both of those from wreaking havok. Previous mentions of Fighters by the Devs have stated that they're far too fast for our current maps, and that they'd be "hitting the redline constantly". I don't think Swarm Launchers are going to be much of a threat. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2012.12.23 04:27:00 -
[32] - Quote
Mobius Wyvern wrote:Kovak Therim wrote:Shouper of BHD wrote:
agreed except I`m guessing they are good tank destroyers/ HAV destroyers.... atleast 1 aircraft has to fill that role and dropship doesn`t seem like it does.
I'm thinking gunships would fill the HAV destroying role and be the most expensive to buy and the highest skill required to fly. - Launching in a fighter will also make you the target of every swarm launcher on the map. I think they'll be deathtraps, so they shouldn't be terribly expensive. Gunships kill ground troops and vehicles, dropships carry troops into battle, and fighters try to stop both of those from wreaking havok. Previous mentions of Fighters by the Devs have stated that they're far too fast for our current maps, and that they'd be "hitting the redline constantly". I don't think Swarm Launchers are going to be much of a threat.
oh, I was expecting that I would have to learn a dodging technuiqu, I`ve been practicing in my dropship (with succsess). well hopefully they have slown them down, otherwise I`m not going to be a fighter pilot oftenly |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.23 05:06:00 -
[33] - Quote
Shouper of BHD wrote:Mobius Wyvern wrote:Kovak Therim wrote:Shouper of BHD wrote:
agreed except I`m guessing they are good tank destroyers/ HAV destroyers.... atleast 1 aircraft has to fill that role and dropship doesn`t seem like it does.
I'm thinking gunships would fill the HAV destroying role and be the most expensive to buy and the highest skill required to fly. - Launching in a fighter will also make you the target of every swarm launcher on the map. I think they'll be deathtraps, so they shouldn't be terribly expensive. Gunships kill ground troops and vehicles, dropships carry troops into battle, and fighters try to stop both of those from wreaking havok. Previous mentions of Fighters by the Devs have stated that they're far too fast for our current maps, and that they'd be "hitting the redline constantly". I don't think Swarm Launchers are going to be much of a threat. oh, I was expecting that I would have to learn a dodging technuiqu, I`ve been practicing in my dropship (with succsess). well hopefully they have slown them down, otherwise I`m not going to be a fighter pilot oftenly Oh hell no, hopefully they just open the whole map up to us. Actually, I had a thread a little while back that suggested that all forms of fixed-wing aircraft have access to the entire district, and be able to provide support in all battle-zones of the district, since as you can see in EVE, even the fullest extent of our current maps barely accounts for a fraction of a district. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2012.12.23 05:18:00 -
[34] - Quote
Mobius Wyvern wrote:Shouper of BHD wrote:Mobius Wyvern wrote:Kovak Therim wrote:Shouper of BHD wrote:
agreed except I`m guessing they are good tank destroyers/ HAV destroyers.... atleast 1 aircraft has to fill that role and dropship doesn`t seem like it does.
I'm thinking gunships would fill the HAV destroying role and be the most expensive to buy and the highest skill required to fly. - Launching in a fighter will also make you the target of every swarm launcher on the map. I think they'll be deathtraps, so they shouldn't be terribly expensive. Gunships kill ground troops and vehicles, dropships carry troops into battle, and fighters try to stop both of those from wreaking havok. Previous mentions of Fighters by the Devs have stated that they're far too fast for our current maps, and that they'd be "hitting the redline constantly". I don't think Swarm Launchers are going to be much of a threat. oh, I was expecting that I would have to learn a dodging technuiqu, I`ve been practicing in my dropship (with succsess). well hopefully they have slown them down, otherwise I`m not going to be a fighter pilot oftenly Oh hell no, hopefully they just open the whole map up to us. Actually, I had a thread a little while back that suggested that all forms of fixed-wing aircraft have access to the entire district, and be able to provide support in all battle-zones of the district, since as you can see in EVE, even the fullest extent of our current maps barely accounts for a fraction of a district.
sounds like this will be fun, I think I was thinking Star Hawk when dodging came into mind. Also do you think the planes can out fly/run small AND large missle turrets, I saw a video for a HAV with a hybrid missle turret and it had a lock on. |
SickJ
French unchained corporation
48
|
Posted - 2012.12.23 05:54:00 -
[35] - Quote
Mobius Wyvern wrote: ... Actually, I had a thread a little while back that suggested that all forms of fixed-wing aircraft have access to the entire district, and be able to provide support in all battle-zones of the district, since as you can see in EVE, even the fullest extent of our current maps barely accounts for a fraction of a district.
EVE ships > Dust fighters > Dust ground pounders
Bitchin idea. Not sure how it would work though. Fighters would have to quit one match and enter another repeatedly and smoothly. How would that work if one match is full? |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.23 06:16:00 -
[36] - Quote
SickJ wrote:Mobius Wyvern wrote: ... Actually, I had a thread a little while back that suggested that all forms of fixed-wing aircraft have access to the entire district, and be able to provide support in all battle-zones of the district, since as you can see in EVE, even the fullest extent of our current maps barely accounts for a fraction of a district.
EVE ships > Dust fighters > Dust ground pounders Bitchin idea. Not sure how it would work though. Fighters would have to quit one match and enter another repeatedly and smoothly. How would that work if one match is full? I was thinking of a system for dynamic instancing. Chris Roberts and company are working on a system like that for Star Citizen, and running one map on many different servers was how MAG managed to support that many players (and by keeping them segregated into different areas). Basically they would be able to interact with other zones, but could only land and rearm on their own MCC in their starting zone. |
Shouper of BHD
Better Hide R Die
37
|
Posted - 2012.12.23 21:31:00 -
[37] - Quote
a bump is needed. |
Kira Lannister
Hellstorm Inc League of Infamy
711
|
Posted - 2012.12.23 21:34:00 -
[38] - Quote
Shouper of BHD wrote:a bump is needed.
Yayo is bad for the heart. |
lordjanuz
Norwegian Dust514 Corporation
88
|
Posted - 2012.12.23 21:41:00 -
[39] - Quote
Ca 5:38
http://www.youtube.com/watch?v=ED-YF-v7WCw
|
Shouper of BHD
Better Hide R Die
37
|
Posted - 2012.12.23 22:15:00 -
[40] - Quote
THANKS VERY MUCH! that also answers the other threads questioned, I`ll go repost this vid their. |
|
G Sacred
Rubber Chicken Bombers
73
|
Posted - 2012.12.23 23:55:00 -
[41] - Quote
Give me mah jets and give them to me NAO!!!!!!!!!! |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.12.24 00:26:00 -
[42] - Quote
I just hope the Gallente fighter still looks similar to the Firbolg. I wouldn't fly anything else. That is until they introduce bombers - the Amarr Malleus reminds me of Slave I. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |