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Shadow Darkfyres
EVE Capsuleers at ERAU
6
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Posted - 2012.08.18 21:38:00 -
[1] - Quote
Is anyone else having problems with being killed by "rail gun emplacement"? They always insta-kill me as soon as they have line-of-sight no matter how far away I am. |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
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Posted - 2012.08.18 21:40:00 -
[2] - Quote
Can it move? No. Can you figure out where it can or can't hit? Yes. Can you blow it up? Yes.
Problem? Not much. |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2012.08.18 21:41:00 -
[3] - Quote
yes... its annoying.. |
Trinity Ashima
Sanmatar Kelkoons Minmatar Republic
32
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Posted - 2012.08.18 21:44:00 -
[4] - Quote
So basically you're asking for people to be punished for being a crack shot with an anti-tank weapon? At least that requires skill. Swarm launchers just hunt you down no matter where you go.
Also if a railgun hits you you're likely sitting still in the open. It takes about a second for the railgun to charge up to fire the projectile once the player hits fire. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.08.18 21:44:00 -
[5] - Quote
Ive never even seen one. If I get within 15 miles of it, it blows me up. |
Shadow Darkfyres
EVE Capsuleers at ERAU
6
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Posted - 2012.08.18 21:45:00 -
[6] - Quote
Mo Gallas Gentralde wrote:Can it move? No. Can you figure out where it can or can't hit? Yes. Can you blow it up? Yes.
Problem? Not much. Clearly you have yet to be killed by one while hacking something that should be safely out of its automated range. I understand if I am killed by a player who is manning the thing but for an AI to be that accurate and have that much range is rediculous. |
Shadow Darkfyres
EVE Capsuleers at ERAU
6
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Posted - 2012.08.18 21:48:00 -
[7] - Quote
Trinity Ashima wrote:So basically you're asking for people to be punished for being a crack shot with an anti-tank weapon? At least that requires skill. Swarm launchers just hunt you down no matter where you go.
Also if a railgun hits you you're likely sitting still in the open. It takes about a second for the railgun to charge up to fire the projectile once the player hits fire. I'm talking about unmanned turrets. Once someone gets in one ass is fair. I just don't like the AI being better than any player I have ever seen. |
Cpl Quartz
127
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Posted - 2012.08.18 21:57:00 -
[8] - Quote
Shadow Darkfyres wrote:Trinity Ashima wrote:So basically you're asking for people to be punished for being a crack shot with an anti-tank weapon? At least that requires skill. Swarm launchers just hunt you down no matter where you go.
Also if a railgun hits you you're likely sitting still in the open. It takes about a second for the railgun to charge up to fire the projectile once the player hits fire. I'm talking about unmanned turrets. Once someone gets in one ass is fair. I just don't like the AI being better than any player I have ever seen.
yeah have it the opposite of tribes 2 where people used to shout at turret users because the bot aim was better. no way auto turret should be better than someone manning it.
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MofaceKilla
Algintal Core Gallente Federation
138
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Posted - 2012.08.18 22:02:00 -
[9] - Quote
They are able to be killed easily, but yea not only is their range a little ridiculous, but also they're range of motion. I was literally killed by one as I was under it halfway through hacking. That huge turret should not be able to look straight down and shoot at me if I've already made it safely there. And if so, shoulda blew itself up with me... |
STB Vermaak Doe
558
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Posted - 2012.08.18 22:07:00 -
[10] - Quote
So even though the sniper rifle is based on railgun technology compressed into a small package, the small and large railgun shouldn't share comparable accuracy |
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Shadow Darkfyres
EVE Capsuleers at ERAU
6
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Posted - 2012.08.18 22:09:00 -
[11] - Quote
STB Vermaak Doe wrote:So even though the sniper rifle is based on railgun technology compressed into a small package, the small and large railgun shouldn't share comparable accuracy Accuracy is one thing but the AI should not be nearly that good |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.08.18 22:11:00 -
[12] - Quote
They are an area defence system, deal with it. |
STB Vermaak Doe
558
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Posted - 2012.08.18 22:12:00 -
[13] - Quote
Shadow Darkfyres wrote:STB Vermaak Doe wrote:So even though the sniper rifle is based on railgun technology compressed into a small package, the small and large railgun shouldn't share comparable accuracy Accuracy is one thing but the AI should not be nearly that good
Emplacements will cost so i doubt people would use them if they didn't kill |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.08.18 22:13:00 -
[14] - Quote
The sniper rifles are rail guns, the really big ones have longer range. They should be very long range, they seem size of EvE frigate turrets the maps/draw distance aren't big enough to limit the range yet. Some players are better then the turret, had some trouble when Mr. Zitro was manning a rail turret with fire covering open middle of map, an objective and a cru, when the ai was controlling it I could make it to base to hack it. Zitro didn't give time to even spot the turret most of the time.
They shouldn't be able to fire right next to them though, blaster and missile turrets couldn't last build. Rail should be worse at close range. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.18 22:17:00 -
[15] - Quote
Railguns are meant to be sniper weapons, they've always been known for thier extremly long reach and accuracy.
In e3 build turrets where so much of a liability to deploy it was considered a 'waste of isk' |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
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Posted - 2012.08.18 22:40:00 -
[16] - Quote
They are not being snipers. I think this thread is funny.
People will complain about anything. Although I guess if someone isn't complaining it is OP then it is not balanced yet. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.08.18 23:04:00 -
[17] - Quote
Well the armor of those turrets has beeing lowered so you can blow them up rather quickly. Problem is on skirmish when nobody has a forgegun to take these things out.Its allmost impossible to sneak trough the AI. I might get standard forgeguns back just to blow them up. I tried to use a swarm launcher on them on a bit further distance and it did no damage. |
Terry Candle
Sanmatar Kelkoons Minmatar Republic
5
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Posted - 2012.08.18 23:05:00 -
[18] - Quote
I agree with the general statement of "whiners" with one exception; If it is really the case, and I haven't seen this yet, that the turrets can fire straight down that does seem a bit ridiculous. I do wonder if that's an issue of splash damage though rather than an issue of aiming restrictions being needed. |
Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.18 23:26:00 -
[19] - Quote
Shadow Darkfyres wrote:Is anyone else having problems with being killed by "rail gun emplacement"? They always insta-kill me as soon as they have line-of-sight no matter how far away I am. You have to realize that there are quite a few players who've gotten really good at aiming those things. |
Obama DAT
Doomheim
389
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Posted - 2012.08.18 23:31:00 -
[20] - Quote
Yeah, getting blasted halfway across the map by a railgun is STUPID. |
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Mobius Wyvern
BetaMax.
1216
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Posted - 2012.08.18 23:35:00 -
[21] - Quote
Obama DAT wrote:Yeah, getting blasted halfway across the map by a railgun is STUPID. It might be annoying, but when they do that, they're being controlled by players. Weapons like that are designed to throw payloads over very long distances at high speeds. It makes sense that they can hit you anywhere they have a line of sight. Besides, you have to charge the shot first, and you can't hold the charge, so it isn't exactly easy to snipe people like that. |
Shadow Darkfyres
EVE Capsuleers at ERAU
6
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Posted - 2012.08.19 01:40:00 -
[22] - Quote
Mobius Wyvern wrote:Obama DAT wrote:Yeah, getting blasted halfway across the map by a railgun is STUPID. It might be annoying, but when they do that, they're being controlled by players. Weapons like that are designed to throw payloads over very long distances at high speeds. It makes sense that they can hit you anywhere they have a line of sight. Besides, you have to charge the shot first, and you can't hold the charge, so it isn't exactly easy to snipe people like that. Most of the time when you get killed by one if you actually look and the kill anouncemant you will see that there was no player manning the thing. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
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Posted - 2012.08.19 01:44:00 -
[23] - Quote
oddly enough i've been killed by railgun emplacements in an infuriating manner similar to the OP... but never by the railgun emplacements AI. only ever manned.
it does feel pretty terrible though that a guy can defend "C" from a turret well behind his red line (not that i can see the red line mind you, but i went to go get that ************ and the red line killed me so it's definitely there) |
Song Soulfire
Circle of Huskarl Minmatar Republic
44
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Posted - 2012.08.19 02:04:00 -
[24] - Quote
we couldsee the "Red" zone on our radar last build.....
I've been killed a couple times by these, mostly with people manning them though... nothing constructive to add to this thread other then:
"War is Hell..." |
des polo
Villore Sec Ops Gallente Federation
22
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Posted - 2012.08.19 02:08:00 -
[25] - Quote
Mobius Wyvern wrote:Shadow Darkfyres wrote:Is anyone else having problems with being killed by "rail gun emplacement"? They always insta-kill me as soon as they have line-of-sight no matter how far away I am. You have to realize that there are quite a few players who've gotten really good at aiming those things. What those things are easy to aim i got most of my kills one match with it from a long range and i never used it before. |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
34
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Posted - 2012.08.19 02:33:00 -
[26] - Quote
I LOVE railgun installations....
Yes Im one of the railgun spammers...Cause its SOOO fun lol |
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.08.19 15:45:00 -
[27] - Quote
Well those guns need to be real killers because marauders before the wipe one shot those turrets ...
Also a rail turret has a large blast radius so they are pretty deadly but they do die on swarms as well, also large rail guns atm. have a bug where user is invisible which obviously makes those turrets pretty difficult to take over. Then again turrets are supposed to be something you fear not something you rack points from. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
324
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Posted - 2012.08.19 18:03:00 -
[28] - Quote
Railgun turrets have an atrocious tracking speed. If you get killed by one then you were simply standing still in the wrong spot, or got incredibly unlucky by crossing its aiming point. If a railgun is killing you while hacking an objective then you just need to stand somewhere else while you hack. Use your brain and find cover. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.08.19 18:06:00 -
[29] - Quote
The dark cloud wrote:Well the armor of those turrets has beeing lowered so you can blow them up rather quickly. Problem is on skirmish when nobody has a forgegun to take these things out.Its allmost impossible to sneak trough the AI. I might get standard forgeguns back just to blow them up. I tried to use a swarm launcher on them on a bit further distance and it did no damage.
So qut your bitchin and grab a forge gun....... |
Trinity Ashima
Sanmatar Kelkoons Minmatar Republic
32
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Posted - 2012.08.19 18:15:00 -
[30] - Quote
Honetly I tend to die from railgun AI more when in an LAV. The turret has a slow rate of turn it's easy to avoid on foot plus you can duck and dive behind cover. They need to be pretty accurate or people will just ignore them and go straight for the objective, which would make them pointless. |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.08.19 18:42:00 -
[31] - Quote
AI Railguns don't seem (for me) to target at long range unless a you pick a fight with them. Don't shoot them, they won't shoot you. Shoot them and they instagib you from half the map away. |
Rasatsu
Much Crying Old Experts
437
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Posted - 2012.08.19 19:06:00 -
[32] - Quote
AI controlled turrets shoot much slower and are horrible at acquiring new targets, which is why they are so much more devastating when manned. |
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