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Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.24 03:11:00 -
[1] - Quote
TEBOW BAGGINS wrote:It's a war simulator not a "real FPS"
You nailed it TEBOW. This is the heart and soul of it. Preferred playstyle counts for kitten all if'n you don't win when you need to win.
I'd say it's a no-holds-barred war simulator driven by a real economy driven by a no-holds-barred war simulator driven by a real economy. With said wars and economies connected in diverse ways.
That's the simplified version - already dealing with coupled non-linear PDEs. Prolly chaotic. Note that I've left out the social in-game, social out-game and metagame.
So bring your KDR, bring your Sun Tzu, bring your friends, bring your poison. Your gonna need 'em all to go anywhere in this game.
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Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.24 04:55:00 -
[2] - Quote
Arcushek Dion wrote:Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats
Yeah, I'm curious about shooters with persistence too, Regis. I'm thinking looking at those other persistent shooters might give me a better idea of what I'm looking for(and not looking for) in Dust. |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2012.08.25 11:46:00 -
[3] - Quote
Vrain Matari wrote:Arcushek Dion wrote:Regis Mark V wrote:Veigar Mordekaiser wrote:Skill diversity. EVE interaction. Universe size. Persistence.
There are the ones that catch my eye. Dust is not the first FPS to have skill diversity. So all that's left is EVE interaction, and Universe size. Also this isn't the first shooter to offer persistence many a shooter has come before this and offered persistence. No they really haven't. Dust planets will have persistent structures. Corps and players will have persistent assets and ties. Name me one other fps that has persistence beyond stats Yeah, I'm curious about shooters with persistence too, Regis. I'm thinking looking at those other persistent shooters might give me a better idea of what I'm looking for(and not looking for) in Dust.
Hey Regis
I'm still really interested in learning about those other persistent shooters in the fps genre that you're talking about. I don't game much and it would be very helpful to have some other persistent titles to compare DUST 514 to. |
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