Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.15 06:01:00 -
[1] - Quote
Hm. I'm not really sure how to begin this topic. I have a bit to say about the whole subject to be honest. Anyway want I want to talk about is the servers post update, the over abundance of servers, and lack of filters in both regards to server selecting, and functioning SEC filters (which are NOT functioning.)
First off the servers themselves, and precisely the current ones we have now. Why are the servers suddenly "singletons", by which in past build we had mass servers. You click, and it would que you up into a game. Now with the current bumble mass of unfiltered servers if a server is full you cannot join, and if a server is (well) empty you are screwed. That is a problem at the moment. Especially given the lack of options, larger player count, and filters. We need to go back to the old servers of the last build. It's easier, and causes less confusion overall. Now next on the list of problems concerning the servers is the SEC (dubbed by EVE Online players) -- which should be a form of security and seperation. As many of you have probably already begun to notice the SEC is non functioning. Yup. It does not work. We have advanced and proto gear players using said gear in high SEC areas, and if this is not ressolved by release it will be a real problem. Granted we're all getting wipes, but it still is a problem and should be taken seriously. I'm sure those same players would not want to see low leveled gear in their veteran servers where it is suppose to be a more serious area of play, and lastly we have the filters to which I have touched on already. Simple filters that all games pretty much have. This is probably the second biggest problem on the list at the moment of the concerns, and complaints I have regarding the servers at the moment. Simple features such as -- region, game mode, map, and player count -- would be helpful at the moment. Even with just those basic filters implemented.
I have other concerns, but those have more to do with there side of the servers and how they run behind the scenes such as latency, and lag for instances. Anyway I am just a concerned player. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.08.15 06:23:00 -
[2] - Quote
If I understand what you are getting at, let me be the first to tell you that when we played we went to militia level or intermediate ranked match , with our militia loadouts ready to go.
However, once we entered the match (war barge lobby) the requisite level was adjusted to advanced or something like that, so we actually used what ever gear we felt like, and the corresponding enemies seemed to be on the same level, so it is working somewhat.
I know the requisite gear level was adjusted because one of the four of us wasn't put in the war barge but left behind in the merc quarters and when they joined they noticed the change. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.15 06:34:00 -
[3] - Quote
Well unfortunetly they are not working. Especially in the designated levels. I'm not the only one to notice this, and it's something that should be attended to and fixed. Especially for the final build and release. I'm sorry if I was somehow confusing. The SEC (Security (I believe) is a feature that needs to be functioning. I can understand if they had not implemented it for the [beta] due to wipes, or whatnot. However this is something they did introduce, and it is not working as stated. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.08.15 06:50:00 -
[4] - Quote
Whatever it is called.....i just know that it had adjusted from the time we selected it, to the time we were actually in the barge lobby. If that is due/ results in the system to not being able to notify incoming players of the currect level of the mission, then it has to be worked on agreed.
We are talking about the Ranking / Matchmaking system? (ranking is to denote level of skills or just SP or equipment, war points?)
This SEC is just matchmaking or a filter if you want.
CCP hasn't really defined the criteria for it (just left it general based on something), probably as you stated because the wipe will make us all equals and they would have time to adjust the functionality.
It may have a default allow people to play even though they are unmatched because of the numbers. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.15 06:57:00 -
[5] - Quote
All are suitable answers, and simply put to answer you -- Yes. Yes, as in a suedo security filter in which it is meant to seperate the level of players by either gear, and/or skill. From how it is labled thusly I would say it is more geared towards the allowed level of gear for which a player can use. However in either case it is nonfunctioning. Though I am sure they are aware, and only left it as such at the moment till the wipe, and/or release of the final product. In either event I still thought to bring to attention and I wanted to see what other's had to say about the given situation. |
Wakko03
Better Hide R Die
134
|
Posted - 2012.08.15 07:11:00 -
[6] - Quote
I understand, I'm really interested to know how much they are adjusting the ping to compensate for matches to take place, because I have grown accustomed to having a ping of under 50 to the servers, so part of my concern stems from what are they doing to the pings.
Does being in a group with 4 other people effect the process?
|
|
CCP Wolfman
KEELLIK
104
|
Posted - 2012.08.15 11:15:00 -
[7] - Quote
Hi
I can clarify this quickly.
We have totally overhauled our battle system this release. This was done to improve scalability and also to enable us to add awesome new features like player created squads, group matchmaking, different moods, lighting, effects and architecture in the terrain. This does however mean we donGÇÖt have all of the previous functionality yet i.e. the ability to generate multiple battles from a single battlefinder listing.
Matches joined through Instant Battle will, based on your calculated skill level, match you in to a battle with others of similar skill. ItGÇÖs worthwhile to keep in mind that it takes a few matches for the system to GÇ£find your levelGÇ¥ and we need to gather data to tune it, so donGÇÖt expect it to be perfect from the get go.
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
Cheers
CCP Wolfman
|
|
dust badger
BetaMax.
283
|
Posted - 2012.08.15 11:17:00 -
[8] - Quote
CCP Wolfman wrote:
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
ha of course people will, if people can get high KDR and then brag about it then they will |
Mitchman 514
36
|
Posted - 2012.08.15 11:31:00 -
[9] - Quote
It would be good if the instant battle didn't include Ambush, which tbh is not so interesting for me. Please add some option to only do Skirmish on these awesome new maps. |
Needless Sacermendor
98
|
Posted - 2012.08.15 11:54:00 -
[10] - Quote
Mitchman 514 wrote:It would be good if the instant battle didn't include Ambush, which tbh is not so interesting for me. Please add some option to only do Skirmish on these awesome new maps. This ^ Instant Battle could have an option to select the battle type, or select more than one (once more are available) and it would be better as a persistent selection so you wouldn't have to click them every time you selected Instant Battle. |
|
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.15 11:58:00 -
[11] - Quote
I'm the kinda guy that brings Proto to a militia fight
You think anyone else gona be honouring the dust bushido way? I think not and if they do well slaver hound food they be.
Besides a guys gota put isk on the table nowdays if he wants to run proto 23.5/7 so you get to feel super smug as you waste the proto guys with a militia fit. |
Beld Errmon
2
|
Posted - 2012.08.15 12:07:00 -
[12] - Quote
Let me chose asia server games only, high lag games suck |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.08.15 12:38:00 -
[13] - Quote
Sha Kharn Clone wrote:I'm the kinda guy that brings Proto to a militia fight You think anyone else gona be honouring the dust bushido way? I think not and if they do well slaver hound food they be. Besides a guys gota put isk on the table nowdays if he wants to run proto 23.5/7 so you get to feel super smug as you waste the proto guys with a militia fit. I'm the kind of guy that brings Militia to a Proto fight.
No e-bushido here either. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.08.15 16:04:00 -
[14] - Quote
dust badger wrote:CCP Wolfman wrote:
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
ha of course people will, if people can get high KDR and then brag about it then they will
You dont need protosuits to maintain high kill rates. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.08.15 16:09:00 -
[15] - Quote
dust badger wrote:CCP Wolfman wrote:
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
ha of course people will, if people can get high KDR and then brag about it then they will
They go into instant battle and get destroyed. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.15 18:40:00 -
[16] - Quote
CCP Wolfman wrote:Hi
I can clarify this quickly.
We have totally overhauled our battle system this release. This was done to improve scalability and also to enable us to add awesome new features like player created squads, group matchmaking, different moods, lighting, effects and architecture in the terrain. This does however mean we donGÇÖt have all of the previous functionality yet i.e. the ability to generate multiple battles from a single battlefinder listing.
Matches joined through Instant Battle will, based on your calculated skill level, match you in to a battle with others of similar skill. ItGÇÖs worthwhile to keep in mind that it takes a few matches for the system to GÇ£find your levelGÇ¥ and we need to gather data to tune it, so donGÇÖt expect it to be perfect from the get go.
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
Cheers
CCP Wolfman
Wolfman, that is a huge risk actually.
An honor system?!.. Seriously? You have maybe too much faith in the players. You should really reconsider that, and actually afford properly seperating and locking out gear to proper servers and levels. You could even create a server that is a sort of melting pot that allows for all levels of gear to be used. However the honor system is a bad idea.
Wolfman, let me give you a great qoute that fits your hopes, and faith.
-- "The road to hell is paved with the best of intentions." --
See what I am getting at? I also feel the players would only making a sucker out of you if you did this. You do not want that.
As for the limited functionality? I understand and thank you for answering us on that issue. I hope to see them return sooner though rather then later. This could harm the player base as it aggravates and discourages them from playing, and/or finding proper rooms. |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2012.08.15 18:54:00 -
[17] - Quote
I have yet to play a match in this new update yet, but from reading info, i must say im not a fan of the lets match people up by skill. Im not saying i wana easy kills or be killed easily, but you (CCP) has always been known for good imbalances, and in all fps, you are never put into fair matches all the time. There will be games u whoop ass, and other u have yr ass yanded to u on a silver platter, thats part of the game/genre
Thats just my .02 , can flame or whatever
|
Temp Knightsbane
Royal Uhlans Amarr Empire
0
|
Posted - 2012.08.15 18:54:00 -
[18] - Quote
Gets the kleenex out, the big box! |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
|
Posted - 2012.08.15 19:06:00 -
[19] - Quote
Rorek IronBlood wrote:CCP Wolfman wrote:Hi
I can clarify this quickly.
We have totally overhauled our battle system this release. This was done to improve scalability and also to enable us to add awesome new features like player created squads, group matchmaking, different moods, lighting, effects and architecture in the terrain. This does however mean we donGÇÖt have all of the previous functionality yet i.e. the ability to generate multiple battles from a single battlefinder listing.
Matches joined through Instant Battle will, based on your calculated skill level, match you in to a battle with others of similar skill. ItGÇÖs worthwhile to keep in mind that it takes a few matches for the system to GÇ£find your levelGÇ¥ and we need to gather data to tune it, so donGÇÖt expect it to be perfect from the get go.
The servers that can be found in the battlefinder exist outside of the matchmade eco-system. Matchmaking essentially GÇ£ignoresGÇ¥ them and they operate solely on an honor basis. The only people that can determine the fairness of those matches currently are you, the players. Are you the type of guy that brings a prototype dropsuit to a militia fight? Do you have no shame? I guess weGÇÖll find out :-)
Cheers
CCP Wolfman
Wolfman, that is a huge risk actually. An honor system?!.. Seriously? You have maybe too much faith in the players. You should really reconsider that, and actually afford properly seperating and locking out gear to proper servers and levels. You could even create a server that is a sort of melting pot that allows for all levels of gear to be used. However the honor system is a bad idea. Wolfman, let me give you a great qoute that fits your hopes, and faith. -- "The road to hell is paved with the best of intentions." -- See what I am getting at? I also feel the players would only making a sucker out of you if you did this. You do not want that. As for the limited functionality? I understand and thank you for answering us on that issue. I hope to see them return sooner though rather then later. This could harm the player base as it aggravates and discourages them from playing, and/or finding proper rooms. I think wolfman being from ccp the makers of eve the griefer and troll homeland knows more about players "honor" than any one those crazy evetard(i use that as a general term now rather than insulting) cut power to some guy house to destroy his ship. There is only honor system in eve you deal with every player in eve usong the honor system why wpuld they do it diffrently here yeah people may not have much honor but its the.same system used in eve why not in dust?
|
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.08.15 19:31:00 -
[20] - Quote
They can, but the audience is different. Also considering the varying server side issues we are dealing with the numbers do not add up more often then not. Also this is not some game such as SOCOM, Call of Duty, Battlefield, or Warhawk where there is fundamental sense of balance. There should be some division. Part of the problem in Dust514 is that the numbers do not add up. I've mentioned this time and time before, but if you go soley based upon the stats of equipment there is a large sense of balance. However! Putting that to practice proves otherwise. Not because, of a difference of skill, but coupled by crippling issues. If those issues are going to go unressolved the system needs changing. You cannot just put forth an honor system. No matter what people say there are enomrous differences between EVE Online and Dust514. Enough to warrant change or thought about the current stance.
If CCP fixes the issues concerning the servers such as lag, deadzone, latency, and fix the hit detection issues, and tweek minor other variances I will have no issues. However as they stand? No. I'm not crying or griefing. I'm concerned about the games well being. Putting faith in any player base is absurd. If they want to seperate us they should as they "attempted" to do at the moment (minus the half arsed honor system). However CCP is sort of contradicting themselves. It is either seperation for the greater good, or go the route of most games in general and just throw us all in together in a suedo melting pot. I have no problems with either, but they need to choose one, and fix the problems regardless.
Prime example -- Warhawk: Early in the first year and half Warhawk sperated players by rank, and level on official servers, but ended up allowing most players to play together. Minus all but the newest of players which were granted rookie servers (even that was abused). Point is you choose one or the other. Not both. All it will do is harm the player base, cause frustration and anger, and vex the people. |
|
Dariuz Krul
Tronhadar Free Guard Minmatar Republic
3
|
Posted - 2012.08.15 19:52:00 -
[21] - Quote
Rorek IronBlood wrote:
Wolfman, that is a huge risk actually.
An honor system?!.. Seriously? You have maybe too much faith in the players. You should really reconsider that, and actually afford properly seperating and locking out gear to proper servers and levels. You could even create a server that is a sort of melting pot that allows for all levels of gear to be used. However the honor system is a bad idea.
Wolfman, let me give you a great qoute that fits your hopes, and faith.
-- "The road to hell is paved with the best of intentions." --
See what I am getting at? I also feel the players would only making a sucker out of you if you did this. You do not want that.
As for the limited functionality? I understand and thank you for answering us on that issue. I hope to see them return sooner though rather then later. This could harm the player base as it aggravates and discourages them from playing, and/or finding proper rooms.
Welcome to New Eden... It aint pretty 'round here.. |
Von Clev
Celtic Anarchy
0
|
Posted - 2012.08.15 21:57:00 -
[22] - Quote
What is the point of having proto equipment if you are only ever going to be playing against other people with proto gear?
|
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2012.08.16 20:31:00 -
[23] - Quote
from what ive seen malitia matches pay out porly thats the counter. and while I admit the server list is over whelming that can be fixed with filters and is a much better option then that bulk crap. |
shadis omar
Crux Special Tasks Group Gallente Federation
36
|
Posted - 2012.08.16 20:55:00 -
[24] - Quote
Von Clev wrote:What is the point of having proto equipment if you are only ever going to be playing against other people with proto gear?
If I understand correctly that only happens in instant matches, in selected matches you can use what ever you want. |
Raynor Ragna
266
|
Posted - 2012.08.16 20:59:00 -
[25] - Quote
Yeah. I'd love some filters for the instant battle. As it stands now, its a nice addition. Oh yeah, I'd also like to know the EU/US/Asia server type Im on, along with the battle type, and any information on the map (So I know which I like and which i don't.) |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.08.16 21:05:00 -
[26] - Quote
by honor system, he *really* means a "if you're found doing something in high sec with proto gear, people are going to insult you for being such a noob that you need to bring top gear to a noob fight and never give contracts to you. Also, you'll lose all your ISK and you'll be stuck on militia gear. And because of that, your corporation makes some changes, and cuts off the deficit (you). Oh, and did we mention that you'll be hunted down by bounty hunters? Because you're gonna be hunted by bounty hunters." system. Yes, one of those systems. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.08.16 21:27:00 -
[27] - Quote
Sandromin Hes wrote:by honor system, he *really* means a "if you're found doing something in high sec with proto gear, people are going to insult you for being such a noob that you need to bring top gear to a noob fight and never give contracts to you. Also, you'll lose all your ISK and you'll be stuck on militia gear. And because of that, your corporation makes some changes, and cuts off the deficit (you). Oh, and did we mention that you'll be hunted down by bounty hunters? Because you're gonna be hunted by bounty hunters." system. Yes, one of those systems. If you are pubsmashing noobs all day long, how are they gonna pay for bounty hunters? No, they will just ragequit and never come back. Honor system = fail, no ifs and or buts |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.08.16 22:16:00 -
[28] - Quote
Honor system in eve seems to work ok. |
|
|
|
Pages: 1 :: [one page] |