Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.10.05 03:45:00 -
[61] - Quote
Nstomper wrote:Super Cargo wrote:Nstomper wrote:Calm down bro we're still in beta
Yea, that's what they all say. And then the game comes out and it still has glaring issues. There's a point when saying 'it's in beta' doesn't cut it. Lol you getting furious bro?
No. Just pointing out that 'it's in beta' won't save CCP for much longer and isn't an excuse for unresolved issues.
Similarly, 'they can patch it after launch' isn't an excuse for launching an incomplete game.
I know that your fanboyism might be clouding your vision right now, but try to look past it. Encouraging CCP to make dust better now is much more helpful than telling them that it doesn't matter until release. |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.10.05 03:57:00 -
[62] - Quote
Super Cargo wrote:Nstomper wrote:Super Cargo wrote:Nstomper wrote:Calm down bro we're still in beta
Yea, that's what they all say. And then the game comes out and it still has glaring issues. There's a point when saying 'it's in beta' doesn't cut it. Lol you getting furious bro? No. Just pointing out that 'it's in beta' won't save CCP for much longer and isn't an excuse for unresolved issues. Similarly, 'they can patch it after launch' isn't an excuse for launching an incomplete game. I know that your fanboyism might be clouding your vision right now, but try to look past it. Encouraging CCP to make dust better now is much more helpful than telling them that it doesn't matter until release. Idk if you read my previous post a while back about me complaining about bugs and stuff but obviously you haven't , anyway I enjoy Trolling people like you it's very entertaining , and lol fanboy dude that's not an insult I wish the best of luck on here and ima do my testing and feedback my way , and that is not constantly raging and saying "this game is terrible". Ima give my feedback and give ways to fix it |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.05 04:01:00 -
[63] - Quote
Nstomper wrote:Super Cargo wrote:Nstomper wrote:Super Cargo wrote:Nstomper wrote:Calm down bro we're still in beta
Yea, that's what they all say. And then the game comes out and it still has glaring issues. There's a point when saying 'it's in beta' doesn't cut it. Lol you getting furious bro? No. Just pointing out that 'it's in beta' won't save CCP for much longer and isn't an excuse for unresolved issues. Similarly, 'they can patch it after launch' isn't an excuse for launching an incomplete game. I know that your fanboyism might be clouding your vision right now, but try to look past it. Encouraging CCP to make dust better now is much more helpful than telling them that it doesn't matter until release. Idk if you read my previous post a while back about me complaining about bugs and stuff but obviously you haven't , anyway I enjoy Trolling people like you it's very entertaining , and lol fanboy dude that's not an insult I wish the best of luck on here and ima do my testing and feedback my way , and that is not constantly raging and saying "this game is terrible". Ima give my feedback and give ways to fix it That was an attempt at trolling. lol get good at trolling scrub. |
Mosova
1
|
Posted - 2012.10.05 04:01:00 -
[64] - Quote
I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now?
Where is the beta? We are still in it. Where are you? |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.10.05 04:07:00 -
[65] - Quote
Nstomper wrote:[ Idk if you read my previous post a while back about me complaining about bugs and stuff but obviously you haven't , anyway I enjoy Trolling people like you it's very entertaining , and lol fanboy dude that's not an insult I wish the best of luck on here and ima do my testing and feedback my way , and that is not constantly raging and saying "this game is terrible". Ima give my feedback and give ways to fix it
Wow. Trolling level way under 9000. |
Nstomper
Th3-ReSiStAnCe-SEC.0
205
|
Posted - 2012.10.05 04:13:00 -
[66] - Quote
Super Cargo wrote:Nstomper wrote:[ Idk if you read my previous post a while back about me complaining about bugs and stuff but obviously you haven't , anyway I enjoy Trolling people like you it's very entertaining , and lol fanboy dude that's not an insult I wish the best of luck on here and ima do my testing and feedback my way , and that is not constantly raging and saying "this game is terrible". Ima give my feedback and give ways to fix it Wow. Trolling level way under 9000. I didnt even start trolling you yet lmfao I've trolled people who are 1000times better trolls than you |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.10.05 04:27:00 -
[67] - Quote
Nstomper wrote:Super Cargo wrote:Nstomper wrote:[ Idk if you read my previous post a while back about me complaining about bugs and stuff but obviously you haven't , anyway I enjoy Trolling people like you it's very entertaining , and lol fanboy dude that's not an insult I wish the best of luck on here and ima do my testing and feedback my way , and that is not constantly raging and saying "this game is terrible". Ima give my feedback and give ways to fix it Wow. Trolling level way under 9000. I didnt even start trolling you yet lmfao I've trolled people who are 1000times better trolls than you
I'm not trolling. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.05 04:48:00 -
[68] - Quote
I think we should start bringing back some of the threads from march |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.05 04:56:00 -
[69] - Quote
xprotoman23 wrote:I think we should start bringing back some of the threads from march Bringing back threads that still apply seems legit.
Pull a plymco and bump 10 dead threads. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.10.05 05:04:00 -
[70] - Quote
Crimson MoonV wrote:xprotoman23 wrote:I think we should start bringing back some of the threads from march Bringing back threads that still apply seems legit. Pull a plymco and bump 10 dead threads.
I'm actually referring to the threads where we predicted a multitude of the problems with gunplay that resulted from the further dumbing down of this game. |
|
xKainx Death
Algintal Core Gallente Federation
0
|
Posted - 2012.10.05 08:00:00 -
[71] - Quote
Well, I want to bring a few point up. I find that the spawning system is bad. I spawned in and got shoot in the back. It's all was nice to spawn right next to the enemy or be spawned out in the middle of no where. Then I was in a middle of a gun fight. Then it happen our friend lag. I died and the other guy lived. Even if I was the one that got the most hits in.
I deleted this game once before. I wanted to give it another try. Hmmmm It's once again deleted. Back to BF3 for me.
And what the **** is up with this page. All the time I'm writing this it goes up then it goes down??? Fix your web page!
I have more to say but this page is pissing me off. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.10.05 08:23:00 -
[72] - Quote
Ccp chose to ignore dust 514's core foundation when this beta was in its true infancy stages earlier in the year, and well... this is the result |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.10.05 08:49:00 -
[73] - Quote
I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now?
What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.10.05 08:58:00 -
[74] - Quote
Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed.
There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved.
Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads.
If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.10.05 09:17:00 -
[75] - Quote
Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. I believe ccp may realize that they may not have what it takes to appeal to the core fps console gamer. Thusly, they've scrapped that agenda and have decided it would be best to appease the EvE online fanbase. Afterall, its the EvE online playerbase that has shown a proven penchant to deal with a game's broken framework for YEARS before it actually gets any good. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.05 09:42:00 -
[76] - Quote
Saiibot wrote:Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. I believe ccp may realize that they may not have what it takes to appeal to the core fps console gamer. Thusly, they've scrapped that agenda and have decided it would be best to appease the EvE online fanbase. Afterall, its the EvE online playerbase that has shown a proven penchant to deal with a game's broken framework for YEARS before it actually gets any good. lol The eve community is used to fail games. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.10.05 10:29:00 -
[77] - Quote
Khortez D wrote:I'm Not Moejoe wrote:Nstomper wrote:Calm down bro we're still in beta
This is CCP's latest build and the game is scheduled for release by the end of this month. really? Just read on japanese gaming site that the japanese closed beta will start in november or december, so 'really?'. |
Saiibot
Crux Special Tasks Group Gallente Federation
142
|
Posted - 2012.10.05 10:34:00 -
[78] - Quote
xprotoman23 wrote:Crimson MoonV wrote:[quote=xprotoman23]I think we should start bringing back some of the threads from march Bringing back threads that still apply seems legit. Pull a plymco and bump 10 dead threads. [/quo te] I'm actually referring to the threads where we predicted a multitude of the problems with gunplay that resulted from the further dumbing down of this game. I'd love to see those!! |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.10.05 14:59:00 -
[79] - Quote
Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now.
>_> What? That's your opinion dude. The basic shooting mechanics feel quite smooth to me. Maybe it's because you're used to a certain type of style eh? The only FPSes I've really played had different cotnroller input styles and everything and they all were fun as Hell and felt smooth.
Like. When I first picked up the controller and got down to the battlefield I had no real problems other than the crouching aspect in last build. That hasn't been truly "fixed" but at the same time there is a way to tell if you pay attention to the lower right corner with the...switch thing?
Anyways yeah. All I'm hearing on the forums is "the mechanics haven't been worked on" yet here we are in this new build with smoother controls and a smoother feel. Some of us really don't care for it to be more like the FPSes others play and prefer how it is, albeit with some cleaning up certain aspects when release come, which is a slower FPS which focuses on strategic elements, and actual role playing elements.
|
Regis Mark V
91
|
Posted - 2012.10.05 15:13:00 -
[80] - Quote
Roy Ventus wrote:Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. >_> What? That's your opinion dude. The basic shooting mechanics feel quite smooth to me. Maybe it's because you're used to a certain type of style eh? The only FPSes I've really played had different cotnroller input styles and everything and they all were fun as Hell and felt smooth. Like. When I first picked up the controller and got down to the battlefield I had no real problems other than the crouching aspect in last build. That hasn't been truly "fixed" but at the same time there is a way to tell if you pay attention to the lower right corner with the...switch thing? Anyways yeah. All I'm hearing on the forums is "the mechanics haven't been worked on" yet here we are in this new build with smoother controls and a smoother feel. Some of us really don't care for it to be more like the FPSes others play and prefer how it is, albeit with some cleaning up certain aspects when release come, which is a slower FPS which focuses on strategic elements, and actual role playing elements.
slower game play does not make this beta anymore tactical than the faster previous builds |
|
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.10.05 15:33:00 -
[81] - Quote
Kai Sakuemi wrote:Crimson MoonV wrote:NopeNopeNope wrote:RedBleach LeSanglant wrote:Whoa, slow down for a minute. Are any of you accomplished economics professors - and not just the know it all students - or just gamblers? or perhaps psychics with crystal balls? One would think so with the way some avatars go on about the game failing.
Given: there are some issues
Known: this build is better than the last.
Your Role: You are beta testers - you play what CCP needs you to play. This is not a full game yet. If they need you to play skirmish for 3 months and then ambush for a year that is what you signed up for. Reporting glitches, reporting problems, trying new strategies are all important - whining and complaining is not, I know that wont lessen it but I wish it would.
of course this is all imho. There's no one to suck up to, the games release is coming up soon and the builds aren't changing things dramatically enough. Plus 75% of the game still isn't even implemented. Game mechanic improvements are no where to be found. CCP is more worried about the mmo aspects. I think they fail to realize that the game will fail if the game mechanics are not on par with current fps games. They should partner up with GG. I'd love a Killzone: EVE edition
Um Killzone 3 was soo badly unbalanced for the first several months at least. I sold it after 3 months of them messing with stupid things and not fixing the actual balancing issues of the classes. Killzone 3 was barely better than a generic shooter in my opinion. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.10.05 15:44:00 -
[82] - Quote
Regis Mark V wrote:Roy Ventus wrote:Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. >_> What? That's your opinion dude. The basic shooting mechanics feel quite smooth to me. Maybe it's because you're used to a certain type of style eh? The only FPSes I've really played had different cotnroller input styles and everything and they all were fun as Hell and felt smooth. Like. When I first picked up the controller and got down to the battlefield I had no real problems other than the crouching aspect in last build. That hasn't been truly "fixed" but at the same time there is a way to tell if you pay attention to the lower right corner with the...switch thing? Anyways yeah. All I'm hearing on the forums is "the mechanics haven't been worked on" yet here we are in this new build with smoother controls and a smoother feel. Some of us really don't care for it to be more like the FPSes others play and prefer how it is, albeit with some cleaning up certain aspects when release come, which is a slower FPS which focuses on strategic elements, and actual role playing elements. slower game play does not make this beta anymore tactical than the faster previous builds
Never said that. The last build felt slower than the current one imo. Don't know if it was the actual movement or if it was just the dull landscape that made a short run feel like forever. |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.10.05 15:45:00 -
[83] - Quote
http://youtu.be/LkBt8ydckA4 listen to the man you can't do it ccp. |
Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.10.05 17:54:00 -
[84] - Quote
Roy Ventus wrote:Beast Beastlington wrote:Encharrion wrote:I'm Not Moejoe wrote:This game is crippled by the same technical issues that we've been complaining about since April, half a year ago.
Where's your beta now? What are you talking about? Everything from April seems to be fixed. True, we have new issues now, but that's the nature of a beta. If there is some issue I'm overlooking please tell me. Even hit detection has finally been fixed. There are a ton of issues that have not been addressed. Most importantly, they've done nothing to suggest the core mechanics will be improved. Features have been added here and there, things have been tweaked etc. The fundamental issue with Dust right now is that the core shooting is not anywhere near as good as it needs to be to compete. I could go off on a diatribe about this but I already have in several other threads. If the basics aren't there, there's no point adding more and more superfluous aspects. The FPS market is so incredibly competitive at this point in time that it will take something VERY special to pull players away from the big games. Conceptually, Dust has all the bells and whistles, but from a gameplay perspective, it's very, very poor right now. >_> What? That's your opinion dude. The basic shooting mechanics feel quite smooth to me. Maybe it's because you're used to a certain type of style eh? The only FPSes I've really played had different cotnroller input styles and everything and they all were fun as Hell and felt smooth. Like. When I first picked up the controller and got down to the battlefield I had no real problems other than the crouching aspect in last build. That hasn't been truly "fixed" but at the same time there is a way to tell if you pay attention to the lower right corner with the...switch thing? Anyways yeah. All I'm hearing on the forums is "the mechanics haven't been worked on" yet here we are in this new build with smoother controls and a smoother feel. Some of us really don't care for it to be more like the FPSes others play and prefer how it is, albeit with some cleaning up certain aspects when release come, which is a slower FPS which focuses on strategic elements, and actual role playing elements.
Of course i's my opinion but it's also a popular one. The shooting mechanics are lacking in many fundamental ways. The lack of weapon variety/customisation is also a big let down. Again, I've posted many long diatribes about the gun mechanics and why it makes Dust feel empty and soulless.
Also, it's not that I want Dust to be a carbon copy of other games (fundamentally it IS a copy/highly influenced by other games anyway). I would like to core gameplay to match other games in the genre. It's about quality, not copying. |
Roy Ventus
Foxhound Corporation
172
|
Posted - 2012.10.05 20:28:00 -
[85] - Quote
I think I can agree with you on opinions being opinions but I never said anything about you wanting it be a carbon copy.
I just was assuming if you and others were used to certain mechanics and controller styles. And quality can come in different ways with core gameplay mechanics.
MGO for example was much different than Dust and the people I knew and many others called it's mechanics crap because it wasn't what they were used to/preferred. It was based around cover and actual CQC-fights more than other games and it's whole control scheme was weird at first. Despite what was being spread around it had a solid fanbase, with trolls and cheaters as well, that continued to play to the last countdown.
The same could be said for Section 8 which shared a lot of the same characteristics as Dust. There were people who really loved it, me being one even though all I ever had was the demo/beta. It died early because it wasn't on radar and had a sequel which attracted more, still not enough, players. Again it was unique.
I believe that one of the problems is that people here want core mechanics that they're used to which is all fine and dandy until people start putting down the game while it's still in heavy testing (You can't doubt that we aren't in heavy testing even if Jack T. says it was releasing October) because it's not up-to-par with released games that have, for lack of better words, a cookie cutter design because of a series backing that product up.
o-o And I'm not trying to say we should stifle constructive criticism and development but just be a little bit biased fanboy-wise (I would be right along with them if I hadn't taken a step back and looked at their fanboyism) and on the other side of the coin, with players who expect core mechanics from other games to be in Dust. |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |