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xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.12.19 15:24:00 -
[1] - Quote
Needless Sacermendor wrote:I'm just agreeing with everything Garett has said ... he's already made all the points I would have made having read people's objections to the corp chat UVT requirement ... it just wasn't ment to be that way.
But I also agree with Moonracer to a degree, but the problem with his idea is that these AURUM items need to be tested properly aswell, so we can give feedback if they're OP, overpriced, or just unnecessary.
As Garrett has said, we can't say the corp chat UVT requirement is unnecessary ... CCP knows what that mechanic costs them and we've been lucky to have it for free during Codex build. Technically it's still free until release as the AURUM we're spending isn't actually what we've paid for, it's just an opportunity to test what we will spend our AURUM on when we get the proper stuff at release.
businesses don't charge for everything that costs as separate units. What often they do is offer free 'coffee' so you actually enter, stay, and spend more in the shop, covering the cost of the coffee.
The idea in this game is to create a social gaming experience. Voice communication is key - particularly to get new people who wont have invested anything in to it to try it out - it being F2P - and can easily walk away from it with no loss.
other fact is everyone will jkust move to free alternatives or Teamspeak like previous builds. It creates a wall against the social aspect.
Cant be bothered to read the full wall of text by OP, but I think he is in favour of paid UVT. He is wrong in my opinion for the above.
And he asked one game that had clan chat? MAG
Oh and I have UVT |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.12.19 15:34:00 -
[2] - Quote
fahrenheitM wrote:Hell MAG didn't even have a clan text chat to communicate.
unless I am mistaken, we could have voice before going into squads and deploying - as a full group. And am pretty sure we could move voice back and forth between choosing squads. Long time since I played but remember listening to everyone in a v large clan before deploying |
xAckie
Ahrendee Mercenaries Legacy Rising
125
|
Posted - 2012.12.19 20:05:00 -
[3] - Quote
those arguing about cost need to think wider than the 'cost' of the UVT this is not how business/ product pricing works.
It is about harming the social experience of the game.
There are plenty of examples where companies put out a product/ part of a product at a loss but hook customers to pay more for other items. If you dont get customers in the first instance...
I dont care about the cost of the UVT cause I can afford it but I think UVT for corp chat is stupid |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.12.20 13:40:00 -
[4] - Quote
Umbat Boki wrote:ICECREAMK1NG wrote:Odiain Suliis wrote:Quote: having free voice comms will ensure that no one has to put any money down to enjoy its full features. And how would CCP or SONY makeup the initial investment costs, marketing costs, server costs (battleservers), voicecomms, further development costs, etc... Just alone with cosmetic items? I heavily doubt that. And would you think that EVE side players are content of us freeriding on their side? Leetching from their sub money to non-spaceship things? Then they should of just charged for the game, which I would of bought like any other game I've paid for. Instead of saying it's free to play, maybe they should be saying, it's free to download, but we're gonna charge for everything we can think of, once you've downloaded it, and eventually we'll have gotten a ton of money off you doing it like the good old UK stealth tax way. I can easily afford this, but I will not pay for it. Here have a FREE car. Just give me -ú30,000 for the registration and it's all yours for FREE. lol. gtfo. Are you new to F2P model? It's how it works. Also they don't charge for everything, that's important. At the moment I think that the number of paid features is too low for the project to survive. However I'm not pro in this aspect, CCP knows this better.
if you annoy your playerbase they move to other games. People who stay here will just move to Teamspeak. Corps members can download the client for free. This stops people communicating in a social game - thats the point. Not the crap cost.
Cost of the game gets recouped by getting people to pay with time spent, this investment leads to cash investment.
on the F2P model. Its less like the $60 you pay for a disk but like a shop. When I go into a shop to look at stuff I didnt pay to enter the shop to cover the cost of lighting, decoration, staff etc. I see corp chat as a key mechanic to get people into the shop, spend time and purchase items.
Isk alternatives? Who cares. The point is new players who have no investment in this game will just shrug shoulders not hear anyone and leave. One notable forum warrior left his first corp because they were on Teamspeak and couldn't hear anyone. He went to a new one (not ours). he has stuck around cause he wants to play this game even in this beta environment, what do you think those that are just loking will do?
Corp chat matters (I dont care about Eve/ Dust corp chat if that is what it can do) let UVT pay for that -everyone will just use teamspeak anyway. Corps are a key mechanic for this game to succeed.
And at OP the corp chat in MAG worked for me with 128 players - we could speak to everyone. In game I would much prefer MAGs voice comms to be honest (much more sensible) - than hearing everyone talk over each other, which we have now. And your challenge was met by DCUO on your own requirements (i think MAG met them). Also as a previous poster said who cares about what other games did. Thats irrelevant. |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.12.20 14:12:00 -
[5] - Quote
Garrett Blacknova wrote:
How many times do people have to point out that WE ALREADY HAVE FREE VOICE COMMS WHERE IT MATTERS?
NO WE DONT - caps effect cause apparently it will help get a point across... |
xAckie
Ahrendee Mercenaries Legacy Rising
125
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Posted - 2012.12.20 14:32:00 -
[6] - Quote
Garrett Blacknova wrote:xAckie wrote:Isk alternatives? Who cares. The point is new players who have no investment in this game will just shrug shoulders not hear anyone and leave. One notable forum warrior left his first corp because they were on Teamspeak and couldn't hear anyone. He went to a new one (not ours). he has stuck around cause he wants to play this game even in this beta environment, what do you think those that are just loking will do? So a guy joined a corp, and the corp CEO or a Director accepted his application, but didn't explain that the team wasn't using Corp chat or provide the relevant information about how to access voice (or other) comms with corpmates? That doesn't sound like a problem with the game to me. That sounds like a valid reason not to be in that corp. People who suck at communicating won't suck significantly less just because you give them better tools. And I already addressed my mistake with DCUO and added another 5 games to my counter-list. But MAG still doesn't fit the required criteria.
If a person (male or female) joins a corp and cant hear anyone s/he leaves. If this a new person who is trying Dust out they leave, and they can leave the game with no loss of investment apart from time. We want them to stay
You set the criteria and it was met by DCUO - your challenge was met. So you lost your own challenge.
But as I say, and someone above, any other game is irrelevant to this discussion. We are not talking about what others are/ have done but what Dust should do.
look, we clearly disagree, but caps dont help when discussing things. (Just seen your above post. Still think Caps means SHOUTING) |
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