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Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.24 03:11:00 -
[61] - Quote
TEBOW BAGGINS wrote:It's a war simulator not a "real FPS"
You nailed it TEBOW. This is the heart and soul of it. Preferred playstyle counts for kitten all if'n you don't win when you need to win.
I'd say it's a no-holds-barred war simulator driven by a real economy driven by a no-holds-barred war simulator driven by a real economy. With said wars and economies connected in diverse ways.
That's the simplified version - already dealing with coupled non-linear PDEs. Prolly chaotic. Note that I've left out the social in-game, social out-game and metagame.
So bring your KDR, bring your Sun Tzu, bring your friends, bring your poison. Your gonna need 'em all to go anywhere in this game.
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Regis Mark V
91
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Posted - 2012.08.24 03:46:00 -
[62] - Quote
Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye.
Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. |
Arcushek Dion
Doomheim
73
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Posted - 2012.08.24 04:00:00 -
[63] - Quote
Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence.
No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.24 04:43:00 -
[64] - Quote
Saiibot wrote:uhhhhhhhhhh........ hmmmmmmmmmm...... Cant think of a damn thing OH **** WE GOT A FUNNY GUY |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.24 04:55:00 -
[65] - Quote
Arcushek Dion wrote:Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats
Yeah, I'm curious about shooters with persistence too, Regis. I'm thinking looking at those other persistent shooters might give me a better idea of what I'm looking for(and not looking for) in Dust. |
Ethan Asher
Seituoda Taskforce Command Caldari State
1
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Posted - 2012.08.24 05:37:00 -
[66] - Quote
Super Cargo wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. This guy has got it. Unfortunately the shooting mechanics make the game fall flat on its face. It's ironic that the weakest element of DUST is what defines its genre. FIX THE DAMN GUNS
Preach it Brother! I have been playing FPS games on the console for a long time and each build the gun play has either been stagnant improvement wise or especially with this current build a step back. I have faith though as from time to time it has flashes of brilliance. But for the most part...Yeah, what you said. |
DeeJay One
BetaMax.
9
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Posted - 2012.08.24 06:35:00 -
[67] - Quote
Crimson MoonV wrote: pay to talk.
Give me any other FPS PS3 game where you can make a custom game chat channel with voice.
Squad and Team voice chat are free, always have been and always will. |
Shiro Mokuzan
220
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Posted - 2012.08.24 09:29:00 -
[68] - Quote
Veigar Mordekaiser wrote:Saiibot wrote:TEBOW BAGGINS wrote:It's a war simulator not a "real FPS" "war simulator"!?! WTF!! Persistence, scale, corporations, sov wars. It's not just a quick match, win/lose, repeat.
This is what people don't seem to get. They're thinking in the "clan match" mindset, not the "persistent total war" mindset that comes from EVE to DUST. |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.25 11:46:00 -
[69] - Quote
Vrain Matari wrote:Arcushek Dion wrote:Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats Yeah, I'm curious about shooters with persistence too, Regis. I'm thinking looking at those other persistent shooters might give me a better idea of what I'm looking for(and not looking for) in Dust.
Hey Regis
I'm still really interested in learning about those other persistent shooters in the fps genre that you're talking about. I don't game much and it would be very helpful to have some other persistent titles to compare DUST 514 to. |
Regis Mark V
91
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Posted - 2012.08.25 12:33:00 -
[70] - Quote
Sniper no Sniping wrote:MMORTFPSRPG (Massively Multiplayer Online, Real-Time First Person Shooter, Role Playing Game)
All FPS are done in real time... |
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Regis Mark V
91
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Posted - 2012.08.25 12:38:00 -
[71] - Quote
Vrain Matari wrote:Vrain Matari wrote:Arcushek Dion wrote:Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats Yeah, I'm curious about shooters with persistence too, Regis. I'm thinking looking at those other persistent shooters might give me a better idea of what I'm looking for(and not looking for) in Dust. Hey Regis I'm still really interested in learning about those other persistent shooters in the fps genre that you're talking about. I don't game much and it would be very helpful to have some other persistent titles to compare DUST 514 to.
There are plenty! Some which even did it before Dust get your head out of your ass and stop being a fan boy please! |
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
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Posted - 2012.08.25 13:04:00 -
[72] - Quote
The only thing that sets dust apart from the rest of shooters is the lack of game mechanics. |
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