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EternalRMG
ZionTCD Legacy Rising
234
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Posted - 2012.12.17 00:43:00 -
[1] - Quote
I think that CCP should give us the oppurtunity make one SP relocation for the next build. This would help CCP and the player a lot. How? With the chance relocate the sp the players could take the sp out of useless skills or skill they wont use and put them into new skills or to improve already owned skills, with this the testing will be easier because you wouldnt have to wait 1+ weeks to get enought SP to try HAV driving or such skills that require a lot of SP aaand you could also try new vehicles, new weapons , new suits and new things without waiting a loooot of time
PD: sorry for the bad English |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
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Posted - 2012.12.17 00:45:00 -
[2] - Quote
+5 I like this idea. |
Scheneighnay McBob
Bojo's School of the Trades
1062
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Posted - 2012.12.17 00:46:00 -
[3] - Quote
I hope they do that |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.17 00:47:00 -
[4] - Quote
Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. |
Super Cargo
Osmon Surveillance Caldari State
428
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Posted - 2012.12.17 00:47:00 -
[5] - Quote
Not the first to have this idea, but it deserves its own thread.
+1 |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2012.12.17 00:49:00 -
[6] - Quote
like the idea +1! |
EternalRMG
ZionTCD Legacy Rising
234
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Posted - 2012.12.17 00:59:00 -
[7] - Quote
Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. yeah but were beta tester were (in part) the ones building this game so our "payment" for helping CCP would be the experience in this game and being able not to waste money and SP at the begining |
Moochie Cricket
SyNergy Gaming
143
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Posted - 2012.12.17 01:04:00 -
[8] - Quote
Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it.
I agree with having an option to reset your SP.
However, it should only be accessible by buying it with AUR from the marketplace and you would be able to purchase it as many times as you want. It should cost roughly ten dollars so it would not be abused. It would also help CCP out as well without it becoming a blatant pay to win mechanic. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2012.12.17 01:09:00 -
[9] - Quote
Moochie Cricket wrote:Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. I agree with having an option to reset your SP. However, it should only be accessible by buying it with AUR from the marketplace and you would be able to purchase it as many times as you want. It should cost roughly ten dollars so it would not be abused. It would also help CCP out as well without it becoming a blatant pay to win mechanic. That would be great if they don't raise the sp cap for just using an SP booster...Otherwise this game will become another pay to win |
ghjjuyyrwaass
1
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Posted - 2012.12.17 01:13:00 -
[10] - Quote
Moochie Cricket wrote:Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. I agree with having an option to reset your SP. However, it should only be accessible by buying it with AUR from the marketplace and you would be able to purchase it as many times as you want. It should cost roughly ten dollars so it would not be abused. It would also help CCP out as well without it becoming a blatant pay to win mechanic. but it would become OP lets im in a corp fight for a tournament and im a scout but my corp needs Logis then i pay 10 $ and become a tank driver and Destroy the other team and i get 30$ from the Tourney
I think it should be a 1 use per PSN Account so it wouldnt be exploitable ooorr have a penalty but i wouldnt work as it isnt in EVE it isnt likely to be here (because eve is by far more complicated than this and youre likely to make mistakes ) and to avoid the problem of spending SP on useless skills you should be in a corp with more experience layers (us the beta testers) who can tell you how to act , what to do and what not to do
AAAAAND i want the relocation for the next build
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Calgoth Reborn
United Front LLC
145
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Posted - 2012.12.17 01:38:00 -
[11] - Quote
Moochie Cricket wrote:Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. I agree with having an option to reset your SP. However, it should only be accessible by buying it with AUR from the marketplace and you would be able to purchase it as many times as you want. It should cost roughly ten dollars so it would not be abused. It would also help CCP out as well without it becoming a blatant pay to win mechanic.
You are wrong if you don't think people would abuse such a thing they would go from FoM (flavor of the month)till it was adjusted or nerfed to the next FoM or what is considered OP at the time.
It's about consequences put sp into something and then not like it tough should have thought about it before you did |
Berserker007
Imperfects Negative-Feedback
206
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Posted - 2012.12.17 04:37:00 -
[12] - Quote
we've spoke about this in corp; for hte update coming. We wouldn't mind seeing SP be all moved to unallocated; so people can test new things easier. However for full release this coudl be a problem. I'd say no to a "respec" ability as if you fubar as skilling its on you. The only way i could see a respec be allowed is paying ISK for it (not aur; as that'd be p2w). That being said, it'd have to be costly enough to deter people from doing a "fom" like someone talked about. I'd say make it something like 30-40mil ISK if wana do a respec; so it is something costly that affects how much gear you can get . |
Gemini Reynolds
Sanmatar Kelkoons Minmatar Republic
69
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Posted - 2012.12.17 04:43:00 -
[13] - Quote
No. Absolutely not.
You will never reach an actual maximum SP. If you've spent points frivolously too bad. Earn some more and spend them wisely. Given that there will never actually be a final point (theoretically) save for getting all of your skills at max, then there's no reason to refund points. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.17 04:51:00 -
[14] - Quote
Moochie Cricket wrote:Ydubbs81 RND wrote:Tbh, they should allow, at maximum, one reset for skill points post commercial release. Because I can see it now....new players with no mentoring just putting skill points all over the place because they didn't get to "test it out" like we are.
And then 2 months later, they figure out they've bombed on everything and would like to create another character to start over but they don't want to delete their main after all of the time they put in it. I agree with having an option to reset your SP. However, it should only be accessible by buying it with AUR from the marketplace and you would be able to purchase it as many times as you want. It should cost roughly ten dollars so it would not be abused. It would also help CCP out as well without it becoming a blatant pay to win mechanic.
Having an option to reset it by purchase is an even better idea. Whether it is AUR or ISK...because I know guys are going to botch their skill points up. I believe most people will bomb their skill point allocation because there is no tutorial to help them. And there really can't be because everyone's dropsuit and skill point progression caters to their individual playstyle. |
Forlorn Destrier
ZionTCD Legacy Rising
915
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Posted - 2012.12.17 04:58:00 -
[15] - Quote
Disagree respectfully. |
Th3rdSun
L.O.T.I.S. Legacy Rising
323
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Posted - 2012.12.17 05:03:00 -
[16] - Quote
EternalRMG wrote:I think that CCP should give us the oppurtunity make one SP relocation for the next build. This would help CCP and the player a lot. How? With the chance relocate the sp the players could take the sp out of useless skills or skill they wont use and put them into new skills or to improve already owned skills, with this the testing will be easier because you wouldnt have to wait 1+ weeks to get enought SP to try HAV driving or such skills that require a lot of SP aaand you could also try new vehicles, new weapons , new suits and new things without waiting a loooot of time PD: sorry for the bad English
I think the word that you are looking for is "reallocate",not relocate.
As for the whole concept,it was mentioned weeks ago to have an undo button,where you could undo the last action of spending points on a skill.This would ONLY apply if you spent SP on a skill and did not enter a match.If you started a match after spending those points,tough shite,your stuck with it.
Now in regards to the beta,I actually liked it a couple of builds ago when we were getting 100-300k SP per match.It really gave the broad testing players to really try out different things and get a wider range of feedback.As it is now,you are funneled into a one or two particular areas and a lot of the times,most people wouldn't have tried half the things in the beta.
I guess if we are really here to test,then let us test,and stop worrying about leaderboards and who has the best corp. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.17 05:20:00 -
[17] - Quote
+1 to OP +1 to Ydubbs81 RND |
Khal V'Rani
Nephilim Initiative
90
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Posted - 2012.12.17 05:31:00 -
[18] - Quote
imho An option for reallocation for this next build wouldn't be a bad thing. Only an OPTION though. I like where I've got my character at currently... As far as after release... I don't know... you make a mistake you need to live with it. There are consequenses for your actions. If they had an "Allocate SP" option to buy on the market it should only be useable once a year or something. And cost both Aurum and ISK. But if they don't allow it in Eve they shouldn't allow it in Dust. It's the same universe after all. |
DUST Fiend
Immobile Infantry
1904
|
Posted - 2012.12.17 05:44:00 -
[19] - Quote
I'm all over this like butter on a biscuit man. I put my SP all over the place testing all sorts of stupid stuff, it would be really nice to go back and re do things. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
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Posted - 2012.12.17 06:09:00 -
[20] - Quote
Khal V'Rani wrote:imho An option for reallocation for this next build wouldn't be a bad thing. Only an OPTION though. I like where I've got my character at currently... As far as after release... I don't know... you make a mistake you need to live with it. There are consequenses for your actions. If they had an "Allocate SP" option to buy on the market it should only be useable once a year or something. And cost both Aurum and ISK. But if they don't allow it in Eve they shouldn't allow it in Dust. It's the same universe after all.
It doesn't even have to be a once a year thing, it could be once a character thing. And it shouldn't be like EVE, especially when we have active skills and eve doesn't. Plus, Dust is a different game, what works in Eve may not work in dust. |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.12.17 06:12:00 -
[21] - Quote
I don't like it. Go ahead and search the forums. There has been plenty of discussions about how bad this idea is. It's practically no different than undoing ones own mistakes. Terrible, terrible idea. I have explained why multiple times before about this and I am not in the mood to explain it again for the one millionth time. |
DUST Fiend
Immobile Infantry
1904
|
Posted - 2012.12.17 06:15:00 -
[22] - Quote
Maken Tosch wrote:I don't like it. Go ahead and search the forums. There has been plenty of discussions about how bad this idea is. It's practically no different than undoing ones own mistakes. Terrible, terrible idea. I have explained why multiple times before about this and I am not in the mood to explain it again for the one millionth time.
So we have to be punished for wanting to test the various aspects of the beta? If I wanted to smack my E peen around, I would have focused all my skills on infantry and my weapons skills. Instead, they're strewn all over the place because I wanted to mess with all the different things.
This isn't full release. This would never happen at release. This is Beta, where some of us, you know, test. It would be nice to be able to switch around some of our decisions to test new things, without getting more SP than we've earned.
Or, give us another wipe. I <3 SP / ISK wipes ^_^ |
Ultra Boomer2
GRIM MARCH SpaceMonkey's Alliance
5
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Posted - 2012.12.17 06:31:00 -
[23] - Quote
Khal V'Rani wrote:imho An option for reallocation for this next build wouldn't be a bad thing. Only an OPTION though. I like where I've got my character at currently... As far as after release... I don't know... you make a mistake you need to live with it. There are consequenses for your actions. If they had an "Allocate SP" option to buy on the market it should only be useable once a year or something. And cost both Aurum and ISK. But if they don't allow it in Eve they shouldn't allow it in Dust. It's the same universe after all.
In eve they have the once a year neural remapping thing. They could treat a skill respec like that, but i personaly think that respecing sp in this game would need consequence, maybe losing 25% of you skill points?
That's if they do it at all. For the next build though, i'd like it better if they gave us or points back instead of just deleting them. |
En Veritas
Doomheim
0
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Posted - 2012.12.17 06:40:00 -
[24] - Quote
Ultra Boomer2 wrote:Khal V'Rani wrote:imho An option for reallocation for this next build wouldn't be a bad thing. Only an OPTION though. I like where I've got my character at currently... As far as after release... I don't know... you make a mistake you need to live with it. There are consequenses for your actions. If they had an "Allocate SP" option to buy on the market it should only be useable once a year or something. And cost both Aurum and ISK. But if they don't allow it in Eve they shouldn't allow it in Dust. It's the same universe after all. In eve they have the once a year neural remapping thing. They could treat a skill respec like that, but i personaly think that respecing sp in this game would need consequence, maybe losing 25% of you skill points? That's if they do it at all. For the next build though, i'd like it better if they gave us or points back instead of just deleting them.
This
The ability to "fix" your skills, even if expensive and limited in number of times useable during a timeframe, is, IMHO, a very necessary addition to the game, as it allows flexibility to undo errors done during hundreds of hours of character creation and evolution. If you lock everything in stone without a chance to recast your mold occasionally, will leave people with a bad taste in their mouth. |
Khal V'Rani
Nephilim Initiative
90
|
Posted - 2012.12.17 06:45:00 -
[25] - Quote
Ydubbs81 RND wrote: It doesn't even have to be a once a year thing, it could be once a character thing. And it shouldn't be like EVE, especially when we have active skills and eve doesn't. Plus, Dust is a different game, what works in Eve may not work in dust.
I'm not saying it needs to be like Eve and I do understand and agree with you in regards to what works where, but the two games are related. Maybe I'm looking at this from a role players point of view and wanting to keep as much continuity between the two games as possible. Honestly I am that much of a dork...
For reallocating while still testing is fine by me, again as long as it's only an option, I'm just not sure about after release. Even if you mess up spending sp now, later down the line perhaps you either find a use for that skill or decide to run with it because you have an idea for a build/play style. It's happened to me once or twice in the beta so far...
I'm not totally opposed to the idea it's just... it doesn't sit right with me in regards to this game as your actions are suppose to mean something. All after release of course. Maybe a one time per character thing isn't too bad, I could justify that in game but I think it should still cost a ton to do so. Perhaps to the point where even the ungodly rich Eve players are hesitant to fund it.
BUT, just because it's there doesn't mean I need to use it... as a general rule the more options the better as I see it.
EDIT: Just read the above two posts, I'm not an Eve player but if a similar thing exists there then cool. It's justified in game, I just think it needs to be limited so as to not become a tactic easily employable for all the fps win at any/all cost sort of players. Yes this is an fps but its designed to be much more than just that. |
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