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Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.21 21:39:00 -
[1] - Quote
Can we get a uplink drop that turns black if a enemy soldier is near? Figured this be a logical counter to uplink camping |
Nova Knife
Seituoda Taskforce Command Caldari State
789
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Posted - 2012.10.21 23:17:00 -
[2] - Quote
It used to be so that you could park an LAV or other vehicle on the uplink, and it would still allow the person to spawn. But, since it is spawning them directly on the uplink, they used to get instakilled by vehicle crush as soon as they spawned. That's since been patched out, but uplinks in general are pretty lol. It wouldn't be a bad idea to at least give uplinks a sensor to show if someone was in the area immediately surrounding it (15m or so, no working through walls) to show on the spawn map if some dude is just waiting for you, but not so useful that people would be dropping these as portable radar scanners :) |
xjumpman23
Royal Uhlans Amarr Empire
262
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Posted - 2012.10.21 23:21:00 -
[3] - Quote
camping an uplink is a valid tactic. Don't put it in obvious places. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.10.21 23:26:00 -
[4] - Quote
xjumpman23 wrote:camping an uplink is a valid tactic. Don't put it in obvious places.
agreed |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
248
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Posted - 2012.10.21 23:52:00 -
[5] - Quote
Valid tactic.
But there should be separate deployable scanners to make the OP'ers wish come true. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.10.21 23:55:00 -
[6] - Quote
communication with team mates is key to telling if a uplink is being camped.
i know i killed a couple people that spawned on up links and i died a few times to spawn camps. i also killed some people that were camping my spawn.
if everyone switches to team chat and the team leader is in charge and you only speak when giving intel then it wont happen. |
FOX GEAR
Seituoda Taskforce Command Caldari State
0
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Posted - 2012.10.22 00:56:00 -
[7] - Quote
or when selecting a spawn point you get a small limited area to choose where you want to land. so players can avoid enemies that are see on the map.doing this makes it a player decision so if you die a player can only point the finger at themselves. |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 01:28:00 -
[8] - Quote
Not asking for all uplinks to detect just special more expensive ones, alao whats wrong woth a deployable radar I would hope we get one soon, I would just like a expenaive uplink that turns black when an enemy is detecting it or is near it. I agree valid tactic thats why I dont ask for something stupid like spawn shield or something but to add another element to that tactic this would be useful, it doesnt stop you from spawning in just gives you a general idea wether its safe.
Besides if it was based up looking at it and being near players could fit a bunch of scan modules and make a profesion of it. |
STB Vermaak Doe
558
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Posted - 2012.10.22 01:31:00 -
[9] - Quote
I disagree. Thid would ruin the risk vs reward currently in using uplinks. The good is you spawn closer to objectives but the bad is that you can die as soon as you spawn |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 01:42:00 -
[10] - Quote
How if I pay more money for a "Smart Uplink" to counter not end or nerf camping so be it, Figure away around it the mechanics I gave arnt realy that smart a little bit of creativity would be required to camp the smart uplinks but they still be campable just require a bit of effort.
Risk deploying a expensive piece of equipment reward knowing if your going to be looking down a shotgun when you spawn. |
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STB Vermaak Doe
558
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Posted - 2012.10.22 01:52:00 -
[11] - Quote
As long as it costs as much as a uplink and a scanner of equal tier multiplied by 2 with a higher pg/cpu cost |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 01:58:00 -
[12] - Quote
Smart uplink could cost twice the normal uplink price for thier tier, higher tiers have a larger radius.
Anyway simple idea I as a mercenary with professionally engineered equipment designed to win, should be able to pay more money for a bit of simple help a proximty detector from a AVmine geared toward persenel shoved into a uplink. I pay more money for more tacticl awareness, not for a end to camping just give me way to counter it.
(Well thats my oblitory beta feedback see you next sunday, maybe I can bribe aveneger to keep this alive)
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Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:05:00 -
[13] - Quote
Just thought of this if you plan on camping uplinks why dont you fit dampeners and ignore it in the first place?
Check it out a counter to this counter all ready exist. I stick by the idea of imbalanced warfare and countering every tactic should have a counter not a merf or a fix but a counter if its OP counter it with something else OPed, dont disclude an idea becuase it stop you from doing something think of another counter and watch as dust evolves from a simple FPS to a true in depth and constantly changing war game. |
STB Vermaak Doe
558
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Posted - 2012.10.22 02:09:00 -
[14] - Quote
Ops Fox wrote:Just thought of this if you plan on camping uplinks why dont you fit dampeners and ignore it in the first place? That really doesn't make sense, there's no point to ignoring free kills on idiots that weren't aware of where they were spawning and it would cost a lot more than just the combined prices because of the dual functionality |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:19:00 -
[15] - Quote
STB Vermaak Doe wrote:Ops Fox wrote:Just thought of this if you plan on camping uplinks why dont you fit dampeners and ignore it in the first place? That really doesn't make sense, there's no point to ignoring free kills on idiots that weren't aware of where they were spawning and it would cost a lot more than just the combined prices because of the dual functionality
I knew exactly where I was spawning.
You can still stand there just my extra bucks goes to keeping me alive and wasting your time.
your right, got to calculate the cost of duck tape.
what im saying is if you fit profile dampeners it should make it harder for you to be detected in the first place, thus allowing you to camp the special uplinks, besides most people are cheap they are going to go for the cheap uplinks why are you worrying camping still be a valid tactic what does it matter if I can know what if my extra expensive Uplink is being camped?
camping would still be valid and with a bit of effort just like that bit of extra money you can complete ignore the detector on my new uplinks. Whats wrong with them. |
STB Vermaak Doe
558
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Posted - 2012.10.22 02:26:00 -
[16] - Quote
So take away one of my slots because you can't make good decisions when choosing a spawn, genius!
(SARCASM LEVEL OVER REGNUM) |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:29:00 -
[17] - Quote
. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.10.22 02:30:00 -
[18] - Quote
Quote:I knew exactly where I was spawning.
You can still stand there just my extra bucks goes to keeping me alive and wasting your time
Your right, I forgot to calculate the cost of duck tape
You sarcastic son of a ***** stop taking my ideas |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:33:00 -
[19] - Quote
STB Vermaak Doe wrote:So take away one of my slots because you can't make good decisions when choosing a spawn, genius!
(SARCASM LEVEL OVER REGNUM)
Not taking away your slots its voluntary
Why should I have to pay more isk for this effect?
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STB Vermaak Doe
558
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Posted - 2012.10.22 02:35:00 -
[20] - Quote
Let's put this in eve terms, if you warp to a cyno (closest thing to an uplink) theoretically an entire fleet of dreads could be there, it's all about risk vs reward |
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STB Vermaak Doe
558
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Posted - 2012.10.22 02:38:00 -
[21] - Quote
Ops Fox wrote:STB Vermaak Doe wrote:So take away one of my slots because you can't make good decisions when choosing a spawn, genius!
(SARCASM LEVEL OVER REGNUM) Not taking away your slots its voluntary Why should I have to pay more isk for this effect?
So because you need your scanning drop uplink, I'll have to take away one of my slots to effectively deter enemies from spawning there so the best answer to this thread is not to have scanning uplinks in the first place. Dumb decisions shouldn't be buffered if they're on the players fault |
ugg reset
ZionTCD Legacy Rising
234
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Posted - 2012.10.22 02:39:00 -
[22] - Quote
when i find an up link, i destroy it. no questions asked. PTFO |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:40:00 -
[23] - Quote
Theoretical we might not be playing eve, this is just a theory though.
What bothers you about this if I pay more money for something to get a little bit more tactical awareness, then so be it. Its up to you to decide if you want to be prepared on the off change someone is using one of these. Its a simple counter that doesn't stop camping in the first place just makes it harder. |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:44:00 -
[24] - Quote
STB Vermaak Doe wrote:Ops Fox wrote:STB Vermaak Doe wrote:So take away one of my slots because you can't make good decisions when choosing a spawn, genius!
(SARCASM LEVEL OVER REGNUM) Not taking away your slots its voluntary Why should I have to pay more isk for this effect? So because you need your scanning drop uplink, I'll have to take away one of my slots to effectively deter enemies from spawning there so the best answer to this thread is not to have scanning uplinks in the first place. Dumb decisions shouldn't be buffered if they're on the players fault
If you don't want to trade in slots then why not just shoot the thing? Besides a DA would still ignore the black uplink or just not pay attention and spawn there. I was the last person to die on my squad and when we all respawned they were heading to the next objective in that time of 10 secs a milita newb came up and camped with a shottii the entire squad had no clue and it was a honest mistake not a stupid one. |
STB Vermaak Doe
558
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Posted - 2012.10.22 02:47:00 -
[25] - Quote
So by your logic whenever you make a mistake, the game should be changed to where it can't happen again? And by that same logic, whenever you get sniped while running through an open field you think sniper rifles should get nerfed. HTFU |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:55:00 -
[26] - Quote
Its not a nerf you can still camp normal spawns its a special counter not a nerf. It was a mistake but it was a honest one and besides if I'm willing to pay isk for something that's not to farfetched rhen why not. When did I bring up snipers? Look its not a nerf its not stopping you from camping its not requiring any extra unless you choose to, it a simple easily gotten around expansive uplinks that's pretty reasonable considering we are human and make mistakes |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 02:58:00 -
[27] - Quote
STB Vermaak Doe wrote:So by your logic whenever you make a mistake, the game should be changed to where it can't happen again? And by that same logic, whenever you get sniped while running through an open field you think sniper rifles should get nerfed. HTFU
By my logic a Counter for being sniped al ready exist, those dampeners work, so by your logic it should be removed? |
STB Vermaak Doe
558
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Posted - 2012.10.22 03:12:00 -
[28] - Quote
Ops Fox wrote:STB Vermaak Doe wrote:So by your logic whenever you make a mistake, the game should be changed to where it can't happen again? And by that same logic, whenever you get sniped while running through an open field you think sniper rifles should get nerfed. HTFU By my logic a Counter for being sniped al ready exist, those dampeners work, so by your logic it should be removed? Actually those don't help after you're spotted but if you actually learned from your mistakes we wouldn't have this thread. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
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Posted - 2012.10.22 03:46:00 -
[29] - Quote
No. No free intel. |
Ops Fox
ZionTCD Legacy Rising
197
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Posted - 2012.10.22 12:58:00 -
[30] - Quote
Its not free it cost twice as much. Its a simple counter its not taking away from camping just means you have to work hardee to camp every uplink. The idea is to pay more ISK for a simple weak counter than anyone can counter with a little effort, its not free it cost twice as much as the normal uplink.
This doesn't stop or nerf camping just means you have to work harder if I'm willing to pay extra money. Very simple concept the exact same concept as warfare, the idea is to make counters you have to pay for to beat tactics and OP tools of the enemy its the perfect imbalance and countering design not a nerf look at this from a different perspective people are human they will make mistakes let them waste more money payfor safty that's doesn't effect you at all. How much do you camp anyway? |
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