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Thomas Canalejo
69
|
Posted - 2012.09.11 15:35:00 -
[1] - Quote
ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it? |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.09.11 15:49:00 -
[2] - Quote
no its just lag and some hit detection problems |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.09.11 15:53:00 -
[3] - Quote
its like 1997 again, is there any actually evidence that people with high pings affect the game play of people without?
From what I've seen ppl with bad pings die really quick and can't kill anywhere as good, the only equalizer I've seen for high ping ppl vs low is to jump into a vehicle or use splash dmg weapons. |
TiMeSpLiT--TeR
Planetary Response Organisation Test Friends Please Ignore
326
|
Posted - 2012.09.11 15:56:00 -
[4] - Quote
Lag switchers can't be done at this moment, it will give you Invalid loadouts. |
STB DEADPOOL5241 EV
Doomheim
352
|
Posted - 2012.09.11 16:04:00 -
[5] - Quote
Thomas Canalejo wrote:ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it?
Dude, please stop blaming your issues in game on lag switches, if I remember correctly only peer to peer can do a lag switch.
We are on the Sisi server, which is the Eve test server. This server usually only handles 200 to 400 players, currently we are closer to 2000 to 3000 players on at peak times. This is causing the lag you are getting, we all get it from time to time. But you don't see us crying about lag switches.
Get good or get dead. |
Jexct Doc
Circle of Huskarl Minmatar Republic
14
|
Posted - 2012.09.11 16:07:00 -
[6] - Quote
I am an NA player, but I am consistently being placed in EU games. This might have something to do with what you are experiencing. |
Thomas Canalejo
69
|
Posted - 2012.09.11 16:15:00 -
[7] - Quote
no there a diffrence from laggness and lagswichers i shot the sniper in the back he dissapered and same time i died by him by gitting knifed and he died |
Helius Aphelion
5
|
Posted - 2012.09.11 18:20:00 -
[8] - Quote
Someone could only lag switch if the battle is being hosted on their console. But, this isn't COD; battles are hosted currently on the Serenity server. Meaning that it is impossible to lag switch. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.09.11 18:35:00 -
[9] - Quote
The only game I know of where being the more laggy player has an advantage is Dark Souls, and that's basically just to backstab people. (The animation always favors the stabber, so having a crappy connection can make some people appear to magically teleport behind you for the stab.)
I also get very little lag when playing other NA people in Dust, so I'd test your connection before blaming others. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.09.11 18:41:00 -
[10] - Quote
Lag switch operation is a weak skill. Wall hack proficiency lvl 5 and aim bot management lvl 5 has been working well for me. Salvaged skill books ftw!
(yea I'm trolling, but this post is about people using lag switches at different times... Nothing to do with timezones or normal latency lol) |
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Van Aewulf
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.09.11 18:48:00 -
[11] - Quote
STB DEADPOOL5241 EV wrote:Thomas Canalejo wrote:ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it? Dude, please stop blaming your issues in game on lag switches, if I remember correctly only peer to peer can do a lag switch. We are on the Sisi server, which is the Eve test server. This server usually only handles 200 to 400 players, currently we are closer to 2000 to 3000 players on at peak times. This is causing the lag you are getting, we all get it from time to time. But you don't see us crying about lag switches. Get good or get dead.
Sounds like the old TQ server circa 2004/2005 lol!
|
dent 308
Subdreddit Test Alliance Please Ignore
967
|
Posted - 2012.09.11 19:11:00 -
[12] - Quote
Lag Switches? Is this a tactic someone would employ on purpose for some breed of advantage?
This def somewhat accurate ? http://www.urbandictionary.com/define.php?term=lagswitch
Quote:The definition to this word is unknown. Its just something that gay nubs say when they've been pwned and had their **** munched upon |
Naturi Riclenore
BetaMax.
120
|
Posted - 2012.09.11 19:28:00 -
[13] - Quote
dent 308 wrote:Lag Switches? Is this a tactic someone would employ on purpose for some breed of advantage? This def somewhat accurate ? http://www.urbandictionary.com/define.php?term=lagswitchQuote:The definition to this word is unknown. Its just something that gay nubs say when they've been pwned and had their **** munched upon
it is a cheap tactic used by some people (purposefully) to get an advantage. Basically, they lag for you, but you don't lag for them. So you might see them in XYZ Location, but you're seeing where they WERE, not CURRENT position.
From my understanding, it's less possible to do that in DUST because the servers adjust to latency. |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.09.11 19:33:00 -
[14] - Quote
TiMeSpLiT--TeR wrote:Lag switchers can't be done at this moment, it will give you Invalid loadouts. sounds like sombody tried it? |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.09.11 19:39:00 -
[15] - Quote
Game is laggy as hell right now for everyone. I have a fantastic connection and even I have random freezes and lag spikes where everything just freezes. Thing is I just get over it instead of making forum posts whining about a beta being tested on a server that isn't used to this sort of load, which is the reason for the lag. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.09.11 19:59:00 -
[16] - Quote
Thomas Canalejo wrote:ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it? You do realize hit detection is server-side, right? I'm not even sure its possible to lagswitch with such an arrangement. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.09.11 20:03:00 -
[17] - Quote
Helius Aphelion wrote:Someone could only lag switch if the battle is being hosted on their console. But, this isn't COD; battles are hosted currently on the Serenity server. Meaning that it is impossible to lag switch.
This^.
< Rant >
This topic really "grinds my gears" .
OP, you make a claim that you can tell the difference between legitimate server lag and a lagswitch. Considering that the games are being hosted on CCP's dedicated server NOT a Peer-to-Peer system, a lagswitch to gain advantage is impossible. Technically, a server that is being grossly overworked as ours currently is, will indeed produce lag spikes that may seem like a lagswitch, although it is not.
I'll cut you some slack since at least you're crying "lagswitch" when there actually is some lag going on and just misunderstanding how lag actually works and misdiagnosing it.
To the players out there in every dedicated hosted FPS that get outplayed and immediately cry "lagswitch", quit your whining. Fact is, there's no lagswitch in play, you just aren't that good. OR there is an issue with the server and everyone is likely experiencing the same lag issues, not just you. OR you're playing a beta that clearly tells you when you agree to play it that you will experience lag.
Now, Before you go google "lagswitch" and try to make your own to prove it works, note: Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience the lag. You'll be lucky if the server doesn't immediately disconnect you, especially with the current beta servers situation.If successful, while you're lagged out, you're character will be standing still in-game. The server will acknowledge people killing you but will not acknowledge anything you did while lagged out. When you flip your little magic switch back , you'll probably be dead, while anyone you shot while you were in your own little lag world won't be harmed at all. So by all means please use a lagswitch when you play against me. I love killing stationary targets.
< / Rant >
I feel much better now.
EDIT: To answer your question "can anything be done about it?": Yes. When the game moves over to its final home on, i believe the Tranquility servers, the large majority of lag issues should go away. @$%! still happens from time to time and you may encounter lag of some kind just like any game can, but it should be nearly non-existant. |
Thomas Canalejo
69
|
Posted - 2012.09.11 23:19:00 -
[18] - Quote
SYST3M 0V3RL0AD wrote:Helius Aphelion wrote:Someone could only lag switch if the battle is being hosted on their console. But, this isn't COD; battles are hosted currently on the Serenity server. Meaning that it is impossible to lag switch. This^. < Rant > This topic really "grinds my gears" . OP, you make a claim that you can tell the difference between legitimate server lag and a lagswitch. Considering that the games are being hosted on CCP's dedicated server NOT a Peer-to-Peer system, a lagswitch to gain advantage is impossible. Technically, a server that is being grossly overworked as ours currently is, will indeed produce lag spikes that may seem like a lagswitch, although it is not. I'll cut you some slack since at least you're crying "lagswitch" when there actually is some lag going on and just misunderstanding how lag actually works and misdiagnosing it. To the players out there in every dedicated hosted FPS that get outplayed and immediately cry "lagswitch", quit your whining. Fact is, there's no lagswitch in play, you just aren't that good. OR there is an issue with the server and everyone is likely experiencing the same lag issues, not just you. OR you're playing a beta that clearly tells you when you agree to play it that you will experience lag. Now, Before you go google "lagswitch" and try to make your own to prove it works, note: Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience the lag. You'll be lucky if the server doesn't immediately disconnect you, especially with the current beta servers situation.If successful, while you're lagged out, you're character will be standing still in-game. The server will acknowledge people killing you but will not acknowledge anything you did while lagged out. When you flip your little magic switch back , you'll probably be dead, while anyone you shot while you were in your own little lag world won't be harmed at all. So by all means please use a lagswitch when you play against me. I love killing stationary targets. < / Rant > I feel much better now. EDIT: To answer your question "can anything be done about it?": Yes. When the game moves over to its final home on, i believe the Tranquility servers, the large majority of lag issues should go away. @$%! still happens from time to time and you may encounter lag of some kind just like any game can, but it should be nearly non-existant.
do u even know how a lag swich works you can lagswich in any game COD Socom MAG and so on I have a lag swich made it to prove them wrong in MAG and it works on here too just tried it went 27 n 1 but putting it back up becuse I hate cheaters |
WARSLAVEs
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.09.11 23:20:00 -
[19] - Quote
STB DEADPOOL5241 EV wrote:Thomas Canalejo wrote:ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it? Dude, please stop blaming your issues in game on lag switches, if I remember correctly only peer to peer can do a lag switch. We are on the Sisi server, which is the Eve test server. This server usually only handles 200 to 400 players, currently we are closer to 2000 to 3000 players on at peak times. This is causing the lag you are getting, we all get it from time to time. But you don't see us crying about lag switches. Get good or get dead.
uh no lag switching can be done on dedicated servers.
Not sure if CCP has implemented some type of way to control the use of lag switches. I do hope so.
Maybe you ought to get good at talking to people or well insert any number of things you think i might say here to sound more impacting.
I have experienced lag at some really peculiar times. one instance it was 3 times in a row on the same guy. everything was fine till i either shot this guy or got close to him in his line of sight. next thing i know i'm frozen he's in a different place and then i'm shot to hell.
was it a lag switch i think it might very well be. I hope it wasn't and it was all coincidence, and it will all be fixed next build or at launch
|
WARSLAVEs
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.09.11 23:33:00 -
[20] - Quote
SYST3M 0V3RL0AD wrote:Helius Aphelion wrote:Someone could only lag switch if the battle is being hosted on their console. But, this isn't COD; battles are hosted currently on the Serenity server. Meaning that it is impossible to lag switch. This^. < Rant > This topic really "grinds my gears" . OP, you make a claim that you can tell the difference between legitimate server lag and a lagswitch. Considering that the games are being hosted on CCP's dedicated server NOT a Peer-to-Peer system, a lagswitch to gain advantage is impossible. Technically, a server that is being grossly overworked as ours currently is, will indeed produce lag spikes that may seem like a lagswitch, although it is not. I'll cut you some slack since at least you're crying "lagswitch" when there actually is some lag going on and just misunderstanding how lag actually works and misdiagnosing it. To the players out there in every dedicated hosted FPS that get outplayed and immediately cry "lagswitch", quit your whining. Fact is, there's no lagswitch in play, you just aren't that good. OR there is an issue with the server and everyone is likely experiencing the same lag issues, not just you. OR you're playing a beta that clearly tells you when you agree to play it that you will experience lag. Now, Before you go google "lagswitch" and try to make your own to prove it works, note: Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience the lag. You'll be lucky if the server doesn't immediately disconnect you, especially with the current beta servers situation.If successful, while you're lagged out, you're character will be standing still in-game. The server will acknowledge people killing you but will not acknowledge anything you did while lagged out. When you flip your little magic switch back , you'll probably be dead, while anyone you shot while you were in your own little lag world won't be harmed at all. So by all means please use a lagswitch when you play against me. I love killing stationary targets. < / Rant > I feel much better now. EDIT: To answer your question "can anything be done about it?": Yes. When the game moves over to its final home on, i believe the Tranquility servers, the large majority of lag issues should go away. @$%! still happens from time to time and you may encounter lag of some kind just like any game can, but it should be nearly non-existant.
you my friend are an @$$ for how you belittle and demean people who are showing concern that the game is being exploited. it would seem that you are a bit excitable and should maybe calm yourself be for you web warrior
so you have used a lag switch on this server and know thats how it will work or are you trying to use what you believe will happen because thats what should happen so thats what i'm going to tell people the facts are. because there is already one person on this thread tho i'm not sure how trust worthy their admission is stating they have used it and it does work.
hmmmmmmmmmmm
|
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WARSLAVEs
Villore Sec Ops Gallente Federation
15
|
Posted - 2012.09.11 23:36:00 -
[21] - Quote
EriktheHeartless wrote:TiMeSpLiT--TeR wrote:Lag switchers can't be done at this moment, it will give you Invalid loadouts. sounds like sombody tried it?
Thomas Canalejo wrote:ks you can lagswich in any game COD Socom MAG and so on I have a lag swich made it to prove them wrong in MAG and it works on here too just tried it went 27 n 1 but putting it back up becuse I hate cheaters
who do we believe
BTW just trying to start a game will give invalid load outs |
Brahma El Indio
Bragian Order Amarr Empire
171
|
Posted - 2012.09.11 23:43:00 -
[22] - Quote
There is enough lag in dust without lag switchers.....
I'm not sure how dust deals with ic555 based lag switches which can be timed precisely to avoid heartbeat threshold detection that most games employ to detect cheats...
With MAG, if you knew the MAG heartbeat and set your icc to less than that amount, the lag switch worked perfectly....
You just glitch out from enemy screen - disappear....
So while the guy was shooting at you, you could disappear and run around behind him and kill him....
But this was only possible if you had a ic555 switch, of which none are commercially available...you need to know how to make one...and on top of the ic555 switch you needed to know the games heartbeat as well as psn heartbeat intervals or you could get DC...edit: if you use a normal lag switch, you have to manually press and depress the lag switch which means you are at the mercy of your own timing and have a much higher chance of dc....icc switch can be set to precise intervals that avoid the game and psn anti cheat mechanisms...
No advice can be given on construction such technological terrors such as ic555 timed switches, sorry. Knowledge is power.
No, I do not use such a device. Just check my stats. |
SYST3M 0V3RL0AD
Zumari Force Projection Caldari State
209
|
Posted - 2012.09.12 02:17:00 -
[23] - Quote
WARSLAVEs wrote: you my friend are an @$$
Meh, it's fine if you feel that way. Didn't intend to belittle or demean, none of my posts ever do,but i suppose i may have gone a little overboard. I'm just tired of everyone crying lagswitch when 99% of the time one is not being used. Not to mention the fact that it is a beta with an overloaded server that does in fact produce lag, yet people still jump striaght to "lagswitch!". For the record, playing at peak server load time is enough to produce what appears to be lagswitch effects even though none are being used.
I have not used a lagswitch in this game or any other, so no, i can't back up my opinion. (That's always against any online game's TOS, by the way). I posted based on common sense and research. If you choose to ignore those, I can't help you, so i'll be exiting the discussion now.
I'll leave you to continue your debate over a topic that shouldn't even exist here since, you know, manipulating your connection for an advantage is against the rules of every online game's TOS as well as the PSN's.
Viva la SCAPEGOAT erm... Lag Switch! |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.09.13 11:04:00 -
[24] - Quote
Thomas Canalejo wrote: do u even know how a lag swich works you can lagswich in any game COD Socom MAG and so on I have a lag swich made it to prove them wrong in MAG and it works on here too just tried it went 27 n 1 but putting it back up becuse I hate cheaters
You can't do that without a lag switch? Sounds like a normal game for me. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.13 11:13:00 -
[25] - Quote
What you guys aint using lagswitchs and turbo tactical AR's ?
Lol noobs
Joking aside will this come to dust ? |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2012.09.13 11:54:00 -
[26] - Quote
Thomas Canalejo wrote:ok im noticing at night and a few during the day that youse lagg swiches is there anything that can be done about that. when game comes out it will be a lot worse . ppl are saying its just lag wich you can tell the diffrence but even for the laggy ppl it sucks to have a few ppl ruin a good room just becuse there laggy . so is there any thing that can be done about it?
no sir, thats your lack of skill and build's instability, would be kinda hard to perform lagswitch on software that checks itself before battle.
i am surprised that this didnt come up sooner but i think we now have used every FPS crybaby thread known.
/golf clap |
Kengfa
138
|
Posted - 2012.09.13 12:04:00 -
[27] - Quote
Morons everywhere! OP, go **** yourself. |
Wolf Ritter vonKaldari
Zumari Force Projection Caldari State
97
|
Posted - 2012.09.13 12:26:00 -
[28] - Quote
Jexct Doc wrote:I am an NA player, but I am consistently being placed in EU games. This might have something to do with what you are experiencing. Dust (And EVE) dosn't have regional servers, we're all housed on the same server. The tag line is "One Universe, One War" for a reason. There is only Tranquility the live server which every EVE player plays on (and eventually where Dust will be hosted from), then you have Tranquility the public test server where we're at right now, then you have the about dozen or so private test servers. |
Dostya Vitja
14
|
Posted - 2012.09.13 12:27:00 -
[29] - Quote
Sleepy Zan wrote:no its just lag and some hit detection problems agree |
Trevor K
Sanmatar Kelkoons Minmatar Republic
32
|
Posted - 2012.09.13 16:26:00 -
[30] - Quote
Lag is horrible! It's like I'm playing in slow motion. I have a 10 Mb connection used solely for my PS3, that should be more than enough for this game. Also, how is it possible to shoot an opponent with a full clip of 60 AR rounds at point blank range and do little to no damage while they shoot you 5 or 6 times with same weapon and you die right away? Yes I am aiming & hitting them. I have 355 combined HP. Using basic assault drop suit, because I refuse to spend on upper tier suits with the game this way. Something ain't right here. |
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PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.09.13 16:47:00 -
[31] - Quote
spkr4thedead alt |
Ieukoplast
Osmon Surveillance Caldari State
169
|
Posted - 2012.09.13 17:00:00 -
[32] - Quote
TiMeSpLiT--TeR wrote:Lag switchers can't be done at this moment, it will give you Invalid loadouts.
This might explain my situation, I have some serious lag issues over here (I mean its REALLY bad at times), not sure if it's my connection or the game, but every so often when I start a game all my loadouts are INVALID and I can't spawn and have to quit and re-try.
Also I once thought that lag switching doesn't work on this game, but last night at the very end of a match some sniper one-shot-killed 4 or 5 of my trammates in less than a second. This player was also something like 15-0 too.
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.09.13 17:02:00 -
[33] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:spkr4thedead alt
The world was against him. |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2012.09.13 17:06:00 -
[34] - Quote
Thomas Canalejo wrote:SYST3M 0V3RL0AD wrote:Helius Aphelion wrote:Someone could only lag switch if the battle is being hosted on their console. But, this isn't COD; battles are hosted currently on the Serenity server. Meaning that it is impossible to lag switch. This^. < Rant > This topic really "grinds my gears" . OP, you make a claim that you can tell the difference between legitimate server lag and a lagswitch. Considering that the games are being hosted on CCP's dedicated server NOT a Peer-to-Peer system, a lagswitch to gain advantage is impossible. Technically, a server that is being grossly overworked as ours currently is, will indeed produce lag spikes that may seem like a lagswitch, although it is not. I'll cut you some slack since at least you're crying "lagswitch" when there actually is some lag going on and just misunderstanding how lag actually works and misdiagnosing it. To the players out there in every dedicated hosted FPS that get outplayed and immediately cry "lagswitch", quit your whining. Fact is, there's no lagswitch in play, you just aren't that good. OR there is an issue with the server and everyone is likely experiencing the same lag issues, not just you. OR you're playing a beta that clearly tells you when you agree to play it that you will experience lag. Now, Before you go google "lagswitch" and try to make your own to prove it works, note: Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience the lag. You'll be lucky if the server doesn't immediately disconnect you, especially with the current beta servers situation.If successful, while you're lagged out, you're character will be standing still in-game. The server will acknowledge people killing you but will not acknowledge anything you did while lagged out. When you flip your little magic switch back , you'll probably be dead, while anyone you shot while you were in your own little lag world won't be harmed at all. So by all means please use a lagswitch when you play against me. I love killing stationary targets. < / Rant > I feel much better now. EDIT: To answer your question "can anything be done about it?": Yes. When the game moves over to its final home on, i believe the Tranquility servers, the large majority of lag issues should go away. @$%! still happens from time to time and you may encounter lag of some kind just like any game can, but it should be nearly non-existant. do u even know how a lag swich works you can lagswich in any game COD Socom MAG and so on I have a lag swich made it to prove them wrong in MAG and it works on here too just tried it went 27 n 1 but putting it back up becuse I hate cheaters
silly gullible idiot, those are games who rent the same basic server, CCp's rig is more custom to do the **** they need for single shard universe. we also deal with a client that checks and rechecks the data its not possible. but yea you died either to a bad episode of ruber banding or your just tooo damn slow thats it. |
Ieukoplast
Osmon Surveillance Caldari State
169
|
Posted - 2012.09.13 17:42:00 -
[35] - Quote
SYST3M 0V3RL0AD wrote: Now, Before you go google "lagswitch" and try to make your own to prove it works, note: Yes, it's possible you use a lagswitch on a dedicated server but guess what, you are the only person that is going to experience the lag. You'll be lucky if the server doesn't immediately disconnect you, especially with the current beta servers situation.If successful, while you're lagged out, you're character will be standing still in-game. The server will acknowledge people killing you but will not acknowledge anything you did while lagged out. When you flip your little magic switch back , you'll probably be dead, while anyone you shot while you were in your own little lag world won't be harmed at all. So by all means please use a lagswitch when you play against me. I love killing stationary targets.
Lag switches aren't cut and dry, there is many different methods. The most basic possible way is to simply sever the Rx or Tx with a switch of sorts. But this is the easiest to detect and for the most part, doesn't work at all in most games these-days. And yes I have experimented in the past with lag switches, I was curious, sue me. But I can honestly say I haven't attempted anything in this game.
Now what you are saying is generally true, however a slightly more advanced lag switch generally can do two things: One way, which you describe, has your character stand still while in a lag session, this player sees other players moving around. Second way is where your character is still moving to the other players, however the players to him, are standing still. I have managed to pull both these off in KZ2 years ago, which used dedicated servers. Both of these methods rely on some sort of caching on the client device, if hits aren't cached on the client device and sent out upon re-connection (and accepted by the server), then it probably won't work. But in KZ2, you can do a lag session, shoot 5-7 people, reconnect and they all immediately drop dead.
Then you have the uber advanced lag switch, which utilizes a 555-timer. If done correctly, this type can be pulled off on any game without ever being detected. I only know of this type from theory, never tried it myself so I don't know how it would look to other players or to the player using it while in a lag session. Good news is, usually only people who are pretty fluent in networking understanding have the ability to successfully use/create these. And if they are smart enough to make this, then they probably know a good deal about packet injection, and lag switching would be the least of your worries. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.09.13 18:26:00 -
[36] - Quote
Phantomnom wrote:PEEEEEEETREEEEEEEEEEEEEE wrote:spkr4thedead alt The world was against him.
Everyone was a hacker |
Ieukoplast
Osmon Surveillance Caldari State
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Posted - 2012.09.13 19:03:00 -
[37] - Quote
Trevor K wrote:Lag is horrible! It's like I'm playing in slow motion. I have a 10 Mb connection used solely for my PS3, that should be more than enough for this game. Also, how is it possible to shoot an opponent with a full clip of 60 AR rounds at point blank range and do little to no damage while they shoot you 5 or 6 times with same weapon and you die right away? Yes I am aiming & hitting them. I have 355 combined HP. Using basic assault drop suit, because I refuse to spend on upper tier suits with the game this way. Something ain't right here.
Sadly, lag is not bound by bandwidth. Even if somebody had a 200 GB up/down speed, they can still lag worse than somebody playing on the slowest DSL available. |
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