Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 14:15:00 -
[1] - Quote
Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.21 14:19:00 -
[2] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
Oi, use Infantry support instead of being a muppet and charging in. And before you cry, I use tanks too :) You're there to be shot at by Enemy Infantry aswell as provide cover (let infantry hide behind you) and fire at targets. Instead of using a Missile Turret (Which is probably better for fighting other vehicles), use an ANTI INFANTRY weapon, a Blaster works wonderfully (4 shots the majority of things). I also carry Infantry on my Tank to speed up travel.. I think CCP should work on that next though, not causing people to fall through the tank :(
Seriously, get good, adapt or die, etc. |
GIZMO2606
Pink Fluffy Bounty Hunterz RISE of LEGION
293
|
Posted - 2012.11.21 14:21:00 -
[3] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Last game, you got me once with a direct damage but each splash was taking around maybe 75-80 damage each hit and other times it looks like I would hit me but I was out of the splash zone it seemed. |
UnknowingTea
Tritan-Industries Legacy Rising
21
|
Posted - 2012.11.21 14:24:00 -
[4] - Quote
If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.11.21 14:26:00 -
[5] - Quote
Jason Pearson wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Oi, use Infantry support instead of being a muppet and charging in. And before you cry, I use tanks too :) You're there to be shot at by Enemy Infantry aswell as provide cover (let infantry hide behind you) and fire at targets. Instead of using a Missile Turret (Which is probably better for fighting other vehicles), use an ANTI INFANTRY weapon, a Blaster works wonderfully (4 shots the majority of things). I also carry Infantry on my Tank to speed up travel.. I think CCP should work on that next though, not causing people to fall through the tank :( Seriously, get good, adapt or die, etc.
I ca't play yet, but its sounding like its more balanced now. It's nice hearing that tanks will need infantry help from time to time. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.21 14:26:00 -
[6] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game You must be joking. This community has been in almost unanimous agreement for over a month that missile turrets were unbalanced. The splash damage was one issue, but the fact that they could one-shot any armor-tanked vehicle was just beyond the pale. Hopefully they also reduce the range on the damn things so that people actually start using other weapons.
Oh, by the way, you're going to uninstall the game because your broken "I win" button was finally balanced against the other available options? That's really pathetic. |
Gemini Reynolds
Sanmatar Kelkoons Minmatar Republic
69
|
Posted - 2012.11.21 14:30:00 -
[7] - Quote
Sorry to hear about your troubles, Ted.
I think I may have found a solution for you though. |
BobThe843CakeMan
BurgezzE.T.F Orion Empire
132
|
Posted - 2012.11.21 14:32:00 -
[8] - Quote
Yes now there so useless they're good against nothing esspecaily since those proto forges and swarms can kill us in 3-4 hits. and how do we kill them a BLASTER what if they're at a distance then what we are screwed. no jk. They have destroied tank gameplay. make the railgun easier to turn and i would be happy. |
Radioship
Algintal Core Gallente Federation
57
|
Posted - 2012.11.21 14:32:00 -
[9] - Quote
Ted Nugget wrote:considering uninstalling this **** game Please, do so. May i have your stuff ?
|
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.11.21 14:34:00 -
[10] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
yet another constructive post.
|
|
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.21 14:35:00 -
[11] - Quote
BobThe843CakeMan wrote:Yes now there so useless they're good against nothing esspecaily since those proto forges and swarms can kill us in 3-4 hits. and how do we kill them a BLASTER what if they're at a distance then what we are screwed. no jk. They have destroied tank gameplay. make the railgun easier to turn and i would be happy. Oh come on, stop being a baby. The only reason you needed that much splash damage is because the backend for handling slow-moving projectiles isn't working as they intended. That's part of why Wolfman and company are tearing it all up and redoing it again. When those missiles start going right where you point them, you'll find they're quite well balanced against the other options. |
Reimus Klinsman
BetaMax.
320
|
Posted - 2012.11.21 14:35:00 -
[12] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... really considering uninstalling this **** game
QQ... I know many other people who uninstall a game when their flavor of the month is taken away and they can't learn any new tactic.
|
Grit Breather
BetaMax.
660
|
Posted - 2012.11.21 14:38:00 -
[13] - Quote
BobThe843CakeMan wrote:Yes now there so useless they're good against nothing esspecaily since those proto forges and swarms can kill us in 3-4 hits. and how do we kill them a BLASTER what if they're at a distance then what we are screwed. no jk. They have destroied tank gameplay. make the railgun easier to turn and i would be happy. Well, what they have done is balance vehicles for what Dust was always meant to be. A teamplay game. You want to deal with those long range AV guys shooting at you? Get your team to help and send a fast moving squad to take them down. This may be news to you but tanks aren't indestructible monsters in any army. They are very fragile and are only there to fulfil certain roles. They are most definatly not there fulfil ALL roles. No single unit is.
Not get your ass off that lazy seat and stop lone wolfing. Learn to fight within a team.
Good day. |
BobThe843CakeMan
BurgezzE.T.F Orion Empire
132
|
Posted - 2012.11.21 14:38:00 -
[14] - Quote
Mobius Wyvern wrote:BobThe843CakeMan wrote:Yes now there so useless they're good against nothing esspecaily since those proto forges and swarms can kill us in 3-4 hits. and how do we kill them a BLASTER what if they're at a distance then what we are screwed. no jk. They have destroied tank gameplay. make the railgun easier to turn and i would be happy. Oh come on, stop being a baby. The only reason you needed that much splash damage is because the backend for handling slow-moving projectiles isn't working as they intended. That's part of why Wolfman and company are tearing it all up and redoing it again. When those missiles start going right where you point them, you'll find they're quite well balanced against the other options. Yeah a heavy now has to be hit with 4 barrages of missiles to die AND THTS if they all hit. Yeah thts balanced one man tank killers.
Edit. Balanced all they did was make armor tanks op because no tank will be able to kill them helps me but still means missiles are way to weak. Lol now i can go kill every tank with my syura because missiles suck. Lol |
Waruiko DUST
G I A N T
90
|
Posted - 2012.11.21 14:45:00 -
[15] - Quote
Ted Nugget is all things considered a legit tanker and his opinions shouldn't be so quickly discarded. Were missile turrets overpowered? Yes they were. Was this the fix we needed? No it isn't. The big issues with missile turrets were the overpowered damage mods and them not having a max range. While I'm not going to be on to test it for a bit the range limit spoken of in the patch notes is a good thing, and so is the dispersion all things considered as it will make the large turret fit its intended role better, but I think the drop in splash range is too much and again for the damage missile splash deals now.
I guess time will tell how this changes things but I expect missile turrets to need a rebuff before the see much use beyond maybe the cycled showing up on vehicles for AV any time soon.
Edited for errors |
tryian776
Sanmatar Kelkoons Minmatar Republic
18
|
Posted - 2012.11.21 14:45:00 -
[16] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
Ted> have I been straight up doing you all in with my tank.
You all> lulz
|
DTOracle
Universal Allies Inc.
95
|
Posted - 2012.11.21 14:55:00 -
[17] - Quote
LOL, now who's the whiney *****? Ted, don't get mad because you can't simply dominate a map with your tank. CCP has always said that tanks should require infantry support. not be one man death machines. Missiles were clearly unbalanced, the only one's who disagreed were using them as a crutch. |
Radioship
Algintal Core Gallente Federation
57
|
Posted - 2012.11.21 14:59:00 -
[18] - Quote
Waruiko DUST wrote:Were missile turrets overpowered? Yes they were. Was this the fix we needed? No it isn't. Are you serious? |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.21 15:06:00 -
[19] - Quote
Didn't this same fool make a thread the other day talking mad **** about running us all over time after time match after match in hs tank and laughing saying we all suck and have no teamwork blah bl;ah blah.. pathetic |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:08:00 -
[20] - Quote
UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret.
Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle |
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:12:00 -
[21] - Quote
I could really care less what you all think... i posted this for ccp to see and dont care what the community thinks about me or my opinion |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.21 15:15:00 -
[22] - Quote
Ted Nugget wrote:I could really care less what you all think... i posted this for ccp to see and dont care what the community thinks about me or my opinion
To be honest Ted, you coming in here talking **** to us the other day sbout your tank isn't going to get any good opinions for you. That being said though, do not worry to much yet. this is the first day and it is much easier for ccp to over nerf and slowly add back, than it is to keep lowering little by little. You won't ever get back what you had, but maybe they will add more dmg back to the splash.. the radius for splash is good as is.. maybe another .5 meter or so could be added but no more |
Radioship
Algintal Core Gallente Federation
57
|
Posted - 2012.11.21 15:19:00 -
[23] - Quote
Ted Nugget wrote: Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle
So, you are complaining about that someone is smarter than you? Month of QQ threads about how missiles are OP and you still investing skills into it? About dropships and missiles... [sarcasm] Try out using railgun or blaster on Dropship, you will be amazed, especialy when dropship at full speed turning on side with like 100meters in the air. [/sarcasm]
Also, do not forget that this is beta and things will change in most cases. So next time you gona make a QQ thread about CCP fixing hit detection and recoil bug with "OHNOES I AM NOT IMMORTAL ANYMORE, NEEDZ COMPENSATION!!!111oneone".
|
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.21 15:22:00 -
[24] - Quote
Ted Nugget wrote:UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle
I skilled up in nothing but knifing skills and scout dropsuit and now I'm behind on everything else. I was born in 1984 but there are others that were born earlier than me and thus they will always be older than me no matter how much older I get. I trained up industry skills in Eve Online and almost nothing else and now I'm behind on combat.
What's you're point?
Anyways, the above posters are right. You need to work more with your friends if you want your tank to survive. Also, why the **** are you using missiles to take out infantry? Blasters are the law of the land if you want to take out infantry. They are more direct to hit with. I never driven a tank, but I have seen more than enough to know what missiles are not all that great against mercs who don't stay in one spot for more than a second. However, missiles are just fine for dealing with the blueberries who decide to perch themselves in one spot so that the enemy tank can destroy them (natural selection?). |
Kain Spero
Imperfects Negative-Feedback
907
|
Posted - 2012.11.21 15:22:00 -
[25] - Quote
Ted Nugget wrote:I could really care less what you all think... i posted this for ccp to see and dont care what the community thinks about me or my opinion
If this is for CCP I would think that the feedback section would be better for it. Personally, I'm a fan of tweaking rather than out right nerfhammering things.
So what's the deal? Do large missile tanks now have a huge spread? Have you used the turret against other tanks? If so, what has been the impact there?
|
poopchucker9900
SVER True Blood Unclaimed.
30
|
Posted - 2012.11.21 15:25:00 -
[26] - Quote
you guys are funny , i love all of you for entertaining me with your awesome posts and comments . thanks kittens
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:35:00 -
[27] - Quote
the splash damage and splash radius is what was nerfed.... i dont care how much you all rag on me one infantry shouldnt be able to make a tank cower..... i will train up a different turrent and face **** you all again |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:35:00 -
[28] - Quote
and the isk gain seems to be **** as well.. maybe its just me and my non killing missile turrets |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:42:00 -
[29] - Quote
and i notice some of you still cant read or comprehend.... idgaf what you think about my opinions yea im pissed i spec'd into somethin that was devastated and makes my tank a joke..... what a waste... as well about isk i havent made over 150k and before the so called isk bonus i made 250k on the regular with a 1 round best of 450k..... today i made the lowest after playing an entire round of 90k.... |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.11.21 15:50:00 -
[30] - Quote
I'm not here to be a part of this drama debacle, but you posted this willingly in the public section. Whether you care or not after that is irrelevant, Teddy. You posted this here, and now you have to deal with the consequences of said actions. You say you do not care, but if you are going to attempt to repeat yourself, by stating it over and over again, I believe you care enough to attempt at lying to yourself. I think you do care, but you were not expecting such backlash. Nonetheless this whole thread is one huge debacle. Better left to die if you ask me. So you are mad about CCP rebalancing some issues that needed addressing. Congratulations. If you wanted to take this up with CCP though try e-mail. Works a whole lot better if you ask me. You also avoid getting ripped a new arse hole by the community.
My opinion on the matter. I'm glad we are seeing tweeks, and rebalances in-game. About time if you ask me. That said I'm done. This thread is lame, and lamer still by the griefing of the original poster. |
|
BMSTUBBYx
Doomheim
83
|
Posted - 2012.11.21 15:56:00 -
[31] - Quote
Ted Nugget wrote:at least make it where they hit where the cursor is
Good point ^!
All the other blah blah blah stuff deserves some cheese. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.21 15:56:00 -
[32] - Quote
Ted Nugget wrote:and i notice some of you still cant read or comprehend.... idgaf what you think about my opinions yea im pissed i spec'd into somethin that was devastated and makes my tank a joke..... what a waste... as well about isk i havent made over 150k and before the so called isk bonus i made 250k on the regular with a 1 round best of 450k..... today i made the lowest after playing an entire round of 90k....
Sounds like the mercs you kept killing were fitted only with militia stuff which doesn't give you much in the way of ISK earned.
In the meantime, I killed two heavies carrying forge guns, two assaults, a logi, and a sniper who was perched in the safety of his red zone.
"Oh, you think the red zone is your ally. But you merely adopted the red zone; I was born in it, moulded by it. I didn't see the safe zone until I was already a man, by then it was nothing to me but full of SCRUBS!"
Total ISK earned that match: 110,000 ISK
Weapon of choice (practically the only weapon ever used): Ishukone Nova Knife |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 15:57:00 -
[33] - Quote
ok ok ok guess what i dont care i have a right to rage at them all..... i have been screwed dont worry im spec'n into blasters and railguns as we speak once i have them unlocked i will shut up... so deal with my ranting and raving or move on
meant for that zion **** that posts on forum posts that he find lame.... what a lamo |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.21 15:59:00 -
[34] - Quote
BMSTUBBYx wrote:Ted Nugget wrote:at least make it where they hit where the cursor is Good point ^! All the other blah blah blah stuff deserves some cheese.
This is practically the only thing I agree with the OP. Why do the missiles never fly in the same direction one is pointing at? |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.21 16:08:00 -
[35] - Quote
Ted Nugget wrote:UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle
Ahahah you scrub. I used a Dropship with Missiles but I wasn't stupid enough to expect it to not get nerfed to ****. I also maxed out my Missiles but I started putting SP into Hybrid Turrets when I began to see how unfair it was (I still used Missile Turrets cos I'm an ass and I enjoyed smashing everything). Problem is, you expected to carry on untouched as you smashed the entire team, at least I had the decency to smash the enemy team, whilst supporting my Infantry buds.
I'm glad they nerfed the Missiles, I pilot both Tanks and Dropships and they were OP as ****. Some of my corp buds dislike the change but joining a Corporation doesn't mean you automatically have the same opinion as them. Example, Dark Cloud loves his Dropship, hates the changes to missiles. I also love my Dropship, I don't hate the missile changes ^_^
Adapt or Die. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.21 16:10:00 -
[36] - Quote
i still think that the damage mods and boost from the skillbooks made the missile launchers OP. Just think about it splash damage from a small missile turret (proto) was 240HP and thats not capable in 1 shoting anybody except scouts. The skillbooks+damage mods if properly combined could give you a splash damage around 500HP-700HP. Thats what was broken. Now with my skills and damage mods (double damage mod) i can only get a max damage off around 288HP and that only if i use the proto small missile turret. But its still not right that missiles have a smaller blast radius then grenades. Even the thukkers have more blast radius (2.5m) then a normal small missile turret (2.0m). Tell me in what world does a simple grenade has more blast radius then missiles? Seriously there is 1 grenade type on the marketplace that has a blast radius off 10.0 meters. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.11.21 16:12:00 -
[37] - Quote
Ted Nugget wrote:ok ok ok guess what i dont care i have a right to rage at them all..... i have been screwed dont worry im spec'n into blasters and railguns as we speak once i have them unlocked i will shut up... so deal with my ranting and raving or move on
meant for that zion **** that posts on forum posts that he find lame.... what a lamo
Resorting to the peanut gallery. How befitting of you. Hm. Uh-huh. So you are a griefer who is attempting to justify his soiled briches. Congratulations on achieving such a feat. Ha-ha. You really are a bundle of laughter. What's next? More pot shots?
As I said this whole issue and your posting(s) are redundant if not wholly childish. |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 16:12:00 -
[38] - Quote
Jason Pearson wrote:Ted Nugget wrote:UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle Ahahah you scrub. I used a Dropship with Missiles but I wasn't stupid enough to expect it to not get nerfed to ****. I also maxed out my Missiles but I started putting SP into Hybrid Turrets when I began to see how unfair it was (I still used Missile Turrets cos I'm an ass and I enjoyed smashing everything). Problem is, you expected to carry on untouched as you smashed the entire team, at least I had the decency to smash the enemy team, whilst supporting my Infantry buds. I'm glad they nerfed the Missiles, I pilot both Tanks and Dropships and they were OP as ****. Some of my corp buds dislike the change but joining a Corporation doesn't mean you automatically have the same opinion as them. Example, Dark Cloud loves his Dropship, hates the changes to missiles. I also love my Dropship, I don't hate the missile changes ^_^ Adapt or Die.
you think i didnt support my squad.... your just mad you got smashed my the imps in the tourny... |
poopchucker9900
SVER True Blood Unclaimed.
30
|
Posted - 2012.11.21 16:13:00 -
[39] - Quote
best part about this nerf, no more kittens flying around in dropships killing you with one shot from above then running and hiding after their shields are taken down.....
im surprised dropship pilots arent complaing yet.....
BALANCE !!! its awesome |
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.21 16:13:00 -
[40] - Quote
Ted Nugget wrote:Jason Pearson wrote:Ted Nugget wrote:UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle Ahahah you scrub. I used a Dropship with Missiles but I wasn't stupid enough to expect it to not get nerfed to ****. I also maxed out my Missiles but I started putting SP into Hybrid Turrets when I began to see how unfair it was (I still used Missile Turrets cos I'm an ass and I enjoyed smashing everything). Problem is, you expected to carry on untouched as you smashed the entire team, at least I had the decency to smash the enemy team, whilst supporting my Infantry buds. I'm glad they nerfed the Missiles, I pilot both Tanks and Dropships and they were OP as ****. Some of my corp buds dislike the change but joining a Corporation doesn't mean you automatically have the same opinion as them. Example, Dark Cloud loves his Dropship, hates the changes to missiles. I also love my Dropship, I don't hate the missile changes ^_^ Adapt or Die. you think i didnt support my squad.... your just mad you got smashed my the imps in the tourny...
GG bro, I didn't take part in the tourny, soz. |
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 16:13:00 -
[41] - Quote
i like how everyone thinks im stupid and my post is dumb but yet you all post on it... get a life go pick on somebody who actually cares how much you have to down them |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 16:14:00 -
[42] - Quote
Jason Pearson wrote:Ted Nugget wrote:Jason Pearson wrote:Ted Nugget wrote:UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. Would be nice but when I have to start skilling again to even get a good blaster i have to deal with tanks that are already skilled up so now i am behind and will be basically a dead ****... and to the SI guy that thinks missiles should not be for infantry i sure did see you all using them on dropships take that **** somewher esle Ahahah you scrub. I used a Dropship with Missiles but I wasn't stupid enough to expect it to not get nerfed to ****. I also maxed out my Missiles but I started putting SP into Hybrid Turrets when I began to see how unfair it was (I still used Missile Turrets cos I'm an ass and I enjoyed smashing everything). Problem is, you expected to carry on untouched as you smashed the entire team, at least I had the decency to smash the enemy team, whilst supporting my Infantry buds. I'm glad they nerfed the Missiles, I pilot both Tanks and Dropships and they were OP as ****. Some of my corp buds dislike the change but joining a Corporation doesn't mean you automatically have the same opinion as them. Example, Dark Cloud loves his Dropship, hates the changes to missiles. I also love my Dropship, I don't hate the missile changes ^_^ Adapt or Die. you think i didnt support my squad.... your just mad you got smashed my the imps in the tourny... GG bro, I didn't take part in the tourny, soz.
i bet i can guess why you didnt make that cut
|
Jason Pearson
Seraphim Initiative. CRONOS.
742
|
Posted - 2012.11.21 16:16:00 -
[43] - Quote
For everyone who thought tl;dr for this entire thread
Basically, Ted is angry missiles are nerfed Everyone else is laughing at him for being a mug and they disagree with him Ted gets even angrier, flinging insults and resorting to "Well I didn't care anyways!" Q_Q
/thread.
Quote: i bet i can guess why you didnt make that cut
I joined after the tourny, soz. btw, how well did STB do in it?..Oh.. Right, sorry.. ;) |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.11.21 16:19:00 -
[44] - Quote
its just dumb. Ok why dont we nerf all weapons that have blast radius by 50%? Yes thats right forgeguns, grenades and mass drivers. Abviously they are n00b weapons and should be nerfed aswell. And if we are at it lets nerf assault rifles and remove the tactical AR from the marketplace. All for the sake off balance. |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 16:22:00 -
[45] - Quote
Jason Pearson wrote:For everyone who thought tl;dr for this entire thread Basically, Ted is angry missiles are nerfed Everyone else is laughing at him for being a mug and they disagree with him Ted gets even angrier, flinging insults and resorting to "Well I didn't care anyways!" Q_Q /thread. Quote: i bet i can guess why you didnt make that cut
I joined after the tourny, soz. btw, how well did STB do in it?..Oh.. Right, sorry.. ;)
at least my corp would have asked me to play in it..... i cant help ccp didnt ask our corp to so what you say still makes you look like a bigger scrub than me... stb didnt get in cause ccp didnt let us you didnt get to play in it cause your corp didnt want you to... sorry |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 16:24:00 -
[46] - Quote
The dark cloud wrote:its just dumb. Ok why dont we nerf all weapons that have blast radius by 50%? Yes thats right forgeguns, grenades and mass drivers. Abviously they are n00b weapons and should be nerfed aswell. And if we are at it lets nerf assault rifles and remove the tactical AR from the marketplace. All for the sake off balance.
just take all the vehicles out and lets just shoot ar's make it like any other fps so everyone is happy and the biggest problem set up one voice chat for battle not option to talk to your team if you want to and options to turn on the mics of your team |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
|
Posted - 2012.11.21 16:24:00 -
[47] - Quote
Ted Nugget wrote:i like how everyone thinks im stupid and my post is dumb but yet you all post on it... get a life go pick on somebody who actually cares how much you have to down them
And if we don't post our disagreement here, then people will think there is no disagreement. Someone has to say something. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.11.21 16:34:00 -
[48] - Quote
Ted Nugget wrote:the splash damage and splash radius is what was nerfed.... i dont care how much you all rag on me one infantry shouldnt be able to make a tank cower..... i will train up a different turrent and face **** you all again That's... sort of how it works in modern combat already.
If a tank comes up against an infantry unit armed with anti-armor weaponry and said tank has no infantry support, the tank is in for a bad time. |
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2012.11.21 16:45:00 -
[49] - Quote
Ted Nugget wrote:i like how everyone thinks im stupid and my post is dumb but yet you all post on it... get a life go pick on somebody who actually cares how much you have to down them
If I'm not mistaken slappy, you're the one who posted a bragging thread 2 days ago telling people to "Come get some of my tank". But now they've nerfed the OP portion of tanks, you're crying because you can't play the game anymore? |
m621 zma
Seraphim Initiative. CRONOS.
22
|
Posted - 2012.11.21 16:48:00 -
[50] - Quote
Ted Nugget wrote:Jason Pearson wrote:For everyone who thought tl;dr for this entire thread Basically, Ted is angry missiles are nerfed Everyone else is laughing at him for being a mug and they disagree with him Ted gets even angrier, flinging insults and resorting to "Well I didn't care anyways!" Q_Q /thread. Quote: i bet i can guess why you didnt make that cut
I joined after the tourny, soz. btw, how well did STB do in it?..Oh.. Right, sorry.. ;) at least my corp would have asked me to play in it..... i cant help ccp didnt ask our corp to so what you say still makes you look like a bigger scrub than me... stb didnt get in cause ccp didnt let us you didnt get to play in it cause your corp didnt want you to... sorry
Learn to read. Jason DID NOT JOIN SI UNTIL AFTER THE TOURNEY.
Is that clear enough for you? |
|
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.11.21 17:00:00 -
[51] - Quote
ted your a cool guy and all but right now you sound like quickgloves(without the bad spelling) he sounds like a ***** baby don't be like him, your better than that. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.11.21 17:05:00 -
[52] - Quote
UnknowingTea wrote:If you want to kill infantry, put a blaster turret on your tank. If you want a tank that can do area denial, or one that can do okay (but not great) against both infantry and vehicles, then use a missile turret. exactly- missiles are supposed to be OK at everything, not very good at everything.
I'll be having fun with my railguns now. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.11.21 17:07:00 -
[53] - Quote
Also: I'm very glad that I started putting SP into hybrid turrets and gallente vehicles recently. I knew it would pay off. |
Yagihige
Crux Special Tasks Group Gallente Federation
177
|
Posted - 2012.11.21 17:07:00 -
[54] - Quote
Ted Nugget wrote:Jason Pearson wrote:Quote: i bet i can guess why you didnt make that cut
I joined after the tourny, soz. at least my corp would have asked me to play in it.....
Reading comprehension not your strongest skill, eh? Must've been nerfed.
|
843 pano
843 Boot Camp
200
|
Posted - 2012.11.21 17:08:00 -
[55] - Quote
Time to pull out a tanked LAV and dance carmageddon style.
No matter the nerf, we will find a way to scrub a dub in a tub of infantry tears.
Hang in there vehicle spected toons, we will adapt and overcome. |
Kaze Eyrou
ROGUE SPADES
53
|
Posted - 2012.11.21 17:16:00 -
[56] - Quote
The dark cloud wrote:*tears* *drinks* Ah... |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.11.21 17:18:00 -
[57] - Quote
So funny to see whinners !!!
Easy mode : OFF, real FPS : ON !!!
But I can understand how it can be difficult to play infantry without any skill in it
|
Eternal Technique
Zumari Force Projection Caldari State
281
|
Posted - 2012.11.21 17:36:00 -
[58] - Quote
Missile tanks were OP, now they aren't. If missile tankers weren't crying then the fix was ineffective. Judging by this thread I would say the fix worked. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.21 17:43:00 -
[59] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
Missiles are crowd control brah not precision weapons , more dispersion means u can suppress an area dont go solo'ing with ur tank have some infantry support
i suggest u invest in some blasters if u wanna **** infantry, but u will have to aim tho no splash
PS: my missile tanker still does good #justsayin its not instapwn anymore but he still does well enough |
Kaios Family
SVER True Blood Unclaimed.
17
|
Posted - 2012.11.21 17:43:00 -
[60] - Quote
i love how dumb people are they think this is just some FPS if you whant just fps gun game go play CoD ohh wait it sucks .... dust was going to be great cuz it had tanks ships space fights (eve) and fps ... and yah if a granade does more damage that a missle there is somthing really really really wrong ... you people who spout crap about gun game are the same ones that ran around with tactical assult riffles when they were OP buged and thurker nads when they were stupid. and remote explosive when they were stupid lol your all nothing but a bunch of Hippocrates. i just wish CCP would stop catering to the whine @#$ people who cant handle a tank i think they should nerf youre life you no nothing trolls. |
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 17:48:00 -
[61] - Quote
Jotun Hiem wrote:Ted Nugget wrote:the splash damage and splash radius is what was nerfed.... i dont care how much you all rag on me one infantry shouldnt be able to make a tank cower..... i will train up a different turrent and face **** you all again That's... sort of how it works in modern combat already. infantry unit armed with anti-armor weaponry[/i]
right im saying one man shouldnt do this to a tank not a unit... i agree a well organized squad should be able to handle a tank with ease... but one person come on thats a little over board.... and if you wanna talk about how it is in modern combat now one missile would blow you to pieces just saying |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 17:50:00 -
[62] - Quote
EriktheHeartless wrote:ted your a cool guy and all but right now you sound like quickgloves(without the bad spelling) he sounds like a ***** baby don't be like him, your better than that.
you dump your sp into something and have it crushed see how you like it man.... and i did win the spelling bee in the first grade |
Kaios Family
SVER True Blood Unclaimed.
17
|
Posted - 2012.11.21 17:51:00 -
[63] - Quote
i can spell youre mom smells good
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 17:51:00 -
[64] - Quote
Eternal Technique wrote:Missile tanks were OP, now they aren't. If missile tankers weren't crying then the fix was ineffective. Judging by this thread I would say the fix worked.
missiles were the same from the start.... nobody cried op until they introduced the modules and skill boosts..... you people have no freakin clue |
GLOO GLOO
Algintal Core Gallente Federation
217
|
Posted - 2012.11.21 17:52:00 -
[65] - Quote
Kaios Family wrote:i love how dumb people are they think this is just some FPS if you whant just fps gun game go play CoD ohh wait it sucks .... dust was going to be great cuz it had tanks ships space fights (eve) and fps ... and yah if a granade does more damage that a missle there is somthing really really really wrong ... you people who spout crap about gun game are the same ones that ran around with tactical assult riffles when they were OP buged and thurker nads when they were stupid. and remote explosive when they were stupid lol your all nothing but a bunch of Hippocrates. i just wish CCP would stop catering to the whine @#$ people who cant handle a tank i think they should nerf youre life you no nothing trolls.
Keep going dude plz, it's so funny !!!
Sorry, I stop trolling now |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.21 17:53:00 -
[66] - Quote
Mavado V Noriega wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Missiles are crowd control brah not precision weapons , more dispersion means u can suppress an area dont go solo'ing with ur tank have some infantry support i suggest u invest in some blasters if u wanna **** infantry, but u will have to aim tho no splash PS: my missile tanker still does good #justsayin its not instapwn anymore but he still does well enough
im happy for your tank driver... not |
Kaios Family
SVER True Blood Unclaimed.
17
|
Posted - 2012.11.21 17:54:00 -
[67] - Quote
no you wont gloo gloo sniffer youre nothing but a troll |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.11.21 17:59:00 -
[68] - Quote
I dont like what they have done but QQ on the forums like a whiny little ***** wont get **** all solved
At least offer feedback |
Sleepy Zan
Internal Error. Negative-Feedback
2048
|
Posted - 2012.11.21 18:05:00 -
[69] - Quote
Turd Nugget thanks for starting off todays QQ |
Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
|
Posted - 2012.11.21 18:20:00 -
[70] - Quote
Kaios Family wrote:i love how dumb people are they think this is just some FPS if you whant just fps gun game go play CoD ohh wait it sucks .... dust was going to be great cuz it had tanks ships space fights (eve) and fps ... and yah if a granade does more damage that a missle there is somthing really really really wrong ... you people who spout crap about gun game are the same ones that ran around with tactical assult riffles when they were OP buged and thurker nads when they were stupid. and remote explosive when they were stupid lol your all nothing but a bunch of Hippocrates. i just wish CCP would stop catering to the whine @#$ people who cant handle a tank i think they should nerf youre life you no nothing trolls.
Grenades only come in 2s and 3s and not infinite unless you on a hive which makes you stationary.., therefore that comment is ****. I don't hear anyone crying about OP rifles anymore, stop pretending it's an issue, and those who used OP rifles are doing fine without. They took my favorite proto rifle away ages ago because people cried about it, I'm not crying about it.. i'm blappin fools with a gek instead now. Stop crying and bitching about what we ALL know was going to come with missiles.. even most tankers and ds pilots themselves admitted missiles were OP and were smart enough to train other turrets up while still using OP missiles.. whats that thing you guys like to say to us when we said missile OP.. hrmm it's coming to me.. one sec, almost there.. tip of the fingers.. oh yeh that's right ! HTFU adapt or die , or do like ted was about to and just rq uninstall |
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.21 18:40:00 -
[71] - Quote
1) its a beta..... you re gonna lose all your skills. So what s the big deal ? 2) missiles needed z nerf. It was obviiys. Blasters and rails were useless. 3) now. Havs should get a buff in HP 4) SL should have be fixed in how they re used. Requiring skills. 5) prevous AV boost in range for sl and forge need to go. 6) heavies need to finally get their very low turn speed and HP buff
=> balance
Truth.
/end |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.21 21:19:00 -
[72] - Quote
Problem with missile nerf? Yes.
It's pretty obvious why there's a problem, too.
Triple-tiered nerfs are a REALLY bad idea. Cutting range? Great. That's the main problem they had. Cutting damage? Alright, they're still getting a bonus against armour, so that's not a huge problem. Cutting splash radius? Wouldn't be so bad if that's ALL they did. But with the whole lot, it's too much. Bump splash radius back up - AT LEAST 4m, preferably back to 5. The other nerfs can stay, imo.
I'm a novice tank driver and experienced AV guy, and when the safest place for a Swarm Launcher Assault is standing out in the open with the tank aiming right at you from less than 100m away, there's something VERY wrong with how tanks work.
And for the record, I've unloaded 5 volleys of missiles into an Assault who didn't even bother to move, and produced a grand total of 0 damage today. He eventually got kills by a sniper instead, and I got - you guessed it - NOTHING. No WP for the Assist, because I NEVER HIT HIM AT PRACTICALLY POINT-BLANK RANGE WITH AN ELEVATION ADVANTAGE. |
Horus Forge
Subdreddit Test Alliance Please Ignore
175
|
Posted - 2012.11.21 22:04:00 -
[73] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
Hoooray! Your tank was so annoying and invincible. I'm glad they got nerfed! |
D'Finn Rhedlyne
Planetary Response Organisation Test Friends Please Ignore
266
|
Posted - 2012.11.21 23:44:00 -
[74] - Quote
To TED NUGGET... HA! What goes around comes around! Deal with it!
Also... can I haz your Tanks? |
Dr Skurlock
SVER True Blood Unclaimed.
57
|
Posted - 2012.11.22 01:23:00 -
[75] - Quote
Sure the missiles were OP. Dropping the DPS is fine but, they can't hit a direct target unless point blank now. The accuracy is shot to hell. They aren't nerfed, they are ruined. A blaster is more accurate over moderate distance now. The missiles fly off in every direction but at what is being aimed at, every single shot. It's not random, it's every time the turret is fired. To get half a chance to hit a target, you have to fire near it instead of aiming at it. I tried shooting at a railgun installation and fired over 25 times and didn't hit it one single time.
Those of you reveling in the missile nerf like pigs in mud don't realize how bad they screwed em up. Virtually worthless. |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.22 01:32:00 -
[76] - Quote
Ted Nugget wrote:Eternal Technique wrote:Missile tanks were OP, now they aren't. If missile tankers weren't crying then the fix was ineffective. Judging by this thread I would say the fix worked. missiles were the same from the start.... nobody cried op until they introduced the modules and skill boosts..... you people have no freakin clue
actually missiles were always better than the other turrets so ya it was still OP idiot tankers still slapped on missiles on lolshieldtanks and charged right into a team of enemies and spammed ****
of the 3 turrets missiles always required the least skill....just spam a general area and ud get the kill
both other turrets can overheat, missiles dont laser and autocannon turrets will overheat when added if their infantry counterparts are anything to go by, so why special treatment for missiles?
boohoohoo u spent SP into something and its not good guess what ive spent SP into armor tanks past 2 builds and shield tanks have always been better ya im not happy about that but i give feedback and solutions on how to fix it not make a QQ thread, so instead of QQing make a proper feedback thread on ur thoughts with missiles and how to fix it .............and no dont just say take it back to ezmode think of an actual fix. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.11.22 02:01:00 -
[77] - Quote
Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game
Large missiles are overrated anyways... |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.11.22 02:09:00 -
[78] - Quote
Alldin Kan wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Large missiles are overrated anyways... Yep. Now feed more of your teammates and your LAVs to that blaster installation I was manning! OM NOM NOM! |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.11.22 06:22:00 -
[79] - Quote
Ted Nugget wrote: right im saying one man shouldnt do this to a tank not a unit... i agree a well organized squad should be able to handle a tank with ease... but one person come on thats a little over board.... and if you wanna talk about how it is in modern combat now one missile would blow you to pieces just saying
I meant 'unit' in the RTS sense. Meaning a single guy.
Yeah, one guy with an RPG popping in and out of a building could give a tank a really bad time if said tank doesn't get backup. All the guy has to do is pop out of an alley, fire at the thing, and run back behind a building and there's nothing the tank crew can do to stop him from doing it again unless the tank captain feels like mowing down a bunch of civies.
The same thing happens in DUST. Pop out of cover, fire, retreat and use infantry's better mobility to find a new angle. Just have a couple dudes with ARs or something following your tank around and you'll be fine.
As to the missile bit, yeah, a single missile would ruin your day hardcore. The problem is being able to hit the dude that can run faster than your turret can turn. |
Lurchasaurus
SVER True Blood Unclaimed.
808
|
Posted - 2012.11.22 07:19:00 -
[80] - Quote
wtf is this ****? i come back from finals to find out missile launchers shoot marshmallows? goddammit, ccp **** the bed on this one....how does a handheld weapon outshine a tank mounted turret in EVERY aspect? how does a railgun now have more splash then a missile? how is a launched missile weaker than a thrown grenade? why cant a futuristic tank shoot a ******* missile where it is aimed? i refuse to accept that a forge gun can do more damage than any available mounted turret. how about fixing that **** ccp?
oh thats right, the answer to all my questions......whiny bitches....
as if tanks werent nerfed enough in codex, now i have to worry about forges from across the map when a blaster cant even shoot past 50 feet.
range and dispersion nerfs were reasonable, needed even. BUT why the **** does a large missile turret have less splash radius and damage than a mass driver?
im tired of having to repeatedly change how i play because someone else doesnt like tanks.
lol and now everyone is mocking ted because ccp handed them a freebie. truth is, ted is probably gonna fnd another way to kill you all and then it'll just be a matter of time until the next tank nerf.
but seriously though, **** you ted |
|
Cyn Bruin
Imperfects Negative-Feedback
653
|
Posted - 2012.11.22 07:47:00 -
[81] - Quote
Alldin Kan wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Large missiles are overrated anyways...
You should probably listen to this guy, he knows how to tank.
|
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.11.22 17:03:00 -
[82] - Quote
Cyn Bruin wrote:Alldin Kan wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Large missiles are overrated anyways... You should probably listen to this guy, he knows how to tank. Large Missiles are actually less useful than the small ones for killing infantry. Their main asset right now is being able to one-shot any armor-tanked vehicle, which still needs to be fixed. I gave up on Madrugars entirely due to that. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.11.23 00:06:00 -
[83] - Quote
Sorry guys, but I am sitting here laughing my ass off at all the HAV / LAV / Dropship kill whores screaming over the loss of their cross map, OHK, splash weapons.
You HAV guys have spent months telling the rest of us "learn to use cover", "learn to use teamwork", "adapt or die", and my favorite "learn to play, noob" any time someone complained about the vehicle missiles.
Well, now the shoe's on the other foot - while most of the vehicle guys have been forcing the AV troopers and infantry to improve their game or die, they have let their skills atrophy by relying on spamming an "I win" button.
I'm quite sure I'll see Noc, and a few other high end HAV drivers adapt, find new tactics and return to their place as the major threats on the battlefield, this time without the aid of a broken OP weapon.
I'm looking forward to seeing how the pilots adapt, and their forcing me to adapt my current misile dodgng based AV tactics. |
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.23 05:10:00 -
[84] - Quote
Mobius Wyvern wrote:Cyn Bruin wrote:Alldin Kan wrote:Ted Nugget wrote:Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant even take out infantry i go from averaging 20 kills with my tank to 9 in a match.... and a kill is only if i am lucky enough to get a direct hit with a missile at least make it where they hit where the cursor is... dumbest thing you ever did really considering uninstalling this **** game Large missiles are overrated anyways... You should probably listen to this guy, he knows how to tank. Large Missiles are actually less useful than the small ones for killing infantry. Their main asset right now is being able to one-shot any armor-tanked vehicle, which still needs to be fixed. I gave up on Madrugars entirely due to that.
dude you dont have armor hardeners like a shied tank has hardeners.. quit complaining and use what is available instead of using a tank that cant tank
|
Ted Nugget
SVER True Blood Unclaimed.
74
|
Posted - 2012.11.23 05:12:00 -
[85] - Quote
Corvus Ravensong wrote:Sorry guys, but I am sitting here laughing my ass off at all the HAV / LAV / Dropship kill whores screaming over the loss of their cross map, OHK, splash weapons.
You HAV guys have spent months telling the rest of us "learn to use cover", "learn to use teamwork", "adapt or die", and my favorite "learn to play, noob" any time someone complained about the vehicle missiles.
Well, now the shoe's on the other foot - while most of the vehicle guys have been forcing the AV troopers and infantry to improve their game or die, they have let their skills atrophy by relying on spamming an "I win" button.
I'm quite sure I'll see Noc, and a few other high end HAV drivers adapt, find new tactics and return to their place as the major threats on the battlefield, this time without the aid of a broken OP weapon.
I'm looking forward to seeing how the pilots adapt, and their forcing me to adapt my current misile dodgng based AV tactics.
hard to adapt when forge guns were able to take us out already and now they can stand in one spot and laugh while taking us out... when i go against a tank and have nothing else to use i can successfully avoid being owned all the time..... use cover and avoid the tank instead of running into the line of sight |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.11.23 16:10:00 -
[86] - Quote
Ted Nugget wrote:Corvus Ravensong wrote:Sorry guys, but I am sitting here laughing my ass off at all the HAV / LAV / Dropship kill whores screaming over the loss of their cross map, OHK, splash weapons.
You HAV guys have spent months telling the rest of us "learn to use cover", "learn to use teamwork", "adapt or die", and my favorite "learn to play, noob" any time someone complained about the vehicle missiles.
Well, now the shoe's on the other foot - while most of the vehicle guys have been forcing the AV troopers and infantry to improve their game or die, they have let their skills atrophy by relying on spamming an "I win" button.
I'm quite sure I'll see Noc, and a few other high end HAV drivers adapt, find new tactics and return to their place as the major threats on the battlefield, this time without the aid of a broken OP weapon.
I'm looking forward to seeing how the pilots adapt, and their forcing me to adapt my current misile dodgng based AV tactics. hard to adapt when forge guns were able to take us out already and now they can stand in one spot and laugh while taking us out... when i go against a tank and have nothing else to use i can successfully avoid being owned all the time..... use cover and avoid the tank instead of running into the line of sight
quit complaining and use what is available for the job at hand instead of using a turret that is meant for AoE cwutididthere?
this is a beta tellin someone who chose to use armor (i chose to use it as well) to not beta test it and just skill into w/e is the flavour of the month (alot of that goes on here with ppl tryharding so much) is dumb because without feedback CCP would never get the balance right between armor and shields. U think all armor needs is some hardeners and itll be on par with shield tanks? lol
And fyi the missile turret is an AoE weapon with a slight tweak on spread itll be fine for the job it was meant to do....check tyborg's thread for some actual feedback from a missile tanker and not just QQ
want to **** infantry? sorry wont be able to one shot them like before and it would require some aiming and using blasters now probably |
|
|
|
Pages: 1 2 3 :: [one page] |