| Pages: [1]  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  kalahari ilkeston
 Tronhadar Free Guard
 Minmatar Republic
 
 51
 
 
      | Posted - 2012.08.29 03:22:00 -
          [1] - Quote 
 Self explanatory
 
 | 
      
      
        |  Whispercrow
 Seituoda Taskforce Command
 Caldari State
 
 102
 
 
      | Posted - 2012.08.29 03:54:00 -
          [2] - Quote 
 You mean have it display what the Optimal and Falloff ranges are in the information for the weapon? Seconded!
 | 
      
      
        |  Skihids
 Tritan-Industries
 Legacy Rising
 
 969
 
 
      | Posted - 2012.08.29 04:43:00 -
          [3] - Quote 
 Third
 | 
      
      
        |  Andius Fidelitas
 Algintal Core
 Gallente Federation
 
 51
 
 
      | Posted - 2012.08.29 04:46:00 -
          [4] - Quote 
 I second this motion, a must.
 | 
      
      
        |  Patches The Hyena
 
 204
 
 
      | Posted - 2012.08.29 05:10:00 -
          [5] - Quote 
 Would love a range finder in the scoped view too. Sometimes it seems I should be able to hit a guy but have to shoot and expose my position to find out.
 | 
      
      
        |  Mobius Kaethis
 Planetary Response Organisation
 Test Friends Please Ignore
 
 306
 
 
      | Posted - 2012.08.29 05:37:00 -
          [6] - Quote 
 I love this idea. Devs! Gimmy!
  | 
      
      
        |  Shiro Mokuzan
 
 220
 
 
      | Posted - 2012.08.29 06:55:00 -
          [7] - Quote 
 Yeah, there should be a rangefinder in the scope and weapons should have some sort of range attribute whether it's optimal and falloff or something else.
 | 
      
      
        |  Kazeno Rannaa
 Seraphim Initiative.
 CRONOS.
 
 145
 
 
      | Posted - 2012.09.12 14:01:00 -
          [8] - Quote 
 It is funny, I was just talking with some of my corp mates about his. I would like to begin to judge what certain ranges look like to me when in battle, so BOTH the range finder (which I think it kind of does, at least I noticed it with the sniper rifles I would get at times target type and range) and the information of what the potential range of my weapon is and what the possible max range is. I know in EVE with ship based weapons they do do fall off and optimal ranges, I would just like the initial range of the weapon and a max range. From their I would be able to see what kind of adjustments my "sharpshooter" skill is making for me and whether or not I should continue skilling that up.
 
 
 
 | 
      
      
        |  Raynor Ragna
 
 266
 
 
      | Posted - 2012.09.12 14:11:00 -
          [9] - Quote 
 This would be nice. I'd also like some explanation from a Dev how the range on a weapon actually works. Do the bullets disappear after some time. Does their damage drop to 0 at some point, do they veer off course?
 | 
      
      
        |  Kain Spero
 Imperfects
 Negative-Feedback
 
 907
 
 
      | Posted - 2012.09.12 14:38:00 -
          [10] - Quote 
 Huge +1 to this. Effective range is a huge faction when considering weapons.
 | 
      
      
        |  Bloodviolence
 Circle of Huskarl
 Minmatar Republic
 
 4
 
 
      | Posted - 2012.09.12 17:16:00 -
          [11] - Quote 
 Yes, please. Optimal and Falloff ranges would be great!
 | 
      
      
        |  Evane Sa'edi
 Celtic Anarchy
 
 62
 
 
      | Posted - 2012.09.12 17:53:00 -
          [12] - Quote 
 this is a must for weapons - which are long range, medium range, short range, point blank & melee range?
  | 
      
      
        |  PalaceGuard
 CrimeWave Syndicate
 
 15
 
 
      | Posted - 2012.09.12 23:15:00 -
          [13] - Quote 
 +1 for enhancements to range data display
 | 
      
      
        |  Typo Name
 
 78
 
 
      | Posted - 2012.09.12 23:56:00 -
          [14] - Quote 
 YES! especially for the repair thingies. Right now, I didn't know it, but I have to practically land on a vehicle with my dropship to boost the shields.
 | 
      
        |  |  | 
      
      
        | Pages: [1]  :: one page | 
      
      
        | First page | Previous page | Next page | Last page |