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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 13:57:00 -
[1] - Quote
The new maps, expanded skirmish and the overall graphics update complete with mood and weather effects kick ass but its the gameplay which is annoying me atm
Now we have aload of snipers hiding in the hills trying to OHK everything because everyone is in milita stuff and my AR cannot shoot past 50m anyways
Hit detection comes and goes, scout suits still the main problem with it so why ami not suprised that i see more scout suits tbh, tho its not as bad as last build you can kill them more often but its still annoying
It now feels like i get punished for ADS, espc when i get shot then suddenly im looking up into the sky or at the ground and not at my enemy which basically costs me and i die so i feel like i have to hipfire now because ADS is currently useless unless you dont get shot at
The breach feels weak, we now have a very slow ROF which deals a small amount of damage, i swapped it with the milita rifle and tbh i saw no difference except isk floating away, stick with the milita because its pointless or use the Duvallo or whatever the other gun is fast ROF and higher damage so basically high DPS, we now have no choice of guns because who is going to pick the slow and low DPS gun compared to the high ROF high DPS gun?
My player feels slower now, almost getting to the BF3 movement slow tbh, also sensitivty doesnt seem to work, have it at 100 and still cant turn around too quick
Heavys are back, milita heavy suit ftw just soak up damage while you take out the milita assualt/scout/logi ppl with either an AR or even better the minigun which shreads everything
Is it just me or does it take longer for the shield/armor reppers to kick in even after you have stopped taking damage for a few secs
Ambush sucks, always get into a game halfway through and its blob warefare at its finest cutting down the ppl who spawn in front of them, spawning sucks in ambush but spawning works in skirmish when i manage to get into one
Voice chat - pointless to use because no ****** uses it, either they are in ther 4man group or whatever and are chatting **** and doing ther own thing or they dont turn it on, dont expect to organize anyting because they are all in ther own little groups instead of putting it on team and not squad but then again im not suprised, randoms ftl
Dropships - Pain in the arse to use, nice i did a barrel roll but im going in the wrong direction great, basically pointless atm because a milita swarm launcher will hit it and make you spin around and ther is nothing that you can do to stop it aswell
Tanks in this build will be even stronger probs, mainly because its so expensive to train into proto AV stuff to begin with but even if you manage to whack it onto a low T1 suit you will get raped by the tank as soon as it sees you, even tho tanks will be expenisve its prob alot easier to train into and chances are will last the whole game, dropships wont counter the tank only AV can and now forge has a limit on how far it can fire you will need swarm launchers and be hiding far away
Logi is pointless, great you can heal with 30% armor and then you die just as quick anyways
Proto is going to be your sunday best if your lucky, for most it will worn every blue moon since it will cost 250k at least for 1 fit, expect the majority to stop training at advanced or maybe will even not bother with that since that can be 100-150k, milita is already everywhere, i few skill up the guns but tbh its a waste of isk and skills atm
ISK and SP - SP is the rate of release which i can deal with but the ISK rewards are like meh - im purly running milita so i can save a few million up, tbh im guessing we on lvl1 contracts
Nanohives giving nades - no we end up with a mortor squad, only supply depots should give nades
OB - only saw it once looked okay
Damage modifiers do they even work? i know they dont change the damage stats
LAV/HAV hit anything your screen has a fit, even when going over bumps and small hills
Right now i aint going to get out of milita stuff by choice, i will level up stuff but i wont buy anything until i have all my skills to actually make it worthwhile and be useful and by then i should have enough isk
I dunno what to make of it tbh, it feels like 1 step forward but 1 step back
|
Jaiden Longshot
Pink Fluffy Bounty Hunterz RISE of LEGION
216
|
Posted - 2012.08.21 14:23:00 -
[2] - Quote
EnglishSnake wrote:The new maps, expanded skirmish and the overall graphics update complete with mood and weather effects kick ass but its the gameplay which is annoying me atm
Now we have aload of snipers hiding in the hills trying to OHK everything because everyone is in milita stuff and my AR cannot shoot past 50m anyways
Hit detection comes and goes, scout suits still the main problem with it so why ami not suprised that i see more scout suits tbh, tho its not as bad as last build you can kill them more often but its still annoying
It now feels like i get punished for ADS, espc when i get shot then suddenly im looking up into the sky or at the ground and not at my enemy which basically costs me and i die so i feel like i have to hipfire now because ADS is currently useless unless you dont get shot at
The breach feels weak, we now have a very slow ROF which deals a small amount of damage, i swapped it with the milita rifle and tbh i saw no difference except isk floating away, stick with the milita because its pointless or use the Duvallo or whatever the other gun is fast ROF and higher damage so basically high DPS, we now have no choice of guns because who is going to pick the slow and low DPS gun compared to the high ROF high DPS gun?
My player feels slower now, almost getting to the BF3 movement slow tbh, also sensitivty doesnt seem to work, have it at 100 and still cant turn around too quick
Heavys are back, milita heavy suit ftw just soak up damage while you take out the milita assualt/scout/logi ppl with either an AR or even better the minigun which shreads everything
Is it just me or does it take longer for the shield/armor reppers to kick in even after you have stopped taking damage for a few secs
Ambush sucks, always get into a game halfway through and its blob warefare at its finest cutting down the ppl who spawn in front of them, spawning sucks in ambush but spawning works in skirmish when i manage to get into one
Voice chat - pointless to use because no ****** uses it, either they are in ther 4man group or whatever and are chatting **** and doing ther own thing or they dont turn it on, dont expect to organize anyting because they are all in ther own little groups instead of putting it on team and not squad but then again im not suprised, randoms ftl
Dropships - Pain in the arse to use, nice i did a barrel roll but im going in the wrong direction great, basically pointless atm because a milita swarm launcher will hit it and make you spin around and ther is nothing that you can do to stop it aswell
Tanks in this build will be even stronger probs, mainly because its so expensive to train into proto AV stuff to begin with but even if you manage to whack it onto a low T1 suit you will get raped by the tank as soon as it sees you, even tho tanks will be expenisve its prob alot easier to train into and chances are will last the whole game, dropships wont counter the tank only AV can and now forge has a limit on how far it can fire you will need swarm launchers and be hiding far away
Logi is pointless, great you can heal with 30% armor and then you die just as quick anyways
Proto is going to be your sunday best if your lucky, for most it will worn every blue moon since it will cost 250k at least for 1 fit, expect the majority to stop training at advanced or maybe will even not bother with that since that can be 100-150k, milita is already everywhere, i few skill up the guns but tbh its a waste of isk and skills atm
ISK and SP - SP is the rate of release which i can deal with but the ISK rewards are like meh - im purly running milita so i can save a few million up, tbh im guessing we on lvl1 contracts
Nanohives giving nades - no we end up with a mortor squad, only supply depots should give nades
OB - only saw it once looked okay
Damage modifiers do they even work? i know they dont change the damage stats
LAV/HAV hit anything your screen has a fit, even when going over bumps and small hills
Right now i aint going to get out of milita stuff by choice, i will level up stuff but i wont buy anything until i have all my skills to actually make it worthwhile and be useful and by then i should have enough isk
I dunno what to make of it tbh, it feels like 1 step forward but 1 step back
Holy Post, English :)
The reason you are seeing more Scout suits is probably because of people reverting back to the BPO provided in the Merc Pack. It does assist you in being more ISK efficient and bank rolling ISK for future purchases.
I 100% agree with controller sensitivity. The responsiveness kind of went away after the first build. I think some people mistake it for the base movement reduction across all suit classes. That likely has something to do with it but in the end it just seems to take much longer for your toon to respond to your stick movements.
I am also disappointed at the second round of nerfs. It started with the Heavy being hit with an armor and DPS nerf at the same time and now the Breach weapons. That being said....The Breach weapons were used much more than any other weapon type. CCP likely just wants to see more spread of weapon use. Personally, I would have preferred to see the Amarr rifles and other faction variants come into the game rather than trying to find more balance between the limited existing weapons on the market.
Hit me up for a group sometime, bro. I'll run with ya for a few maps. Hope you are well.
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EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 14:36:00 -
[3] - Quote
I have the BPO scout suit but tbh its crap, good for big maps for running about, up close hit detection can make you god mode sometimes
Breach were used but now its going to be high ROF/DPS gun now, they swapped one for the other
I dunno if i will play this build as much tbh, its 24/7 with groups but no ****** uses a mic and i aint going to be leaving milita free stuff anytime soon because the rewards are no where near enough, if i die in a basic suit its 60k gone and rewardsa atm are barely above 100k |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.21 14:37:00 -
[4] - Quote
well keep on complaining hopefully the beating will continue until morale improves. |
Iceyburnz
316
|
Posted - 2012.08.21 14:39:00 -
[5] - Quote
Jaiden Longshot wrote:
Holy Post, English :)
The reason you are seeing more Scout suits is probably because of people reverting back to the BPO provided in the Merc Pack. It does assist you in being more ISK efficient and bank rolling ISK for future purchases.
Also the BPO of the merc suit sometimes looks like the militia suit for no reason.
Hi Longshot! Big fan of your (sniper) work! |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.21 15:17:00 -
[6] - Quote
Quote:Now we have aload of snipers hiding in the hills trying to OHK everything because everyone is in milita stuff and my AR cannot shoot past 50m anyways Only seems to be abundant on that one map (2 game modes) and if you squad up, you can usually work a tactic to compensate. Holding one or better yet both of the resupply points allows you to change suits quickly and adapt to what others are doing.
Quote:My player feels slower now, almost getting to the BF3 movement slow tbh, also sensitivty doesnt seem to work, have it at 100 and still cant turn around too quick Haven't noticed a difference between builds but you could be correct. (Full disclosure, I run heavy sometimes so the others three suits seem fast to me by comparison)
Quote:Heavys are back, milita heavy suit ftw just soak up damage while you take out the milita assualt/scout/logi ppl with either an AR or even better the minigun which shreads everything I can take out militia heavies relatively easy with my militia AR and weapons (1X) skill to level 5 which only costs 500,000 SP --- just keep distance and if you get caught up close run and shoot back from a distance
Quote:Is it just me or does it take longer for the shield/armor reppers to kick in even after you have stopped taking damage for a few secs There is now a delay if your shield is down to zero it takes twice as long to begin repairing, it shows the specifics when you hit triangle to view suit stats.
Quote:Voice chat - pointless to use because no ****** uses it, either they are in ther 4man group or whatever and are chatting **** and doing ther own thing or they dont turn it on, dont expect to organize anyting because they are all in ther own little groups instead of putting it on team and not squad but then again im not suprised, randoms ftl Guilty of only squad chatting but it makes our communication and teamwork much easier |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.08.21 15:17:00 -
[7] - Quote
Quote:Tanks in this build will be even stronger probs, mainly because its so expensive to train into proto AV stuff to begin with but even if you manage to whack it onto a low T1 suit you will get raped by the tank as soon as it sees you, even tho tanks will be expenisve its prob alot easier to train into and chances are will last the whole game, dropships wont counter the tank only AV can and now forge has a limit on how far it can fire you will need swarm launchers and be hiding far away We take out all vehicles consistently
Quote:Logi is pointless, great you can heal with 30% armor and then you die just as quick anyways Disagree, I have had success
Quote:ISK and SP - SP is the rate of release which i can deal with but the ISK rewards are like meh - im purly running milita so i can save a few million up, tbh im guessing we on lvl1 contracts I like the current levels --- risk and reward. plus most are in militia gear/equipment so the playing field is mostly level --- so you have a pee shooter and small shield/armor...so do the people you are shooting at.
(Sounds like you are a more experienced and quite likely a better player than I, I just disagree on some of your points. I like the constructive post though) |
Carilito
Algintal Core Gallente Federation
345
|
Posted - 2012.08.21 15:21:00 -
[8] - Quote
Logi is pro with access to two equip slots |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.08.21 15:24:00 -
[9] - Quote
to be fair the breach weapons ALWAYS lost DPS for their enhanced handling compared to standard variants.
now they just lose a little MORE.
though i still think the dmg nerf was the wrong way to balance them. they should have had their hipfire put back in line with the standards, or even made worse. the whole point of the low dps high stability weapon archetype in games is that they be better at long range and weaker up close.
also, i just completely disagree about the heavy. personally i perform better with a full militia assault fit than i did with a prototype equivalent aurum HMG and a type-I non militia heavy suit, so i just don't see it. the hmg still has barely better than AR dps, which is effectively destroyed by laughable accuracy.
even the large armor buffer is over rated. it doesn't regenerate. even a prototype heavy suit only has 2 low slots. so you may end up winning the first fight as a heavy, only to lose the next one because you had to start it half dead. on an assault if you win one, you can be at full health for the next one in 30 seconds. heavies die the death of a thousand cuts..
vehicles are to early to tell. i've yet to meet a vehicle i couldn't kill, but i did have one on MY team last night that we basically obliterated the enemy with so, maybe? |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.21 15:28:00 -
[10] - Quote
Got to agree snake I thought this game had potential last build, but this time around it's prettyier but feels like it's turned into one gigantic grind fest with all of the fun taken out of grinding for your sp.
I'm either sniped to death or run over by lav's . For a fps mmo it seems to be lacking in both, and the eve universe is just not enough to make me want to log in more than now and again.
Can't see many new players wanting to invest time and effort in the game at it's current state, saw my first orbital bombarment today and it was pretty meh tbh. |
|
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.08.21 15:44:00 -
[11] - Quote
Carilito wrote:Logi is pro with access to two equip slots 3 also proto logi is amazing . 4 high, 4 lows. 3 utility? Or 4. Plus weapons and tons of fitting. I think the most just behind the heavy. |
Sees-Too-Much
332
|
Posted - 2012.08.21 15:55:00 -
[12] - Quote
I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast. |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 15:57:00 -
[13] - Quote
the snipers are pretty fun to precision strike
if you run into the open with infantry you better do it en masse so you dont present yourself as the only target to 5 snipers |
VigSniper101
204
|
Posted - 2012.08.21 15:58:00 -
[14] - Quote
Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast.
Some see the glass half empty, some see it half full.
Myself...l look forward to my next glass
|
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 16:04:00 -
[15] - Quote
The vehicles atm are milita versions and fits, an AR can take them out but some will skill up and drop a fully fit proto tank down sometime and it will hard as hell to kill unless you have a proto AV fit ready to use, only problem is can you afford it because a tank will take some hammering
Heavy is good because of its armor, shields go quickly anyways and if he has a repper then its a bit more help and the minigun shreads ppl easy, you need distance tbh but caught up close can be a ***** to deal with
Currently i dont feel like playing the beta tbh, i aint gonna get out of milita anyways simply because the SP and ISK rewards are rock bottom and making profti is by using milita stuff
Plus randoms are quiet and 4man squads are okay but meh i know more than 4ppl but its better than nothing i suppose and ambush i hate with **** spawns and blob warfare and skirmish i get now n again
Just feels like a gimped version of last build tbh except it looks better |
Korey Sangrenta
Tronhadar Free Guard Minmatar Republic
16
|
Posted - 2012.08.21 16:17:00 -
[16] - Quote
fenrir storm wrote:
Can't see many new players wanting to invest time and effort in the game at it's current state, saw my first orbital bombarment today and it was pretty meh tbh.
Not a full on orbital bombardment those can only come from eve ships that was just a precision strike from a mcc/on planet source.
|
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.08.21 16:20:00 -
[17] - Quote
fenrir storm wrote:Got to agree snake I thought this game had potential last build, but this time around it's prettyier but feels like it's turned into one gigantic grind fest with all of the fun taken out of grinding for your sp.
I'm either sniped to death or run over by lav's . For a fps mmo it seems to be lacking in both, and the eve universe is just not enough to make me want to log in more than now and again.
Can't see many new players wanting to invest time and effort in the game at it's current state, saw my first orbital bombarment today and it was pretty meh tbh. The only ones in game right now are weak, short ones dropped by our War Barge. You aren't going to see what they're really like until the release the Orbital Bombardment Computer on Singularity and we can all start trying out our ground-pounding fits. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 16:20:00 -
[18] - Quote
Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast.
Tbh the last build was better mainly due to SP gain and having the ISK to back it up
Now we have the real SP gain which wouldnt be as bad if we had the ISK to back it up
Currently on the ISK gain i wont be leaving milita until i have at least 20mil then again it costs me 2.5mil for 10proto fits, 1mil for advanced and even 600k for basic
Even if i die twice with basic i will make a loss, advanced and proto i cant die tbh or its a defo loss
In this build im limited to what i can actually do
|
Korey Sangrenta
Tronhadar Free Guard Minmatar Republic
16
|
Posted - 2012.08.21 16:21:00 -
[19] - Quote
EnglishSnake wrote:The vehicles atm are milita versions and fits, an AR can take them out but some will skill up and drop a fully fit proto tank down sometime and it will hard as hell to kill unless you have a proto AV fit ready to use, only problem is can you afford it because a tank will take some hammering
Heavy is good because of its armor, shields go quickly anyways and if he has a repper then its a bit more help and the minigun shreads ppl easy, you need distance tbh but caught up close can be a ***** to deal with
Currently i dont feel like playing the beta tbh, i aint gonna get out of milita anyways simply because the SP and ISK rewards are rock bottom and making profti is by using milita stuff
Plus randoms are quiet and 4man squads are okay but meh i know more than 4ppl but its better than nothing i suppose and ambush i hate with **** spawns and blob warfare and skirmish i get now n again
Just feels like a gimped version of last build tbh except it looks better
Am I the only person that thinks grouping up in a fIght is a bad thing? All of you keep bad mouthing blob warfare in ambush and I'm just curious as to how teamwork is bad.
Don't get me wrong I think ambush would be one hundred times better with a competent spawning system and I think that would make most people happier about matches where the game doesn't drop you into a group of enemies like a cow into the raptor cages |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 18:22:00 -
[20] - Quote
Korey Sangrenta wrote:EnglishSnake wrote:The vehicles atm are milita versions and fits, an AR can take them out but some will skill up and drop a fully fit proto tank down sometime and it will hard as hell to kill unless you have a proto AV fit ready to use, only problem is can you afford it because a tank will take some hammering
Heavy is good because of its armor, shields go quickly anyways and if he has a repper then its a bit more help and the minigun shreads ppl easy, you need distance tbh but caught up close can be a ***** to deal with
Currently i dont feel like playing the beta tbh, i aint gonna get out of milita anyways simply because the SP and ISK rewards are rock bottom and making profti is by using milita stuff
Plus randoms are quiet and 4man squads are okay but meh i know more than 4ppl but its better than nothing i suppose and ambush i hate with **** spawns and blob warfare and skirmish i get now n again
Just feels like a gimped version of last build tbh except it looks better Am I the only person that thinks grouping up in a fIght is a bad thing? All of you keep bad mouthing blob warfare in ambush and I'm just curious as to how teamwork is bad. Don't get me wrong I think ambush would be one hundred times better with a competent spawning system and I think that would make most people happier about matches where the game doesn't drop you into a group of enemies like a cow into the raptor cages
Yea its a bad thing when the spawns dont work |
|
Raynor Ragna
266
|
Posted - 2012.08.21 18:38:00 -
[21] - Quote
Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast.
I have a fit if I don't get a 4 to 1.. But I'm speccing snipers for now. Any other class is awful with the KBM controls at this point. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.08.21 18:47:00 -
[22] - Quote
EnglishSnake wrote:Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast. Tbh the last build was better mainly due to SP gain and having the ISK to back it up Now we have the real SP gain which wouldnt be as bad if we had the ISK to back it up Currently on the ISK gain i wont be leaving milita until i have at least 20mil then again it costs me 2.5mil for 10proto fits, 1mil for advanced and even 600k for basic Even if i die twice with basic i will make a loss, advanced and proto i cant die tbh or its a defo loss In this build im limited to what i can actually do
I get it now.....
CCP gives you x4 ISK gain and X4 SP gain so you can test high end stuff, and then when they take that away so they can balance the reward rate without the beta modifier, you get butt-hurt and now the game sucks.
Snipers in the hills - yup, and they almost always use the same vantage points - and we all know that the easiest thing in the world to snipe, is a nother sniper who's aiming at someone else. |
Raynor Ragna
266
|
Posted - 2012.08.21 18:52:00 -
[23] - Quote
Personally I love the risk Vs reward. I have about 2m SP now and using some advanced gear. The game is a bit slow going but I just see that as longevity. There'll be a lot to do for a long time. at the end of the last update, I was spending SP on stuff I didn't give a crap about. I had way too much of it. Also wasting Isk because 10m was tooo much. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 18:52:00 -
[24] - Quote
Corvus Ravensong wrote:EnglishSnake wrote:Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast. Tbh the last build was better mainly due to SP gain and having the ISK to back it up Now we have the real SP gain which wouldnt be as bad if we had the ISK to back it up Currently on the ISK gain i wont be leaving milita until i have at least 20mil then again it costs me 2.5mil for 10proto fits, 1mil for advanced and even 600k for basic Even if i die twice with basic i will make a loss, advanced and proto i cant die tbh or its a defo loss In this build im limited to what i can actually do I get it now..... CCP gives you x4 ISK gain and X4 SP gain so you can test high end stuff, and then when they take that away so they can balance the reward rate without the beta modifier, you get butt-hurt and now the game sucks. Snipers in the hills - yup, and they almost always use the same vantage points - and we all know that the easiest thing in the world to snipe, is a nother sniper who's aiming at someone else.
Nope but how can i test things out when its simply not worth it to upgrade anything
All i will be testing out is milita gear and how its crap tbh and why i wont be upgrading until my isk balance is healthy enough
|
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.21 18:55:00 -
[25] - Quote
EnglishSnake wrote:Corvus Ravensong wrote:EnglishSnake wrote:Sees-Too-Much wrote:I don't really get the incredible degrees of negativity here. It's a rare match where I get as many kills as deaths, and I'm still having a blast. Tbh the last build was better mainly due to SP gain and having the ISK to back it up Now we have the real SP gain which wouldnt be as bad if we had the ISK to back it up Currently on the ISK gain i wont be leaving milita until i have at least 20mil then again it costs me 2.5mil for 10proto fits, 1mil for advanced and even 600k for basic Even if i die twice with basic i will make a loss, advanced and proto i cant die tbh or its a defo loss In this build im limited to what i can actually do I get it now..... CCP gives you x4 ISK gain and X4 SP gain so you can test high end stuff, and then when they take that away so they can balance the reward rate without the beta modifier, you get butt-hurt and now the game sucks. Snipers in the hills - yup, and they almost always use the same vantage points - and we all know that the easiest thing in the world to snipe, is a nother sniper who's aiming at someone else. Nope but how can i test things out when its simply not worth it to upgrade anything All i will be testing out is milita gear and how its crap tbh and why i wont be upgrading until my isk balance is healthy enough
good plan tbh. |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.08.21 19:08:00 -
[26] - Quote
im not a fan of when you get hit your aim randomly goes somewhere else |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 19:11:00 -
[27] - Quote
Quote:Logi is pointless, great you can heal with 30% armor and then you die just as quick anyways
tell that to the 2 logis on my contacts..
one logi uses a tactical assault rifle and is far from "pointless", injector, repair gun, and nanhives.. the other logi is the same except instead of a nano he pack a drop uplink, and rolls with standard AR,
myself I'm assault-II, GK-AR, dmg mods, injector, AV nades.. throw in our SMG scout to give enemy even more headache with his flankings.. and if we're lucky he have howdidthattaste with heavy/HMG, being dual healed by the 2 logis..
and then.. there's our tanker with HAV/rail/missiles, (with an emphasis on "miss" if I'm gunning, so I usually run behind the tank using it as cover and take out any flankers or SL, even if I die it doesn't matter, because I've suddenly saved a whole bunch of guys by rushing the enemy AV, giving the tank a moment to retreat, and I am triaged by one of the 2 logis that are gunning in the tank, this is a war of economics now, your FPS skill is cool but it's not the winning factor here)
our driver is disciplined enough to not over extend the tank and does not outdrive me running behind him, he takes it slow so I can keep up and use the tank as a mobile cover. I've learned this tactic from play a real MMOFPS on the PC called World War 2 Online
http://www.youtube.com/watch?v=Ty2Hhmh0yFs if you guys thnk this DUST games tough it aint nothing compared to what i've just linked but you kids and your graphics and your FPS with skill wouldnt know anything about it which is why World War 2 Online is a nich game played by 30-60 year olds who are sick of the standard big wowow next hot "FPS with skill game".. chase a carrot some more those companies are laughing there way to the bank with their marketing strategies they aggressively employ on you..
but Cornered Rat does not have the kind of infastructure that CCP does and cannot support there game at the level CCP can so arguments about the game failing because no one will play it are not a fact yet
The people saying this sky is falling are not some corporate experts they're just guys who are butt hurt because its not a COD clone.
if all goes well and the turrets are eliminated I call down my dropship and fly directly above the tank.. sry if you're getting steamrolled by teams like ours.. it's because we use mics and multiple weapons/equipment because we're definately not the only ones who've have it figured out.. it's really NOT that complicated.
CCP!!... PLEASE... wtf.. Expand the squad count from four to at least 6, 8 would be even better.. It's sad to watch the squad have to be broken up and then someone gets left out to go loose with some micless randoms.. I guess once we get to choose what map instead of random it will go better but 4 man squads are a travesty to such a team based game.. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
|
Posted - 2012.08.21 19:41:00 -
[28] - Quote
nothing to do with getting steam rolled by a better group thats part and parcle of the game it's the one step forward three steps back approach to the developement that is annoying, at the moment dust dose not offer anything that is already out there in a fps except a long hard grind with eve lore tacked on and that is not enough to keep new players.
If I wanted to grind i'd go play a proper mmo i want to play a fps witch is tacking a back seat at the moment, in terms of ironing out poor hit detection amongst other issuses |
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.21 19:59:00 -
[29] - Quote
there will be high sec wars for casuals but they can't develope that yet because there is no high sec.. ppl still need to remind themselves this is a beta.. i'm not being a flagrant fanboy either I'm pretty miffed myself about only having 4 man squads but what can i do? nothing but hope it changes next build, or clans are not going to stick around to play battlefield/EA style 4 man squads.. but a proper FPS is not one that's still in beta.
and if it feels like such a grind then idk what to tell you, I'm actually enjoying playing on a somewhat equal page as everyone else gear wise.. and I ran around in proto assault/duvolle the last build and flew an Eryx.
not only that but i was also a big fan of repairing myself with the repair tool, and hated the new longer time it took a shield to recharge but i've moved on with it and am having %100 more fun this build but I didnt feel that way my first 3 painful hours of playing this new build. i absolutely hated it.
the ppl who invest the huge SP requirement in getting the shield mod that reduces the downtime are going to be damn scary to be up against... |
BLENDEDDAVE WARRIORS
108
|
Posted - 2012.08.21 20:29:00 -
[30] - Quote
+1 Snake.
Glad you said all that not sure I could be bothered but I agree with every word. After 2 or 3 games on this build now I feel cleaning my toilet with my tounge would be more fun. I have never played an online fps, and I use fps very loosely, with so little fun factor. can't wait for a week or two to see what I predict will happen. I look forward to wanting to poke my eyes out with a spoon. |
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Boss Dirge
Sanmatar Kelkoons Minmatar Republic
71
|
Posted - 2012.08.21 20:54:00 -
[31] - Quote
The isk income doesn't match up. Even the painfully slow skill income is still too fast to keep up with the market prices. I am saving all my money as well until I can fit a decent number of suits. The other problem being I have to drop 50k plus now and then to purchase supports skill books, which sets me even further back in trying to upgrade my equipment.
Purchasing vehicles? Forget it. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.08.21 21:00:00 -
[32] - Quote
Darkz azurr wrote:im not a fan of when you get hit your aim randomly goes somewhere else
Happens really badly when using ADS, i have to hipfire everywhere |
Allura Melina 1993
4
|
Posted - 2012.08.21 21:26:00 -
[33] - Quote
hi guys!
i'm soooo sick of this tebobaggins guy.
if you guys want to group up later we should go kill him!
he's just a stupid yank that eats too many hotdogs!
i'm actually really good at first person shooters i just hate the tanks but they will be removed because it's chasing off all us FPS players with skill
so if you want to group up with me and make him eat his yank words you should add me to your contacts, dont worry im good my brothers taught me how to play and are the best at battle field3 but they think this game is stupid to |
Allura Melina 1993
4
|
Posted - 2012.08.21 21:28:00 -
[34] - Quote
we should play on a EU server so we dont have to put up with idiots like him! |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.21 21:39:00 -
[35] - Quote
Allura Melina 1993 wrote:we should play on a EU server so we dont have to put up with idiots like him!
A/S/L?
|
Allura Melina 1993
4
|
Posted - 2012.08.21 21:44:00 -
[36] - Quote
i am a female but does it really matter about the rest? i just want to make this idiot eat his words, tebag him and thought you might want to join in the fun!
add me on the game please |
Allura Melina 1993
4
|
Posted - 2012.08.21 21:46:00 -
[37] - Quote
does anyone know why character is showing up as the female I chose? |
Allura Melina 1993
4
|
Posted - 2012.08.21 22:02:00 -
[38] - Quote
does anyone know why my avatar shows up as male????????? |
Stupid Drunk1
Zumari Force Projection Caldari State
96
|
Posted - 2012.08.21 22:24:00 -
[39] - Quote
the smart money is buying proto Assault Rifle, and Suit with modules using AUR, most because of increased prices without a chance to play in more risky areas for more reward. Once you get the skill points, ISK is no burden, for those with AUR
I have seen many such as Protoman, use the Roden AUR rifle while I was using the Blindfire AUR rifle on sunday.
I imagine by the time these players stop using AUR they will have enough ISK to switch mayb without going back to militia at all or rarely this build |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.08.21 22:29:00 -
[40] - Quote
Allura Melina 1993 wrote:i am a female but does it really matter about the rest? i just want to make this idiot eat his words, tebag him and thought you might want to join in the fun!
add me on the game please
nvm, too mouthy. |
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