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Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.21 22:49:00 -
[1] - Quote
The drop ships are seriously the weakest thing in the game right now and have so many bugs I don't even know where to begin.
1: Orbital Strikes can target a dropship inside the main spawn. This is very annoying. As if getting lit up by swarms isn't enough, I go to my spawn, land, get out, start repairing with my buddies, orbital strike comes down and hits us IN OUR MAIN SPAWN. In the red zone. Not sure if stupid, or a glitch.
2: Spawning in a dropship, get in it, only to have it explode for absolutely no reason. Makes no sense. Happens at the start of the game.
3: Spawning in a dropship, get in it, take off, fly for about 3 seconds and expode for no reason. Happens to me pretty much every game now. Happens at the start of the game.
4: Repair tool hurting the drop ship instead of repairing it, and then punish me -75 points per repair. Seriously, destroy my dropship, and punish me? Repair tool is for repairing, not damaging.
5: Gunners able to shoot the side of my drop ship and tilt me 90 degrees while they jump out to safety. By far the most annoying thing about drop ships. Gunner shoots one rocket tilted all the way to the side of the ship, and it hits the dropship, plummeting me into the earth.
6: Swarm missiles vs. dropships are unbalanced. For higher level dropships with upgrades this doesn't matter as much. But one volley of missiles and a militia ship is dead. I think they should be a tad stronger or the militia modules for shield reducted damage should be higher in exchange for a higher use of CPU/GPU.
7: Punishing me for my ship being destroyed. This is also stupid. I never get any negative points when I destroy my LAV.
8: taking 95% damage from the worlds softest landing is the stupidest thing I've seen yet. Okay, maybe it's not 95% but when I watched the trailer, that guy landed the drop ship harder then I do and he didn't take damage. The only way to prevent this is to find a straight away and land it like a plane, which often isn't possible to find and increases the chance of running into something during the slide.
9: There is no reward for drop ship pilots. +35 or whatever you get per assist? Yeah, at the end of the game piloting my drop ship around, picking up and dropping off troops at my own risk, often taking heavy damage from everyone and their mother, and I only get 782 SP. I think when someone spawns on you you should get +25. And if someone drops out and takes an objective or installation say within, a minute, you should get the same amount of points that he does.
EDIT: Took out the insult to CCP, that wasn't very nice. Took out old number 7 completely. Placing a tank on a hill to hit me is valid I suppose. I still think it's kind of cheap though. |
STB Vermaak Doe
558
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Posted - 2012.09.21 22:59:00 -
[2] - Quote
Did you forget about lavs? |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.21 23:01:00 -
[3] - Quote
STB Vermaak Doe wrote:Did you forget about lavs?
Lavs dont explode when you spawn them in. Lavs dont explode when you drive them (You know what I mean.) Lavs actually stand a chance against a tank. Lavs dont flip when someone fires a missile. |
843 pano
843 Boot Camp
200
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Posted - 2012.09.21 23:03:00 -
[4] - Quote
DS's can outrun swarms, if done properly. If you've got your DS set up right, you should be able to take about three volleys of swarms. On the first hit, floor it and start doing a fast, large circle pattern over the battlefield. Hopefully you have gunners that can call out swarms before they hit you. Circle at speed till the swarms die off. Or weave in between buildings to crash the swarms in them.
I don't have any problems with the DS, it's working pretty good for me. Never received negative points... never seen this. |
Sparten 269
Villore Sec Ops Gallente Federation
89
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Posted - 2012.09.21 23:03:00 -
[5] - Quote
http://m.youtube.com/#/watch?v=Lrr_VVtyUA8&desktop_uri=%2Fwatch%3Fv%3DLrr_VVtyUA8 |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.21 23:17:00 -
[6] - Quote
Sparten 269 wrote:http://m.youtube.com/#/watch?v=Lrr_VVtyUA8&desktop_uri=%2Fwatch%3Fv%3DLrr_VVtyUA8
fail. |
STB Vermaak Doe
558
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Posted - 2012.09.21 23:18:00 -
[7] - Quote
Fiasco Llana wrote:Sparten 269 wrote:http://m.youtube.com/#/watch?v=Lrr_VVtyUA8&desktop_uri=%2Fwatch%3Fv%3DLrr_VVtyUA8 fail. Win in my eyes |
STB Vermaak Doe
558
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Posted - 2012.09.21 23:19:00 -
[8] - Quote
Fiasco Llana wrote:STB Vermaak Doe wrote:Did you forget about lavs? Lavs dont explode when you spawn them in. Lavs dont explode when you drive them (You know what I mean.) Lavs actually stand a chance against a tank. Lavs dont flip when someone fires a missile. You get more hp, more turrets, and a tank can't hit you unless you fly low |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.21 23:29:00 -
[9] - Quote
STB Vermaak Doe wrote:Fiasco Llana wrote:STB Vermaak Doe wrote:Did you forget about lavs? Lavs dont explode when you spawn them in. Lavs dont explode when you drive them (You know what I mean.) Lavs actually stand a chance against a tank. Lavs dont flip when someone fires a missile. You get more hp, more turrets, and a tank can't hit you unless you fly low
Yeah because flying around at 20,000 feet is really going to help the team. I get 2 turrets, one on each side. So really its still one turret that I can favor at a time.
And if nobody cares, let's just remove dropships and put tanks back to the god mode vehicles they were last build. I'm sure you two would have a blast. You could sing songs and dance. |
Nzuku
17
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Posted - 2012.09.21 23:42:00 -
[10] - Quote
thats a interesting set of glitches and some bad ones too :(
i also fly a militia drop ship atm, i haven't had any of those random blowing up problems luckily, its defiantly not a turret, forge, swarms taking you out as quick as you spawn? OR hitting an RDV, i sometimes get pretty close to them, scary stuff haha.
The orbital strike should not be able to be used in the "red zone" IMO as its meant to be safe for your team, but realistically a strike from space can hit ANYWHERE, i guess this can be changed by having a shield damper or something to keep the safe area SAFE.
I'd email CCP ([email protected]) and tell them the bug with the repair tool, suggest about the orbital strike, suggest cant be hit in safe zone, dont whinge to them as it wont get anywhere just tell them polity :)
as for tanks hitting you if its from a distance they can hit you with the degree of view, also i have seen tank go purposfuly on slops so they got better angels to hit me (smart tactic IMO)
Good luck :)
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Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
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Posted - 2012.09.22 00:11:00 -
[11] - Quote
Nzuku wrote:thats a interesting set of glitches and some bad ones too :( i also fly a militia drop ship atm, i haven't had any of those random blowing up problems luckily, its defiantly not a turret, forge, swarms taking you out as quick as you spawn? OR hitting an RDV, i sometimes get pretty close to them, scary stuff haha. The orbital strike should not be able to be used in the "red zone" IMO as its meant to be safe for your team, but realistically a strike from space can hit ANYWHERE, i guess this can be changed by having a shield damper or something to keep the safe area SAFE. I'd email CCP ( [email protected]) and tell them the bug with the repair tool, suggest about the orbital strike, suggest cant be hit in safe zone, dont whinge to them as it wont get anywhere just tell them polity :) as for tanks hitting you if its from a distance they can hit you with the degree of view, also i have seen tank go purposfuly on slops so they got better angels to hit me (smart tactic IMO) Good luck :)
Finally someone who's doesn't troll. The random blow ups always happen at the start of the match. And don't worry, I have another thread about how the RDV's track me down just to ram me. It's really infuriating.
If you think about it, an orbital strike would not be able to hit you from the red zone because (supposedly) our Space Station/Cruisers/Space army would be over that area protecting it. As well as there would probably be automated defense systems. Also the orbital strike dropper would have to tilt, causing the strike to come in at an angle, but it doesn't. It comes from straight above. So the only thing that would possibly explain that would be that they hacked our orbital strike dropper. Obviously I'm approaching this from the game's view and not the physics or game engine view.
I thought support was more for account problems and the like.
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Sees-Too-Much
332
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Posted - 2012.09.22 00:17:00 -
[12] - Quote
I've never encountered 1, 2, 3, or 4. In fact I've had Precision Strikes called on my dropship while I was tower camping (shut up, I was bored) that did 0 damage. Swarms are completely avoidable, and no decently fit dropship, not even a Viper, should die to one. My Viper can take one or two forge hits, let alone swarm volleys. I've also almost never been hit by a HAV, and certainly never killed by one. |
coldfire reborn
ZionTCD Legacy Rising
63
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Posted - 2012.09.22 00:18:00 -
[13] - Quote
I hav no problem with tanks and there no way I can get one shot by anything unless it's top of the line proto stuff |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.22 02:49:00 -
[14] - Quote
I guess the game is punishing me for wanting to be a dropship pilot so badly. |
DROG DAR
Zumari Force Projection Caldari State
4
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Posted - 2012.09.22 03:11:00 -
[15] - Quote
I have tried the dropship three times so far. (militia)
I had one blow up on the ground for no apparent reason whilst i tried to figure out how to take off (said i committed suicide).
had on take one hit (seemingly) from a missile launcher go to 0 health and blow up (managed to bail and live and turn around to see the wreckage)
and had my last one stolen by a team mate. I called it in, took a quick look a around (to make sure i wouldn't be killed before it got there) and as it was coming down a guy was there waiting for it... i ran up spamming the "O" button just to enter as a gunner. complete donkey *****.
Oh, and i have played eve for a long time and spent a good bit of time fitting the dropship before ever trying it. still blew up in one hit. |
wathak 514
Circle of Huskarl Minmatar Republic
106
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Posted - 2012.09.22 03:56:00 -
[16] - Quote
Im an avid dropship pilot most my squad mates call me crazy for it to though befor the 1million sp was givin out i would own entire matches with my dropship alone
Tanks ran from me last build and i flew low inough for my gunners not to look down no i wasnt taking on bad tank drivers among those who ran or died from my dropship is people know for tank abuse last build example bad fury, anytime i had stb to take on it wasnt a good map or i didnt have a ds in stock
Random blow ups i have noticed i have also noticed frge gunners dont seem to cause any hit graphics when hitting me
Swarms are to powerful as i have explaned in a thread called av to strong this thread can be found in the feedback section
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The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.09.22 05:32:00 -
[17] - Quote
since when do you get - points for repairing your dropship? |
Billi Gene
Tronhadar Free Guard Minmatar Republic
130
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Posted - 2012.09.22 07:47:00 -
[18] - Quote
Fiasco Llana wrote:The drop ships are seriously the weakest thing in the game right now and have so many bugs I don't even know where to begin.
1: Orbital Strikes can target a dropship inside the main spawn. This is very annoying. As if getting lit up by swarms isn't enough, I go to my spawn, land, get out, start repairing with my buddies, orbital strike comes down and hits us IN OUR MAIN SPAWN. In the red zone. That's bull.
currently orbital strikes telegraph their imminent arrival with a SFX and GFX, it isnt hard to get out of the way.... most times
Fiasco Llana wrote:2: Spawning in a dropship, get in it, only to have it explode for absolutely no reason. Makes no sense.
not sure about this one... if i die suddenly i usually look for the UI feedback saying what killed me... also refer to next response...
Fiasco Llana wrote:3: Spawning in a dropship, get in it, take off, fly for about 3 seconds and expode for no reason. Happens to me pretty much every game now.
type 1 level breach forge gun now hits for 2100 damage, the assault version hits for around 1200 damage (iirc). With 2 complex damage mods I can one shot most militia drop ship fits. If i have a forge gun outfit on, and i see a vehicle being DELIVERED, then I am already making plans to kill it.
Fiasco Llana wrote:4: Repair tool hurting the drop ship instead of repairing it, and then punish me -75 points per repair. Seriously, destroy my dropship, and punish me? Repair tool is for repairing, not damaging.
ow that sucks...
Fiasco Llana wrote:5: Gunners able to shoot the side of my drop ship and tilt me 90 degrees while they jump out to safety. By far the most annoying thing about drop ships. Gunner shoots one rocket tilted all the way to the side of the ship, and it hits the dropship, plummeting me into the earth.
turning the nose(right analog stick) tilts the DS sideways, when you find yourself being tilted in a manner that may cause the DS to die, use the right analog to tilt in the opposite direction AND use the TILT (left analog stick) to also force the DS to roll back upright.
6: Swarm missiles vs. dropships are stupidly unbalanced. For higher level dropships with upgrades this doesn't matter as much. But one volley of missiles and a militia ship is dead. I think they should be a tad stronger.
rumour has it that anti-air counter measures are due with next build.
7: Tanks can take out a drop ship in .05 seconds. Seriously? It's supposed to be Air>Ground vehicles>Infantry>Air vehicles. The tank should not be able to aim 90 degrees in the air and shoot me down. That's also bull. They're made for ground combat not Ground to Air combat. What idiot at CCP decided that was a good idea? Tanks can take out dropships faster then dropships can take out tanks.
most turrets aren't able to achieve any notable vertical elevation, tanks can over come this by parking nose up on a decent slope, thus allowing them to aim higher... of course this means they are now vulnerable from the rear... ..I can't remember which turrets can aim higher then which, but turret rotational speed nerfs now favor DSvsTank.
8: Punishing me for my ship being destroyed. This is also stupid. I never get any negative points when I destroy my LAV.
9: taking 95% damage from the worlds softest landing is the stupidest thing I've seen yet.
not sure how this works.... I'm so used to coming in fairly hard and bringing the nose up with thruster blast, then dumping the whole thing onto the ground, the damage isnt usually alot, I've also had damage+repair matches when me and a teamy spawn with no opposition into a match... slamming the DS into the ground is fairly much needed in this case, and generally speaking 15 metres up then down as hard as you can, isnt killing my militia fit gorgon. 3-5 metre's up and slam down repeatedly only just out paces a remote repair tool.
also rumoured next build possibly... landing gear...
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Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.22 23:21:00 -
[19] - Quote
For number three it is always at the start of the game in the Red Zone. So I don't know.
For number two it just says that I committed suicide. |
Taskar Pokeme
Sanmatar Kelkoons Minmatar Republic
1
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Posted - 2012.09.22 23:38:00 -
[20] - Quote
Had the same problem with remote rep on tank. Was trying to rep shields of another team mate and he lost all shield instead. since then I'm a bit scared to use remote rep. |
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THUNDERGROOVE
ZionTCD Legacy Rising
33
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Posted - 2012.09.23 00:58:00 -
[21] - Quote
50% of the time I've seen someone call in a dropship it's down within 1 minute. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2012.09.23 01:10:00 -
[22] - Quote
ITT: people who can't fly drop ships complain about dropships exploding
dropships are on a very very fine line from being completely useless to overpowered. i love the physics of the drop ship. makes them feel like what they should. when the enemy has 4+ swarm launchers you should not feel safe one bit. having to continuously move or be butchered by tons of missiles.
one of the only things that can hit a drop ship besides being at the right angle with a forge gun with the appropriate lead. i have seen numerous times 30+ rockets trailing after a dropship that is never taken down. they are forced to stay busy while the enemy is useless with the kitten rocket launcher ready to be taken out by the workhorse assaulters.
if you give the dropships flairs, they will need to do something with kitten rockets to compensate, if they make them take a ton of damage they will be exactly like tanks were over powered except much faster. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.23 02:01:00 -
[23] - Quote
Necrodermis wrote:ITT: people who can't fly drop ships complain about dropships exploding
dropships are on a very very fine line from being completely useless to overpowered. i love the physics of the drop ship. makes them feel like what they should. when the enemy has 4+ swarm launchers you should not feel safe one bit. having to continuously move or be butchered by tons of missiles.
one of the only things that can hit a drop ship besides being at the right angle with a forge gun with the appropriate lead. i have seen numerous times 30+ rockets trailing after a dropship that is never taken down. they are forced to stay busy while the enemy is useless with the kitten rocket launcher ready to be taken out by the workhorse assaulters.
if you give the dropships flairs, they will need to do something with kitten rockets to compensate, if they make them take a ton of damage they will be exactly like tanks were over powered except much faster.
ITT: People who instantly start off a post insulting someone are probably trolls. If you don't have anything nice to say don't say it.
You say drop ships are almost over-powered, then say that they are never safe. Makes perfect sense. |
Eloyie
0
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Posted - 2012.09.23 02:13:00 -
[24] - Quote
Drop ships are meant for infantry transport, not for raining death to ground targets. I think people just have the wrong idea about them since they are currently the only flying vehicle in the game. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.23 02:29:00 -
[25] - Quote
Eloyie wrote:Drop ships are meant for infantry transport, not for raining death to ground targets. I think people just have the wrong idea about them since they are currently the only flying vehicle in the game.
Yeah I didn't say upgrade their offensive capabilities.
They are meant for transporting troops in and out of hot zones. For that reason they should be able to withstand a few swarms coming their way. Where did I say that they should be for raining death to ground targets? |
Brush Master
HavoK Core
163
|
Posted - 2012.09.23 16:30:00 -
[26] - Quote
I consider myself an experienced pilot and have my Myron full decked out but even with the miltia ones, i have none of the problems posted. Learn to fly and stop complaining, they are not ment to be easy to fly. Yes there are minor things like swarms flipping you over, forge guns can instant explode weak ships and landing is a ***** with the new physics but the next build has some patches to help you new players. |
Kengfa
138
|
Posted - 2012.09.23 17:09:00 -
[27] - Quote
Have had dozens of games going 30/0 in dropships. Anyone complaining just either, sucks at gunning, or sucks at flying. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.23 17:14:00 -
[28] - Quote
Kengfa wrote:Have had dozens of games going 30/0 in dropships. Anyone complaining just either, sucks at gunning, or sucks at flying.
Oh man that's nothing. I once went 1,000/0 only getting roadkills in drop ships. You must really suck if you only went 30/0.
http://www.youtube.com/watch?v=MwPLQ43JVYU
Brush Master wrote: "I consider myself an experienced pilot and have my Myron full decked out but even with the miltia ones, i have none of the problems posted. Learn to fly and stop complaining, they are not ment to be easy to fly. Yes there are minor things like swarms flipping you over, forge guns can instant explode weak ships and landing is a ***** with the new physics but the next build has some patches to help you new players."
I didn't say I had a problem flying them. I have a problem with glitches and bugs taking my 220k ISK ship from me for no reason. I'm not complaining, I'm providing devs with examples of what has happened to me. I am not a new player at flying drop ships. I didn't say swarms flipped me over. And if you could read, I never said anything about a forge gun.
Have I made you look like enough of a fool yet? Maybe you should read before you post, I think it would help a lot. |
Brush Master
HavoK Core
163
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Posted - 2012.09.23 17:34:00 -
[29] - Quote
Fiasco Llana wrote:Kengfa wrote:Have had dozens of games going 30/0 in dropships. Anyone complaining just either, sucks at gunning, or sucks at flying. Oh man that's nothing. I once went 1,000/0 only getting roadkills in drop ships. You must really suck if you only went 30/0. http://www.youtube.com/watch?v=MwPLQ43JVYUBrush Master wrote: "I consider myself an experienced pilot and have my Myron full decked out but even with the miltia ones, i have none of the problems posted. Learn to fly and stop complaining, they are not ment to be easy to fly. Yes there are minor things like swarms flipping you over, forge guns can instant explode weak ships and landing is a ***** with the new physics but the next build has some patches to help you new players." I didn't say I had a problem flying them. I have a problem with glitches and bugs taking my 220k ISK ship from me for no reason. I'm not complaining, I'm providing devs with examples of what has happened to me. I am not a new player at flying drop ships. I didn't say swarms flipped me over. And if you could read, I never said anything about a forge gun. Have I made you look like enough of a fool yet? Maybe you should read before you post, I think it would help a lot.
220k ISK says it all. Your posting in general discussion with a list of complaints, if you have a bug, post it in bugs, got suggestions well CCP has a spot for that too. I see nothing but common complaints of new pilots and a lot less with bugs/glitches. Most of those are not glitches, they are new pilot errors with the new mechanics. |
Fiasco Llana
Sanmatar Kelkoons Minmatar Republic
251
|
Posted - 2012.09.23 17:38:00 -
[30] - Quote
Name one that is a pilot error. It's the general question of "are drop ships under-powered" 220k ISK says it all? 220k ISK says 220K ISK, I don't know what you're tripping on. Please just get out of my thread? Pretty plz? We don't take kindly to druggies. |
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