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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.18 17:17:00 -
[31] - Quote
Vickers S Grunt wrote:Phantomnom wrote:What in the **** are you even talking about? I'm advocating a massive buff to tanks, and pitching the idea that to get full potential out of that tank, you just need a dedicated team to run. it. No more weak as **** tanks, and no more one man insta-wins. An actual tank. One that has great presence and can win you a battle, but needs a dedicated crew to win.
I Would not be against having tanks as tough as before the nerf if there was a driver and 3 gunners but the gunners must all be in first person vew whith only the driver able to see 3rd person
Missile turrets are already in FPS mode anyways i think |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.18 17:24:00 -
[32] - Quote
Paran Tadec wrote:You whiners already got your nerf, when will it stop? When you can OHK a tank with a cavity thukker I suppose.
We'll stop when tanks are a balanced support vehicle that requires teamwork, not a solo superman suit. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.18 17:26:00 -
[33] - Quote
Phantomnom wrote:Tanks should be tanked up HP wise but the driver should be just that, a driver. No guns. That way if somebody is to call in a tank it's to provide a mobile weapons platform to the guys around him. Just give him the same amount of SP/ISK gain each of the gunners get for each kill and you've got -
A) An actual tank being a tank B) An actual support role as a driver C) Very good SP/ISK if you do your job properly and get the gunners out there to the right positions.
I am all for this TBH. Several other good posts out there supporting this. Here's to hoping! |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.18 18:06:00 -
[34] - Quote
Tony Calif wrote:Or maybe nanohives are OP. Last I checked tanks should explode when you drop 20AV nades about 10 swarm shots. But we must be banned from soloing a tank.... Because tanks should be god mode? Don't get why 1 dude with infinate ammo shouldn't be able to kill a tank.
1 guy with a decent AV gear SHOULD be able to solo you tank if you don't kill him. I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates.
ok u miss the point i was making. let me expand, one guy shouldnt be able to solo a tank with the ease at which my guy solo'd a sargaris. The amount of shots it took from his forge was no where near the bloated description u made.
1 guy with decent av gear should be able to solo a tank if u dont kill him but u see ur being technical i was assuming the driver didnt get his thumbs broken to just sit there and die from 1 guy.
I play as infantry. i prefer infantry combat, i get more kills as infantry, im a tanker for my corp and skilled into tanks after being annoyed by seeing STB drop 4 tanks (5 in total were in that game) and having the common sense to know that even if my squad runs all AV 5 tanks is still too much just for AV to handle.
I got good at tanking, i enjoy tank v tank fights, thats when i bring mines out to have 1v1 or 2v2 tank fights with the enemy team. I dont need tanks to **** infantry i do a better job at that on foot and im more mobile and my kd is from infantry play not padded like some others who used them to wtfpwn infantry when they were a bit OP |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.18 18:08:00 -
[35] - Quote
DUST Fiend wrote:Paran Tadec wrote:You whiners already got your nerf, when will it stop? When you can OHK a tank with a cavity thukker I suppose. We'll stop when tanks are a balanced support vehicle that requires teamwork, not a solo superman suit.
clearly hasnt used one since the nerf/buff to say tanks dont require teamwork is just ignorance at its finest. |
Sees-Too-Much
332
|
Posted - 2012.09.18 18:10:00 -
[36] - Quote
Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.18 18:20:00 -
[37] - Quote
Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play?
Because in the majority of FPS games its only ever been infantry based
People hate vehicles in a shooter |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.18 18:26:00 -
[38] - Quote
Because if the enemy has 16 swarm launchers, regardless of what vehicle you bring your dead. Being a single vehicle build is the worst idea possible. That is EXACTLY why so many tankers and pilots are going mad. Someone I know has 18 million SP in Tanks. That's all. Does he have lvl1 swarm launcher? AV nades? No. It's not been a problem for him until now.
By all means specialise, but if the enemy has a counter for you, you'll need to switch up what you are doing. Infantry are more adaptable than any vehicle. Because you aren't going to waste your tank once you've called it in. Good old infantry can just die and change class. Or suicide and change class. Or if you REALLY don't want to die, you can run over to a supply depot. It's why people shouldn't call vehicles in at the start of a game... You shouldn't finish the game with it.
Adapt or die vs RUN AWAY THEY HAVE 1337 FORGEGUNNERS.
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.18 18:36:00 -
[39] - Quote
Tony Calif wrote:Because if the enemy has 16 swarm launchers, regardless of what vehicle you bring your dead. Being a single vehicle build is the worst idea possible. That is EXACTLY why so many tankers and pilots are going mad. Someone I know has 18 million SP in Tanks. That's all. Does he have lvl1 swarm launcher? AV nades? No. It's not been a problem for him until now.
By all means specialise, but if the enemy has a counter for you, you'll need to switch up what you are doing. Infantry are more adaptable than any vehicle. Because you aren't going to waste your tank once you've called it in. Good old infantry can just die and change class. Or suicide and change class. Or if you REALLY don't want to die, you can run over to a supply depot. It's why people shouldn't call vehicles in at the start of a game... You shouldn't finish the game with it.
Adapt or die vs RUN AWAY THEY HAVE 1337 FORGEGUNNERS.
Why? |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.18 19:48:00 -
[40] - Quote
EnglishSnake wrote:Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? Because in the majority of FPS games its only ever been infantry based People hate vehicles in a shooter
If people hate vehicles so much why the **** is battlefield so popular?
:getout: |
|
Sees-Too-Much
332
|
Posted - 2012.09.18 20:02:00 -
[41] - Quote
Tony Calif wrote:Because if the enemy has 16 swarm launchers, regardless of what vehicle you bring your dead. Being a single vehicle build is the worst idea possible. That is EXACTLY why so many tankers and pilots are going mad. Someone I know has 18 million SP in Tanks. That's all. Does he have lvl1 swarm launcher? AV nades? No. It's not been a problem for him until now.
By all means specialise, but if the enemy has a counter for you, you'll need to switch up what you are doing. Infantry are more adaptable than any vehicle. Because you aren't going to waste your tank once you've called it in. Good old infantry can just die and change class. Or suicide and change class. Or if you REALLY don't want to die, you can run over to a supply depot. It's why people shouldn't call vehicles in at the start of a game... You shouldn't finish the game with it.
Adapt or die vs RUN AWAY THEY HAVE 1337 FORGEGUNNERS.
So your friend is stupid because the current metagame is hostile to vehicle play, or are you saying that specializing in vehicles should never be a financially viable play style? The first seems a little unfair and the second is just stupid. |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.09.18 20:24:00 -
[42] - Quote
EnglishSnake wrote:Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? Because in the majority of FPS games its only ever been infantry based People hate vehicles in a shooter
That may be true, but DUST isn't the majority of shooters. DUST will support multiple roles, not just ground pounders. We all want huge complex battles with multiple elements and that means each role has to be represented.
Yes, everything needs balance, and we should get that when we get all the toys to play with.
Logistics and vehicle piloting aren't just a hobby that a gunner can dabble in. As in any real army those roles have dedicated people. The only way to get that dedicated group is to make it a real day job and treat it with respect. |
Thor Thunder Fist
Better Hide R Die
79
|
Posted - 2012.09.18 20:35:00 -
[43] - Quote
Cerebral Wolf Jr wrote:No, tanks are perfect right now, I just spent the whole game in an AV fit trying to hunt down 2 tanks and i couldn't quite do it, they require more than one person to kill them but they are not over powered either.
infact there's a couple of very good modules set ups out that meaning some tanks even need a whole squad to focus fire and take them down.
dude you musta been playin starhawk or something, or you AV was worse then the heavy shock tanks an't tanks anymore now they are eggs with big guns that move very very very slowly.......(not complaining about the turret nerf like it but shouldn't have taken the splash away at the same time) |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.18 20:50:00 -
[44] - Quote
Cerebral Wolf Jr wrote:EnglishSnake wrote:Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? Because in the majority of FPS games its only ever been infantry based People hate vehicles in a shooter If people hate vehicles so much why the **** is battlefield so popular? :getout:
this battlefield halo starhawk warhawk
there are a number of games that support both vehicles and infantry and are well received ppl just want the game to cater to their style only aka infantry heavy. Alot of the ppl here come from MAG and most MAG players dont like vehicles |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.09.18 21:02:00 -
[45] - Quote
Cerebral Wolf Jr wrote:EnglishSnake wrote:Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? Because in the majority of FPS games its only ever been infantry based People hate vehicles in a shooter If people hate vehicles so much why the **** is battlefield so popular? :getout:
BF3 is shite and has been turned to call of field 3 because AV got a buff and half if not all the vehicles have been given big nerfs and all vehicles are like paper anyways
Roll on Op Metro |
Mavado V Noriega
SyNergy Gaming
2283
|
Posted - 2012.09.18 21:07:00 -
[46] - Quote
EnglishSnake wrote:Cerebral Wolf Jr wrote:EnglishSnake wrote:Sees-Too-Much wrote:Tony Calif wrote:I've stopped caring because the tankers won't play as infantry. They're ONLY interested in tanking. Which is a joke. A bad joke for their team mates. I'm a pilot. If I can help if, I won't play as infantry. I'm ONLY interested in piloting. Why exactly is that a joke? Why is running around with an AR the only acceptable way to play? Because in the majority of FPS games its only ever been infantry based People hate vehicles in a shooter If people hate vehicles so much why the **** is battlefield so popular? :getout: BF3 is shite and has been turned to call of field 3 because AV got a buff and half if not all the vehicles have been given big nerfs and all vehicles are like paper anyways Roll on Op Metro
hes talkin about BF the series in general and tbqh BF is a pc game BF3 was designed for PC the maps are empty on console 12v12 play on PC or look at PC footage and u will see its not call of field 3 |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.09.18 21:13:00 -
[47] - Quote
Tanks should be -
- Operated by a team - Need infantry support - Play a firebase support role - Durable to anything but AV and sustained fire
None of that Battlefield 3 papered armour ****. Tanks should be the centrepiece of a movement or a defense, something that needs team-work to operate efficiently as a crew as well as infantry support.
Seriously, buff the tanks to make it harder to take down, but split the firepower away from the driver and into three crew members, so they don't become some one-man mission to any d/ckhead with SP to spare. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.18 21:15:00 -
[48] - Quote
Sees-Too-Much wrote:Tony Calif wrote:Because if the enemy has 16 swarm launchers, regardless of what vehicle you bring your dead. Being a single vehicle build is the worst idea possible. That is EXACTLY why so many tankers and pilots are going mad. Someone I know has 18 million SP in Tanks. That's all. Does he have lvl1 swarm launcher? AV nades? No. It's not been a problem for him until now.
By all means specialise, but if the enemy has a counter for you, you'll need to switch up what you are doing. Infantry are more adaptable than any vehicle. Because you aren't going to waste your tank once you've called it in. Good old infantry can just die and change class. Or suicide and change class. Or if you REALLY don't want to die, you can run over to a supply depot. It's why people shouldn't call vehicles in at the start of a game... You shouldn't finish the game with it.
Adapt or die vs RUN AWAY THEY HAVE 1337 FORGEGUNNERS.
So your friend is stupid because the current metagame is hostile to vehicle play, or are you saying that specializing in vehicles should never be a financially viable play style? The first seems a little unfair and the second is just stupid.
It is only unfair if one side cannot meet the required counters.
"Grunts" > AV infantry > Vehicle > "Grunts"
In every class, a militia equipped trooper has the ability to kill you. Provided you take into account the suit Nerf that got me all worked up for 24hrs, the tanks are just right. Scale everything back up to 1500hp heavies and the tanks will be able to sustain far more damage than currently, but their resist/repair ratio will be in scale with wherever they leave suit HP.
Game design isn't that complex (note, game design, NOT computer game design. No hard locks or invalid bugs when you play monopoly). |
Goliath Raven
Osmon Surveillance Caldari State
80
|
Posted - 2012.09.18 21:37:00 -
[49] - Quote
Cerebral Wolf Jr wrote:No, tanks are perfect right now, I just spent the whole game in an AV fit trying to hunt down 2 tanks and i couldn't quite do it, they require more than one person to kill them but they are not over powered either.
infact there's a couple of very good modules set ups out that meaning some tanks even need a whole squad to focus fire and take them down.
They probably spent the whole match running away from you if it was an ambush. You have to remember that to be balanced, a tank needs to be able to do more than just run. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.18 21:55:00 -
[50] - Quote
Cerebral Wolf Jr wrote:No, tanks are perfect right now, I just spent the whole game in an AV fit trying to hunt down 2 tanks and i couldn't quite do it, they require more than one person to kill them but they are not over powered either.
infact there's a couple of very good modules set ups out that meaning some tanks even need a whole squad to focus fire and take them down. Tanks are worthless right now unless the driver discovers some magical fit that actually allows him to survive for more than a few minutes. The AV buff and the turret speed reduction went too far because the real problems are: A. The Driver controlled turret B. Vehicles having unlimited ammo counts Remove both of those, and the balance will be far easier to attain. |
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Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.09.18 22:17:00 -
[51] - Quote
Mavado V Noriega wrote:Phantomnom wrote:Tanks should be tanked up HP wise but the driver should be just that, a driver. No guns. That way if somebody is to call in a tank it's to provide a mobile weapons platform to the guys around him. Just give him the same amount of SP/ISK gain each of the gunners get for each kill and you've got -
A) An actual tank being a tank B) An actual support role as a driver C) Very good SP/ISK if you do your job properly and get the gunners out there to the right positions. *FACEBRICK* not u too with this ******** suggestion of seperating main turret from driver. u played bf3 as well, pretty sure uve played halo and warhawk/starhawk nuff said ******** suggestion
The suggestion for the separation of driver and main turret is the latest anti-tank mob's attempt to make tanks meaningless. Sadly it is a battle pro-tank players are going to lose. The anti-tank mob are running the IRC at near exclusive access to the Devs, they are running out the pro-tankers as soon as they share our concerns, their ... attitude is downright ugly. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.18 23:28:00 -
[52] - Quote
I think there is a great deal to explore. A lighter 1-2man HAV, and a larger meaner tank with more crew. Then there is the call for a large heavily armoured transport. I think these could all be different style of play given to the Tank pilot, providing more roles than "I R LEET TANKZ GOD" I think these being additional vehicles is a better idea than a flat rule that driver/gunner be separated. |
Dane Stark
Golgotha Group
178
|
Posted - 2012.09.18 23:33:00 -
[53] - Quote
Tony Calif wrote:I think there is a great deal to explore. A lighter 1-2man HAV, and a larger meaner tank with more crew. Then there is the call for a large heavily armoured transport. I think these could all be different style of play given to the Tank pilot, providing more roles than "I R LEET TANKZ GOD" I think these being additional vehicles is a better idea than a flat rule that driver/gunner be separated.
Ah, now you're talking! An armored two-man tracked vehicle certainly is not out of the question. The power would be reduced to that of say the smaller turrets and the like. I could see that as a possibility for sure. I just think that large turret weapons should require skill-ups and dedicated focus. But I kinda like the smaller tracked LAV concept. I can see it. |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
34
|
Posted - 2012.09.19 00:35:00 -
[54] - Quote
I said from the beginning, Tanks were fine, its the forge guns that needed buffed back up THATS IT! Last build, I killed tanks, militia and ISK, with my Proto suit and proto forge gun no probs. I say buff the tanks and the damn railgun speeds back up some and we all SHOULD be happier lol.
EDIT: I also agree that the forge gun should loose some momentum and hit for less over certain distances. |
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.09.19 01:19:00 -
[55] - Quote
Mavado V Noriega wrote:Cerebral Wolf Jr wrote:I think a lot of you are complaining about your tanks being solo'd is because you're using **** fits and have **** support skills...
Post your Skill levels and your tank fit and i bet i can improve it so you don't get solo'd. i dont get solo'd ive said ive seen one of my corp mates solo a sargaris even with the nerf my 3 man tank crew doesnt go down to infantry unless already wounded after a tank battle i dont play stupid in a tank nor overly aggressive, BF3 clan matches teach u how to properly tank, u play zones u dont just rush in and wtf pwn everyone and laugh as u ride off with 50% shields still intact thats what alot of these tankers did and now they cant do it so they complain because they play with a pubstar mentality and not a competitive one. PS: and i still dont even have skills for a marauder, been all madrugar mainly
And this just proves that the balance is fine, if you use your head and fit your tank well you can't get solo'd. |
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