Jaysin 011584
Scorpions At War
90
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Posted - 2012.10.11 04:58:00 -
[1] - Quote
As for orbital strikes I suggest increasing commission points (and commission points only not WP earned by squad lead himself, A squad leader should have to call orders to earn a orbital strike that would encourage the use of orders and teamwork) needed to earn the strike not reducing the wp earned, it is hard enough to keep a squad grouped up and the defend order on the squad lead works very well at keeping random and others near to each other.
Also put the delay on the orbitals like last build so you can at least TRY and run away or make the radius more accurate to the preliminary lasers show, because more than 10 times i have been on the outside of the radius and ran the opposite direction and still get killed by the strike.
As for boosting reduce the WP earned with constant use, if someone uses the repair tool for two minutes straight im pretty sure they are boosting and not legitimately using the repair tool.
The AV grenades as mines, I think it is very smart because they do not explode on infantry at all. As a matter of fact i always thought on the last build why they did not do that. So to be able to make a perimeter, or line that stops a rushing LAV is TACTICAL. Now if they were to blow up on infantry then remove the mine feature but otherwise in balances itself out. Also it makes sense, since we can not pick up AV grenades that did not detonate, now if we could then most players would not leave their AV grenades on the ground to act as mines. but again I say it makes sense, they home in and are armed so if a vehicle was to drive near it, then it would attach and detonate.
Also no zone should yield no points because then when people get pushed back they will back out instead of keep trying.
my votes
Also Tactial Assault Rifles are getting fixed. --------------------------------------------------------------------------------------YES We're looking into removing AV mines. ---------------------------------------------------------------------------------------------NO
Discussed Hotfixes possible options but not limted to:
0'ing out all point gains from repair and remote modules.--------------------------------------------------------------------NO 0'ing out all point gains for repairfnig vehicles.-----------------------------------------------------------------------------------NO Bumpering Up vehicles to make them harder to damage with collision. -------------------------------------------------YES
Long Term Build Fixes Discussed but not limtied to:
Yellow Zones where players cannot earn SP in. (current red zone where enemies cant enter but you can)---NO Re-adjusting squad WP mechanics.-----------------------------------------------------------------------------------------------NO Balance out WP gains for various tasks. -----------------------------------------------------------------------------------------NO Tracked HP values (IE damage caused by collisions cannot be repaired or scored.) ------------------------------NO Moving Strikes into Assist count kills only-----------------------------------------------------------------------------------------NO Giving the Barge Limited Ammo--(1 shot per squad lead in AMBUSH, maybe 2 shot per lead in Skirmish)---YES |