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Flying Neckbeard
4
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Posted - 2012.08.21 07:01:00 -
[1] - Quote
2800 for a 30 day booster, another 900 for simple voice communication. Factor in disposable loadouts and vehicles upon death, and this game is by default more expensive than someone who just pays a sub in your average MMO. It's dookie. Why not just give us the option to pay a sub, or have a sort of freemium tier like some other games, for the dedicated?
I'd pay $15 a month for:
-Constant 50% XP boost -Constant voice availability -A "Blueprint token"** based on how many months sub'd. (Think Vet tokens in AO, only actually useful) -An AUR stipend, also based on how many months you sub'd.
I mean, who wouldn't? At least then, it'd generate consistent revenue.
**
My suggestion for the AUR bonus/sub price would be something like:
1 Month ($15): 2k AUR bonus (+0%/month) **2 tokens. (+0) 3 Months: ($36 -20%) 7.2k AUR bonus (+20%/month) **9 6 Months: ($60 -33%) 16k AUR bonus (+33%/month) **18 tokens 12 Months: ($95 - 47%) 35.2k AUR bonus (+47%/month) **33 tokens
As for the blue print token, different blue prints would require a certain amount of tokens, depending on the type of item. A vehicle, for example, may be 5-10 tokens, while a high end gun that requires AUR to purchase could then be unlocked for unlimited use (like militia gear) for 2-5 tokens. This would generate a LOT of up front revenue for them, in my opinion.
I would seriously, most DEFINITELY buy a year sub if this were the case. They way I see it, a year sub would be like standard box cost, plus a dirt cheap year sub. I'm a traditionalist, I prefer a sub. FTP is quickly becoming an easy way for companies to milk the hell out of us, and yet we ask for more. Why? If something doesn't change, I won't be playing...
That said, if something like above were an option, would you do it? |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.21 07:03:00 -
[2] - Quote
Agreeable with some adjustments
I think a 'random' salvage crate and various levels of subscription are in order as well
like 5 10 and 15 usd price points should do.
and of course voice option at every level and have a 'guest mode' so people you invite into a private temporary chat also can talk. |
Rugman91
Deep Space Republic
143
|
Posted - 2012.08.21 07:05:00 -
[3] - Quote
No dude free to play is the future |
Flying Neckbeard
4
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Posted - 2012.08.21 07:10:00 -
[4] - Quote
Rugman91 wrote:No dude free to play is the future
Then I suppose I should use the money I'd rather use on a sub, on vaseline.
If FTP is the future, then it is a bleak one, and I want no part of it. I guess I can always read more often....
Besides, YOU could still play free if you wanted to. So... |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.21 07:10:00 -
[5] - Quote
and I will only accept a subscription only if the free to play guys can access everything a monthly buyer could via isk market or sheer will. |
Flying Neckbeard
4
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Posted - 2012.08.21 07:16:00 -
[6] - Quote
Iron Wolf Saber wrote:and I will only accept a subscription only if the free to play guys can access everything a monthly buyer could via isk market or sheer will.
That would be the beauty of it, if like above.
They'd have access to everything a sub'er would, like now. We would have access to XP boosts, voice chat, and a little extra love in the AUR departent, which is really a paying man's reward anyway. Nothing additional in terms of what we have access to (Unless there's a ISK>AUR conversion in 514, there's inherently some things that a freebie can't get?). |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.21 07:22:00 -
[7] - Quote
I'm not saying you should not have a subscription premium fee for certain aspects such as UVT (Universal Transmitter) where you can talk to EVE Online players live and in real time as well as anyone else in your channel. However beyond the UVT it becomes harder to ascertain as to what would be acceptable and more importantly why it would need to be a premium subscription fee. As it stands though beyond the UVT you do not need any such premium fee for any other object in question. The game is relatively balanced and does not require a player to have AUR or AUR purchasables to play the game properly. If you are willing to buy AUR actively and spend it then that is on you, and up to you. I myself have no need or reason for augmentations or boosters myself.
The only reason CCP is charging actively for UVT is simply because, they are contracted out to a third party for all chat within' and on EVE Online and that means connecting the chat from Dust514 which is based freely on the PlayStation Network and connecting to the same chat system used in EVE Online means contractually CCP would most likely have to charge. Which it seems they did.
Of course that is pending if what I have heard is true. Hm. Anyway I do not mind the current system we have in Dust514 at the moment, but I do believe certain aspects (such as the UVT) need to be handled better. As it stands a player could spend nearly seventy dollars or more just on UVT alone a year.
(Granted I have not gone out of my way to do the math personally.)
Edit:
Simply put in my opinion it's best to leave it as is, but make minor changes to certain aspects, and/or items. |
Flying Neckbeard
4
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Posted - 2012.08.21 07:40:00 -
[8] - Quote
lol, you know, right about now I'm regretting playing AO for 10 years, instead of EVE. I'd be able to fund myself well, like some people here. Anyone want to trade AO creds for ISK? ;P
Yeah, didn't think so.
Anyway, you have a point. It IS an even playing field, to a degree, and doesn't necessarily require boosters, etc. I'd just like to see a reasonable means to acquire blueprints to equipment, rather than perpetually buying them over and over again. Not everyone is going to have strong Corp backing, or an EVE main to sponsor them. The cost for a complete loadout (I tend to play a support role in most games) seem terrifyingly steep to maintain. Perhaps being able to "LEASE" a blueprint for a monthly AUR amount would be more favorable?
In fact, I LOVE that idea.
Once I get a loadout I like, I stick with it usually, unless my role changes. That would be a good sub alternative. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.21 07:56:00 -
[9] - Quote
A bundle of 30 day uvt and 30day booster at a combined deal price as subscription could work, maybe better price per month if bought 3 months, 6 months, or year at a time.
Or pay full price of booster and uvt, but subscription makes them apply to all char on the accont instead of one. This would have added bonus of making a reason to pay to have more then 3 char on same account. CCP could charge maybe $10 for each char after the third, I think that was what guild wars charged.(I haven't played it in years so I may be off) Only one char can be played at time, so people probably wouldn't have activated multiple active boosters at once anyway, so it shouldn't lower booster sales.
This would allow playing with or without subscription with no in battle advantage, but still a carrot to get people to buy it and more slots for alts as well. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.08.21 08:01:00 -
[10] - Quote
Subs is nice for Boosters and such, but I strongly disagree with making any and all high-level gear "permanently unlockable unlimited runs" as that will absolutely destroy any and all balance in the game if I can use Protogear/vehicles without any care of loss. |
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Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.08.21 08:04:00 -
[11] - Quote
So, basically you want more AUR. PS Store is always open... A sub is a terrible idea. Just from an idealogical stand point, it would divide our community.
I'd far rather see them charge say -ú5 for the download, and give your some AUR. Make it like a crappy merc pack. |
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
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Posted - 2012.08.21 08:11:00 -
[12] - Quote
Just another thread about another whiny player who wants even more of advantage than the one already given to paying players. |
Flying Neckbeard
4
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Posted - 2012.08.21 08:46:00 -
[13] - Quote
Shinigami6 Test wrote:Just another thread about another whiny player who wants even more of advantage than the one already given to paying players.
Not whining, just pointing out what a bad value things seem to be, right now. No need to go on the offensive, here.
Out of curiosity, what advantage for paying is there, really? A little extra XP, a very very finite amount of items. I'm thinking more in line of what a sub normally costs and what that actually gets you in THIS game. Not very much. And yes, why wouldn't there be an advantage for paying, that is actually worthwhile? God forbid someone actually be willing to support the developers as long as there's a value there.
Tony Calif wrote:So, basically you want more AUR. PS Store is always open... A sub is a terrible idea. Just from an idealogical stand point, it would divide our community.
I'd far rather see them charge say -ú5 for the download, and give your some AUR. Make it like a crappy merc pack.
No, not more AUR - better value, more in line with a sub cost. Let's say no sub or the like.
I admit I jumped the gun on that proposal. Still...
Rather, instead of buying an individual piece of equipment, you'd instead be "leased a blueprint for it" for a day, at a 50 AUR rate? It'd at least be a better value than buying stacks of something, and wouldn't be an outright unlock for eternity. I'm not talking about Tribes here, where you can insta purchase something forever. Just an incentive to actually support the game, financially.
All this amounts to is, for about the price of a sub, you'd able to consistently load out like 2, maybe 3 things consistently.
How is that^ unbalanced, when you have to pay for basic voice communication to boot? |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.08.21 08:46:00 -
[14] - Quote
There are games where a subscription model works, like MMO's, and games where it is a detestable abomination, like FPS, Beat 'em Up, RTS and so on. Even if Dust 514 is kind-of-mmo-like it's still a fps, and imho the fps part weigths heavier than the mmo-part of the game. Blueprints via tokens for subs by the way would be the next incarnation of pay to win. So thanks, but no thanks on that one. . . regarding the voice chat for subs. . . didn't know there was something like that, but i think people will mainly use Teamspeak for communication (even Dusters) so this voice chat option sounds kind of . . . unnecessary . . . in every model presented in this thread. . . But dude . . . seriously . . . subscription for a Shooter? OO' are you crazy? (Just to make it clear i do think that Activision have no heart and no soul and is the evil in person for actually implementing this in the first place) |
Flying Neckbeard
4
|
Posted - 2012.08.21 08:55:00 -
[15] - Quote
Deskalkulos Ildigan wrote:There are games where a subscription model works, like MMO's, and games where it is a detestable abomination, like FPS, Beat 'em Up, RTS and so on. Even if Dust 514 is kind-of-mmo-like it's still a fps, and imho the fps part weigths heavier than the mmo-part of the game. Blueprints via tokens for subs by the way would be the next incarnation of pay to win. So thanks, but no thanks on that one. . . regarding the voice chat for subs. . . didn't know there was something like that, but i think people will mainly use Teamspeak for communication (even Dusters) so this voice chat option sounds kind of . . . unnecessary . . . in every model presented in this thread. . . But dude . . . seriously . . . subscription for a Shooter? OO' are you crazy? (Just to make it clear i do think that Activision have no heart and no soul and is the evil in person for actually implementing this in the first place)
Yeah man, I get you on the sub thing. That was an impulse post, but I think it opened the door for more useful discussion. I'm also glad there will be some TSers, but I'm worried with this being a console game, not everyone will and just be mute. I guess that's the advantage of being organized though, eh?
I mean, if they actually want financial support for this game, why wouldn't they just charge a box cost and a small monthly for a character slot or something less than a sub? Freemium, even. I want to support their efforts, but damn... there doesn't seem to be any sort of reason to do it that is worth while. |
Vane KoS
Royal Uhlans Amarr Empire
30
|
Posted - 2012.08.21 08:59:00 -
[16] - Quote
This is why games are going F2P with microtransactions - it has been shown without any doubt at all that revenues are increased massivley with this business model.
Gotta remember CCP is a business so you can't blame them from using this method.
On the plus side for people who want to drop in and out its also better for them not having a subscription.
I am in favour of it. |
Flying Neckbeard
4
|
Posted - 2012.08.21 09:22:00 -
[17] - Quote
You know, even for sub games, I always thought it'd be better if companies did it like a bill, where at the end of the month, you paid like .50c a day if you played, otherwise you don't get charged, so at the end of a not so active month if you only played like 10 days, you'd pay $5 to continue playing until your next billing date. That would help favor 'in and out' players without having to trim content at all for those who play/pay less.
I will say this, the storefront doesn't seem very pay to win YET, but it worries me about the direction that it could take since this game is FTP. That's the only reason I've always favored a sub for regular MMOs over FTP. I honestly wish there weren't even AUR items in this game, just standard boosters for XP and things more service oriented. |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.08.21 09:28:00 -
[18] - Quote
Flying Neckbeard wrote:lol, you know, right about now I'm regretting playing AO for 10 years, instead of EVE. I'd be able to fund myself well, like some people here. Anyone want to trade AO creds for ISK? ;P
Hey ! Don't diss AO that game was my first MMO and a great fun until WOW released and wiped the floor with it and with about well with every other MMO there was back then.
I wouldn't mind subscription based model as well, though why not just buy a stack of aurum each month isn't that like the same deal or mean you would get a small discount and some small veteran goodies for subscribers. |
Linkomn
Vengance Inc. Renegade Alliance
0
|
Posted - 2012.08.21 10:02:00 -
[19] - Quote
I'd pay $8 a month just for constant booster and voice module. |
Forte Haulerson
Seituoda Taskforce Command Caldari State
6
|
Posted - 2012.08.21 10:48:00 -
[20] - Quote
I haven't tried the UVT yet, and didn't know you had to spend $$/-ú-ú on it? Seems to me that something marketed so heavy as a feature (ie ability to communicate back and forth with EVE Pilots) would be a core feature of the F2P nature of this game. One shouldn't have to pay RL money , or it does become pay to win as we all know that communication with team mates is key to winning and if I have to as a EVE CEO ask my Mercs to pay just to call in an orbital strike or whatever.. Then what's the point? Not withstanding the contractual issues mentioned earlier around the VoIP provider for CCP, which I can understand... Am I misunderstanding this piece?
L8r, FH
|
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Gilbatron
Free-Space-Ranger Nulli Secunda
81
|
Posted - 2012.08.21 12:13:00 -
[21] - Quote
i strongly support the idea of a nice monthly package for skill boosters and UVT, somewhere in the 13-15 bucks range |
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
|
Posted - 2012.08.21 12:24:00 -
[22] - Quote
+1 |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
34
|
Posted - 2012.08.21 12:44:00 -
[23] - Quote
Although I do like a sub. option, it will be expensive (for me) to fund 2 games a month depending on Dust cost and if a GTC will cover Eve and Dust together lol. Hey Im poor as heck! |
D3LTA S1L3NCER
Algintal Core Gallente Federation
22
|
Posted - 2012.08.21 12:54:00 -
[24] - Quote
NO! Simple as that.
That would definitely make this game pay to win. Making anything u want a bpo, really??? |
Raiko Sai
PMW NATION
9
|
Posted - 2012.08.21 16:27:00 -
[25] - Quote
Flying Neckbeard wrote:2800 for a 30 day booster, another 900 for simple voice communication. Factor in disposable loadouts and vehicles upon death, and this game is by default more expensive than someone who just pays a sub in your average MMO. It's dookie. Why not just give us the option to pay a sub, or have a sort of freemium tier like some other games, for the dedicated?
I'd pay $15 a month for:
-Constant 50% XP boost -Constant voice availability -A "Blueprint token"** based on how many months sub'd. (Think Vet tokens in AO, only actually useful) -An AUR stipend, also based on how many months you sub'd.
I mean, who wouldn't? At least then, it'd generate consistent revenue.
**
My suggestion for the AUR bonus/sub price would be something like:
1 Month ($15): 2k AUR bonus (+0%/month) **2 tokens. (+0) 3 Months: ($36 -20%) 7.2k AUR bonus (+20%/month) **9 6 Months: ($60 -33%) 16k AUR bonus (+33%/month) **18 tokens 12 Months: ($95 - 47%) 35.2k AUR bonus (+47%/month) **33 tokens
As for the blue print token, different blue prints would require a certain amount of tokens, depending on the type of item. A vehicle, for example, may be 5-10 tokens, while a high end gun that requires AUR to purchase could then be unlocked for unlimited use (like militia gear) for 2-5 tokens. This would generate a LOT of up front revenue for them, in my opinion.
I would seriously, most DEFINITELY buy a year sub if this were the case. They way I see it, a year sub would be like standard box cost, plus a dirt cheap year sub. I'm a traditionalist, I prefer a sub. FTP is quickly becoming an easy way for companies to milk the hell out of us, and yet we ask for more. Why? If something doesn't change, I won't be playing...
That said, if something like above were an option, would you do it? goodluck! CCP WILL NOT CHANGE IT TO PAY TO PLAY! |
Raiko Sai
PMW NATION
9
|
Posted - 2012.08.21 16:30:00 -
[26] - Quote
micro transactions aka free to play is the future of gaming my funny friend |
Kain Spero
Imperfects Negative-Feedback
906
|
Posted - 2012.08.21 16:33:00 -
[27] - Quote
I like this idea minus the BPO token. An option to do a subscription would be cool. |
Arch Clone 13
Seituoda Taskforce Command Caldari State
0
|
Posted - 2012.08.21 16:36:00 -
[28] - Quote
Flying Neckbeard wrote:Rugman91 wrote:No dude free to play is the future Then I suppose I should use the money I'd rather use on a sub, on vaseline. If FTP is the future, then it is a bleak one, and I want no part of it. I guess I can always read more often.... Besides, YOU could still play free if you wanted to. So...
There are ways about doing F2P right and wrong. DUST is teetering on the line in my opinion. Once you can buy better armor/weapons and so on with money...that's when it's broken pretty much. Convenience/skins/weapons of same caliber are fine.
Guild Wars 2 and Planetside 2 are doing it correct just off the top of my head. F2P much better than getting raped 60 bucks and the game turning out crappy, then of course you can't return it. |
Kain Spero
Imperfects Negative-Feedback
906
|
Posted - 2012.08.21 16:41:00 -
[29] - Quote
Arch Clone 13 wrote:F2P much better than getting raped 60 bucks and the game turning out crappy, then of course you can't return it.
I don't think the OP was talking about a box release or an upfront purchase, just an option in the PS Store or Ingame to add a subscription onto your account. |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.21 21:20:00 -
[30] - Quote
I'd go for a subscription if you got a % discount on $/Aur for that money. Say $15/mo for $20 AUR or something, with salvage crates based on months subscribed. |
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