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Logi Bro
ZionTCD Legacy Rising
836
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Posted - 2012.10.07 05:42:00 -
[31] - Quote
Alright, this is my last post here, this has gone on for too long.
Maybe you forgot, but Dust 514 was supposed to be unique, so who says it's too late to remove strafing? CCP certainly disagrees with you, since they just nerfed it big-time. Speaking of physics, please think about all the things that defy physics in this game. Don't bother with the whole shields idea, as they actually come up with an explanation for that in the lore. Methinks you won't come up with a large number of things, because physics DO exist in this game, despite being a fiction game.
At protoman, I laughed so hard at that comment, please keep it up, I could use a little laugh every now and then. I seem to remember you using tanks in the past, and those are just massive bunkers(bunkers are considered cover by the way) that have massive guns on them, so the irony is practically tangible. Points for you if your brain can comprehend tangible. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.10.07 05:44:00 -
[32] - Quote
Logi Bro wrote:Alright, this is my last post here, this has gone on for too long.
Maybe you forgot, but Dust 514 was supposed to be unique, so who says it's too late to remove strafing? CCP certainly disagrees with you, since they just nerfed it big-time. Speaking of physics, please think about all the things that defy physics in this game. Don't bother with the whole shields idea, as they actually come up with an explanation for that in the lore. Methinks you won't come up with a large number of things, because physics DO exist in this game, despite being a fiction game.
At protoman, I laughed so hard at that comment, please keep it up, I could use a little laugh every now and then. I seem to remember you using tanks in the past, and those are just massive bunkers(bunkers are considered cover by the way) that have massive guns on them, so the irony is practically tangible. Points for you if your brain can comprehend tangible.
Are you talking about back when I decided to use tanks only to prove how OP they were ( they ended up getting a massive nerf) |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.10.07 05:53:00 -
[33] - Quote
I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.07 05:56:00 -
[34] - Quote
TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf.
The rock paper scissors aspect has been removed.
Now its heavies>scout and assault>scout. |
Tyrius Madison
97
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Posted - 2012.10.07 06:01:00 -
[35] - Quote
xprotoman23 wrote:Crimson MoonV wrote:xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to. I'm an avid CODplayer and over the years have somewhat became a COD enthusiast. It's the only game i've ever legitimate "used cover" (camped my ass off) Sitting in one spot dropping all types of killstreaks on people because they are moronic enough to run down my fire lane. Motion mine and everything.
sounds like an argument between a Halo fanboy and a COD fanboy.
i'm not calling any of you either one, just saying that this is what it comes off as.
the Halo/Unreal Tournament guys want Dust to be one way, the COD guys want Dust to be a different way.
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Sleepy Zan
Internal Error. Negative-Feedback
2047
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Posted - 2012.10.07 06:02:00 -
[36] - Quote
TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. They shouldn't have nerfed strafing speed, but instead buffed turning speed. Also heavies in general sucked pretty badly after there hp nerf last build. In the E3 build the winner was more based on the environment in plateau the scout had the advantage 1v1 and in comms the advantage went to the heavy. |
Tyrius Madison
97
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Posted - 2012.10.07 06:02:00 -
[37] - Quote
by the way, there is a difference between "using cover" and "camping". |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
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Posted - 2012.10.07 06:04:00 -
[38] - Quote
Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout.
And that's one reason the Nerf for Strafing. If Scout can beat a Heavy, then it can beat any class. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.10.07 06:04:00 -
[39] - Quote
Tyrius Madison wrote:by the way, there is a difference between "using cover" and "camping".
one involves moving around, and one does not.
I play COD "tactically" behind cover waiting for the poor lads that decide to continually enter my firezone. |
Tyrius Madison
97
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Posted - 2012.10.07 06:09:00 -
[40] - Quote
xprotoman23 wrote:Tyrius Madison wrote:by the way, there is a difference between "using cover" and "camping".
one involves moving around, and one does not. I play COD "tactically" behind cover waiting for the poor lads that decide to continually enter my firezone.
Using Cover involves constantly moving around the battlefield and fighting while using objects on the field to shield you from fire.
Camping involves sitting in the same place for 30 minutes and shooting at whoever comes into your field of vision.
they are not one and the same.
anyone generalizing "using cover" as just "camping like in cod" is being disingenuous at best, and flat out lying just to make it fit their own angry-cause-the-game-ain't-Halo viewpoint at worst. |
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2012.10.07 06:11:00 -
[41] - Quote
Logi Bro wrote: You people are really making it hard to respond to the massive amount of your hateful and ignorant comments.
No hate, just joshing with yah, bro. But in a friendly way. Just busting your chops. No need to take it so hard.
But if you watch any number of vids on youtube of any guards with NBA potential or in the NBA, gymnasts, acrobats, soccer or football players, even some monkeys, they are all capable of moving quickly in one direction, then switching directions and moving equally as quickly in the opposite direction. This is not a feint and works because the human body can produce kinetic energy and movement, using the stored energy of food, basically. It is not a bowling ball.
If I were to try to hold a reticle on a sportsperson in any of the vids I watched tonight (in the interest of science) I would not be able to do so constantly all the time.
But take the example of a feint. Usually happens when the upper body or limbs move in one direction and the lower body or center of gravity stay still or moves in the actual direction that the person making the feint really intends to lunge or move. The only thing analogous to a feint in DUST was the barn dance strafing. But otherwise you cannot pull off a feint and fake out your opponent and make them shoot in a direction you are really not moving toward.
Maybe we should put in a feint mechanic for close quarters and hand to hand combat?
If you watch vids on the DUST super soldiers, you will hear devs talking about how even firing one of the weapons in game would kill a normal human. The clones are bioengineered to move in ways and withstand forces that really do defy normal, day to day physics.
But what we are really talking about is a gameplay issue. The big problem as I see it, is that the game is holding players back. I can't keep the reticle on target, fire and do the square dance barn jig all at the same time all that well. So I believe it takes some sort of gaming skill. I feel like players that can utilize that skill should be able to. But not to the point where they can jog back and forth through a stream of fire that spews forth at however many hundreds or thousands of rounds per second and take no damage. |
Auztin Dorriety
Tritan-Industries Legacy Rising
8
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Posted - 2012.10.07 08:29:00 -
[42] - Quote
I have to do this.If you love the ability to strafe back & forth like Socom 2 then click this link. http://www.youtube.com/watch?feature=fvwp&NR=1&v=Ce8kmGQrCO0 |
STYLIE77
KILL-EM-QUICK RISE of LEGION
60
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Posted - 2012.10.07 13:11:00 -
[43] - Quote
Logi Bro wrote:That was actually two and a half lines. I would like to hear your definition of strafing before I try to mock you.
A side note, every time I see a member of the Tronhadar Free Guard... I think of "Try Harder"
=oP |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
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Posted - 2012.10.07 13:30:00 -
[44] - Quote
I like the strafe speed how it is i get less kills and die more but it make for more teamwork as u can not expect to take on as much alone now as u could before .
I like the protracted gun fights that result from using cover more .
I also kinda like the fact that my fitting has a big effect on if i win a battle or not ( just like in eve ).
But its not all about the gear u still have MUCH more chance to kill a proto guy in militia gear than a day old noob ship pilot has of killing full officer fit balgathon .
Any one seen my flameproof trousers ?
PS . I have no doubt that fast strafing and accurate targeting take more physical skill than a slow moving and targeting but being more vulnerable also encourages the use of other skills like knowing when to move or which is the best way to flank a enemy . This is the kind of skills that make a good eve pilot where actual motor skill takes a back seat to skills that more cerebral in nature .
BUT dust is a FPS game so motor skill plays a much bigger role then in eve .
I am not saying that gear should beat skill and blatantly that's not the case now but maby as this game is made buy ccp and based on the eve universe we should expect it to at least loosely follow this trend |
KryptixX
Imperfects Negative-Feedback
321
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Posted - 2012.10.07 13:30:00 -
[45] - Quote
Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout.
scouts were never intended to go face to face with a heavy, they could in previous builds because of hit detection.
scouts that are dumb enough to get up in people's faces better know how to kite someone using cover (not camping). |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
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Posted - 2012.10.07 13:38:00 -
[46] - Quote
xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different.
^pot calling the kettle black tbqh.
logi i wouldnt put too much into the trolls both of these butthurt kiddies just recently rejoined the world after they smelled the fresh build. lolz
if only troll raid was effective |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
85
|
Posted - 2012.10.07 13:40:00 -
[47] - Quote
Crimson MoonV wrote:xprotoman23 wrote:Logi Bro wrote:xprotoman23 wrote:where is the "cover" people keep talking about? I don't see "cover" on open maps.
Ohh your just camping like a little fuckboy I lol'd at this. Cover is everywhere, you are blind if you can't see it. Your talking about hiding behind a corner like a call of duty fuckboy. That's exactly what this game has devolved into. Little call of duty camping fuckboys and Battlefield vehicle whores can't handle strafers that's why they buy the same game every year. This game could have been different. That's the sad part. This game was supposed to be different. Lazy garbage players that can't aim are slowly ruining the game. They try to find any reasoning they can to justify it to. In the end it all boils down to garbage players wanting to be catered to.
ummm, dont remember hearing anything bout the game being finished yet, source? |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
|
Posted - 2012.10.07 13:54:00 -
[48] - Quote
Devils advocate mode ACTIVATE
What percentage of players do u consider garbage protoman ?
I would be the first to admit that the aforementioned protogent is better than me at this game and i consider at least 80% are garbage .
So protoman being better probly considers 90-95 % of player5s are garbage
Now what kind of free to play game can survive if it only caters to 5-10 % of its paying customers ? |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.10.07 14:01:00 -
[49] - Quote
yall just dont get it u dont have a high health game and remove strafing gunfights end up like a longer cod fight |
Vickers S Grunt
Seraphim Initiative. CRONOS.
67
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Posted - 2012.10.07 14:10:00 -
[50] - Quote
Remove ? |
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Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 15:21:00 -
[51] - Quote
Vickers S Grunt wrote:Devils advocate mode ACTIVATE
What percentage of players do u consider garbage protoman ?
I would be the first to admit that the aforementioned protogent is better than me at this game and i consider at least 80% are garbage .
So protoman being better probly considers 90-95 % of player5s are garbage
Now what kind of free to play game can survive if it only caters to 5-10 % of its paying customers ?
That is exactly the challenge CCP is facing. That every game faces to some degree. And the trick is not to cater to one sort of gamer and exclude the rest, but to make the game work for both.
Take Guitar Hero. Big console game hit. There are things that some have done in that game that seem almost impossible. But tons of people got really into that game.
Or Batman Arkham Asylum/ City. You can either button mash your way through or pull off some beautiful sequences.
Or Dark Souls, where you can fail to even make it to the first boss after an hour on your first play through, grind to level up and gear up and finally progress, or beat the entire game twice, naked, without leveling.
For a game to be truly successful it can't set a hard cap on the most talented players that prevents them from using fast reflexes, hand eye coordination, and so on to own other not so great players. Even if they are not the most eloquent when posting on forums. I am one of the 80 or 90 - 95 percent from your example above. I find the slow turn speed, slow strafing, and weird sluggish aiming to be frustrating. Gameplay is not fluid or fast paced.
But at the same time the game has got to have mass appeal, and in DUST give even the average players some hope of winning out over the pros. Whether by superior numbers, strategy, or even trickery.
So, how to make the game work for everyone? |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2012.10.07 15:23:00 -
[52] - Quote
Damn you self quote. What I had to say was not so important that I needed to quote myself to say it twice. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
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Posted - 2012.10.07 16:40:00 -
[53] - Quote
KryptixX wrote:Crimson MoonV wrote:TiMeSpLiT--TeR wrote:I could be in a militia gear all day with strafing speed back in the game. No need for expensive gear. I can circle around against a heavy suit while I lol'd to his death. Working as intended. ccp has stated that scouts should be able to beat heavies. The perfect imbalance is ruined since the strafe nerf. The rock paper scissors aspect has been removed. Now its heavies>scout and assault>scout. scouts were never intended to go face to face with a heavy, they could in previous builds because of hit detection. scouts that are dumb enough to get up in people's faces better know how to kite someone using cover (not camping).
Totaly this.
Scouts should just skip behind the abundance of cover that can be found in every map.
yes the devs never ment for CQB scouts to be a counter to hvys ow no.
You dont have a clue what your talking about Kryptix or you just trying to pis s everyone off witha stupid troll attempt.
CQB Scout suit at the milita and standard level is a joke next to all other suits I cant talk for the Adv or the Proto yet. |
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