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Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.11 14:42:00 -
[1] - Quote
I want my grind to have a little meaning and I donGÇÖt want to be permanently stuck 4 days behind everyone else, at least with a more active SP system i have a change to catch up. as it stands playing matchGÇÖs is boring i find that with the slower pace game and lower SP earn IGÇÖve just not having fun or thinking its worth the effort. when black ops coming out next month ill be comparing dust to that and which ones provides the most incentive to play is the one IGÇÖm going with. IGÇÖm not asking for a fully active SP system but increase the ability to earn SP over matchGÇÖs, less decay and larger cap would be nice but i can life with out the cap increase, but lessen the decay.
i want dust to succeed but if its not giving me enough incentive to play think about all the other console gamers out there a passive system is for something you can come back to every now and then, a FPS like this is something you play in short burst or long sessions that means you either max out the cap over a session during the weekend or max it out from a couple of small burst over the week days. if i keep running into SP decay over the week day and it effects my weekend playing IGÇÖm going to switch to a more rewarding game, and other people would agree especially the FPS console crowd your aiming at.
dust has a lot going for it but incentive to play, strong gun mechanics, few sever issue is the most important thing to FPSers. fun mechanics, in depth play and risk/reward is dust strong points but those first 3 are what keeps people playing.
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crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.11 15:31:00 -
[2] - Quote
Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.10.11 15:35:00 -
[3] - Quote
Avenger 245 wrote:I want my grind to have a little meaning and I donGÇÖt want to be permanently stuck 4 days behind everyone else, at least with a more active SP system i have a change to catch up. as it stands playing matchGÇÖs is boring i find that with the slower pace game and lower SP earn IGÇÖve just not having fun or thinking its worth the effort. when black ops coming out next month ill be comparing dust to that and which ones provides the most incentive to play is the one IGÇÖm going with. IGÇÖm not asking for a fully active SP system but increase the ability to earn SP over matchGÇÖs, less decay and larger cap would be nice but i can life with out the cap increase, but lessen the decay.
i want dust to succeed but if its not giving me enough incentive to play think about all the other console gamers out there a passive system is for something you can come back to every now and then, a FPS like this is something you play in short burst or long sessions that means you either max out the cap over a session during the weekend or max it out from a couple of small burst over the week days. if i keep running into SP decay over the week day and it effects my weekend playing IGÇÖm going to switch to a more rewarding game, and other people would agree especially the FPS console crowd your aiming at.
dust has a lot going for it but incentive to play, strong gun mechanics, few sever issue is the most important thing to FPSers. fun mechanics, in depth play and risk/reward is dust strong points but those first 3 are what keeps people playing.
join a corp maybe ZION TCD and i'll help you. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.11 15:37:00 -
[4] - Quote
crazy space wrote:Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? I only played a few days last week and then decided to grind on my day off and I hit 500sp at the most per match in no time. The current system needs tweaking. |
Illuminaughty-696
Omega Risk Control Services
202
|
Posted - 2012.10.11 15:45:00 -
[5] - Quote
I got down to getting 100 - 200 sp per match last week, even in matches where I went 22/3 with 5k war points as squad leader. I like that there's a cap, but yeah, after seeing 200 sp a match you lose incentive a bit, especially with ISK gains being fairly low. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.11 16:02:00 -
[6] - Quote
1. it's a beta. who cares? none of this counts. you guys need to lighten up on your points and just play the damn game.
2. this is ez mode beta. don't you think it's gonna be harder then that at retail to keep the longevity going?
taking the beta too seriously is a good way to burn out before retail.
Peace B |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.10.11 16:04:00 -
[7] - Quote
SP is fine, though once it gets down to a trickle it's a little annoying.
What bothers me is that ISK seems to do the same, though I guess it could have been a fluke. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.10.11 16:09:00 -
[8] - Quote
I like the SP now.
Gives me more chance to play on another character while main is capped |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.10.11 16:16:00 -
[9] - Quote
I play for ISK
I need to pay for my tank habit |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1591
|
Posted - 2012.10.11 16:23:00 -
[10] - Quote
Read the sticky thread posted at the top of the forums. Ccp has officially buffed SP/isk rewards. I now average over 10,000 SP per match. |
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Wakko03
Better Hide R Die
134
|
Posted - 2012.10.11 16:55:00 -
[11] - Quote
In the information I read , there was no mention of an official buff to SP/ISK totals. They mention war points and the mechanics they are trying to reduce the gaming of the system.
SP Cap seemed to reset itself during the Tues into Weds downtime, so everyone should be making 10,000 +SP and 150,000+ ISK a match.
The SP cap is silly, it is not like if you take 2 weeks off you have the option to grind for 2 weeks worth of limits, you will still be limited to just the 1 week cap, so good luck catching up, no matter how much they limit the rest of the more active players. Can just about guarantee no one buying the 30 day booster, it only works for 4 days out of the 30. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.11 17:52:00 -
[12] - Quote
Who is it that you are 4 days behind? If the cap is raised then the folks at the front of the pack will only be that much farther ahead. There is always gonna be someone gaining more of something in game.
Also, I can't understand why all of the people freaking out about losing the great sp race are so hyped up on grinding. Why is sp the only incentive to play?
The only benefit it will give you is a slight edge in faction warfare and null sec sovereignty warfare where matchmaking is player determined and not due to algorithm. And in Corp battles you get nothing. Nada. Zip. Otherwise, in theory, you are only ever fighting against people at your same basic level. SO the more you grind the more you stay exactly where you are, relative to players you fight against in high sec.
Are we not rational animals? Creatures driven by more than mere conditioning? Should we not back away from the lever, open the doors of our skinner boxes and step outside every once in a while? |
Grezkev
The Red Guards
100
|
Posted - 2012.10.11 17:57:00 -
[13] - Quote
crazy space wrote:Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ?
I don't think I follow the logic here.
You powerlevel because you HAVE a life? o_0 |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.10.11 18:09:00 -
[14] - Quote
Really, at a certain point SP doesn't really matter.
Having a 100M guy in EVE really 4 days, or even 4 months, does not matter. |
The Robot Devil
BetaMax.
15
|
Posted - 2012.10.11 18:39:00 -
[15] - Quote
It does matter. I have not played in two days and I can make up some SP because the people who spend 5 hours a day on line are not too far ahead. The reward for playing more than 2 months is higher tier commodities. |
Atterro
Zumari Force Projection Caldari State
18
|
Posted - 2012.10.11 18:48:00 -
[16] - Quote
Personally I don't have a problem with the SP cap, it makes sense because they don't want someone who just started to grind for like a week and be able to have the best skills but no idea what they do. The slow(ish) SP gain primarily means that when you spend those points you actually are concerned as to where you spend them. Not just "I guess I'll spend them cause I have it" but more "I need to be sure this will help me because it took me a while to get this much SP.
it forces people to do research on the skills, to make sure that it will help them in both the short run and the long run :D
Or at least that's how I see it :\ |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.11 20:31:00 -
[17] - Quote
Atterro wrote:Personally I don't have a problem with the SP cap, it makes sense because they don't want someone who just started to grind for like a week and be able to have the best skills but no idea what they do. The slow(ish) SP gain primarily means that when you spend those points you actually are concerned as to where you spend them. Not just "I guess I'll spend them cause I have it" but more "I need to be sure this will help me because it took me a while to get this much SP.
it forces people to do research on the skills, to make sure that it will help them in both the short run and the long run :D
Or at least that's how I see it :\
plus as an added bonus older players have to grind for a whole week just to get a single level, while new players can gain at least 20 new skill levels a week |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.10.11 20:32:00 -
[18] - Quote
Grezkev wrote:crazy space wrote:Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? I don't think I follow the logic here. You powerlevel because you HAVE a life? o_0
no no I can't power level :P I got 700,000 sp last week. Other players got caped at 1 million. Last build people who played longer had a huge advatage over us, becuase they would of gianed 8 million sp allready. I'm not joking, do the math |
Cpl Quartz
127
|
Posted - 2012.10.11 21:08:00 -
[19] - Quote
crazy space wrote:Grezkev wrote:crazy space wrote:Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? I don't think I follow the logic here. You powerlevel because you HAVE a life? o_0 no no I can't power level :P I got 700,000 sp last week. Other players got caped at 1 million. Last build people who played longer had a huge advatage over us, becuase they would of gianed 8 million sp allready. I'm not joking, do the math
how do you think this will affect aur sales? forcing people to buy items is a pay2win game that many people wont even give 1 second to when they realize whats happening. aur items were meant to be a leveler/equalizer between the people who dont have time to play and people who do right?
all i'm seeing right now is a wa wawawa they don't have to pay why should we. |
Atterro
Zumari Force Projection Caldari State
18
|
Posted - 2012.10.11 21:23:00 -
[20] - Quote
crazy space wrote:Atterro wrote:Personally I don't have a problem with the SP cap, it makes sense because they don't want someone who just started to grind for like a week and be able to have the best skills but no idea what they do. The slow(ish) SP gain primarily means that when you spend those points you actually are concerned as to where you spend them. Not just "I guess I'll spend them cause I have it" but more "I need to be sure this will help me because it took me a while to get this much SP.
it forces people to do research on the skills, to make sure that it will help them in both the short run and the long run :D
Or at least that's how I see it :\ plus as an added bonus older players have to grind for a whole week just to get a single level, while new players can gain at least 20 new skill levels a week
Actually, if I'm reading you right, what you're saying is that newer players can put points into a bunch of level 1 skills.
Thing with that is that all they're doing is gimping themselves. By a lot actually. The players who have played for much longer will obliterate those newer players and barely get their shields scratched. |
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Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.10.11 22:50:00 -
[21] - Quote
I agree with avenger on this one never seen a game like this. I could NOT play and wait for passive XP to build up then I could come back tomorrow with a new skill and not waste active SP on playing.
That last bits the key not waste active sp on playing the game. I have never played a game that made me think not playing was better. Whats the point? |
Lead Squall
Planetary Response Organisation Test Friends Please Ignore
54
|
Posted - 2012.10.11 23:22:00 -
[22] - Quote
As I understand it, the way the leveling system in dust is supposed to work is much the same that eve does. Even a completely new character has a decent chance to kill an experienced character. To some extent this is true. most of the skills add modest bonuses (eg 3% to damage, etc) with a lot of the bonuses, they can become significant, but it won't guarantee that a skilled character will win. It just means that, in a fair fight, skilled characters will win more often. However, it won't stop a good new character from killing a skilled character who is not playing well.
As for people complaining about being behind in sp, putting points in the "wrong" areas will do the same thing.
I have yet to put any significant points into any fighting skills. I run mainly militia only builds; my favorite is the "gimped" scout suit, of which I have about 6 similar load outs.
Yet despite this "self sabotage" I have an even KDR, I tend to get lots of WP per battle and I have fun.
I can understand the frustration of getting less and less sp from your main character, especially while the only out of combat skills are for corporate management. (can't wait for invention, markets and such)
But otherwise people, calm down about the sp competition. The abilities of people who are comparable in the skills race (+/- 10%) will matter more in how they are specialized, rather than the extra couple thousand sp. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.10.11 23:45:00 -
[23] - Quote
I was thinking it was kinda odd that I would be better off not playing. Avenger is complaining because the first thing he did was waste SP on useless skills, my thing is it strange that by not playing and coming back tomorrow would be better for me. I dont care about not being able grind my way up all the skills are maxed at lvl 5 so there is a limit to how far you can get behind in a certian skill set, its just different and seems counterintuitive to a company, me not doing anything and getting better is fine with me. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.12 05:00:00 -
[24] - Quote
Ops Fox wrote:I was thinking it was kinda odd that I would be better off not playing. Avenger is complaining because the first thing he did was waste SP on useless skills, my thing is it strange that by not playing and coming back tomorrow would be better for me. I dont care about not being able grind my way up all the skills are maxed at lvl 5 so there is a limit to how far you can get behind in a certian skill set, its just different and seems counterintuitive to a company, me not doing anything and getting better is fine with me.
This is only true up to a point. And maybe not even up to a point. As far as I know you still get passive SP while playing. SO even if you gain only 5 sp a match that is 5 more than you would gain otherwise.
Keep in mind you gain no passive ISK. There are certain skill paths (vehicles) you can take where you can easily spend more ISK in a few minutes than you can earn in 10 matches. FOr ISK gain you are neve better off not playing. And you need ISK. THe whole thing with getting access to better gear is that in mainly costs more. Unless you are fairly decent you won't be able to fight in the stuff you have enough SP to use, after a while. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.12 06:01:00 -
[25] - Quote
Not playing fills no tear jars nor gains any isk.
Even if skill gains are 0 sp the game still is fun as when forgegunning the same clone over and over and over and over and over in an ambush game.
And I also got hatemail from that clone. |
Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.10.12 14:38:00 -
[26] - Quote
Tech Ohm Eaven wrote:Not playing fills no tear jars nor gains any isk.
Even if skill gains are 0 sp the game still is fun as when forgegunning the same clone over and over and over and over and over in an ambush game.
And I also got hatemail from that clone.
maybe not for you but when I come back in with a brand new skill and pwn everyone I meet then I get more isk active SP and tears its much better for me wait.
|
Chankk Saotome
CrimeWave Syndicate
170
|
Posted - 2012.10.12 15:01:00 -
[27] - Quote
Avenger 245 wrote:when black ops coming out next month
Sorry, this is as far as I got. It could be that I'm just tired but how can anyone even take a game seriously that's reusing a recycled title already.
Some day they'll just mash them all together and call it Modern Call of Black Ops Battlefield.... HALO4, and just be done with crappy mediocre FPS games. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.12 21:30:00 -
[28] - Quote
don't put battlefield in there like that.
even for as crappy as that game is, it doesn't belong in the same breath with the codboi babysitting machine nor halo.
either you play 514 or you don't.
what you want it to come to your house and do your laundrey on the days you don't play?
just play, man.
and for gods sake... complaining about sp system in a beta?????
for really though?
c'mon man.
and if folks think its bad now... when it's actually accelerated... wow, retail may break some bones.
Peace B |
Baal Roo
Subdreddit Test Alliance Please Ignore
810
|
Posted - 2012.10.13 00:32:00 -
[29] - Quote
The SP cap is about the only thing they did RIGHT this build. The SP is a means, not an ends. Your goal should be t be a badass and to help your corp do whatever it is your corp is trying to do, the SP is just there to facilitate that. |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.10.13 00:50:00 -
[30] - Quote
Chankk Saotome wrote:Avenger 245 wrote:when black ops coming out next month
Sorry, this is as far as I got. It could be that I'm just tired but how can anyone even take a game seriously that's reusing a recycled title already. Some day they'll just mash them all together and call it Modern Call of Black Ops Battlefield.... HALO4, and just be done with crappy mediocre FPS games.
it is a good game that perfectly fits to the markets its going for. it sells millions of copies and people will play it so its not a bad game just because its repeated,they must be doing something right if it sells so well.
and dont forget the people who play CoD are who CCP aiming at so yeah being able to compete for peoples time between the two is important and besides the game is fun is simple and fun.
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Ops Fox
ZionTCD Legacy Rising
197
|
Posted - 2012.10.13 00:55:00 -
[31] - Quote
Baal Roo wrote:The SP cap is about the only thing they did RIGHT this build. The SP is a means, not an ends. Your goal should be t be a badass and to help your corp do whatever it is your corp is trying to do, the SP is just there to facilitate that.
very good way to put it. still think its strange but obviously a different game
@avenger well little bro if you want to have your every action feel like it means something then try real life i heard its high risk and varing reward and always gives you something weather thats a lesson or a ***kicking or both. and remember what you all way say dust is BETA well real life been in beta for a few million years so obviously it must be good . |
YASED PATERSON
3
|
Posted - 2012.10.13 01:00:00 -
[32] - Quote
BASSMEANT wrote:1. it's a beta. who cares? none of this counts. you guys need to lighten up on your points and just play the Maybe we care because we're beta testers and, I know people tend to forget this, but we're actually supposed to provide feedeback so problems can get ironed out before main release. The whole idea is for us to bring up these tweaks now so that there are fewer problem at full release.
Personally, I've had fairly little problem with the SP. I'm just pointing out it's silly to accuse people of being too serious on a beta for bringing up an issue, when the whole point of the beta is to point out issues. |
Foldenfly
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.10.13 01:03:00 -
[33] - Quote
I am honestly a bit confused by everyone's focus on SP. As it now stands, we Dusters currently have better SP gain than those in EVE. In addition, when this game goes live and we're fighting for Sovereignty, the excitement and focus of the game will be gaining ground rather than having a high KDR or the most SP. While both will benefit your game, they will not be the main factors when it comes to winning matches. Success will come from teamwork, problem-solving, and the leadership ability of those in command.
EVE has managed to make a far more restrictive SP gain work, and I'm wondering if everyone here will be playing simply to gain SP when we go live.
I do feel the SP cap could be a BIT higher but as someone else stated, SP is merely a means to an end.
EDIT: It's also interesting to note that CCP has said it will take 7 years to complete all skills in DUST. That could mean Skill achievement will be brought more in line with the process on EVE. While it's nice to instantly get "Weapons Updgrade", we could be looking at it taking 3-4 days to get from level 3 to 4. It makes sense for instant in BETA, since new builds bring new wipes. When the game goes live, it's a whole different ballgame. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.13 13:36:00 -
[34] - Quote
this isn't feedback
this is whining
"wahhhhhhhhh... not enough cookies for dessrt! wahhhhh i won't eat my dinner! wahhhhh"
so starve then
and i keep saying it but it ain't sinkin in:
this is ACCELERATED beta
the sp gained during retail will probably be smaller. i don't wanna say definitely but if they make the sp rate as it is now, it'll be the same old race to the middle. same with isk.
at retail they have to make it even harder for sp/isk gain (at least in high sec, which again, everyone seems to forget, is the mode we are playing right now).
but this ain't feedback, man. these kids are nuts.
Peace B |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.13 13:45:00 -
[35] - Quote
who said this is accelearated? lol |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.13 13:47:00 -
[36] - Quote
BASSMEANT wrote:this isn't feedback
this is whining
"wahhhhhhhhh... not enough cookies for dessrt! wahhhhh i won't eat my dinner! wahhhhh"
so starve then
and i keep saying it but it ain't sinkin in:
this is ACCELERATED beta
the sp gained during retail will probably be smaller. i don't wanna say definitely but if they make the sp rate as it is now, it'll be the same old race to the middle. same with isk.
at retail they have to make it even harder for sp/isk gain (at least in high sec, which again, everyone seems to forget, is the mode we are playing right now).
but this ain't feedback, man. these kids are nuts.
Peace B
This is not accelerated.. this is the same pace as EVE and thats the point. |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.13 15:58:00 -
[37] - Quote
having 250,000 sp at the beginning of the beta is accelerated
same with the isk
i don't believe this rate will be the same in retail if it is, they have it wrong. or null sec would actually have to be for LESS sp and isk to keep longevity
Peace B |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2012.10.13 16:01:00 -
[38] - Quote
BASSMEANT wrote:having 250,000 sp at the beginning of the beta is accelerated
same with the isk
i don't believe this rate will be the same in retail if it is, they have it wrong. or null sec would actually have to be for LESS sp and isk to keep longevity
Peace B We have 500k SP to start with.
As for low and null sec I don't think those will give SP or ISK at all (besides ISK directly to the corp). We don't get any SP or ISK from the current corp battles at least. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.13 16:13:00 -
[39] - Quote
BASSMEANT wrote:having 250,000 sp at the beginning of the beta is accelerated
same with the isk
i don't believe this rate will be the same in retail if it is, they have it wrong. or null sec would actually have to be for LESS sp and isk to keep longevity
Peace B
- I'm not sure you understand what retail means. The only parts of this game that are for sale are isk packages & they're already available at certain retailers with bundle packs or through the PSN>
- We used to have accelerated sp gain. They turned it off so that we could playtest actual sp gain, which resulted in the latest skill re-balancing and bringing our skill gains in synch with eve's skill gains.
- Isk gains were balanced at the first patch of this build to bring it in line with the expectations from the release of the player market. Once the player market is made available and we're able to sell the salvage we get to other players the isk will be flowing much more ffreely and it will be easier to afford more expensive fits as a result of the current equipment costing less and the equipment you don't want/need being able to be sold to purchase equipment you plan on using.
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meri jin
Algintal Core Gallente Federation
21
|
Posted - 2012.10.13 16:46:00 -
[40] - Quote
Sleepy Zan wrote:crazy space wrote:Really Becuase I never got less than 10k a match last week, are you just mad you can't powerlevel past me and other people with a life ? I only played a few days last week and then decided to grind on my day off and I hit 500sp at the most per match in no time. The current system needs tweaking.
Yes it does. Less till NO active SP anymore. Passiv SP only. |
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Corum Irsie
OSG Planetary Operations Covert Intervention
4
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Posted - 2012.10.13 17:35:00 -
[41] - Quote
I could be wrong, but wouldn't the same players who need more sp gains to play get sick of the game once all their skills were Maxed, as they would not have anything else to spend sp on? |
BASSMEANT
ZionTCD Legacy Rising
109
|
Posted - 2012.10.13 18:16:00 -
[42] - Quote
again:
the isk and sp that are given are accelerating progression.
take those out and a large portion of the players are going find it "harder" when the game goes retail.
by retail i mean the game is out of beta and officially released on the market as a commercial build. yes i know that the game is not being "sold" on the market. this business model makes them way more money.
and until it's out and i can actually see the final build, i still find it hard to believe this is going to be the same rate at market release.
that's all im saying
well that and either you play the friggin game or you don't. but playig the game because the point system is an incentive or even more, a deal breaker? that's kinda silly.
especially for a free game, wouldn't ya say?
Peace B |
William HBonney
Imperfects Negative-Feedback
318
|
Posted - 2012.10.13 20:00:00 -
[43] - Quote
It is sad, and I think a very bad sign to CCP that the question of SP gain or it degradation is on the table. For one, if they do a weekly cap it HAS to be cumulative, meaning if 1 mil is a weekly cap, after 3 weeks of not playing 4 million is my 4th week cap. Second, they know how they cap works after a week or two, they need to then give us a couple million SP and ISK so we can test higher tier stuff for the game, who knows if the top tier stuff is balanced..something we need to figure out.
The last issue and I think the most disheartening is the fact that people are playing to achieve a goal in a game...in other words the game in and of itself is not fun enough, or satifying enough to warrent playing it just for the sake of playing... |
Myrmidon Trebekus
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.10.13 20:15:00 -
[44] - Quote
The issue is not about what's "fair". In EVE, someone who has played for two years is OBVIOUSLY going to be able to obliterate someone who just and has starter gear. The idea of this game is adaption and strategy, it's not meant to be a cliche FPS game. The intent of the SP system is to create more depth and character growth than anything else in the genre and it does a fine job of doing that. I did just fine my first day playing Dust, it's as simple as aiming for the head. |
xeto rak
Epidemic. Space Immigration
23
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Posted - 2012.10.13 21:21:00 -
[45] - Quote
Avenger 245 wrote:I want my grind to have a little meaning and I donGÇÖt want to be permanently stuck 4 days behind everyone else, at least with a more active SP system i have a change to catch up. as it stands playing matchGÇÖs is boring i find that with the slower pace game and lower SP earn IGÇÖve just not having fun or thinking its worth the effort. when black ops coming out next month ill be comparing dust to that and which ones provides the most incentive to play is the one IGÇÖm going with. IGÇÖm not asking for a fully active SP system but increase the ability to earn SP over matchGÇÖs, less decay and larger cap would be nice but i can life with out the cap increase, but lessen the decay.
i want dust to succeed but if its not giving me enough incentive to play think about all the other console gamers out there a passive system is for something you can come back to every now and then, a FPS like this is something you play in short burst or long sessions that means you either max out the cap over a session during the weekend or max it out from a couple of small burst over the week days. if i keep running into SP decay over the week day and it effects my weekend playing IGÇÖm going to switch to a more rewarding game, and other people would agree especially the FPS console crowd your aiming at.
dust has a lot going for it but incentive to play, strong gun mechanics, few sever issue is the most important thing to FPSers. fun mechanics, in depth play and risk/reward is dust strong points but those first 3 are what keeps people playing.
I do agree on the rewards issue but a BETA is what the label says, hence each release may be designated to identify player behaviour, patterns, etc. for high and low rewards etc, so that Dust can offer you the best and balanced fun at release. I would say, just be patient, in any case what you could gain now would be lost at the next reset. Remember you have access to the early stage of the game (BETA) exclusively to help getting the game right. Fun is supposed to start at release and to increase over time! |
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