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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.06 04:46:00 -
[1] - Quote
http://www.youtube.com/watch?v=ED-YF-v7WCw&feature=player_detailpage#t=339s
I feel like not enough people have seen this.
also CCP when are we going to get water on the maps? |
SATORI CORUSCANTi
Pink Fluffy Bounty Hunterz RISE of LEGION
253
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Posted - 2012.11.06 04:48:00 -
[2] - Quote
What game is that |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.11.06 04:51:00 -
[3] - Quote
SATORI CORUSCANTi wrote:What game is that
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crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.06 05:04:00 -
[4] - Quote
ROFL
oh |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.11.06 05:12:00 -
[5] - Quote
SATORI CORUSCANTi wrote:What game is that
I sense some sarcasm here, but I'll bite.
It's Dust 514 back in 2009 before they had to completely renovate it. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.11.06 05:22:00 -
[6] - Quote
...Looked better back then >_> |
Rasatsu
Much Crying Old Experts
437
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Posted - 2012.11.06 05:28:00 -
[7] - Quote
SoTa PoP wrote:...Looked better back then >_> Was running on beefy PC's back then. |
VK deathslaer
Tritan-Industries Legacy Rising
149
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Posted - 2012.11.06 05:49:00 -
[8] - Quote
mmm. beef |
Jariel Manton
SVER True Blood Unclaimed.
210
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Posted - 2012.11.06 06:00:00 -
[9] - Quote
Saw this for the first time tonight. Cant believe that its been 3 years since then. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.11.06 06:13:00 -
[10] - Quote
does look better back then lol hoping to see MTACs and Fighters in at launch or very soon after tbh |
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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2012.11.06 06:31:00 -
[11] - Quote
I want one of those AR's with a grenade-launcher attachment!
Either way crazy stuff, hope Dust will eventually be that smooth and look that decent. |
Regis Mk V
Osmon Surveillance Caldari State
109
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Posted - 2012.11.06 06:35:00 -
[12] - Quote
crazy space wrote:http://www.youtube.com/watch?v=ED-YF-v7WCw&feature=player_detailpage#t=339s
I feel like not enough people have seen this.
also CCP when are we going to get water on the maps?
Ah the vid that made me think this game would be great... |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.11.06 07:07:00 -
[13] - Quote
SoTa PoP wrote:...Looked better back then >_>
...and it was built with CCP's own in-house engine, CARBON.
My bet is that DUST on the PS4 will be written in CARBON, at which point DUST mercs and EVE pod pilots will be able to coexist in the same space.
The first thing i'm gonna do is start a bar fight and break some wussy pilot heads ;) |
Jarre Jardox
Cool Story But It Needs More EVE
30
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Posted - 2012.11.06 07:46:00 -
[14] - Quote
From wat I understand this video was of a mock up game of how it might look and feel. Basically a prototype of an alpha. Kinda sad they didn't keep this tho I really like the AR and rocket launcher, and the lav with the giant epeen on the back is hilarious, I think the mcc and installations take the cake though |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.11.06 08:21:00 -
[15] - Quote
Vrain Matari wrote: ...and it was built with CCP's own in-house engine, CARBON.
My bet is that DUST on the PS4 will be written in CARBON, at which point DUST mercs and EVE pod pilots will be able to coexist in the same space.
The first thing i'm gonna do is start a bar fight and break some wussy pilot heads ;)
where is this information coming from?
or is this just CCP wish thinking |
Gunner Needed
The Southern Legion
111
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Posted - 2012.11.06 08:22:00 -
[16] - Quote
What the crap! I hope final release looks like this, could be done on ps3 but will need some optimising. Ps3 is from what ive seen a beyatch to program for but once you have it sussed its all go.
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Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.11.06 09:45:00 -
[17] - Quote
As I understand it the carbon and eve engine were modified in first attempt at fps, and the gun game was really bad where it was simpler to start over on existing fps engine then fix it.
I think the world of darkness team are working on that engine, and on back burner till dust is out. Once dust is out, and then world of darkness is out, the next thing will probably be to switch eve(in station parts only probably) and dust to the engine world of darkness uses. It will probably be well after ps4 before we are on that engine again.
I understand fighters will be in one of the first two expansions, so launch +1 year or so to see vtol fighter. |
SoTa PoP
Internal Error. Negative-Feedback
1772
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Posted - 2012.11.06 16:30:00 -
[18] - Quote
I keep thinking of how fighters would work in this game. The maps would need to almost literally triple in size. I just don't think of how they could be of any use right now.
Honestly, keep your jets CCP. I could hop on BF3 if I wanted to fly around in an FPS. How bout bumpin' up player count in game to somethin' like... a total of 60 people? <3 |
Thurak Mirunas
BetaMax.
9
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Posted - 2012.11.06 16:42:00 -
[19] - Quote
SoTa PoP wrote:I keep thinking of how fighters would work in this game. The maps would need to almost literally triple in size. I just don't think of how they could be of any use right now.
Honestly, keep your jets CCP. I could hop on BF3 if I wanted to fly around in an FPS. How bout bumpin' up player count in game to somethin' like... a total of 60 people? <3
60? pff.. DUST 514 - needs 514 people :D we would need access to more of the space on the maps tho |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
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Posted - 2012.11.06 17:53:00 -
[20] - Quote
64 player games would be soooo fun. Can't wait for that |
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Knightshade Belladonna
Villore Sec Ops Gallente Federation
288
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Posted - 2012.11.06 17:57:00 -
[21] - Quote
J'Jor Da'Wg wrote:64 player games would be soooo fun. Can't wait for that
32 vs 32 is supposed to be a for sure in the end I believe, there was mention of a 64x64 that took place by ccp only on thier own special equipment, not sure if it was just something to make us hopeful and was a lie or if they really did it.. never was any real proof shown of it |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.06 18:03:00 -
[22] - Quote
SoTa PoP wrote:...Looked better back then >_> Isn't it cool how the MCCs are moving around the map placing turrets and acting as a giant mobile spawn point? |
crazy space
ZionTCD Legacy Rising
879
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Posted - 2012.11.06 18:05:00 -
[23] - Quote
Jarre Jardox wrote:From wat I understand this video was of a mock up game of how it might look and feel. Basically a prototype of an alpha. Kinda sad they didn't keep this tho I really like the AR and rocket launcher, and the lav with the giant epeen on the back is hilarious, I think the mcc and installations take the cake though
watch it again, they are playing it live on stage, one team is eve players, the other team is devs
but yes it was just a prototype, made in unity if I remember correctly. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.06 19:10:00 -
[24] - Quote
SoTa PoP wrote:I keep thinking of how fighters would work in this game. The maps would need to almost literally triple in size. I just don't think of how they could be of any use right now.
Honestly, keep your jets CCP. I could hop on BF3 if I wanted to fly around in an FPS. How bout bumpin' up player count in game to somethin' like... a total of 60 people? <3
And how do we know for sure the fighters will be high-speed jets and not more like gunships as a counterpoint to dropships. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2012.11.06 19:29:00 -
[25] - Quote
Honestly that video got me very interested in DUST and since then i forgot about it, its showed somuch potential on that engine but then they decided to go with the unreal engine hopefully they can mess around with it to deliver that scale of battle or maybe when it moves to PS4 it could be implemented with carbon . |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.11.06 22:13:00 -
[26] - Quote
Necrodermis wrote:Vrain Matari wrote: ...and it was built with CCP's own in-house engine, CARBON.
My bet is that DUST on the PS4 will be written in CARBON, at which point DUST mercs and EVE pod pilots will be able to coexist in the same space.
The first thing i'm gonna do is start a bar fight and break some wussy pilot heads ;)
where is this information coming from? or is this just CCP wish thinking
As a long time Eve player since 2007, I remember Carbon is the in house game architecture used currently for Eve Online and was also the architecture used partly for DUST during the 2009 keynote at Fanfest. The gameplay was much smoother back then under that architecture. The problem is that the architecture was brand new at the time and was extremely advanced for a console to handle. It made much more sense to simply redo DUST using the unreal engine rather than waste time tweaking Carbon for console use. Once console technology improves, we might finally see Carbon in action. Until then, we're stuck with Unreal. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
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Posted - 2012.11.06 22:17:00 -
[27] - Quote
Garrett Blacknova wrote:SoTa PoP wrote:I keep thinking of how fighters would work in this game. The maps would need to almost literally triple in size. I just don't think of how they could be of any use right now.
Honestly, keep your jets CCP. I could hop on BF3 if I wanted to fly around in an FPS. How bout bumpin' up player count in game to somethin' like... a total of 60 people? <3 And how do we know for sure the fighters will be high-speed jets and not more like gunships as a counterpoint to dropships.
According to some players here who have been around at the time of the jets, those jets were seen as wicked fast and often spent more time on the red zone than in the safe areas. Because of their speed they were limited to fly by attack roles against tanks and against drop ships. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.11.06 22:23:00 -
[28] - Quote
Maken Tosch wrote:According to some players here who have been around at the time of the jets, those jets were seen as wicked fast and often spent more time on the red zone than in the safe areas. Because of their speed they were limited to fly by attack roles against tanks and against drop ships.
That doesn't necessarily mean anything for future builds though. I was suggesting a possibility for non-jet Fighters to be introduced, rather than bringing back the jets in their previous form. We don't know they're going to run with what they've tried in the past, do we? |
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.11.07 00:25:00 -
[29] - Quote
Jariel Manton wrote:Saw this for the first time tonight. Cant believe that its been 3 years since then. 4 more like it |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.11.07 00:41:00 -
[30] - Quote
crazy space wrote:http://www.youtube.com/watch?v=ED-YF-v7WCw&feature=player_detailpage#t=339s
I feel like not enough people have seen this.
also CCP when are we going to get water on the maps? Its been linked before, but its good to see it linked again. |
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