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Wakko03
Better Hide R Die
134
|
Posted - 2012.11.13 12:33:00 -
[1] - Quote
While I thought about not mentioning it on the forums.... I think it outweighs the avalanche of whinning accusations that is sure to follow.
I'd call out all 3 of the Corps by name, but I believe that would go against the forum rules. How cheap can you be to need to play this way in order to win. CCP you really need to work on getting the game to run properly, or just admit to us that we are beta testing a delaying tactic.
Scene: Manus Peaks (spires), Ambush Players: Attackers --- 3 of us [Me and 2 randoms (the 2 randoms, are still in default corporations) ] Each of us is put as SL for a seperate squad, this has happened before, just give it a few minutes and we should get full squads...no biggie or so we thought.
Defenders --- 10 of them [ 2 corps with 3 and 1 corp with a full squad of 4]
Issue (tldr) --- It Took 3 Corps - 3 Dropships, 1 Tank, & 5 LAV's to stop, 1 team made up of 3 randoms.
Spawned in the north and made my way towards that resupply, slowly, and taking my time waiting for more troops to arrive. Then on the horizon I see that there are 2 Enemy RDV's inbound. I hustle over to the resupply and kill 2 enemies with Frag grenades and my Assault Rifle (not even the gek), "Where are the rest of my team, normally some more join us by the 3 minutes in mark". I switch to my Fat suited Heavy Forge gunner, then switch again because you still don't get your secondary weapon when switching loadouts at the Resupply Point.
The 2 bluedots with me are getting worked over in the worst spawn locations by an enemy HMG, Sniper and a Duvolle (possibly tactical). I get my advanced forge gun charged and ready, looking around I hear the tell tale sound of a dropship, the sniper pops me once, and I fire back so I can not hear the charged up forge gun blaring out of my speakers and try to see if the dropship is any closer, I get a lucky down range kill on a stationary target. Another Enemy RDV on the horizon, I got eyes on it, so I see it is another Dropship.....5 minutes in and it is just the 3 of us still.
The first enemy dropship starts peppering us with 1 hit kill missles, while an enemy lav comes up behind me, I throw my 3 advanced av grenades at it and get a 2 kill before the dropship takes me out. My bluedots are really outmatched, they are pulling out Swarm Launchers.
There are now 2 dropships overhead raining down unrelenting death, but wait there is another enemy RDV on the horizon....probably the LAV guy calling in another one, nope this is now a tank. One of the bluedots got a lucky spawn in right behind a dropship on a mountain side, and got a solid hit with 2 barrages of missles when they spawned right behind it and I got in 3 forge gun blasts to finish it off, before the 2nd dropship finished me off again. The blue dot got slaughtered by the 3 guys who bailed out of the fully destroyed but on fire dropship.
The tank got stuck, yes.... some good luck; it is now 10 minutes in, I got 3 kills and 10 deaths and it is still just the 3 of us facing 10 enemies. A blue dot spawns in near me and the tank, I make it to cover and they do to, seeing me charge up my forge gun they throw down a nano hive. I start chucking AV grenades at it to soften it up for the forge, the tanks missile splash damage blows my teammate to the underworld rather quickly and I get about 5 AV grenades into it before the nano hive is also gone. Charge up the forge gun and pop the front of the tank as there is no way to get behind it, from less than 50 meters away, 2 more forge gun hits and I am finally into about 1/4 of the armor. The sniper pops me and almost kills me, so I wait with the forge gun charging, I pop the tank again just as the shield recharge is kicking in. I hit the tank 3 more times as a blue dot gets some Swarm missles to hit the tank too and we have it just about destroyed, the fat suited heavy pops out of it and runs away as it explodes from my last shot.....as the dropship finally re-emerges from the redzone and blows me up with missles.
It goes on like this for another 3 more LAV's.....You'd think I would at least get some ISK and SP for going 9 and 15. But no, for blowing up 1 tank, 1 dropship, and 4 LAV's I only got 5,678 SP with a 3day booster on, and only 185,000 ISK. NO Salvage. I realize I was on the losing side but still, something to take the stink off. Even in my cheap fat suit, it still cost me about a million plus ISK. |
jenza aranda
BetaMax.
1005
|
Posted - 2012.11.13 12:36:00 -
[2] - Quote
TL;DR = so long and thanks for all the fish,
can i have your stuff? |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.11.13 12:47:00 -
[3] - Quote
if only ccp had made a "leave match" button, you wouldn't need to QQ about the pewpew.
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Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.11.13 13:12:00 -
[4] - Quote
Good replies guys, of all the "whine" threads I've read this one actually put some effort in to make it an interesting read, but you gotta be a bunch of cunnys to him, despite the fact hes got a very legitimate complaint to air.
Jenza: good reference shame its completely out of place, the dolphins left just before the world ended they didn't stay and get peoples stuff.
Captain: I'm sure your an expert at rage quitting when ever you don't have a squad of hardcore players to prop you up and amplify whatever skills you have.
douche bags both of you. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.11.13 13:21:00 -
[5] - Quote
I have to say that the match making system is definately broken. Played an ambush yesterday that when I joined it was already half over and there was only one blue dot other than myself vs a team of 8 guys. They did eventually call a drop ship in but at first it was just LAVs and overwhelming numbers. Some more people joined so that it became 4 on 11. How the heck do people join and about half of them get put on the enemy team when the numbers are uneven to begin with? This is why I have decided to only play ambush with a full squad as the unprotected random spawns are absolutely horrid. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.13 13:26:00 -
[6] - Quote
Is it safe to say that the opposing sides were tryharding? Or is that still QQ? Bringing a dropship in ambush and in this situation alone is uber tryharding in my book |
NAV HIV
The Generals
151
|
Posted - 2012.11.13 13:26:00 -
[7] - Quote
Solid point. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2012.11.13 13:28:00 -
[8] - Quote
semperfi1999 wrote:I have to say that the match making system is definately broken. Played an ambush yesterday that when I joined it was already half over and there was only one blue dot other than myself vs a team of 8 guys. They did eventually call a drop ship in but at first it was just LAVs and overwhelming numbers. Some more people joined so that it became 4 on 11. How the heck do people join and about half of them get put on the enemy team when the numbers are uneven to begin with? This is why I have decided to only play ambush with a full squad as the unprotected random spawns are absolutely horrid.
Matchmaking needs a lot of work. From what I've experienced, they'll throw a team of randoms against 2 or 3 vet corps on the other side. You can't count on players to be fair because they'll bring out dropships and HAVs as if they need that kind of help |
pew pew youredead
What The French
98
|
Posted - 2012.11.13 13:33:00 -
[9] - Quote
Captain-Awesome wrote:if only ccp had made a "leave match" button, you wouldn't need to QQ about the pewpew.
actually there is one |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
|
Posted - 2012.11.13 13:38:00 -
[10] - Quote
pew pew youredead wrote:Captain-Awesome wrote:if only ccp had made a "leave match" button, you wouldn't need to QQ about the pewpew.
actually there is one I think it was sarcastic....you know those guys who usually rage-quit ...like MANY others (no names, don't worry, we already know you) |
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Pranekt Tyrvoth
Pink Fluffy Bounty Hunterz RISE of LEGION
177
|
Posted - 2012.11.13 13:50:00 -
[11] - Quote
It is far from ideal but nothing stops you from quitting the match, in fact the only reason to stay if it's become nothing but a trollfest is if you've already accrued a solid amount of warpoints/kills, so you receive some sp/isk at the end.
Also want to point out... you could simply delay spawning in. It isn't like you can't sit there on the deployment screen for about 3-4 minutes, denying the trolls a target rich environment. :) |
ReGnUm UNSTOPPABLE DEI
Amarr Templars Amarr Empire
80
|
Posted - 2012.11.13 13:54:00 -
[12] - Quote
Ydubbs81 RND wrote:Is it safe to say that the opposing sides were tryharding? Or is that still QQ? Bringing a dropship in ambush and in this situation alone is uber tryharding in my book
My definition of being a tryhard is when you enter a game with a full squad of 4 against randoms, which you do every game LOL |
Cortez The Killer
Immobile Infantry
190
|
Posted - 2012.11.13 13:55:00 -
[13] - Quote
Aside from the matchmaking system being as broken as it can possibly be, matches have been a little odd the last couple days. My squads have been on both ends of that.
Yesterday, we had a squad of four that was able to hack every point and installation on the map with only a single opponent who promptly got shot every time he appeared. By the time the red MCC lost shields, new players started appearing. By then it was too late. We had the opposing team (coming in one at a time instead of squads) hopelessly opressed in their red zone with a militia LAV popping them right out of the MCC, HMG, Laser, and sniper. Our whole team suffered a single loss.
The very next match was our turn. Whole field was already hacked and red, tank patrolling the redzone, turrets manned, and snipers/AV waiting for us to make a push. We ended up killing more than losing, but still not a chance in hell of overtaking the field.
Even with full teams starting a match, there's a huge disparity in experience and equipment that hit the battle. A public match where most or all of one team is random and often new characters vs. a cue synched pair of squads with high end gear can't even be called a match. It's a slaughter that only benefits the team with the two tanks patrolling. Unfortunately if you're lucky enough to be on the blue side.. you quickly run out of points to hack and rehack, people to chase, etc. Sure it's fun once or twice for giggles, but then your only entertainment is trying to shoot reds in midair as they fall from the MCC. Not even that much fun if you are on the other side. Not fun, and new players have very little chance to earn even the most basic of SP and ISK to get out of militia gear.
The last mention of even acknowledging the matchmaking problem was in the weekly updates from SEPTEMBER. Please tell us there someting coming soon to fix this, because it's only going to get worse until teams are more evenly matched. |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.13 14:00:00 -
[14] - Quote
+1 to the OP.
It seems I'm one of the few to actually read the post instead of crying "QQ" like the typical troll does. That said I do feel this thread should be in the feedback section and not here.
The fact is matchmaking is totally broken and there seems to be little in the way of actual balancing going on. I'm pretty sure it's just grabbing random players and squads at this point and throwing them together until the game is full.
I agree that throwing randoms in against squads of corpies is just awful for both sides generally.Nobody likes to redline an enemy straight away, it's no fun for either team. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.13 14:04:00 -
[15] - Quote
So... pretty much...
"QQ game has matchmaking issues I quit"
Not really the most QQ-ish QQ thread I've seen recently. This probably belongs in feedback alongside the other "matchmaking is broken" feedback threads. I think we're due for a new one soon. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.13 14:04:00 -
[16] - Quote
In other news: Black ops 2 is chuffing great. See ya CCP |
Guinevere Bravo
SVER True Blood Unclaimed.
140
|
Posted - 2012.11.13 14:07:00 -
[17] - Quote
The problems are probably due to the lack of players rather than the match making system itself. It will get better Soon TM.
|
Guinevere Bravo
SVER True Blood Unclaimed.
140
|
Posted - 2012.11.13 14:09:00 -
[18] - Quote
Tony Calif wrote:In other news: Black ops 2 is chuffing great. See ya CCP
That makes me a sad panda Tony. You'll be back |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.11.13 14:15:00 -
[19] - Quote
Well written sir. I enjoyed reading your report of the battle, and hope to read more as after action reports in the future.
As to the reason you wrote this (this isn't an after action report) - I get what you are saying and I understand and sympathize with your frustration. That having been said, I think you may be over looking a couple of important facts.
Fixing what you are talking about will most likely require an update on the client software, and not the server software. CCP is aware of the issues with only a few people gettting into matches, and additional people not allowed in until later. CCP has demonstrated that when a server side fix is necessary, they will deploy a hotfix on the server to correct the issue depending on severity of the issue (which CCP rightfully reserves the right determine).
For client side issues, they are much more reluctant to put out hotfixes. This is understandable, as hotfixes on a client are typically more unstable. For these, they prefer to include them with the larger builds, as they have a more controlled approach to make sure that they do not destabilize the existing client - they are integrating with new software altogether, meaning this is integrated code instead of an adhoc fix. From a coding standpoint, especially from kernel level perspectives, it is often impossible to issue a hotfix at all. (And to clarify, I work directly with software developers in my current profession, and am pulling from that experience here.)
Given that they have a schedule of approximately 6 weeks for each new build, I don't see this as being over the top in terms of turn around time, especially since this is a closed beta. Once this is an open beta, I foresee this changing and CCP being willing to move toward a release schedule similar to Eve (meaning a major build every 6 months, and not every 6 weeks, and client side hotfixes more regularly and as necessary).
I hope you stick around - I've enjoyed fighting with and against you over the last few months. If you do stay, please please please write up some after action reports! I want to read them - you are pretty skilled in your description of the battle!
|
Sylwester Dziewiecki
Doomheim
83
|
Posted - 2012.11.13 14:18:00 -
[20] - Quote
@Wakko03 You need to admit, there is not many occasion to test your dropship if match is 16vs16 and enemy team have three guys with FG. Players use opportunity to test there expensive DS on matches 10vs3 or 4vs0 because less risk, and it allow them to make mistake. Come one, tank takes 3 shot from standard forge and you think it's not suspicious that he keep trying to kill you instead of running - guy is first time in his tank. When you are on lossing side you don't get much, it's happened to me quite a lot of times, at the end I always was on minus. But hey, there's always a bright sight I'm sure they remember your nick name now - that is a more valuable thing you can get.
PS I like people who do not give up regardless of the circumstances :) |
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Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.13 14:18:00 -
[21] - Quote
Well. Over-use of OP solutions are bound to happend sadly.. Even out of a real competitive situation and against random Some will say adapt or die, bleh bleh. etc..
But, real deal here is match-making. Really boring to join a game with you MCC ready to blow up or time limit showing 1 min left. Or joining a game and waiting opponents ...forever.. etc.. etc.. etc.. |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.11.13 14:21:00 -
[22] - Quote
Laurent Cazaderon wrote:Well. Over-use of OP solutions are bound to happend sadly.. Even out of a real competitive situation and against random Some will say adapt or die, bleh bleh. etc.. But, real deal here is match-making. Really boring to join a game with you MCC ready to blow up or time limit showing 1 min left. Or joining a game and waiting opponents ...forever.. etc.. etc.. etc..
Agreed - and CCP is aware of this. I hope that they fix this by disallowing new players to join a match with less than 5 minutes left. It would also be nice to prevent people from leaving if there are less than 5 minutes left but I doubt many of you will agree with me on this point. |
Jariel Manton
SVER True Blood Unclaimed.
210
|
Posted - 2012.11.13 14:26:00 -
[23] - Quote
K i got through the first page and hadnt seen anyone mention the isk issue which i think was the main point of the post. He blew up a tank a dropship and 4 lav's and didnt get **** for isk. Running AV is expensive and your going to die your payoff should be dependent on getting that vehicle kill to pay back the suits you lost. Killing vehicles needs to reward way more isk than it currently is. |
Forlorn Destrier
ZionTCD Legacy Rising
915
|
Posted - 2012.11.13 14:34:00 -
[24] - Quote
Jariel Manton wrote:K i got through the first page and hadnt seen anyone mention the isk issue which i think was the main point of the post. He blew up a tank a dropship and 4 lav's and didnt get **** for isk. Running AV is expensive and your going to die your payoff should be dependent on getting that vehicle kill to pay back the suits you lost. Killing vehicles needs to reward way more isk than it currently is.
My stance on the ISK is the same as it has always been - once we can sell salvage the average payout will increase. You won't always get salvage, and it will occasionally be over valued for what you did in a match, but I think this will average out and will make the matches more balanced. Personally, I like the randomization - of course I'm all about random in any game I play as predictable is boring. Others probably disagree with me on that, but this is why I didn't mention the ISK payout. |
Scheneighnay McBob
Bojo's School of the Trades
1062
|
Posted - 2012.11.13 14:34:00 -
[25] - Quote
xxwhitedevilxx M wrote:pew pew youredead wrote:Captain-Awesome wrote:if only ccp had made a "leave match" button, you wouldn't need to QQ about the pewpew.
actually there is one I think it was sarcastic....you know those guys who usually rage-quit ...like MANY others (no names, don't worry, we already know you) I want to see how much money they have.
They spend so much initially, then quit when they're losing, so they gain nothing from the battle.
When I'm getting my ass handed to me, I do the smart thing and switch to starter fits for the rest of the battle so I still get ISK and SP. |
Sylwester Dziewiecki
Doomheim
83
|
Posted - 2012.11.13 15:10:00 -
[26] - Quote
Jariel Manton wrote:K i got through the first page and hadnt seen anyone mention the isk issue which i think was the main point of the post. He blew up a tank a dropship and 4 lav's and didnt get **** for isk. Running AV is expensive and your going to die your payoff should be dependent on getting that vehicle kill to pay back the suits you lost. Killing vehicles needs to reward way more isk than it currently is. There is HowDidThatTaste threat about this some where. In my opinion those ISK came from nothing. You don't have to kill tank to win a game, no one even paying you for that, but for wining a whole game and that's the point of getting small amount of isk for it - if your team lose. If we would fight in 0.0 space killing tank or DS will be really meaningful, because chain of replacing it is much longer and more difficult than in low-sec or empire. Each tank is build from minerals or from components that are build from minerals, but minerals need to be mine first. Someone need to defend miners wile they are mining ore, ore need to be refine, to build cheaper components from BPO someone need to research it first, at the end of production someone need to transport staff to warbarege and if it takes to long, warbarege is running of it stock and all it have to offer is orbital bombardment.
Scheneighnay McBob wrote: I want to see how much money they have.
They spend so much initially, then quit when they're losing, so they gain nothing from the battle.
When I'm getting my ass handed to me, I do the smart thing and switch to starter fits for the rest of the battle so I still get ISK and SP.
No, they get normal reward(ISK, EXP) for what they achieve. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.13 15:28:00 -
[27] - Quote
Sylwester Dziewiecki wrote:Scheneighnay McBob wrote: I want to see how much money they have.
They spend so much initially, then quit when they're losing, so they gain nothing from the battle.
When I'm getting my ass handed to me, I do the smart thing and switch to starter fits for the rest of the battle so I still get ISK and SP.
No, they get normal reward(ISK, EXP) for what they achieve. No, when you quit before the end of the battle, you AREN'T paid out for it.
Quitting when you start to lose means giving up on ISK you can get just for pouring starter fits into the breach with no expectation of success. Or if you're trying to rack up a nice K/D, throw a starter LAV down behind your redline and scatter missiles across the battlefield. Then abandon it if someone tries to drive. Or go along with their kidnapping and have a bit of a joyride. Or pull the starter sniper fit out and redline yourself with that instead. |
bringinthefire
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.11.13 15:32:00 -
[28] - Quote
i feel your frustration but i gotta say thats the best written complaint ever i actually enjoyed reading it ,felt like i was in on the action
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DOC-7
Kameira Lodge Amarr Empire
25
|
Posted - 2012.11.13 15:38:00 -
[29] - Quote
Beld Errmon wrote:Good replies guys, of all the "whine" threads I've read this one actually put some effort in to make it an interesting read, but you gotta be a bunch of cunnys to him, despite the fact hes got a very legitimate complaint to air.
Jenza: good reference shame its completely out of place, the dolphins left just before the world ended they didn't stay and get peoples stuff.
Captain: I'm sure your an expert at rage quitting when ever you don't have a squad of hardcore players to prop you up and amplify whatever skills you have.
douche bags both of you.
Couldn't agree more.
This beta is a massive joke.
This forum is an even bigger joke.
And as for ccp.
Black ops 2 is a proper fps, with all its faults. And farcry's out in 2 weeks.
Good bye, good riddance. |
Ty 'SweetCheeks' Borg
Seraphim Initiative. CRONOS.
192
|
Posted - 2012.11.13 15:39:00 -
[30] - Quote
Guinevere Bravo wrote:Tony Calif wrote:In other news: Black ops 2 is chuffing great. See ya CCP That makes me a sad panda Tony. You'll be back
As sad as it is, it's true.
I'm betting there'll be hardly anybody on the servers most of this week. Halo 4 hit, we lost players and that was a 360 only game. Imagine what the latest CoD is gonna do to the majority of the player base lol. |
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ICECREAMK1NG
WARRIORS 1NC
391
|
Posted - 2012.11.13 16:09:00 -
[31] - Quote
Seems the door has fallen of its hinges. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.11.13 17:40:00 -
[32] - Quote
If you liked the OP for construction of said whine, you might have liked the longer one that the draft ate.... it had the lightning flashes piercing the air mixing with the splash damage to really confuse us as to where the dropships where. Nor did I mention I was using the move and sharpshooter to hold my own against these players and these vehicles and I don't see it as a loss.
True , I could have left the match..... however there is a high probability that I will be put back into the same one, say 75%. You lose your isk and sp at that point, even if you get put back into the same match, at the same time if you were to freeze and quit a match and not relaunch the dust game it would give you the sp & isk.
--To expand even more, there are times when the game appears to lock the same combatants, upon the 4th game in a row facing the same enemies and tactics, I tried to quit but it kept putting me back in the same match until it ended. When the framerate lag hit after my 12th game in a row and I restarted the whole ps3 because it froze on quit, I was at least facing different opponents. .....This has happened more than one time and seems part of the design.
These were not players that needed to learn how to fly their dropships, they already mastered turning the stick to the right and going round and round.
I also recognize that for ccp to fix the problem is a pretty major undertaking.
3 Games later, after I had grouped up with 2 other players, we got the no launch of the Squad Leader, followed by getting us all into a match on the next try, followed quickly by 1 squad member freezing at about 4 minutes in, and me freezing on the end of match loading. |
yavor theskillless
15
|
Posted - 2012.11.13 17:46:00 -
[33] - Quote
ICECREAMK1NG wrote:Seems the door has fallen of its hinges.
LOL
it s a poor alpha so far.
thur maybe fri ill phone. serves you right for braking your new gear, not in the british army now.:P
was bad for tf2 ad now too. honest opinion. |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2012.11.13 18:53:00 -
[34] - Quote
yea bought the new xcom.. this beta has become a grind for mostly isk for me.. i just feel like i'm constantly poor/broke, can't afford the stuff I have SP in, and my average score is typically like 8/3..
xcom's pretty good except sadly it has been dumbed down like all classic games that get remade are so the re tarded ppl can play them and have a cute little tutorial that clashes with the dark theme of the game, like how they butchered the original fallouts so lol/re-tarded ppl could understand them better while being wow'ed by stupid next gen bells and whistles; same thing in xcom. |
yavor theskillless
15
|
Posted - 2012.11.13 19:46:00 -
[35] - Quote
i expected at least an xyz fps for the likes of eve. sadly they couldnt pull it together.
sellouts.
in decendants 2 who was the guy who threw the flag to your HOF? 1 of you can go look it up.
lol did the hof even know the flag was inc.
ps it wasnt yavor :P |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.11.13 21:33:00 -
[36] - Quote
Ydubbs81 RND wrote:Is it safe to say that the opposing sides were tryharding? Or is that still QQ? Bringing a dropship in ambush and in this situation alone is uber tryharding in my book
I would say the opposite. Why NOT call in a dropship in this situation? It's a good chance to get some flight time with little risk, and obviously the match was over before it started. Might as well have some fun and call in the silly stuff when it's NOT going to have any effect on a "real" match. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.11.13 21:36:00 -
[37] - Quote
DOC-7 wrote:Beld Errmon wrote:Good replies guys, of all the "whine" threads I've read this one actually put some effort in to make it an interesting read, but you gotta be a bunch of cunnys to him, despite the fact hes got a very legitimate complaint to air.
Jenza: good reference shame its completely out of place, the dolphins left just before the world ended they didn't stay and get peoples stuff.
Captain: I'm sure your an expert at rage quitting when ever you don't have a squad of hardcore players to prop you up and amplify whatever skills you have.
douche bags both of you. Couldn't agree more. This beta is a massive joke. This forum is an even bigger joke. And as for ccp. Black ops 2 is a proper fps, with all its faults. And farcry's out in 2 weeks. Good bye, good riddance.
You get my vote +1 |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.11.13 21:39:00 -
[38] - Quote
OP could have been a sh!t ton shorter, but it is a good point.
This highlights how CCP still hasn't mastered the basic aspects of the game. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.11.13 22:15:00 -
[39] - Quote
Ty 'SweetCheeks' Borg wrote:Guinevere Bravo wrote:Tony Calif wrote:In other news: Black ops 2 is chuffing great. See ya CCP That makes me a sad panda Tony. You'll be back As sad as it is, it's true. I'm betting there'll be hardly anybody on the servers most of this week. Halo 4 hit, we lost players and that was a 360 only game. Imagine what the latest CoD is gonna do to the majority of the player base lol.
It's buttery smoothness is fantastic. Aiming is tight like a tiger, and I feel more mobile than anything in Dust. I'll pop on just to lose some militia tanks with SI crowd ;) |
Richard Sebire
Osmon Surveillance Caldari State
7
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Posted - 2012.11.13 22:31:00 -
[40] - Quote
The player numbers dropped dramatically today. I noticed half of my contacts just disappeared. And then there's tomorrow, when normal gamers will be picking it up. Hell, I might even, with all the SP capped, I'm getting 10/1 K/D for around 231 SP in total. And that the game also crashed on me several times today mid game doesn't help. I've been trying to invite people into my squad, but the ok button doesn't work. And the online instruction manual doesn't even cover half of the games current features.
To be honest I prefer Slay on the PSN to Dust or Black OPS, but then I'm more into strategy, than bang bang... |
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Rofl Cat
1
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Posted - 2012.11.13 22:42:00 -
[41] - Quote
played planetside 2 today, first time in a long while. higby and the whole crew need to be proud of their hard work. still a ways to go but they doing a good job.
pity these ******* ccp devs broke the mouse here . all the feedback is from bad players.
unicorn i have 5 more accounts and 9 more ip + some i shouldnt have so ban me again i'll stay up all night just to **** you off. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.13 22:44:00 -
[42] - Quote
Rofl Cat wrote:played planetside 2 today, first time in a long while. higby and the whole crew need to be proud of their hard work. still a ways to go but they doing a good job.
You say "still a ways to go" but I think you're missing the fact that they're only a week from release.
I think CCP have more realistic expectations for their development timeframe.
EDIT: Yes, I'm aware of who it is. He still led into a relevant point. |
Rofl Cat
1
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Posted - 2012.11.13 22:48:00 -
[43] - Quote
they are where i would expect a game to be at release and be happy to pay for it. tribes 2 i could hardly play , actually i couldnt play on the day of release. the devs gave feedback to the testers not like these arrogant twats. wang has only just started posting near bug fixes. NEAR BUG FIXES lol. soom tm
JUST ******* FIX THE MOUSE SENS. |
fahrenheitM
Pro Hic Immortalis RISE of LEGION
212
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Posted - 2012.11.13 22:48:00 -
[44] - Quote
Ydubbs81 RND wrote:Is it safe to say that the opposing sides were tryharding? Or is that still QQ? Bringing a dropship in ambush and in this situation alone is uber tryharding in my book
That's all some people are able to do. And honestly, until ccp fixes it, why shouldn't they? They get paid out the ass and their stats look super duper... for flying in a circle 10 minutes.
That's not on the players, ydub. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.13 22:56:00 -
[45] - Quote
Rofl Cat wrote:they are where i would expect a game to be at release and be happy to pay for it. tribes 2 i could hardly play , actually i couldnt play on the day of release. the devs gave feedback to the testers not like these arrogant twats. wang has only just started posting near bug fixes. NEAR BUG FIXES lol. soom tm
JUST ******* FIX THE MOUSE SENS.
Last time I checked, over 2 months ago didn't qualify as "just started" by most definitions. They've been keeping regular contact in that thread for more than 2 months now.
And we've had semi-regular feedback on the IRC channel and intermittent responses on the forums all along.
Yes, there are issues, but unlike Planetside 2, which is due out in less than a week now, DUST is still a fair way from completion. And from people I know in the PS2 beta, it's got more than a week's work to get it up to standard. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.11.14 01:37:00 -
[46] - Quote
Garrett Blacknova wrote:.
I think CCP have more realistic expectations for their development timeframe. t.
Ye dust will always be in beta |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.11.14 04:12:00 -
[47] - Quote
I always find it funny when I see post like I'm happy that ccp decided to delay because its not ready but then go to the next post and say there's nothing wrong, it's perfect adapt. I feel for the title of this post because I haven't been able to play dust much since a thumb injury and exams but haven't really missed it or been bum about it. |
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