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Icy Tiger
63
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Posted - 2012.10.07 04:23:00 -
[1] - Quote
Last build, there was much QQ to be had because of strafing to dodge bullets. I believe that this build would've kicked much ass if the staffing was back, due to much improved hit detection. If it was put back to the old Replica, or even precursor days, much Dusting will be done. The End.
TL;DR: Get a goddamn education if you can't read 3 lines. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 04:25:00 -
[2] - Quote
That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. |
Icy Tiger
63
|
Posted - 2012.10.07 04:31:00 -
[3] - Quote
Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 04:38:00 -
[4] - Quote
Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire.
Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked.
If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content.
Either way, it doesn't really make sense from my point of view to strafe. |
Icy Tiger
63
|
Posted - 2012.10.07 04:42:00 -
[5] - Quote
Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. Counter Strike, Halo, Planet side all have some form of strafing. This is more like BF3 or CoD, where its point, shoot, and guaranteed kill, unless equipment matters. I'm not talking about realism as you point out, the important thing is gameplay. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 04:53:00 -
[6] - Quote
Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. It doesn't make any sense to track your targets by strafing? It doesn't make any sense to come around a corner strafing? It doesn't make any sense to strafe so a sniper can't hit you while you drop him? What, do you just stand there and hold R1. Do we need to teach you people how to play fps. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 04:55:00 -
[7] - Quote
Icy Tiger wrote:Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. Counter Strike, Halo, Planet side all have some form of strafing. This is more like BF3 or CoD, where its point, shoot, and guaranteed kill, unless equipment matters. I'm not talking about realism as you point out, the important thing is gameplay.
Honestly, I haven't played any of the first three games you mentioned, though I have a moderate degree of experience with the second two, and I happen to notice they are immensely popular games, much more so than what I've heard of CS, Halo, or PS. Yes, it is true that sales are not the mark of a great game, but they have to be doing something right to get people to keep coming back. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 04:58:00 -
[8] - Quote
Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. Counter Strike, Halo, Planet side all have some form of strafing. This is more like BF3 or CoD, where its point, shoot, and guaranteed kill, unless equipment matters. I'm not talking about realism as you point out, the important thing is gameplay. Honestly, I haven't played any of the first three games you mentioned, though I have a moderate degree of experience with the second two, and I happen to notice they are immensely popular games, much more so than what I've heard of CS, Halo, or PS. Yes, it is true that sales are not the mark of a great game, but they have to be doing something right to get people to keep coming back. Don't hate on strafing if you haven't even played a game with legitimate strafing. Its adds depth and complexity to gun fights. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 04:58:00 -
[9] - Quote
Crimson MoonV wrote:Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. It doesn't make any sense to track your targets by strafing? It doesn't make any sense to come around a corner strafing? It doesn't make any sense to strafe so a sniper can't hit you while you drop him? What, do you just stand there and hold R1. Do we need to teach you people how to play fps.
Hmph, did I say that I stand still? I asked his definition of strafing because different people have different definitions of strafe. Mine is when a person simply moves-quickly or slowly-in a direction perpendicular to the direction they are facing. I do this, though his definition seems to what I call zig-zagging, which, as I said, doesn't make sense to me. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:02:00 -
[10] - Quote
Logi Bro wrote:Crimson MoonV wrote:Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe. It doesn't make any sense to track your targets by strafing? It doesn't make any sense to come around a corner strafing? It doesn't make any sense to strafe so a sniper can't hit you while you drop him? What, do you just stand there and hold R1. Do we need to teach you people how to play fps. Hmph, did I say that I stand still? I asked his definition of strafing because different people have different definitions of strafe. Mine is when a person simply moves-quickly or slowly-in a direction perpendicular to the direction they are facing. I do this, though his definition seems to what I call zig-zagging, which, as I said, doesn't make sense to me. When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic. |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 05:05:00 -
[11] - Quote
Logi Bro wrote:Icy Tiger wrote:Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you. Being able to move left and right at a moderate rate, while still being able to fire. Alright, here I go: If by move left and right you mean being able to change course on a dime to the opposite direction you were previously moving and retain all of your speed by defying the laws of physics, then considered yourself mocked. If you simply mean walking side to side, by which you would likely make yourself look like an idiot if you did so in real life and get yourself killed, then feel free to do so to your hearts content. Either way, it doesn't really make sense from my point of view to strafe.
Do you hate science fiction? Super soldiers? Or video games? Or even basketball? Cause a good guard can move left, then right, then left again really fast while still dribbling the ball. It is like, they totally defy physics or something. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 05:06:00 -
[12] - Quote
I hate strafing method. Give me a Scout suit, shotgun, and Strafing speed = stupid. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 05:07:00 -
[13] - Quote
Crimson MoonV wrote:When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic.
Maybe I haven't made this clear enough. I use cover, I use my definition of strafing, I use what I like to call gungame. It involves using more than a single tactic to win a fight, and your definition of strafing is exactly what my gungame is not: a single tactic. If you can just step side to side to dodge the majority of bullets whilst spraying bullets into your target with perfect accuracy, your "legit tactic" is overpowered. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:12:00 -
[14] - Quote
Logi Bro wrote:Crimson MoonV wrote:When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic. Maybe I haven't made this clear enough. I use cover, I use my definition of strafing, I use what I like to call gungame. It involves using more than a single tactic to win a fight, and your definition of strafing is exactly what my gungame is not: a single tactic. If you can just step side to side to dodge the majority of bullets whilst spraying bullets into your target with perfect accuracy, your "legit tactic" is overpowered. I only strafe in certain engagements. I adapt to all situations. If I can strafe and still hit the other person with all my bullets its because I am better then the other person. Not because my tactics are overpowered. I got a good laugh out of hearing you say that though. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 05:15:00 -
[15] - Quote
Aighun wrote:Do you hate science fiction? Super soldiers? Or video games? Or even basketball? Cause a good guard can move left, then right, then left again really fast while still dribbling the ball. It is like, they totally defy physics or something.
You people are really making it hard to respond to the massive amount of your hateful and ignorant comments. -Science fiction, I bolded the part you should look at. -Super soldiers, look back up at that bolded word. -Basketball, do you know what a feint is? It's making it look as if you will move in a direction and then moving in the opposite, not building up a massive amount of speed and momentum, then instantly moving in the opposite direction whilst retaining all your speed, that is defying physics.
Are you wondering why I though the fiction part was important even though we are playing a fictitious game? I will go along the lines of another comment I saw once in a different thread: Though this is fiction, we still are able to fight on the planets because gravity holds us down. We wear dropsuits because we are not immune to bullets. When I run into a wall, I get stopped, because physics say I do, even in this fictitious video game. We are still abiding by physics, and the physics don't add up here. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 05:23:00 -
[16] - Quote
Strafing VS This
Notice the ridiculous dancing method of strafing which noobs do a lot. Take note on the second video, makes more sense because you actually aim and no mind games like Strafing.
Strafing is used for mind games. Left...right...forward...back...until someone dies. In second video, you take cover, you heal yourself, you aim, you shoot. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:23:00 -
[17] - Quote
Logi Bro wrote:Aighun wrote:Do you hate science fiction? Super soldiers? Or video games? Or even basketball? Cause a good guard can move left, then right, then left again really fast while still dribbling the ball. It is like, they totally defy physics or something. You people are really making it hard to respond to the massive amount of your hateful and ignorant comments. -Science fiction, I bolded the part you should look at. -Super soldiers, look back up at that bolded word. -Basketball, do you know what a feint is? It's making it look as if you will move in a direction and then moving in the opposite, not building up a massive amount of speed and momentum, then instantly moving in the opposite direction whilst retaining all your speed, that is defying physics. Are you wondering why I though the fiction part was important even though we are playing a fictitious game? I will go along the lines of another comment I saw once in a different thread: Though this is fiction, we still are able to fight on the planets because gravity holds us down. We wear dropsuits because we are not immune to bullets. When I run into a wall, I get stopped, because physics say I do, even in this fictitious video game. We are still abiding by physics, and the physics don't add up here. Strafing is in all fps. Its a little late to say that it should not be in fps because it defies the laws of physics. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 05:25:00 -
[18] - Quote
Crimson MoonV wrote:Logi Bro wrote:Crimson MoonV wrote:When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic. Maybe I haven't made this clear enough. I use cover, I use my definition of strafing, I use what I like to call gungame. It involves using more than a single tactic to win a fight, and your definition of strafing is exactly what my gungame is not: a single tactic. If you can just step side to side to dodge the majority of bullets whilst spraying bullets into your target with perfect accuracy, your "legit tactic" is overpowered. I only strafe in certain engagements. I adapt to all situations. If I can strafe and still hit the other person with all my bullets its because I am better then the other person. Not because my tactics are overpowered. I got a good laugh out of hearing you say that though.
Did you read my comment? Your response made no sense at all. Let me simplify what I said before.
I don't like strafing because to both defies the laws of physics and allows people to be uber powerful by using a single tactic. Why use cover when you can just dodge the bullets right? Why get out of the enemies line of sight to recharge your shields when they never get depleted in the first place? Why should accuracy matter when you have all the time in the world to reload and spray a full clip into your enemy again and again because they can't hit you?
I'll even make a TL;DR for you: Strafing is a single tactic, and will outplay complex tactics. Here's a TL;DR for my TL;DR: Strafing=bad |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.07 05:27:00 -
[19] - Quote
Logi Bro wrote:Crimson MoonV wrote:When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic. Maybe I haven't made this clear enough. I use cover, I use my definition of strafing, I use what I like to call gungame. It involves using more than a single tactic to win a fight, and your definition of strafing is exactly what my gungame is not: a single tactic. If you can just step side to side to dodge the majority of bullets whilst spraying bullets into your target with perfect accuracy, your "legit tactic" is overpowered. Last build strafing targets were hard to hit because the hit detection made it so you have to lead the target, so when they changed directions the hit box switched to the opposite side of them. Now that hit detection is tighter, as long as you increase turning speed along with strafing, they will be easier to hit and it will take a little more precision to track them. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.07 05:27:00 -
[20] - Quote
where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy |
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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:29:00 -
[21] - Quote
TiMeSpLiT--TeR wrote:Strafing VS ThisNotice the ridiculous dancing method of strafing which noobs do a lot. Take note on the second video, makes more sense because you actually aim and no mind games like Strafing. Strafing is used for mind games. Left...right...forward...back...until someone dies. In second video, you take cover, you heal yourself, you aim, you shoot. lol BHD got wrecked. As a mag player you should already understand that you can use cover in games with healthy strafe speeds. Look at zbake13 for example. Great at using cover in a fairly fast paced game. He is one of the best mag players to. Having a healthy strafe speed still caters to both play styles. Just because someone can strafe that doesn't make your cover useless. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 05:30:00 -
[22] - Quote
xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy
I lol'd at this. Cover is everywhere, you are blind if you can't see it. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:32:00 -
[23] - Quote
Logi Bro wrote:Crimson MoonV wrote:Logi Bro wrote:Crimson MoonV wrote:When you just strafe one way you make yourself incredibly easy to track. Why would you play like that bro. Just because it doesn't make any sense to you? Its a legit tactic. Maybe I haven't made this clear enough. I use cover, I use my definition of strafing, I use what I like to call gungame. It involves using more than a single tactic to win a fight, and your definition of strafing is exactly what my gungame is not: a single tactic. If you can just step side to side to dodge the majority of bullets whilst spraying bullets into your target with perfect accuracy, your "legit tactic" is overpowered. I only strafe in certain engagements. I adapt to all situations. If I can strafe and still hit the other person with all my bullets its because I am better then the other person. Not because my tactics are overpowered. I got a good laugh out of hearing you say that though. Did you read my comment? Your response made no sense at all. Let me simplify what I said before. I don't like strafing because to both defies the laws of physics and allows people to be uber powerful by using a single tactic. Why use cover when you can just dodge the bullets right? Why get out of the enemies line of sight to recharge your shields when they never get depleted in the first place? Why should accuracy matter when you have all the time in the world to reload and spray a full clip into your enemy again and again because they can't hit you? I'll even make a TL;DR for you: Strafing is a single tactic, and will outplay complex tactics. Here's a TL;DR for my TL;DR: Strafing=bad You must have missed my post so I will repost it for you.
Strafing is in all fps. Its a little late to say that it should not be in fps because it defies the laws of physics. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.07 05:33:00 -
[24] - Quote
Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it.
Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into.
Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 05:35:00 -
[25] - Quote
xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy
You must be blind not seeing the structures they put in there. Why run in the open field? So you can strafe some more? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.07 05:37:00 -
[26] - Quote
TiMeSpLiT--TeR wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy You must be blind not seeing the structures they put in there. Why run in the open field? So you can strafe some more?
Most of the maps are barren and wide open. I'm sorry I don't like to camp like a little *****. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:38:00 -
[27] - Quote
xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 05:39:00 -
[28] - Quote
xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different.
Any game have campers. I can Imagine someone strafing technique who has forgegun or a C4 against a Tank. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.07 05:39:00 -
[29] - Quote
Logi Bro wrote:I don't like strafing because to both defies the laws of physics and allows people to be uber powerful by using a single tactic. Why use cover when you can just dodge the bullets right? Why get out of the enemies line of sight to recharge your shields when they never get depleted in the first place? Why should accuracy matter when you have all the time in the world to reload and spray a full clip into your enemy again and again because they can't hit you?
I'll even make a TL;DR for you: Strafing is a single tactic, and will outplay complex tactics. Here's a TL;DR for my TL;DR: Strafing=bad
Strafing is just another tactic to add to cover and is not all powerful god-mode. If you still have problems hitting strafers with the hit detection we have now, then people like you need it the most to get your precision in aiming and tracking up. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.07 05:41:00 -
[30] - Quote
Crimson MoonV wrote:xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to.
I'm an avid CODplayer and over the years have somewhat became a COD enthusiast. It's the only game i've ever legitimate "used cover" (camped my ass off) Sitting in one spot dropping all types of killstreaks on people because they are moronic enough to run down my fire lane.
Motion mine and everything. |
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Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.07 05:42:00 -
[31] - Quote
Alright, this is my last post here, this has gone on for too long.
Maybe you forgot, but Dust 514 was supposed to be unique, so who says it's too late to remove strafing? CCP certainly disagrees with you, since they just nerfed it big-time. Speaking of physics, please think about all the things that defy physics in this game. Don't bother with the whole shields idea, as they actually come up with an explanation for that in the lore. Methinks you won't come up with a large number of things, because physics DO exist in this game, despite being a fiction game.
At protoman, I laughed so hard at that comment, please keep it up, I could use a little laugh every now and then. I seem to remember you using tanks in the past, and those are just massive bunkers(bunkers are considered cover by the way) that have massive guns on them, so the irony is practically tangible. Points for you if your brain can comprehend tangible. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.07 05:44:00 -
[32] - Quote
Logi Bro wrote:Alright, this is my last post here, this has gone on for too long.
Maybe you forgot, but Dust 514 was supposed to be unique, so who says it's too late to remove strafing? CCP certainly disagrees with you, since they just nerfed it big-time. Speaking of physics, please think about all the things that defy physics in this game. Don't bother with the whole shields idea, as they actually come up with an explanation for that in the lore. Methinks you won't come up with a large number of things, because physics DO exist in this game, despite being a fiction game.
At protoman, I laughed so hard at that comment, please keep it up, I could use a little laugh every now and then. I seem to remember you using tanks in the past, and those are just massive bunkers(bunkers are considered cover by the way) that have massive guns on them, so the irony is practically tangible. Points for you if your brain can comprehend tangible.
Are you talking about back when I decided to use tanks only to prove how OP they were ( they ended up getting a massive nerf) |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 05:53:00 -
[33] - Quote
I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.07 05:56:00 -
[34] - Quote
TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf.
The rock paper scissors aspect has been removed.
Now its heavies>scout and assault>scout. |
Tyrius Madison
97
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Posted - 2012.10.07 06:01:00 -
[35] - Quote
xprotoman23 wrote:Crimson MoonV wrote:xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to. I'm an avid CODplayer and over the years have somewhat became a COD enthusiast. It's the only game i've ever legitimate "used cover" (camped my ass off) Sitting in one spot dropping all types of killstreaks on people because they are moronic enough to run down my fire lane. Motion mine and everything.
sounds like an argument between a Halo fanboy and a COD fanboy.
i'm not calling any of you either one, just saying that this is what it comes off as.
the Halo/Unreal Tournament guys want Dust to be one way, the COD guys want Dust to be a different way.
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Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.07 06:02:00 -
[36] - Quote
TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. They shouldn't have nerfed strafing speed, but instead buffed turning speed. Also heavies in general sucked pretty badly after there hp nerf last build. In the E3 build the winner was more based on the environment in plateau the scout had the advantage 1v1 and in comms the advantage went to the heavy. |
Tyrius Madison
97
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Posted - 2012.10.07 06:02:00 -
[37] - Quote
by the way, there is a difference between "using cover" and "camping". |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.10.07 06:04:00 -
[38] - Quote
Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout.
And that's one reason the Nerf for Strafing. If Scout can beat a Heavy, then it can beat any class. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.10.07 06:04:00 -
[39] - Quote
Tyrius Madison wrote:by the way, there is a difference between "using cover" and "camping".
one involves moving around, and one does not.
I play COD "tactically" behind cover waiting for the poor lads that decide to continually enter my firezone. |
Tyrius Madison
97
|
Posted - 2012.10.07 06:09:00 -
[40] - Quote
xprotoman23 wrote:Tyrius Madison wrote:by the way, there is a difference between "using cover" and "camping".
one involves moving around, and one does not. I play COD "tactically" behind cover waiting for the poor lads that decide to continually enter my firezone.
Using Cover involves constantly moving around the battlefield and fighting while using objects on the field to shield you from fire.
Camping involves sitting in the same place for 30 minutes and shooting at whoever comes into your field of vision.
they are not one and the same.
anyone generalizing "using cover" as just "camping like in cod" is being disingenuous at best, and flat out lying just to make it fit their own angry-cause-the-game-ain't-Halo viewpoint at worst. |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 06:11:00 -
[41] - Quote
Logi Bro wrote: You people are really making it hard to respond to the massive amount of your hateful and ignorant comments.
No hate, just joshing with yah, bro. But in a friendly way. Just busting your chops. No need to take it so hard.
But if you watch any number of vids on youtube of any guards with NBA potential or in the NBA, gymnasts, acrobats, soccer or football players, even some monkeys, they are all capable of moving quickly in one direction, then switching directions and moving equally as quickly in the opposite direction. This is not a feint and works because the human body can produce kinetic energy and movement, using the stored energy of food, basically. It is not a bowling ball.
If I were to try to hold a reticle on a sportsperson in any of the vids I watched tonight (in the interest of science) I would not be able to do so constantly all the time.
But take the example of a feint. Usually happens when the upper body or limbs move in one direction and the lower body or center of gravity stay still or moves in the actual direction that the person making the feint really intends to lunge or move. The only thing analogous to a feint in DUST was the barn dance strafing. But otherwise you cannot pull off a feint and fake out your opponent and make them shoot in a direction you are really not moving toward.
Maybe we should put in a feint mechanic for close quarters and hand to hand combat?
If you watch vids on the DUST super soldiers, you will hear devs talking about how even firing one of the weapons in game would kill a normal human. The clones are bioengineered to move in ways and withstand forces that really do defy normal, day to day physics.
But what we are really talking about is a gameplay issue. The big problem as I see it, is that the game is holding players back. I can't keep the reticle on target, fire and do the square dance barn jig all at the same time all that well. So I believe it takes some sort of gaming skill. I feel like players that can utilize that skill should be able to. But not to the point where they can jog back and forth through a stream of fire that spews forth at however many hundreds or thousands of rounds per second and take no damage. |
Auztin Dorriety
Tritan-Industries Legacy Rising
8
|
Posted - 2012.10.07 08:29:00 -
[42] - Quote
I have to do this.If you love the ability to strafe back & forth like Socom 2 then click this link. http://www.youtube.com/watch?feature=fvwp&NR=1&v=Ce8kmGQrCO0 |
STYLIE77
KILL-EM-QUICK RISE of LEGION
60
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Posted - 2012.10.07 13:11:00 -
[43] - Quote
Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you.
A side note, every time I see a member of the Tronhadar Free Guard... I think of "Try Harder"
=oP |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
|
Posted - 2012.10.07 13:30:00 -
[44] - Quote
I like the strafe speed how it is i get less kills and die more but it make for more teamwork as u can not expect to take on as much alone now as u could before .
I like the protracted gun fights that result from using cover more .
I also kinda like the fact that my fitting has a big effect on if i win a battle or not ( just like in eve ).
But its not all about the gear u still have MUCH more chance to kill a proto guy in militia gear than a day old noob ship pilot has of killing full officer fit balgathon .
Any one seen my flameproof trousers ?
PS . I have no doubt that fast strafing and accurate targeting take more physical skill than a slow moving and targeting but being more vulnerable also encourages the use of other skills like knowing when to move or which is the best way to flank a enemy . This is the kind of skills that make a good eve pilot where actual motor skill takes a back seat to skills that more cerebral in nature .
BUT dust is a FPS game so motor skill plays a much bigger role then in eve .
I am not saying that gear should beat skill and blatantly that's not the case now but maby as this game is made buy ccp and based on the eve universe we should expect it to at least loosely follow this trend |
KryptixX
Imperfects Negative-Feedback
321
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Posted - 2012.10.07 13:30:00 -
[45] - Quote
Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout.
scouts were never intended to go face to face with a heavy, they could in previous builds because of hit detection.
scouts that are dumb enough to get up in people's faces better know how to kite someone using cover (not camping). |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
|
Posted - 2012.10.07 13:38:00 -
[46] - Quote
xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different.
^pot calling the kettle black tbqh.
logi i wouldnt put too much into the trolls both of these butthurt kiddies just recently rejoined the world after they smelled the fresh build. lolz
if only troll raid was effective |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
|
Posted - 2012.10.07 13:40:00 -
[47] - Quote
Crimson MoonV wrote:xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to.
ummm, dont remember hearing anything bout the game being finished yet, source? |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
|
Posted - 2012.10.07 13:54:00 -
[48] - Quote
Devils advocate mode ACTIVATE
What percentage of players do u consider garbage protoman ?
I would be the first to admit that the aforementioned protogent is better than me at this game and i consider at least 80% are garbage .
So protoman being better probly considers 90-95 % of player5s are garbage
Now what kind of free to play game can survive if it only caters to 5-10 % of its paying customers ? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 14:01:00 -
[49] - Quote
yall just dont get it u dont have a high health game and remove strafing gunfights end up like a longer cod fight |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
|
Posted - 2012.10.07 14:10:00 -
[50] - Quote
Remove ? |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 15:21:00 -
[51] - Quote
Vickers S Grunt wrote:Devils advocate mode ACTIVATE
What percentage of players do u consider garbage protoman ?
I would be the first to admit that the aforementioned protogent is better than me at this game and i consider at least 80% are garbage .
So protoman being better probly considers 90-95 % of player5s are garbage
Now what kind of free to play game can survive if it only caters to 5-10 % of its paying customers ?
That is exactly the challenge CCP is facing. That every game faces to some degree. And the trick is not to cater to one sort of gamer and exclude the rest, but to make the game work for both.
Take Guitar Hero. Big console game hit. There are things that some have done in that game that seem almost impossible. But tons of people got really into that game.
Or Batman Arkham Asylum/ City. You can either button mash your way through or pull off some beautiful sequences.
Or Dark Souls, where you can fail to even make it to the first boss after an hour on your first play through, grind to level up and gear up and finally progress, or beat the entire game twice, naked, without leveling.
For a game to be truly successful it can't set a hard cap on the most talented players that prevents them from using fast reflexes, hand eye coordination, and so on to own other not so great players. Even if they are not the most eloquent when posting on forums. I am one of the 80 or 90 - 95 percent from your example above. I find the slow turn speed, slow strafing, and weird sluggish aiming to be frustrating. Gameplay is not fluid or fast paced.
But at the same time the game has got to have mass appeal, and in DUST give even the average players some hope of winning out over the pros. Whether by superior numbers, strategy, or even trickery.
So, how to make the game work for everyone? |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 15:23:00 -
[52] - Quote
Damn you self quote. What I had to say was not so important that I needed to quote myself to say it twice. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.10.07 16:40:00 -
[53] - Quote
KryptixX wrote:Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout. scouts were never intended to go face to face with a heavy, they could in previous builds because of hit detection. scouts that are dumb enough to get up in people's faces better know how to kite someone using cover (not camping).
Totaly this.
Scouts should just skip behind the abundance of cover that can be found in every map.
yes the devs never ment for CQB scouts to be a counter to hvys ow no.
You dont have a clue what your talking about Kryptix or you just trying to pis s everyone off witha stupid troll attempt.
CQB Scout suit at the milita and standard level is a joke next to all other suits I cant talk for the Adv or the Proto yet. |
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